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Duke Nukem 3D
The following weapons appear in the videogame Duke Nukem 3D:
Glock 17
A Glock 17 automatic pistol with an extended 'Buffer' can be seen used in the game. It can also be fired continuously like a Glock 18 but alot slower rate of fire.
Ripper Chaingun
The "Hand-held Nordenfelt machine gun" or "Ripper Chaingun" is a Pribor-3B assault rifle heavily modified with the pistol grip moved to the rear with a "sten grip" added therefore making it ergonomically similar to the hand held GE M134 minigun as seen in Predator and Terminator 2: Judgement Day.
Wincester 1300 Defender
The shotgun is a black Wincester 1300 Defender with front and rear Tacstar pistol grips; this differs from the version shown in previews, which was described by unimpressed videogame journalists as resembling a grey banana.
Prosthetic Hand Held Minigun
A hand held minigun with 8 barrels are seen used by the lizard troopers.
Hand held minigun & underslung grenade launcher
Again, a hand held minigun but a heavier variant with an underslung grenade launcher is seen used by the battlelords.
Duke Nukem 64
Duke Nukem 64 was the Nintendo 64 port of Duke Nukem 3D. It had differences in censorship and the weapon design was alot better compared to the previous DN 3D. Alot of the weapon's were changed to look more realistic (or at least more plausible). Unsurprisingly many of the gun's are remade to make obivous references to Terminator 2: Judgement day, due to Duke's appearance being roughly similar to Arnold Schwarzenegger.
Pistol
The Pistol is re-designed as a Colt 1911 with an under barrel laser sight which isn't used in the game. It carries 192 rounds but can only fire 12 rounds a magazine before a pause is made for a reload.
Ammunition is incorrectly called "Pistol Clips" and a second type of ammunition is available, known as "Dum Dum's". These are apparently as powerful as a shotgun shell and each are shown differently, a "Pistol Clip" being a magazine with blue tape around it and "Dum Dum's" with red tape.
Shotgun
The Shotgun is shown re-designed to a SPAS 12 shotgun. The weapon is capable of carrying 102 shells and pumps after each shot. The weapon also comes with a secondary ammunition known as explosive shells, which have the same killpower of a grenade.
SMG's
The SMG's are redesigned from to resemble MP5K's held in Akimbo. They are incorrectly told in the game manual that they fire 10mm ammunition. They can carry up 500 rounds amd can fire a rapid torrent of lead that can make mince meat of the weaker enemies.
Grenade Launcher
The Grenade Launcher is redesigned from the RPG to the MM1 Grenade Launcher, the grenades themselves resemble blue can's when fired with an unusual smoke trail and explode like a Pipe Bomb after a short time delay or if they hit an enemy, exploding in viscera and gore.
Duke Nukem Forever
Although this proposal is now defunct, below are the weapons that were considered for it:
Ripper Chaingun
The Ripper Chaingun was to make a comeback for the proposed game. It is used by Duke as well as the Lizard troops.
UNDER CONSTRUCTION
There is on the web a screenshot -in 1st person view- showing Duke Nukem reloading a chrome plated and slide engraved 1911 pistol with laser sight, but since the game is out of release, anything goes...The gun seems to have pearl grips.
View a pic here