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007: The World Is Not Enough
The following weapons appear in the video game 007: The World Is Not Enough:
Handguns
Walther P99
The Walther P99 appears in the game as the "Wolfram P2K", and can be fitted with a silencer. It is Bond's standard-issue weapon, and is avalable in all single-player missions. Enemies also carry the P99 as a back up weapon if they are disarmed.
Colt Anaconda
The Colt Anaconda appears in the game as the "Mustang .44", and is fitted with a frame-mounted telescopic sight.
Magnum Research Desert Eagle
The Desert Eagle, chambered in .44 Magnum and with a stainless steel finish, appears in the game as the "Raptor Magnum", and is fitted with a frame-mounted laser sight. The Desert Eagle present in the game is not any one specific model; it has the teardrop safety of the Mk. I, the barrel-mounted rails of the Mk. XIX, and the smooth, nonfluted barrel of the Mk. I and Mk. VII.
Golden Gun
As in other James Bond shooters, the Golden Gun can be used in multiplayer mode, and kills with a single shot.
Sub-Machine Guns
Steyr-Mannlicher TMP
The Steyr TMP appears in the game as the "Meyer TMP".
Heckler & Koch UMP45
The Heckler & Koch UMP appears in the game as the "Deutsche M45", chambered in .45 ACP and fitted with a RIS foregrip as well as an accessory rail on top of the weapon, and fires in full auto or 2-round burst modes.
MAC-10
The MAC-10 appears in the game as the "Ingalls Type-20", and is fitted with a silencer.
Heckler & Koch MP5SD5
The Heckler & Koch MP5SD5 appears in the game as the "Deutsche M9S", and is fitted with a 2x zoom scope and laser sight. Activating the laser limits the weapon to semi-auto mode, but increases accuracy.
FN P90
The FN P90 appears in the game as the "MB PDW 90", and aside from having a 2x zoom and the highest rate of fire, also has the highest magazine capacity of all the weapons in the game.
Rifles
AKS-47
The AKS-47 appears in the game as the "Soviet KA-57". Has very nice power, and has a resonable capacty. Yet has horrible accuracy.
Colt CAR15 Mod. 607
The Colt Model 607 appears in the game as the "Mustang MAR-4" with a 2x scope, or fitted with an M203 grenade launcher as the "Mustang MAR-4 GL". One glitch is that the MAR-4 GL can occasionally fire two grenades without having to reload between shots.
Steyr AUG A1
The Steyr AUG A1 appears in the game as the "Meyer Bullpup".
Heckler & Koch MSG90
The Heckler & Koch MSG90 appears in the game as the "Deutsche SA90".
SIG-Sauer SSG 3000
The SIG-Sauer SSG 3000 appears in the game as the "Suisse SSR 4000" and is equipped with a 6x zoom scope and silencer, yet is noticeably shorter-range than the "Deutche SA90". It is one of the 2 guns that don't have magazines and need to be reloaded more than one time to have full ammo.
Shotgun
Franchi SPAS-12
The Franchi SPAS-12 appears in the game with the stock removed and a green heat shield as the "Frinesi Special 12", and can operate in pump-action or full-auto modes, contrary to the real weapon only being capable of semi-auto fire at best. The "Frinesi Special 12" is one of the 2 guns that don't have magazines, it has to be reloded more than one time to have full ammo.
Explosives
M79 grenade launcher
The M79 grenade launcher appears in the game as the "GL 40" fitted with green synthetic furniture, and is capable of 2x zoom magnification, and can fire grenades that detonate either on impact or after a 5-second delay.
RPG-22
The RPG-22 appears in the game as the "RL 22", and is capable of 2x zoom magnification.
M202 FLASH
The M202 FLASH appears in the game as the "AT-420 Sentinel", and is capable of 4x zoom magnification, and can fire either fully or semi-automatic, the latter being laser-guided.
M26 Hand Grenade
The M26 hand grenade appears in the game as the "fragmentation grenade". Another version with a blue body is also available, this one acting as a stun grenade used to briefly disorient enemies.
Miscellaneous
Ultimate Spear Gun
An Ultimate Spear Gun appears in the game as a "Seamaster Spear Gun"
Delta Mag 900
Fictional pump-action crossbow.