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Uncharted 2: Among Thieves

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 11:37, 9 July 2011 by Mr. Wolf (talk | contribs) (→‎M134: There's no minigun with 5 barrels. Plus due to the size of the bores it's atleast a .50 cal, not 7.62.)
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The following weapons appear in the video game Uncharted 2: Among Thieves:

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Uncharted 2: Among Thieves (2009)


Pistols

Beretta 92FS Inox

A 9mm Beretta 92FS Inox is one of the side-arms, named "92FS" in the game. It is used by Elena, Drake, and is also the sidearm for Zoran Lazarevic.

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Beretta 92FS Inox w/ Hogue wrap-around grips - 9x19mm. The Beretta has these grips in-game.
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Drake firing the Beretta, if you click the picture you can see the Hogue grips pretty clearly.
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While hiding behind a riot shield, Nate holds his Beretta with a bad low grip.
The 92FS in-game icon.

Smith & Wesson Model 629 Classic

Called "Wess .44," it is once again Sully's preferred sidearm. It has huge accuracy at range.

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Smith & Wesson Model 629 Classic with custom wood grips - .44 Magnum
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Nate aims his 629.
In-game icon.

Colt Defender

Named ".45 Defender" he carries it while in Borneo, early in the game. The gun's slide marks it as a Chinese pistol and calls it a "Type 85." (as seen in the strategy guide). Chloe Frazier carries a custom made model that has a flaming skull on the slide that is painted to appear that the bullet is coming out of the skull's mouth.

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Colt Defender with Hogue grips - .45 ACP. Chloe's custom Defender has these grips.
This Defender is similar to the one used in-game.
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Nate firing his Colt. Note wooden furniture and lack of red dot sight on FAL. This is a pre-release picture.
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Nate goes Tom Hanks style and shoots a tank with an M1911. Unfortunately, no plane flew overhead to blow it up.
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Chloe's custom Defender.
In-game icon.

Desert Eagle

Called the "Desert 5" in game, it is Harry Flynn's preferred sidearm, and is sometimes seen equipped with a laser sight and used by mercenaries as a sniper like weapon. It is very powerful, likely the .50 AE version, due to damage and the magazine containing 7 rounds.

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Desert Eagle Mark XIX with chrome finish - .50 AE

Luger P08

Picked up from dead Nazi in ice caves. Somehow this Luger works perfectly after 70 years in the snow, even though they were known to be unreliable even when in much nicer conditions. It is also seen in Shambala, where Chloe finds one on the body of dead explorers, who apparently have strange choices in weapons. They appear to carry Lugers along with Beretta Inoxes and AKs, leaving their nationality and the time period they arrived rather convoluted.

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Luger P08 - 9x19mm

Submachine Guns

Micro Uzi

Called "Micro 9mm" ingame, it is used in place of a pistol. Enemies equipped with riot shields will often use this weapon, firing it one handed while staying in cover behind the shield.

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IMI Micro Uzi - 9x19mm

MP40

Confirmed available in the Ice Cave and Sewage areas and is named as the MP40. The MP40s still manage to work after being left in the sewers and submerged in snow for 70 years.

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MP40 submachine gun - 9x19mm

Assault Rifles/Battle Rifles

AKM

Used by Lazarevic's merecenaries early in the game. Nathan also favors it. During the assault on the mountain village, several villagers also use these, presumably obtained from fallen enemies.

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AKM - 7.62x39mm
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Nate hides in cover while the man in the room looks at the microwave to make sure his food will be ready before Nate comes in. Oddy, this AKM has the milled receiver of a Type III AK-47.
In-game icon.

Colt M723/727

The M727 is used later in the game by Lazarevic's men. Nate uses one during the final shootout with Lazarevic. The reload animation is wrong, instead of pulling back the charging handle or the bolt catch, Nate reloads it like an AK-47 by pulling back a invisible charging handle on the dust cover. Incorrectly called "M4" in-game.

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Colt Model 727 - 5.56x45mm
Nate with an XM177E2 on his back. Note the flashlight taped to the foregrip.
In-game icon.

FN FAL

The FN FAL can be seen in the hands of the mercenaries and Nathan, it is named "FAL" in the game. The FAL fires in three round bursts and has a red dot sight that somehow zooms in slightly. The charging handle and ejector port swap positions (charge right, eject left) so that the AK reload animations could simply be ported over for the FAL.

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FN FAL 50.00 - 7.62x51mm NATO
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Nate firing an FAL at a tank. Bye bye Nate.
In-game icon.

Shotguns

Mossberg 590 "Compact Cruiser"

Seen carried by Lazervic's men, named "Moss-12" ingame. It appears in the early stages of the game before being replaced by the SPAS-12. The like SPAS, the barrel appears to be stainless steel, and either brown synthetic or wood grips.

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Mossberg 590 "Compact Cruiser" - 12 Gauge

Franchi SPAS-12

Called the "SAS-12" in game. Carried by Lazarevic's mercenaries. For some reason, Nate works the pump at incredible speed, while Lazarevic's men seem to pump it at a normal rate. The barrel area appears to be polished to a silver coloring.

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Franchi SPAS-12 - 12 Gauge
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A player holding the SPAS-12 in multiplayer.
In-game icon.

Sawed-Off Double Barreled Shotgun

Lazarovich uses a sawed-off double barreled shotgun as his weapon of choice.

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Spanish Zabala Shotgun - 12 Gauge. Similar to Lazarovich's shotgun.

"Pistole"

The "Pistole" appears to be an excessively sawed-off break-open double barrel shotgun, though it seems to also have the ejection port of a pump-action. Given it first appears during the Nepal chapters in singleplayer, it's probably supposed to be some kind of antique firearm.

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Sawn-off Over and Under shotgun - 12 Gauge
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Great close-up of the pistole.

Sniper Rifles

SVD Dragunov

Named "Dragon Sniper", it's the only sniper rifle in the game. Weirdly portrayed as having a laser sight when used by enemies, but when obtained by Nate no laser sight is attached and when aimed, no laser can be seen.

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SVD Dragunov - 7.62x54mmR

Machine Guns

Fictional Minigun

A portable minigun is carried by heavily armored mercenaries employed by Lazarevic, and can be used by Drake. While the weapon is called "GAU-19" and has a GAU-19 pickup icon, the in-game weapon is like a GE M134, though with five barrels instead of six. The configuration of the minigun seems to be based on Destroyer's fake GAU-19 from the movie Doom. In real life a .50 caliber minigun can not be carried and fired by one person.

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Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this.
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The Minigun as it appears in-game.
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Staring down the barrels of Minigun.
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General Dynamics GAU-19/A - .50 BMG.
In-game icon.

Launchers

M32 Grenade Launcher

Called the "M32 Hammer", commonly used by gas-mask wearing enemies, the grenades leave a plume of smoke behind them when fired. Nate uses this weapon to shoot down a HIND in Nepal. It has an ammunition capacity of 4 instead of 6, likely for balance reasons. The grenades have a timed fuse, but will detonate on impact with an enemy.

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M32 MGL in desert tan finish fitted with a Armson OEG reflex sight - 40mm
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The M32 in action.

RPG-7

Used by Lazarevic's men. Nate procures these and uses them to attempt to shoot down an enemy Hind chopper, and later to destroy a tank.

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RPG-7 - 40mm

Grenades

M67 hand grenade

Used in almost every level by Drake and enemies.

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M67 High-Explosive Fragmentation hand grenade

Other

Pneu Dart Model 179B CO2 Pistol

Used as a tranquilizer gun in the museum level.

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Pneu Dart Model 179B CO2 Pistol
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Flynn holds two tranquilizer pistols before handing one to Nate.