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Project Reality

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Nice, but where's the trigger?

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The following weapons appear in the video game Project Reality:

Project Reality (2005)

NOTE: For the original game, see Battlefield 2.

Beretta M9

The Beretta M9 is the main sidearm for the U.S. Marines (USMC) and the U.S. Army factions in the game. A goof in the rendering of the pistol is present in that the hammer never moves and should be cocked back after being fired. Unless the version in the game is the Double Action Only variant. It should be noted that unlike Battlefield 2, where every class has a sidearm as a backup weapon, only the Officer and Sniper classes are issued handguns in Project Reality, and there are no silenced versions.

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Beretta M9 9x19mm

Jericho 941

The Jericho 941 appears as the sidearm of the Israeli Defense Force (IDF) faction in the game.

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Jericho 941 9x19mm
File:BF2PRJer941.JPG
A Jericho 941 in Project Reality

Browning Hi-Power

The Browning Hi-Power serves as the sidearm for the Canadian Armed Forces, British Army, Iraqi Insurgent, and Militia factions, the Canadians and British using it under the British 'L9' designation with synthetic grips and newer sights and hammer design. The in-game Hi-Power is somewhat inaccurate for the real-life Canadian Armed Forces, as they use the older Inglis Hi-Power instead of the newer Hi-Power models as depicted in the game.

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Browning Hi-Power 9x19mm
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A Browning Hi-Power in Battlefield 2
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Browning Hi-Power 9x19mm
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A Browning 'L9' in Project Reality

SIG-Sauer P226

The SIG-Sauer P226 appears in the game as the Middle-Eastern Coalition (MEC) faction's sidearm.

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SIG-Sauer P226 9x19mm
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A SIG-Sauer P226 in Project Reality

MP-444 "Baghira"

The MP-444 "Baghira" pistol is the main sidearm for the Russian Army in the game. It is referred to inaccurately as the "MR-444" instead of the accurate MP-444 designation. It originally had the inaccurate BF2 modeling with the sights backwards; having the front sight blade at the rear of the weapon and the rear sights at the front of the slide, though this is rectified in the version 0.91 patch.

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Izhmazh MP-444 "Baghira" 9x19mm with magazine removed

Norinco QSZ-92

The Norinco QSZ-92 is the sidearm of the Chinese People's Liberation Army (PLA) in the game.

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Norinco QSZ-92 9x19mm with magazine removed and unfired rounds

Heckler & Koch MP5A3

The Heckler & Koch MP5A3, fitted with a Navy trigger group, is the main weapon of the the MEC's Vehicle Crewman class.

File:MP5A3N.jpg
Heckler & Koch MP5A3 9x19mm with Navy trigger group

PPSh-41

The PPSh-41 submachine gun appears being used by the Militia faction equipped with a 71-round drum magazine, and is probably one of the most dated weapons in the game, strangely out of place in a game that touts the most advanced and modern weaponry available.

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PPSh-41 7.62x25mm Tokarev with 71-round drum magazine
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A PPSh-41 in Project Reality

SA Vz.61 Skorpion

The SA Vz.61 Skorpion appears being used primarily by the Iraqi Insurgent and Militia factions.

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SA Vz.61 Skorpion .32 ACP
File:BF2PRSkorpion.JPG
An SA Vz.61 Skorpion in Project Reality

Benelli M4 Super 90

The Benelli M4 Super 90 semi-automatic shotgun appears in the game mainly used by the U.S. Army, USMC, and British Army factions, referred to as the "M1014 JCS" and "L128A1" by the US and British factions, respectively.

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Benelli M4 Super 90 12 Gauge
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A Benelli M4 Super 90 in Project Reality

Norinco 982

The Norinco 982 shotgun, referred to in-game as the "NOR982", appears in the game being used by the MEC and PLA. Some factions will have the Norinco 982 as an alternate weapon, loaded with breeching rounds (distinguished by the white shells versus the red shotshells of the other shotguns' buckshot).

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Norinco 982 12 Gauge


Remington Model 870

The Remington Model 870 shotgun appears in the game being used by the Iraqi Insurgent and Canadian Armed Forces factions. It is very accurate and powerful at close ranges, although relatively slow to fire and reload.

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Remington Model 870 12 Gauge with high-capacity magazine tube
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A Remington Model 870 in Project Reality

Saiga-12K

The Saiga-12K semi-automatic shotgun, fitted with a side-folding stock and referred to in-game as the "S12K", is the secondary weapon of the MEC Rifleman Specialist. Relatively weaker than the pump-action shotguns used by the Chinese and U.S.M.C., but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy.

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Saiga-12K 12 Gauge
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A Saiga-12K in Project Reality

No.4 Mk.I SMLE

The No.4 Mk.I Short Magazine Lee-Enfield appears in the game, used by the Taliban faction. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment

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Short Magazine Lee-Enfield No.4 Mk.I .303 British
File:BF2PREnfield.JPG
A Short Magazine Lee-Enfield No.4 Mk.I in Project Reality

SKS Rifle

The SKS rifle appears in the game, used by the Taliban faction.

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SKS 7.62x39mm
File:BF2PRSKS.JPG
An SKS rifle in Project Reality

AK-47

The AK-47 appears in the game being used by the Hamas, Taliban, Iraqi Insurgent, and Militia factions. A goof is present in the first person model in that the weapon has the ribbed receiver cover of the AKM, but retains the milled reciever, lacks the slant compensator, and is still listed as the AK-47 in-game.

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AK-47 7.62x39mm

AKS-47

The AKS-47 appears in the game being used by the Hamas and Militia factions. As with the AK-47 mentioned above, the AKS-47 also has the same goof in the first person model's receiver cover.

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AKS-47 7.62x39mm
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An AKS-47 in Project Reality

AK-74

The AK-74 appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope. The newer AK-74M appears as the main weapon of the Russian Army faction, with all the options as the original AK-74.

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AK-74 5.45x39mm
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An AK-74 in Project Reality
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An AK-74 with a 1P29 scope in Project Reality
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AK-74M 5.45x39mm
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An AK-74M in Battlefield 2
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An AK-74M with a 1P29 scope in Battlefield 2

AKS-74U

The AKS-74U appears as part of the game being used by the Iraqi Insurgent, Taliban, and Russian Army factions.

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AKS-74U 5.45x39mm
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An AKS-74U in Project Reality

Galil SAR

The Galil SAR rifle appears in the game as part of the game, used by the IDF and Hamas factions.

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Galil SAR 5.56x45mm
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A Galil SAR in Project Reality

Heckler & Koch G3A3

The Heckler & Koch G3A3 appears in the game as the main weapon of the MEC faction, with an optional Hensoldt Model 2 scope and HK79 grenade launcher, and is also used by the Iraqi Insurgent faction, specifically the Cell Leader class.

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Heckler & Koch G3A3 7.62x51mm NATO
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A Heckler & Koch G3A3 in Project Reality
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A Heckler & Koch G3A3 with Hensoldt Model 2 scope in Project Reality

L85A2

The L85A2 appears as the main weapon of the British Army faction in the game. It comes equipped in-game with an optional SUSAT scope and underslung Heckler & Koch AG36 grenade launcher, as menioned below.

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L85A2 5.56x45mm with iron sights
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L85A2 5.56x45mm with SUSAT scope
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An L85A2 with a SUSAT scope in Project Reality

M16A1 Rifle

The M16A1 rifle appears in the game, used primarily by the Hamas terrorist faction.

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M16A1 5.56x45mm
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An M16A1 rifle in Project Reality

M16A4 Rifle

The M16A4 rifle appears in the game as the main weapon of the USMC faction, with the option to equip either the standard iron sights, an M68 Aimpoint red dot or ACOG scope, as well as an M203 grenade launcher as mentioned below.

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M16A4 5.56x45mm
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An M16A4 rifle in Project Reality
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M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator
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An M16A4 rifle with an ACOG scope in Project Reality

C7A2 Rifle

The C7A2 rifle appears in the game used primarily by the Canadian Armed Forces faction, complete with ELCAN scope.

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C7A2 5.56x45mm with ELCAN scope and polymer magazine
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A C7A2 rifle with ELCAN scope in Project Reality

M4A1 Carbine

The M4A1 carbine (called the three-round burst "M4" in-game) is the main weapon of the U.S. Army faction. The M4A1 is also used by the Officer, Vehicle Crewman, and Anti-Tank classes of the USMC faction and the IDF's Medic and Grenadier classes. The in-game M4A1 uses conventional iron sights as well as optional M68 Aimpoint red dot & ACOG scopes, ITL MARS & Kimber Mepro red dot sights, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted bayonet depending on the faction and class the player chooses. The game also gives the weapon a 3-round burst, instead of the real weapon's full auto mode. The M4A1 used by the IDF Medic class is the only one that does not use a RIS handguard.

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M4A1 carbine 5.56x45mm
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An M4A1 carbine in Project Reality
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M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope and RIS foregrip
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An M4A1 carbine with M68 Aimpoint red dot scope in Project Reality

Colt Model 653 Carbine

The Colt Model 653 carbine appears as part of the game as the "M16A1 Menosar", used primarily by the IDF and Hamas factions.

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Colt Model 653 5.56x45mm
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A Colt Model 653 in Project Reality

Colt Model 733 Carbine

The Colt Model 733 carbine appears in the game as the "M16A1 Mekotzrar", used by the Hamas faction.

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Colt Model 733 5.56x45mm
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A Colt Model 733 in Project Reality

Norinco QBZ-95

The Norinco QBZ-95 appears in the game being used by the Chinese PLA faction, replacing the anachronistic AK-47 used in BF2. It comes with either standard iron sights or a 4x scope, as well as an under-barrel grenade launcher as described below.

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Norinco QBZ-95 5.8x42mm
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A Norinco QBZ-95 in Project Reality
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Norinco QBZ-95 5.8x42mm with magazine removed and scope
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A Norinco QBZ-95 with a scope in Project Reality

Norinco QBZ-95B

The Norinco QBZ-95B is the main weapon for the Chinese Vehicle Crewman class.

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Norinco QBZ-95B 5.8x42mm


Tavor CTAR-21

The Tavor CTAR-21 appears as part of the Project Reality mod, complete with ITL MARS red dot sight. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle.

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Tavor CTAR-21 5.56x45mm with ITL MARS red dot sight
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A Tavor CTAR-21 in Project Reality

Browning M2HB Heavy Machine Gun

The Browning M2HB heavy machine gun is mounted on most USMC land vehicles including the M1A1 & M1A2 Abrams, and the Humvee, the Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire. The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. The M2HB equips several other vehicles, including the Merkava tank and M113 Armored Personnel Carrier of the Israeli Defense Force faction, the British Army faction's Land Rover jeep, and the US Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker is the only vehicle in the game that does not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle. A few maps in the game also feature machine gun nests furnished with a tripod-mounted M2HB.

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Browning M2HB .50 BMG on M3 tripod
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A tripod-mounted Browning M2HB in Project Reality
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Browning M2HB .50 BMG in vehicle mount
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A Browning M2HB on a Land Rover jeep in Project Reality
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A Browning M2HB on a Humve in Project Reality
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A Browning M2HB on an M1126 Stryker in Project Reality
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A Browning M2HB on a Merkava in Project Reality

Browning M3 Heavy Machine Gun

The Browning M3 heavy machine gun appears in the game as a secondary weapon on M1097 Avenger anti-aircraft humvees used by the U.S. Army and USMC factions.

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Browning M3 heavy machine gun .50 BMG
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A Browning M3 heavy machine gun mounted on an M1097 Avenger anti-aircraft humvee in Project Reality

GE M134 Minigun

The GE M134 Minigun is mounted on UH-60 Blackhawk helicopters in the game. It also appears mounted on AH-6 Little Bird helicopters.

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GE M134 Minigun with flash suppressor 7.62x51mm NATO
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A GE M134 Minigun mounted on an AH-6 Little Bird in Project Reality

Kord Heavy Machine Gun

The Kord heavy machine gun appears in the game door-mounted on the MEC faction's Mi-17 Hip-H helicopter.

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Kord heavy machine gun 12.7x108mm with ammo box
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A Kord heavy machine gun on an Mi-17 Hip-H helicopter in Project Reality

DShK Heavy Machine Gun

The DShK heavy machine gun appears as part of the game, mounted in the backs of pickup trucks ala Black Hawk Down used by the Taliban, Militia, and Iraqi Insurgent factions as well as on T-62 tanks used by the militia faction.

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DShK 12.7x108mm tripod-mounted
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A DShK heavy machine gun mounted on a pickup truck in Project Reality
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A DShK heavy machine gun mounted on a T-62 tank in Project Reality

NSV Heavy Machine Gun

The NSV heavy machine gun appears in the game mounted on T-72 tanks used by the MEC faction, and pickup trucks used by the Iraqi Insurgent faction.

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NSV heavy machine gun 12.7x107mm tripod-mounted with ammo box and belt
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An NSV heavy machine gun mounted on a pickup truck in Project Reality
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An NSV heavy machine gun mounted on a T-72 tank in Project Reality

M240C Machine Gun

In some maps, the player can control M1A1 & M1A2 Abrams tanks which use an M240C machine gun as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though less powerful than the Browning M2HB mentioned above. The M240C also appears coaxially mounted on LAV-25 APC's, though this weapon is not externally visible unless firing). The M240C also arms the US Army's M2A2 Bradley APC and British Army's Scorpion light tanks (designated "L43A1" on the Scorpion).

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M240C machine gun 7.62x51mm NATO
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An M240C machine gun coaxially mounted in an M2A2 Bradley in Project Reality
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An L43A1 machine gun coaxially mounted in a Scorpion light tank in Project Reality


L7 Machine Gun

The L7 machine gun appears as part of the game, mounted on the front passenger seat of British Army Land Rover jeeps.

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L7A2 machine gun 7.62x51mm NATO
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An L7 machine gun mounted on a Land Rover jeep in Project Reality

KPV Heavy Machine Gun

The KPV heavy machine gun appears in the game in quad anti-aircraft turrets on various maps, the vehicle-mounted KPVT heavy machine gun also appears as the primary armament of the BTR-80 armored personnel carriers and the BRDM-2 scout vehicles used by the MEC, Russian Army, Iraqi Insurgent, and Militia factions.

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KPV heavy machine gun in wheeled carriage mount 14.5x114mm
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KPV heavy machine guns in a quad anti-aircraft mounting in Project Reality
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KPVT heavy machine gun 14.5x114mm
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A KPVT heavy machine gun mounted on a BRDM-2 in Project Reality
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A KPVT heavy machine gun mounted on a BTR-80 in Project Reality

M242 Bushmaster Chaingun

The LAV-25 APC's and M2A2 Bradleys used by the Marines and U.S. Army factons come equipped with an M242 Bushmaster chaingun as their primary weapon, as well as the Canadian Armed Forces' LAV III APC's. The M242 can kill infantry with one shot but requires prolonged fire to take out bigger targets like APC's and tanks. As with the machine guns in the game, the player must take care to fire in bursts lest the weapon overheat and become inoperable until it cools down. The M242 is able to switch between sabot (armor-piercing) and HEI-T (High Explosive-Incendiary, Tracer) ammo.

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M242 Bushmaster chaingun 25mm
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An M242 Bushmaster chaingun mounted on an M2A2 Bradley in Project Reality

M249 SAW

The paratrooper version of the M249 SAW appears in the hands of the USMC & U.S. Army factions, equipped with an ACOG and M145 MGO scope, respectively. It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto. Should only fire on short 1-4 shot bursts for better results. The full-sized SAW can also be found as a stationary turret on some maps and mounted on the RIB (Rigid Inflatable Boat), the full-size version shown with the straight carry handle of the original FN Minimi instead of the M249's angled carry handle, and the older-style muzzle brake. It also ejects spent shells directly to the right instead of ejecting them at an angle downwards. The paratrooper version is also used by the British Army faction, with the same M145 MGO as the U.S. Army's SAW, under the 'L110A1' designation. The Canadian Armed Forces faction in the game also use the full-size SAW mounted on their G-Wagen light vehicles. An interesting note about the M249's on the G-Wagens is that they have no visible ammunition source, just like the Browning M2HB's on the Leopard 2A6 and Challenger 2's in BF2.

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M249 SAW 5.56x45mm with 200-round ammo drum
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An M249 SAW mounted on a G-Wagen light vehicle in Project Reality
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M249 SAW Paratrooper 5.56x45mm with 200-round ammo drum
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An M249 Paratrooper SAW with M145 MGO scope in Project Reality

FN C9A2 Light Machine Gun

The FN C9A2 light machine gun appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and ELCAN scope.

File:101-smallarm-2-c9a2-lmg.jpg
FN C9A2 light machine gun 5.56x45mm with ELCAN scope and 200-round cloth ammo bag
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An FN C9A2 light machine gun in Project Reality

MG3 Machine Gun

In some of the maps, the player can control Canadian Leopard 2A6 tanks which use an MG3A1 machine gun coaxially mounted next to the main gun, though it is not externally visible unless firing. The MEC faction also uses the original man-portable MG3, with a 200-round ammo drum and optional ELCAN scope.

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MG3 machine gun 7.62x51mm NATO
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An MG3 machine gun with ELCAN scope in Project Reality

Norinco QBB-95

The Norinco QBB-95, referred to in-game as the "Type 95", is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a 4x scope.

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Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine
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A Norinco QBB-95 with a 4x scope in Battlefield 2


L86A2 Light Support Weapon

The L86A2 Light Support Weapon appears as part of the game, being used by the British Army faction and fitted with a SUSAT scope.

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L86A2 LSW 5.56x45mm
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An L86A2 LSW in Project Reality

IMI Negev

The IMI Negev appears as part of the game, used primarily by the Israeli Defense Force (IDF) faction. It features a 200-round cloth ammo bag and optional ACOG scope. An interesting note about the Negev is that it is the only machine gun in the game with a semi-automatic fire mode which, when coupled with the ACOG scope, gives it the ability to act as a makeshift Designated Marksman Rifle when used with the bipod deployed.

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IMI Negev 5.56x45mm with 200-round cloth ammo bag
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An IMI Negev with an ACOG scope in Project Reality

PKM/PKT Machine Gun

The PKM machine gun appears in the game, being used by the Taliban, Russian Army, and Militia factions. The BTR-80 & BMP-3 APC's, BRDM-2 scout vehicles, as well as T-62 & T-72 tanks also use PKT machine guns in a coaxial mounting next to the main armament. The BMP-3's PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers.

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PKM machine gun 7.62x54mm R
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A PKM machine gun in Project Reality
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PKT machine gun 7.62x54mm R with 250-round ammo box
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A PKT machine gun mounted in a BRDM-2 scout vehicle in Project Reality
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A PKT machine gun mounted in a BTR-80 APC in Battlefield 2
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A PKT machine gun mounted in a BMP-3 APC in Project Reality
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A PKT machine gun mounted in a T-62 tank in Project Reality
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A PKT machine gun mounted in a T-72 tank in Project Reality

RPK-74 Light Machine Gun

The RPK-74 can be found as a stationary turret on some maps. The RPK-74 in the game is inaccurately shown with an anachronistic 75-round drum magazine instead of a normal RPK-74's 45-round box magazine. The RPK-74 is also mounted on pickup trucks for the front passenger to fire through the windshield, used by the Iraqi Insurgent, Militia, and Taliban factions.

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RPK-74 5.45x39mm
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An RPK-74 mounted on a pickup truck in Project Reality

Type 85 Heavy Machine Gun

The Type 85 heavy machine gun appears as the Chinese heavy machine gun, mounted on Type 98 tanks and the Changhe Z-8 helicopter.

File:Cn t85.jpg
Type 85 heavy machine gun 12.7x108mm with tripod and ammo box

No.4 Mk.I Short Magazine Lee-Enfield Sniper Rifle

A scoped version of the No.4 Mk.I Short Magazine Lee-Enfield appears as a sniper rifle in the game, used by the Militia and Hamas factions.

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No.4 Mk.I Short Magazine Lee-Enfield with magazine removed and scope .303 British
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A scoped No.4 Mk.I Short Magazine Lee-Enfield in Project Reality

M21 Designated Marksman Rifle

The M21 Designated Marksman Rifle appears as part of the Project Reality mod, used by the US Army, USMC (despite the real-life Marine Corps using the M14 DMR instead of the M21), and Canadian Armed Forces factions with an olive-drab stock and Harris bipod.

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M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod
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An M21 Designated Marksman Rifle in Project Reality

Accuracy International L96A1

The Accuracy International L96A1 is used as the main weapon by the Russian Army, Chinese PLA Sniper class, with strips of camouflage cloth material on the barrel. It is also used by the British Army faction, under the 'L115A1' designation with the camouflage removed and a different stock design.

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Accuracy International L96A1 7.62x51mm NATO
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Accuracy International L115A1 7.62x51mm NATO
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An Accuracy International L115A1 in Project Reality

M24A3 Sniper Weapon System

The M24 Sniper Weapon System is the main weapon for the U.S. Army & IDF Sniper classes, listed as the "M24" in-game and equipped with a Harris bipod and heavy custom camo. It is identifiable as the M24A3 via the removable 5-round box magazine

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M24A3 sniper rifle .338 Lapua Magnum

M40A3 Sniper Rifle

The M40A3 sniper rifle appears as part of the game, used primarily by the USMC & Canadian Armed Forces factions. It features a camouflage paint scheme, Harris bipod, and a variable-magnification scope.

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M40A3 sniper rifle 7.62x51mm NATO with Harris bipod
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An M40A3 sniper rifle in Project Reality

Steyr SSG 69

The Steyr SSG 69 sniper rifle appears as part of the Project Reality mod, used by the MEC faction and referred to as the "SSG-P1" in-game and features a Harris bipod.

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Steyr SSG 69 7.62x51mm NATO
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A Steyr SSG 69 in Project Reality

Norinco QBU-88

The Norinco QBU-88 with a camo paint scheme, referred to in-game as the "Type 88", is the main weapon for the Chinese Marksman class.

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Norinco QBU-88 5.8x42mm Chinese


Tavor STAR-21

The Tavor STAR-21 appears as part of the game, used by the Israeli Defense Force (IDF) faction with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat.

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Tavor STAR-21 5.56x45mm with ACOG scope and Harris bipod
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A Tavor STAR-21 in Project Reality

Heckler & Koch G3SG/1

The Heckler & Koch G3SG/1 appears as part of the game, being used by the MEC faction and features the weapon's proprietary bipod. It is one of the few DMRs in the game that feature an automatic fire mode, inherited from the Heckler & Koch G3 the G3SG/1 is based upon.

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Heckler & Koch G3SG/1 7.62x51mm NATO
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A heckler & Koch G3SG/1 in Project Reality

SVD Dragunov

The SVD Dragunov is the main Marksman-class weapon for the Russian Army, Militia, Iraqi Insurgent, and Hamas factions. It is also fitted with synthetic handguards.

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Dragunov SVD 7.62x54mm R

M18 Smoke Grenade

One of the few non-lethal grenades in the game is the M18 smoke grenade. It generates a thick cloud of smoke when thrown, the smoke ranging in color from white, red, purple, orange, green, and yellow.

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M18 smoke grenade
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An M18 smoke grenade in Project Reality

RGQ-1 Smoke Grenade

The RGQ-1 smoke grenade appears as part of the Project Reality mod, being used by the Iraqi Insurgent, Militia, Hamas, Taliban, and Russian Army factions as their answer to the M18 smoke grenade. Unlike the M18, the RGQ-1 can only emit large clouds of white smoke.

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An RGQ-1 smoke grenade in Project Reality

AN/M14 Incendiary Grenade

The AN/M14 incendiary grenade appears as part of the game, limited to certain multiplayer modes and used as an anti-materiel weapon.

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AN/M14 incendiary grenade

M67 Hand Grenade

The M67 hand grenade appears as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army, USMC, and Canadian Armed Forces factions.

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M67 High-Explosive Fragmentation hand grenade

L109 Hand Grenade

The L109 hand grenade appears as part of the game, used by the British Army faction.

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L109 High-Explosive Fragmentation hand grenade
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An L109 hand grenade in Project Reality

Type 82 Hand Grenade

The Type 82 hand grenade appears as part of the game as the issued HE-Frag grenade of the Chinese PLA faction.

Type 82 High-Explosive Fragmentation hand grenade
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A Type 82 hand grenade in Project Reality

F-1 Hand Grenade

The F-1 hand grenade appears in the game being used by the Hamas, Iraqi Insurgent, Taliban, Russian Army (despite the F-1 being highly anachronistic for the modern Russian Army), Militia, and MEC factions. The Taliban, Hamas, and Militia also use it as part of the "grenade trap" IED.

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F-1 High-Explosive Fragmentation hand grenade
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An F-1 hand grenade in Project Reality
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An F-1 hand grenade as part of a "grenade trap" IED in Project Reality

RKG-3 Anti-Tank Grenade

The RKG-3 anti-tank grenade appears as part of the game, used by the Hamas, Iraqi Insurgent, Taliban, and Militia factions.

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RKG-3 anti-tank grenade
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An RKG-3 anti-tank grenade in Project Reality

Molotov Cocktail

The Molotov Cocktail appears as part of the game, being used by the Iraqi Insurgent faction. The Molotovs come in Coca-Cola bottles and are lit by a Zippo lighter, the fire created on impact burns in a roughly four meter-wide area for several moments, though the player only has two of these so must use them wisely. Also, anyone attempting to exit a vehicle hit by a Molotov will immediately be injured as they pass through the flames on the exterior.

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Molotov Cocktail
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A Molotov Cocktail in Project Reality

BGM-71 TOW

One of several anti-tank missile launchers available in the game is the BGM-71 TOW missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on U.S. Army Humvees & M2A2 Bradleys (the Bradley being equipped with a twin launcher mounted on the left side of the turret). It can be steered towards the target after launch, and a skilled player can also engage helicopters with it at close range.

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BGM-71 TOW (tripod-mounted)
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A BGM-71 TOW mounted on a Humvee in Project Reality
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Atwin BGM-71 TOW launcher mounted on an M2A2 Bradley in Project Reality

RPG-26

The RPG-26 appears as part of the game and serves as one of two shoulder-fired anti-armor weapons available for the MEC and Militia factions, the other being the ERYX mentioned below.

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RPG-26 72.5mm
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An RPG-26 in Project Reality

ERYX

The ERYX is the man-portable missile launcher for the Anti-Tank class of the MEC & Militia factions, as well as the Canadian Armed Forces faction. The missile can be steered torwards the target by the player, but the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with as few as 2 missiles, depending on where the missiles hit.

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Tripod-mounted ERYX launcher 137mm
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An ERYX in Project Reality

M72 LAW

The M72 LAW appears in the game as an anti-armor weapon for the Canadian Armed Forces and IDF factions.

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M72 LAW 66mm
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An M72 LAW in Project Reality

M136 AT4

The M136 AT4 appears as part of the game, and is one of two shoulder-launched anti-armor weapons available to the US Army, USMC, and British Army factions, the second being the FGM-172 SRAW mentioned below.

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M136 AT4 84mm
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An M136 AT4 in Project Reality

PF-89

The PF-89 appears as part of the game, being used by the Chinese PLA faction.

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PF-89 80mm with rocket
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A PF-89 in Project Reality

PF-98

The PF-98 appears as part of the game, used by the Chinese PLA faction. Unlike the real PF-98, which is typically tripod-mounted, the in-game PF-98 is operated as a shoulder-fired weapon.

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PF-98 120mm tripod-mounted with missiles
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A PF-98 in Project Reality

FGM-172A SRAW

The FGM-172 SRAW is the main missile launcher for the Anti-Tank class of the US Army, USMC, and British Army (as the 'NLAW' with different markings). The missile can be steered towards the target by the player much better than the ERYX. Unlike the real SRAW which is a "fire and forget" weapon, the player must actively guide the in-game SRAW's missile until impact to ensure a hit on the target.

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FGM-172A SRAW 139.7mm
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An FGM-172 SRAW in Project Reality

MATADOR

The MATADOR missile launcher appears as part of the game used by the IDF faction.

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MATADOR 90mm
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A MATADOR in Project Reality

FIM-92A Stinger

One of several SAM (Surface to Air Missiles) available in the game is the FIM-92A Stinger, mounted in a twin turret at American-controlled bases as well as a secondary weapon on M1097 'Avenger' anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament. The standard shoulder-fired version is available as well, used by the US Army, USMC, Canadian Armed Forces, IDF, and British Army factions.

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FIM-92A Stinger launcher and missile 70mm
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An FIM-92A Stinger in Project Reality
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Two 4-tube FIM-92A Stinger launchers on an M1097 Avenger humvee in Project Reality

GP-25 Grenade Launcher

The GP-25 grenade launcher appears in the game, being mounted on the AK-74 used by the Iraqi Insurgent, Taliban, and Militia factions as well as the Russian Army faction's AK-74M.

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GP-25 40mm mounted on AK-74 5.45x39mm
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A GP-25 grenade launcher mounted on an AK-74 with a 1P29 scope in Project Reality
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GP-25 40mm mounted on AK-74M 5.45x39mm
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A GP-25 grenade launcher mounted on an AK-74M in Project Reality

LQ1 Grenade Launcher

The LQ1 grenade launcher appears as part of the game, mounted on Norinco QBZ-95 rifles used by the Chinese PLA faction. As with other under-barrel grenade launchers in the game, they are capable of firing both HE and smoke rounds.

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An LQ1 grenade launcher mounted on a Norinco QBZ-95 with a 4x scope in Project Reality

Heckler & Koch HK79 Grenade Launcher

The Heckler & Koch HK79 grenade launcher appears as part of the game, mounted on the Heckler & Koch G3A3 rifles of the MEC faction. As with the other grenade launchers in the Project Reality mod, they can fire both High-Explosive and smoke rounds.

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Heckler & Koch HK79 40mm mounted on Heckler & Koch G3A3 7.62x51mm NATO
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A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Hensoldt Model 2 scope in Project Reality

Heckler & Koch L17A2 Grenade Launcher

The Heckler & Koch L17A2 grenade launcher appears mounted on the L85A2 rifle.

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L17A2 grenade launcher 40mm mounted on L85A2 5.56x45mm
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An L17A2 grenade launcher mounted on an L85A2 with a SUSAT scope in Project Reality

HJ-8 Red Arrow

Another anti-tank missile launcher available in the game is the HJ-8 Red Arrow missile launcher. Like the TOW, it too comes mounted on tripods or APC's, such as the Chinese WZ551 (despite the real WZ551 not being equipped with guided missile weapons) and can also be guided to the target after launch.

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HJ-8 Red Arrow launcher and missile

M203 Grenade Launcher

The M203 grenade launcher appears in the game mounted on the M16A4 of the USMC and Hamas factions, and the M4A1 carbine of the US Army and IDF factions, wherein it is also capable of firing both High-Explosive and smoke rounds.

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M203 grenade launcher 40mm mounted on M16A2 5.56x45mm
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An M203 grenade launcher mounted on an M16A4 in Project Reality
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An M203 grenade launcher mounted on an M16A4 rifle with an ACOG scope in Project Reality
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M203 grenade launcher 40mm mounted on M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope
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An M203 grenade launcher mounted on an M4A1 carbine with an ITL MARS red dot sight in Project Reality

RPG-7

The RPG-7 appears being used by the Iraqi Insurgents, Taliban, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Russian Army faction uses both the standard HEAT and a PG-7VR tandem shaped-charge rocket.

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RPG-7 40mm
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An RPG-7 in Project Reality
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RPG-7 40mm with PGO-7 scope and PG-7VR tandem warhead rocket
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An RPG-7 with a PG-7VR tandem warhead rocket in Project Reality

SA-7 Grail

The SA-7 Grail appears as part of the game being used by the Russian Army, Chinese PLA, MEC, Hamas, Taliban, and Iraqi Insurgent factions, and is one of two Soviet-made SAM missiles seen in the game.

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SA-7 launcher and missile 70mm
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An SA-7 Grail in Battlefield 2

SA-18 Igla

The second Soviet-made SAM missile seen in the game is the SA-18 Igla, mounted in a twin turret at Chinese and MEC bases but is not mounted on either faction's anti-aircraft vehicles.

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SA-18 Igla launcher and missile 72mm

M15 Anti-Tank Mine

One of several land mines in the game is the M15 anti-tank mine. Though designed to explode when ran over by any vehicle, it's possible for them to be knocked aside without detonating. A single mine is capable of destroying even an M1A2 Abrams tank. The mines in the game also seem to have an ability to distinguish friend from foe, as they will only detonete when an enemy vehicle runs over them, friendly vehicles being able to drive over them unharmed; as with the Claymores below, the M15 anti-tank mines have also been modified in newer versions of the game so as to only be triggered by enemy vehicles.

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M15 Anti-Tank mine
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An M15 anti-tank mine in Project Reality

TM-62 Anti-Tank Mine

The TM-62 anti-tank mine appears as part of the game, used by the Russian Army and MEC factions.

TM-62 Anti-Tank mine
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A TM-62 anti-tank mine in Battlefield 2

M18A1 Claymore

One of two anti-personnel mines in the game is the M18A1 Claymore. The Chinese PLA faction uses a domestic copy of the Claymore, the Type 66. Both the Type 66 and M18A1 in Project Reality are command-detonated as opposed to automatically detonating when sensing enemy troops in their kill zone as in BF2.

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M18A1 Claymore anti-personnel mine
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An M18A1 Claymore in Project Reality
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A Type 66 anti-personnel mine in Project Reality

MON-50 Anti-Personnel Mine

The MON-50 anti-personnel mine appears as part of the game, used by the Hamas, Militia, and Russian Army factions.

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MON-50 anti-personnel mine
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A MON-50 anti-personnel mine in Project Reality