Call of Duty: Modern Warfare 3Call of Duty: Modern Warfare 3 - Internet Movie Firearms Database - Guns in Movies, TV and Video GamesCall of Duty: Modern Warfare 3
Call of Duty: Modern Warfare 3 (also known as CoD:MW3 or MW3) is the eighth installment in the Call of Duty series, and the third main entry in the Modern Warfare sub-franchise, continuing the story of Modern Warfare 2. The game has variously been developed by Infinity Ward, Sledgehammer Games and Raven Software, and was published by Activision in 2011 for the PC, PS3 and Xbox 360.
The game notably features advertising deals with various manufacturers, most obviously Remington, Leupold and EOTech.
The following weapons are featured in the video game Call of Duty: Modern Warfare 3:
The H&K USP45 returns and can be seen on a character's back in the multiplayer world premiere trailer. It is sometimes equipped with an under-barrel mounted flashlight.
The Glock 18C can used in the game; the model shown has a flared magazine well. It incorrectly holds 20 rounds in a 31 round magazine, and has a rather strange rear sight.
The MP-412 REX has been seen in screenshots of the class menu and is referred to as the "MP412". Like its counterpart in the Battlefield: Bad Company series and Battlefield Play4Free, the weapon is depicted without the automatic extractor which is supposed to operate when the frame is broken open; instead the spend casings are ejected manually by tilting the frame.
The Colt Anaconda returns as the ".44 Mag" in the game and is unlocked at level 46 in multiplayer. It appears to have brown synthetic grips. It should be noted that the Anaconda in-game has a blued finish, which was not ever produced in real life, all Anacondas are stainless steel.
Error creating thumbnail: File missingColt Anaconda with 6" barrel - .44 MagnumFile:MW344magcac.jpgThe Colt Anaconda as seen in the Create-a-Class menu. Note that it has a brown synthetic grip with a black insert, also note the gold medallion on the frame. In addition the hammer appears to have been cropped.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX has been seen in gameplay footage. Unlike in MW2, where it had a Picatinny-rail barrel, it has the standard Mark XIX barrel with scope mounts. The gun also has tritium night sights. It has an 8-round magazine, but is almost certainly still supposed to be chambered in .50 AE. Unlike the Desert Eagle in the other games, the Desert Eagle in this game has a firecap to make it less overpowered and balanced.
Error creating thumbnail: File missingIMI Desert Eagle Mark XIX - .50 AEError creating thumbnail: File missingYuri holds a Desert Eagle near the start of the mission "Persona Non Grata," apparently thinking this a reasonable choice of sidearm. Note the uncocked hammer; the pistol would not be able to fire in this condition.Error creating thumbnail: File missingYuri reloads his Desert Eagle as perspective issues conspire to make it look like he is being menaced by a tiny attack helicopter.Error creating thumbnail: File missingHaving decided to forsake all sensible armament, Makarov holds a Desert Eagle.
Springfield Armory Loaded 1911
The SA Loaded 1911 appears in the hands of Price in the Prague level.
In Survival mode, silhouette of the Beretta 92FS is used to mark the position of the Weapon Armory, where the players can buy and upgrade their weapons.
The H&K MP5A2 is a new weapon, first seen in the Special-Ops Survival mode trailer where it was still identified as an MP5K and used hand positions for an MP5K with no front grip. In the final game it is called the MP5, and is used by Delta Force operators, disavowed members of the fictional Taskforce 141, and SAS soldiers. The MP5A2 rail system seems to be modeled after the real life Knights Armament rail system for the MP5. The fire selector for the MP5A2 is set to where "burst" would be if it had a four-setting trigger group; it doesn't, meaning the fire mode is set to "blank space between semi and auto."
The TDI Vector can be seen slung over a soldier's shoulder in a trailer. However, the weapon was taken out in the final version.
Error creating thumbnail: File missingTDI Vector SMG - .45 ACPFile:CODBO-TDIVector.jpgAn American spec-ops operative is seen with a TDI Vector slung over on his shoulder in the Call of Duty Elite trailer, identified by the stock. Note that the character is holding a weapon he isn't holding.
FN P90TR
The FN P90TR (Triple Rail) is one of the most common weapons in singleplayer, used both by Russian forces and Makarov's terrorists. As is fairly normal for video games, the translucent polycarbonate magazine does not visibly empty as the weapon is fired, always appearing completely full.
The Magpul FMG-9 is availabe in multiplayer; in singleplayer, it is only seen in the mission "Turbulence" in the hands of terrorists trying to hijack the Russian president's aircraft. While it makes sense that they would use the easily concealed FMG-9 (along with other compact weapons like the "AK-74u"), some are rather less believably wielding AA-12 shotguns.
The CZ Vz. 61 E Skorpion has been seen in footage of the Call of Duty XP Multiplayer event. In multiplayer, it is classified as a "machine pistol" and no longer retains the two-hit kill from the previous games.
A customized AA-12 shotgun with rail mounts, a zip-up bag attached to the stock, a somewhat pointless spare shell holder, and a Remington 870 MCS forend glued to its own foregrip.
Error creating thumbnail: File missingMPS Auto Assault-12 - 12 gaugeError creating thumbnail: File missingAndrei Harkov holds an AA-12 during the mission "Turbulence."Error creating thumbnail: File missingHarkov reloads his AA-12 as he ponders whether a sudden 20-degree bend in an aircraft's fuselage indicates something bad happening.Error creating thumbnail: File missingYuri reloads his own AA-12 equipped with an EOTech EXPS3 holographic sight; note the controls correctly on the side of the sight, but the battery cover on the wrong side of the sight. The rail claims it is made by "Knights Armor INC."
The sawed-off Winchester Model 1887 from MW2 has been confirmed and was seen in Survival gameplay. It has been heavily modified and now features ghost ring sights and synthetic furniture.
The Kel-Tec KSG is a bullpup shotgun with two magazine tubes. Appears as the "KSG 12" in-game. It appears the high capacity has been balanced with absurdly low damage; despite being a 12-gauge like the other shotguns, it has been noted to sometimes require multiple shots to kill another player even at point-blank range.
During the mission "Back on the Grid," Soap has a 12 gauge sawed-off shotgun strapped to his back with cloth wrapped around the action. He never uses this weapon during the level; it appears to be the "Ranger" shotgun model from the Modern Warfare 2.
The M4A1 model used in the game features flip-up iron sights, a Magpul MOE Carbine Stock, a Magpul 20-round STANAG magazine and a customized charging handle. It can be equipped with a SureShot reflex sight, EOTech XPS Holographic sight, EOTech flip-to-side magnifier and / or a RIS foregrip. On the cover, it is also shown with a Magpul AFG (angled foregrip), though in game it uses a standard one. Some NPCs seen in the 'Reveal' trailer were instead carrying the M4A1 model used in Modern Warfare 2, though this is likely to simply have been a recycled model used during development. As in many games, the fire selector is shown on semi-auto even though the weapon fires in full-auto.
Recent footage shows the player will be able to manually operate the flip-to-side magnifier at will.
The Colt CM901 was first seen used by the player character in the Spec-Ops' Survival mode trailer, later seen used in gameplay footage of the Call of Duty: XP event. It is seen fitted with a shorter barrel, EOTech XPS Holographic sight, EOTech flip-to-side magnifier, and a Magpul 20LR PMAG.
The fake AKS-74U from Call of Duty 4: Modern Warfare seems to have returned to its second sequel. The mix and mash of different Kalashnikovs appears in game still being incorrectly referred to as an "AK-74u", which doesn't exist, and is incorrectly dubbed a submachine gun. It is modeled on the JG "AK Beta-F" airsoft rifle, which is an AKS-47 with a very, very short front end, an AKS-74U gas block/front sight, flash hider, and rear sight, and black polymer furniture with an RIS rail on the handguard. The version in game appears to have bakelite magazines, which led to some to believe it actually was a 74, however the curve of the magazine give away that it is in fact based on a 47.
The Remington ACR has been spotted in the recent trailer for Call of Duty's 'Elite' service. In the Spec Ops Survival trailer, "ACR 6.8" is listed as a purchasable weapon, implying that the in-game version is chambered in 6.8mm SPC.
Error creating thumbnail: File missingBushmaster ACR Entry Carbine - 5.56x45mm NATOError creating thumbnail: File missingWestbrook holds an ACR equipped with a "Hybrid Sight" as he flies into a besieged Berlin at the start of the mission "Scorched Earth." Note the enormous Remington trademark on the side of the weapon.
Heckler & Koch G36C
A H&K G36C is seen shortly after the armory list is shown in the trailer for Spec-Ops' Survival mode.
Error creating thumbnail: File missingHeckler & Koch G36C - 5.56x45mmError creating thumbnail: File missingYuri reloads his HK G36C. Note the fire selector incorrectly set to semi-auto and the trades on the side proclaiming the weapon to be a "G36KE1" made by the well known German arms company "Pooder & Chernoosky" (which somehow shortens to "PK"). It also says it is "Made in Europe", which isn't terribly specific.
Hybrid G36 KV / G36V
The Heckler & Koch G36KV is used as an LMG in the game and is incorrectly dubbed the "MG36". As in Far Cry, it features a 4-vent K-variant handguard with a full-length G36 barrel sticking out of it.
Error creating thumbnail: File missingHeckler & Koch G36KV with rail top carry handle (originally introduced for G36C) - 5.56x45mmError creating thumbnail: File missingHeckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mmError creating thumbnail: File missingYuri reloads his G36KV. Note the charging handle swung over to the opposite side; it has a tendency to flop around during this animation. Note also the incorrect solid flash hider; this weapon may well have been modelled from a photograph of a weapon with the muzzle cover attached.
FAD Assault Rifle
A FAD Assault Rifle, a Peruvian proposal for a new bullpup rifle, can be used in the game, and is seen in the hands of African militiamen in Sierra Leone. It fires in 3-round burst mode when the fire button is tapped, while holding produces fully automatic fire. The magazine well has "Cal 5.56 NATO 6.8 SPC" printed on it, presumably meaning the rifle is somehow magically chambered for both.
A Remington MSR can be seen in the multiplayer world premiere trailer.
Error creating thumbnail: File missingRemington MSR - .338 Lapua MagnumError creating thumbnail: File missingWestbrook holds a Remington MSR as he assists in an assault on a Russian firebase located under the Eiffel Tower.Error creating thumbnail: File missingReloading the MSR shows that as well as a ridiculously large Remington logo, there is a Leupold logo on the side of the scope's elevation turret. The scope seems to be one of Leupold's Mark 4 range.Error creating thumbnail: File missingWestbrook looks over the Russian weapons under the Eiffel Tower through the scope of his MSR: two 2S19 MSTA-S 152mm self-propelled howitzers...Error creating thumbnail: File missing...and one of the two SA-12A "Gladiator" long-range SAM Transporter Erector Launcher And Radar (TELAR) vehicles.
Remington RSASS
A Remington RSASS can be seen in screenshots of the class menu.
Error creating thumbnail: File missingRemington RSASS with Leupold Mark 4 scope, Harris LM-5 bipod, Titan AAC sound suppressor and Magpul PSR stock - 7.62x51mm NATOError creating thumbnail: File missingYuri holds a Remington RSASS at the start of "Eye of the Storm." This weapon is equipped with a second type of "Hybrid Sight," this one being a long-range scope with a diagonally mounted red dot sight.Error creating thumbnail: File missingThis alternate hold is used when the red dot optic is selected, with the rifle tilted sideways.Error creating thumbnail: File missingYuri aims along the side of his rifle as he sights up a particularly Russian-looking tree.Error creating thumbnail: File missingReloading the RSASS shows off the Magpul 7.62x51mm PMAG this weapon uses.Error creating thumbnail: File missingThe reticle used by the RSASS is the same as the one used for the MSR, Accuracy International Arctic Warfare Magnum, Barrett M107 and AS50...Error creating thumbnail: File missing...except in the mission "Blood Brothers," where it uses the classic scope_overlay_m40a3. This, along with the Barrett M107 (which used this reticle in the previous game) appearing in place of the RSASS in the introduction, is a good clue that this rifle was not the one originally intended to be used in this sequence.
Barrett M107
The Barrett M107 can be seen in footage of the the Call of Duty XP Multiplayer event. It is incorrectly modeled with ejection ports on both sides of the receiver. It can also be seen in the introduction to the mission "Blood Brothers," despite that it is not the sniper rifle actually used during the mission.
Error creating thumbnail: File missingBarrett M107 long range sniper rifle - .50 BMG.Error creating thumbnail: File missingA blurry M107 can be seen to the left of the shot in the introduction to the mission "Blood Brothers," despite an RSASS being used in the actual level. It is possible this briefing screen was created before the sponsorship deal with Remington and reflects the original weapon that would be used.
Accuracy International Arctic Warfare Magnum
An Accuracy International AWM can be seen in the Call of Duty XP Multiplayer event. It is incorrectly called a "L118A" ingame. It is not, as previously suggested, a regular Arctic Warfare, as it has a folding stock and a fluted barrel, both lacked by the conventional AW.
A SVD Dragunov can be seen in the class menu list and in the latest multiplayer trailer. Unlike in previous Modern Warfare games, it actually has an approximation of the proper PSO-1 scope reticule.
The camouflaged, suppressed M21 Sniper Rifle used in the mission "All Ghillied Up" in Modern Warfare can be seen in the briefing for the mission "Return to Sender."
Despite being called "MK46" in-game, this weapon is actually an FN M249 Para with the RIS handguard. The single-player and multi-player versions of this weapon have different rates of fire, with the SP version having the Mk 46's slower ROF, and the MP version having the M249's faster ROF.
The M240B machine gun was seen in pre-release screenshots, but ultimately does not appear in multiplayer at all, while in the singleplayer campaign it is only seen in the hands of NPCs.
Error creating thumbnail: File missingM240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO.Error creating thumbnail: File missingOne of the few glimpses of the M240B in MW3's campaign is in a flashback to the controversial level "No Russian," where, as before, Makarov's terrorists use them.
L86A1 Light Support Weapon
The L86A1 LSW returns from the previous game, and can be found with either a sight / carrying handle or SUSAT optic.
The player character starts the first mission with a Heckler & Koch XM25. It is shown very inaccurately, simply firing proximity / impact detonated rounds with none of the real weapon's HEAB functionality, and rather than being semi-automatic it is bolt-action with the player character operating the charging handle after every shot.
The Mk 153 Mod 0 SMAW can be seen in gameplay footage from the Call of Duty: XP event.
Error creating thumbnail: File missingMk 153 Mod 0 SMAW - 83mmError creating thumbnail: File missingWestbrook holds an Mk 153 Mod 0 SMAW as he looks over a V-22 Osprey hybrid aircraft. This is a rather strange starting weapon for this mission, since it only comes with one round and there isn't any particular thing to use it for.
FGM-148 Javelin
The FGM-148 Javelin is usable. In singleplayer it is encountered at the end of the mission "Iron Lady," where it has infinite ammunition and no reloading animation. As in the previous games, it is in "top-attack" mode.
FGM-148 Javelin 127mmError creating thumbnail: File missingWestbrook looks up as a missile from his Javelin "noses over" at the top of its climb.Error creating thumbnail: File missingAs in the previous Modern Warfare games, the Javelin seems to be suffering from a broken missile; the light at the bottom should be red and indicates a missile BIT failure, while the red "CLU BIT failure" light on the left, which comes on while the weapon is locking, indicates the computer is having problems too.
Heckler & Koch M320
A standalone Heckler & Koch M320 grenade launcher can be used; the weapon can also be mounted to the G36C and SCAR-L.
Error creating thumbnail: File missingHeckler & Koch M320 with optional telescoping stock - 40x46mm.Error creating thumbnail: File missingYuri reloads the M320 mounted under his G36C during the mission "Down The Rabbit Hole," wondering why on Earth a sub-surface diamond mine needs one of Krupp's Bagger-series bucket wheel excavators.
Westbrook destroys a Russian jamming tower using a bundle of four AN/M14 incendiary grenades attached together with duct tape and rigged with a detonator.
Though never used in the game itself, an image of an M26 hand grenade appears in the list of gear Price requests during the briefing for the mission "Stronghold." During the mission itself, he still uses the M67.
The M67 hand grenade is the main grenade used by all factions. Unusually for a game, the pin is actually detached during the throw animation, and thrown grenades lack pins and safety levers.
In the mission "Black Tuesday" Westbrook is ordered to use a "9-Bang" grenade. These multi-shot flashbang grenades actually exist, and are typically used prior to storming a heavily defended room.
A Browning M2HB heavy machine gun can be seen mounted on an M1126 Stryker APC during the first mission. M2s are later seen mounted on technical trucks in Sierra Leone, and on German Leopard 2 A7+ tanks in Berlin. The latter is not strictly correct; while arms fairs have shown the A7+ variant fitted with a Browning M2HB in its RWS, the final version is planned to use a 40mm automatic grenade launcher.
The DShK heavy machine gun was first seen in the 'Reveal' trailer, mounted on a Russian T-90 main battle tank (despite the real-life T-90 being equipped with either the NSV or Kord heavy machine guns) during a huge battle in Germany. Mounted DShKs are also seen on a variety of vehicles, and can sometimes be used when found mounted on monopods.
The Dillon Aero M134 Minigun returns from the previous Modern Warfare titles, and was seen first in the "Reveal" trailer, later on E3's gameplay demo. it should be noted that the minigun is incorrectly mounted on the right doorway of the UH-60 Black Hawk instead of directly on its right window. This mistake also appears in Modern Warfare 2. The Minigun can be also seen mounted as an M5 sentry gun auto-turret like in Modern Warfare 2 and Call of Duty: Black Ops.
The AC-130U "Spooky II" gunship in "Iron Lady" is armed with a General Dynamics GAU-12/U 25mm cannon as its lightest armament. Unlike previous games, the AC-130U has equal levels of zoom on all weapons and can for the first time use a standard day camera rather than being restricted to thermal only.
Hind helicopters in the game seem to be a fictional variant of the export Hind-E (Mi-35M), armed with both a chin-mounted single-barrel GSh-23 23mm cannon and a twin Gryazev-Shipunov GSh-30-2K mounted on the right-hand side of the fuselage.
The Mk 19 Grenade Launcher was spotted in the newest trailer of Spec-Ops' Survival mode, mounted on a stand which can be moved by the player character.
In the introduction to the mission "Iron Lady" a wireframe AC-130U "Spooky II" gunship can be seen, visibly armed with a Bofors 40mm L/60 gun and an M102 howitzer.
During the mission "Back on the Grid," a militia group in Sierra Leone use an M2 Mortar to bombard Price, Soap and Yuri, the latter taking control of it later on to destroy a number of technicals.