Operation Flashpoint: Dragon RisingOperation Flashpoint: Dragon Rising - Internet Movie Firearms Database - Guns in Movies, TV and Video GamesOperation Flashpoint: Dragon Rising
The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:
Operation Flashpoint 2: Dragon Rising is the official successor to Operation Flashpoint, developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.
Two versions of the Mk. 16 are known to be in the game: a "stealth" version with a suppressor and a red dot scope, and an "assault" version with a grenade launcher and red dot scope.
Six different versions of the M4A1 can be used in the game: a standard rifle, an "assault" version with an M203 grenade launcher, a "CQB" version with an EOTech holographic sight, a "night ops" version with a night vision scope and a suppressor, a "marksman" version with an ACOG scope, and a "stealth" version with a suppressor and red dot scope.
Six different versions of the M16A4 can be used in the game: a standard rifle, an "assault" version with an M203 grenade launcher, a "CQB" version with an EOTech holographic sight, a "night ops" version with a night vision scope and suppressor, a "marksman" version with an ACOG scope, and a "stealth version" with a suppressor and red dot scope.
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a "night ops" version with a night vision scope.
Four versions of the QBZ-95 can be used in the game: a standard rifle with no attatchments, a "marksman" version with a scope, an "assault" version with a grenade launcher, and a "night ops" version with a night vision scope.
Four versions of the Type 81-I can be used in the game: a standard rifle with folding stock, an "assault" version with a grenade launcher, a "night ops" version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a "marskman" version with a scope and folding stock.
The Type 67-II can be used as a portable weapon, or in stationary positions. It should be noted that the Type 67-II would not likely be used by the frontline Chinese units depicted in the game, but was likely chosen because it utilizes a heavier round than its successor, the 5.8x42mm QJY-88.