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Shadow Ops: Red Mercury

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following weapons appear in the video game Shadow Ops: red Mercury:

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Shadow Ops: Red Mercury (2004)


Trivia: The games' boxshot looks strange.The soldier in the foreground fires an M4 rifle that has front sight and a laser illuminator, but no rear iron sights of some sort are evident.

IMI Desert Eagle

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Desert Eagle pistol.This particular model is of .357 Magnum caliber.
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In-game Desert Eagle.

Česká Zbrojovka Cz-G2000

Since some missions in the game are supposedly of sensitive nature, non- standard u.s. army weapons are used (for obvious reasons).

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Cz-G2000 pistol 9mm.
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In-game Cz-g2000.

Heckler & Koch Mark 23

While the gun always has a LAM installed, it cannot be used in-game.It appears in either silenced or non-silenced configuration, depending on mission.The silencer cannot be detatched from the gun.

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Mk23 pistol.This unit has the LAM (Laser Aiming Module) and the silencer supplied with.
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In-game Mk23.

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In-game Mk23 with silencer.

Franchi SPAS-12

In-game, the weapon lacking a stock, comes with the pistol grip only, like a 'stakeout' version.The guns' finish looks severely blemished.

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Franchi SPAS-12 combat shotgun with no stock.
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In-game Franchi SPAS-12.

Truvelo Neostead 2000

The weapon instead of its iron sights has an unknown optical sight installed.

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12-ga. Neostead 2000 combat shotgun.
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In-game Neostead 2000.

Heckler & Koch MP-5

In-game the weapon has been modified extensively with a red-dot aiming device to complement iron sights.Also it has a forward grip, side RIS, and a PDW side folding stock.

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9mm MP-5 submachine gun.
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In-game Mp5.

Heckler & Koch MP-7

In-game the weapon lacks a flash hider and has a EOTech holographic aiming device instead of iron sights.The forward grip is always folded.

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MP-7 submachine gun.
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In-game Mp7.

IMI Micro Uzi

Throughout the game the gun has its buttstock permanently folded.

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Micro Uzi submachine gun.It has its stock folded, which then acts as a foregrip.
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In-game Micro Uzi SMG.

Dragunov SVD

The second weapon that comes both in silenced and non silenced versions in-game.

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SVD sniper rifle.
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In-game Svd.

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In-game Svd Silenced.

Heckler & Koch MSG-90

While the gun's capacity is just 10 rounds, ingame the model has the 20-rd. magazine.

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7.62 mm Nato MSG-90 sniper rifle.
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In-game Msg-90.

Heckler & Koch G36C

The weapon uses a red-dot sight instead of the normal sights.Also has a forward grip and 40 rd. magazines.

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G36 compact assault rifle.
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In-game G36C.

AK-74

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AK-74 assault rifle.
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In-game AK-74.

Colt M-4 SOPMOD

The weapon has forward grip, scope, and a (scaled down) AN/PEQ4 laser aiming device or AN/PEQ5, which cannot be used.Also in accordance with the SOPMOD model it sports a camouflage.

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5.56 M-4 assault rifle with RIS ,foregrirp and optical sight.
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In-game M-4 with desert camo.

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In-game M-4 with jungle camo.

Groza OTS-14

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Groza assault rifle.
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In-game Groza.

FN MINIMI SPW

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FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm
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In-game Spw.

Heckler & Koch HK-69

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HK69 grenade launcher.
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In-game HK69.

RPG-2

While the game model looks more of the RPG-2 variant, the icon on the right side on screen represents an RPG-7 model.The sights in-game are too simple to belong to an RPG-7 even without the optical sight.Also the small size of the rocket's warhead indicates the model as RPG-2.

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RPG-2 light rocket launcher.
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In-game RPG-2.

M2 SLAM (Selectable Lightweight Attack Munition)

Used by the player to destroy a bridge and breach some areas that are blocked in-game.The player uses it timed detonation mode.

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In-game SLAM explosives.