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Terrorist Takedown 2: US Navy Seals

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Terrorist Takedown 2 (2008)

Terrorist Takedown 2: US Navy Seals (called simply Terrorist Takedown 2 in some European countries) is a low-budget first-person shooter video game developed and published by City Interactive. The game uses the "Lithtech" engine developed by Monolith for F.E.A.R.. Most of the gameplay elements and physics are similar to F.E.A.R.'s although new features are also present like the ability to aim down the sights. Unfortunately slow-mo is not one of those features.


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The following weapons appear in the video game Terrorist Takedown 2: US Navy Seals:


Handguns

Beretta 92FS

The Beretta 92FS can be used in the multiplayer part only. Appears with the standard 15-round magazine and decent accuracy.

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Beretta 92FS - 9x19mm
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The player holds the 92FS.
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Reloading the 92FS. The Beretta logo can be clearly seen on the grip.

Heckler & Koch Mk 23 Mod 0

The Heckler & Koch Mk 23 Mod 0 is the standard sidearm in the single player campaign. Referred to as "H&K Mk.23 SOCOM".Can be used in the MP if the "German Soldier" class is selected in which the Mark 23 is paired with the G36C and the MP5SD6.

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H&K Mark 23 mod 0 - .45 ACP

Izhmech MP-444 "Baghira"

The MP-444 "Baghira" appears in the multiplayer part only. Holds 15 rounds like the 92FS. Referred to as "MP-444 Bagira", without the "H".

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MP-444 "Baghira" - 9x19mm, 9x18mm Makarov or .380 ACP
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The MP-444 Baghira in the game.
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Reloading the MP-444.

Calico M950A

The M950A holds 50-rounds and can fire in (incorrect) 3-round burst and full-auto modes. Used by many terrorists throughout the game.

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Calico M950A select fire pistol with factory foregrip - 9x19mm

Submachine Guns

Heckler & Koch MP5SD6

The MP5SD6 in the game has a severe identity crisis: The model clearly lacks the 3-round burst mode on the selector, but the gun fires in that mode when the mouse is only clicked. Clicking while aiming down the sights causes the gun to fire 2-round bursts. Holding the mouse equals to full-auto fire. Referred to as "H&K MP5SD".
Note: Some special MP5Ax or MP5SDx models can fire in 2-round burst mode, but that mode cannot be present in conjunction with the standard 3-round burst.

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H&K MP5SD6 - 9x19mm
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The MP5SD6 fitted with a red dot sight.
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Reloading the MP5SD6.

Izhmash PP-19 "Bizon"

The Izhmash PP-19 Bizon can be used in the multiplayer only by selecting the "Russian Soldier" class. Holds 64 rounds and can be fired in 3-round burst and full-auto modes.

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PP-19 Bizon - 9x18mm Makarov/9x19mm/7.62x25mm Tokarev

Assault Rifles

Heckler & Koch G36C

The G36C appears in multiplayer and is called "H&K G36K". Fires in 3-round burst when the mouse is only clicked.
Note: Some special G36 models can fire in 2-round burst mode, but NO rifle in the G36 family can fire in 3-round burst.

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Heckler & Koch G36C - 5.56x45mm
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The G36C during a multiplayer match.
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Reloading the G36C in the game.

FN SCAR-L CQC

The 3rd Gen FN SCAR-L CQC is the standard issue weapon of the Navy SEALs in the game. Appears with a Holographic sight and is called "SCAR".

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FN SCAR-L CQC - 5.56x45mm

OTs-14 Groza

The OTs-14 Groza can be used in the MP. It is fitted with a scope and flash suppressor. Called "OC-14" in the game.

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OTs-14 Groza - 9x39mm / 7.62x39mm

GIAT FAMAS G1

FAMAS G1 rifles can be used in MP only. Fires in 2-round burst and full-auto modes.

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FAMAS G1 - 5.56x45mm

Izhmash AKS-74U

The AKS-74U is the most seen weapon in the game. Used my the majority of the terrorists. Offers good stopping power but terrible accuracy. Referred to as "AKS-74".

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AKS-74U - 5.45x39mm
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The AKS-74U in the game.
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Reloading the AKS-74U.

Steyr AUG

The AUG is always fitted with a reflex scope and shortened barrel. The two-stage trigger enables semi-auto and full-auto fire.

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Steyr AUG - 5.56x45mm

Other

M67 grenade

This is probably the only game where the M67 hand grenade appears as "M67 grenade" instead of "frag" or "grenade". These grenades are a little bit futuristic since they explode on contact.

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M67 hand grenade