Tom Clancy's Splinter Cell: Conviction is the fifth installment in the Splinter Cell video game series. It was developed by Ubisoft Montreal with the help of Ubisoft's Rainbow Six: Vegas team. The game takes place three years after Splinter Cell: Double Agent and tells the story of a renegade Third Echelon agent searching for truth and revenge.
The following weapons appear in the video game Splinter Cell: Conviction:
Sam's main weapon and sidearm like the previous games will be the FN Five-seveN, although this time it has a flat dark earth (tan) frame, a compensator-style suppressor, a LAM, (Laser-Aiming Module) as well as now appearing to be the new USG model. Called the FIVE-SEVEN ingame. Can be upgraded with a C-More style reflex sight (making it the only weapon to allow four marks to be targeted for "execution" one-hit kills), a laser aiming module and match grade ammo.
The Heckler & Koch Mark 23 is seen in the hands of various enemies in the gameplay trailers. Referred to as the 'MK.23'. It is Sam's personal defense weapon of choice and is his default pistol unless the player equips another handgun from a weapon stash. Can be upgraded to hold 18 rounds from it's starting 12. Can also be equipped with a laser sight and hollow point ammo.
The SIG-Sauer P228 is strangely used by the Russian guards in the co-op trailer. Is used by Black Arrow mercenaries as well as Tom Reed and Grim. Called the P228 ingame. Cannot be silenced. Can be upgraded to hold 20 rounds from it's starting 13. Can also be equipped with a laser sight and match grade ammo.
Can be obtained through the Extras menu. Can be upgraded with extended magazine, laser sight, and match grade ammo. It is probably the .40 version because it holds 12 rounds.
The second weapon Fisher can pick up in the game. Many thugs carry it during the Malta level. Holds an accurate 7 rounds. Can be upgraded with a reflex sight, a laser sight and match grade ammo.
The 9x19mm version of the SA Vz.61 Skorpion is seen holstered on the back of the Russian agent in the co-op trailer. It is referred as the 'Skorpion'. Can be upgraded with a gun stock for improved accuracy, a reflex sight and hollow point ammo.
The Heckler & Koch UMP is carried by Third Echelon agents and members of the Washington Police. Called "UMP-45" but holds 30 rounds like the 9mm version (UMP9). Can be upgraded with a suppressor, a laser sight and hollow point ammo.
The Heckler & Koch MP5N is see in most gameplays with a telescoping stock and with Surefire 628 dedicated forend weapon light. Called the "MP5-N" in the game. Can be upgraded with a laser sight, a reflex sight and hollow point ammo.
The Heckler & Koch MP5SD-N1 appears in Conviction as "MP5-SD3". It is always fired in 3-round burst when the player aims with the scope. That makes it an MP5SD6, not SD3. Can be upgraded with a gun stock, a 2x scope and hollow point ammo. The M68 aimpoint reflex sight appears to be mounted backwards on this and several other submachine guns and rifles.
A highly modified version of the FN F2000 Tactical appears in the game. Referred as the 'SC3000'. Carried by several Third Echelon Splinter Cells. Can be upgraded with a gun stock, a suppressor and hollow point ammo.
Seen in the hands of enemies and Fisher in gameplays and trailers. It is correctly referred to as the earlier M468 direct impingement model as noted by the fully shrouded HK style front post and its distinctive ARMS SIR bi-level free floating handguard. Carried by Third Echelon agents and Black Arrow mercenaries. Can be upgraded with a reflex sight, a suppressor and hollow point ammo.
The Heckler & Koch G36C is used by Black Arrow mercenaries and also by Kobin in the single player campaign. Can be upgraded with a 2X scope, a laser sight and match grade ammo.
The FN SCAR-H is seen in the Deniable Ops gameplay. Erroneously holds 30 rounds like the "L" variant. Can be upgraded with a 4X scope, a laser sight and match grade ammo. Can also be obtained in the main game through Uplay.
Appears in the flashback level. Carried by several Iraqi insurgents and mercenaries. Can be upgraded with a laser sight, extended mags, and hollow point ammo. It is incorrectly a submachine gun in the game.
The AK-47 seen in Lumber Mill Video. Also seen in the "Diwaniya, Iraq" (flashback) level. Can be upgraded with an extended magazine (55 rounds), a 4X scope and match grade ammo.
Another shotgun Fisher is seen with in a recent gameplay and also with a heat shield. Referred as the 'M-500'. Can be upgraded with a laser sight, a reflex sight and match grade ammo.
The M240D makes an appearance in the game as a mounted turret. It is seen equipped with a heatshield. The M240D is the stationary version of the M240 General Purpose Machine Gun.