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RoboCop: Rogue City

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:RoboCop: Rogue City for current discussions. Content is subject to change.


RoboCop: Rogue City
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Official Box Art
Release Date: November 2nd, 2023
Developer: Teyon
Publisher: Nacon
Series: Robocop
Platforms: PC
PlayStation 5
Xbox Series X/S
Genre: First-Person Shooter


RoboCop: Rogue City is the sixth videogame in the RoboCop franchise, set after the events of the second film and leading into RoboCop 3.


The following weapons appear in the video game RoboCop: Rogue City:

Overview

As the titular character of Robocop, the player always has his Auto 9 available with infinite ammo. Enemies can drop weapons that can be picked up by Robocop, and there are also mounted weapons on certain levels that can be used. The game features an RPG attribute system that can further enhance weapon functionality, such as increased ricochet, increased blood splatter, different firing modes, and so on.

Pistols

Beretta 93R ("Auto 9")

Robocop's primary weapon is his trusty modified Beretta 93R, always available and located in his internal storage bay inside his right leg.

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Beretta 93R "Auto 9" - 9x19mm
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Upon seeing hostile thugs, Robocop immediately unholsters his Auto 9.
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Scanning the lobby of the Channel 9 studio for more punks.
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Aiming with the Auto 9 involves a slight zoom in along with the HUD singling out skezzed out criminals.
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Reloading from an empty magazine, the slide locked back.
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Inserting a fresh magazine.
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Robocop racks the slide, chambering a round from the new magazine.
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Reloading mid-magazine.

SIG-Sauer P226R

The SIG-Sauer P226R is used by low level criminals. Referred to in-game as "Pistol 9mm".

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SIG-Sauer P226R - 9x19mm
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A SIG-Sauer P226R left on the ground by a dispatched enemy.
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Holding a P226R confiscated from its former owner.
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Aiming the handgun in a similar fashion to the Auto 9.
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Reloading mid-magazine.

Template:Robocop Series