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Talk:Resident Evil 3 (2020 VG)
Title note
So far, Capcom's marketing has only referred to this remake as "Resident Evil 3" without the "Nemesis" subtitle. Spartan198 (talk) 21:54, 11 December 2019 (EST)
Glock
Jill's Glock looks more like the full size than the 19.
She's holding it in the statue that comes with the collector's edition of the game[1]. I'm pretty sure it's a 19. Spartan198 (talk) 06:44, 12 December 2019 (EST)
Here's a higher-res image of Jill's character model[2]. Definitely a 19, though I was wrong on which generation. But I see that's been corrected already. Spartan198 (talk) 10:54, 12 December 2019 (EST)
I am so glad they are again using real weapons like the original unlike RE6. Though why replace Jill's iconic Samurai Edge is beyond me. They kept Leon's gun the same in the remake and the Hi Power. Excalibur01 (talk) 19:52, 12 December 2019 (EST)
- Could be because Jill is on suspension and had to turn in her samurai edge and the glock is her personal weapon.Kornflakes89 (talk) 16:43, 14 January 2020 (EST)
- The Samurai Edge has become something of an "Excalibur" (lol) to RE fans. It wouldn't surprise me if one or more versions of it are DLC weapons like they were in RE2. Spartan198 (talk) 07:25, 13 December 2019 (EST)
- I've always wanted an 92 ever since Die Hard Excalibur01 (talk) 22:46, 13 December 2019 (EST)
Also, how much you wanna bet they kept the factory sights on it even though no real shooter would ever keep them on Excalibur01 (talk) 19:52, 12 December 2019 (EST)
- Keep in mind that stringent gun control keeps most Japanese from ever becoming "real shooters." Spartan198 (talk) 07:25, 13 December 2019 (EST)
- You'd be surprised how knowledgeable some gun geeks are in Japan. The Airsoft community there is pretty hardcore Excalibur01 (talk) 22:45, 13 December 2019 (EST)
I was watching someone's reaction to the new gameplay trailer and I noticed something weird at 2:31 in the video. I think Jill's Glock had a suppressor on it as she ran from Nemesis. You can see it at the above timestamp as she rounds a corner. At first, I thought it was the shotgun barrel but I paused and played that section over and over (I'm on my mobile at work.) and I swear it's a suppressor. Can anyone confirm? --Bad Boy (talk) 20:48, 27 February 2020 (EST)
- I saw it as well, but it goes by so fast and the background is so dark that I can't get a decent shot of it. Spartan198 (talk) 20:57, 27 February 2020 (EST)
I just saw parts of the demo and it looks like the base Glock is the correct 15 rounds. Unlike Leon's VP70 that started out with a stupid 12 rounds. Excalibur01 (talk) 21:07, 18 March 2020 (EDT)
I am laughing at the C-More red dot sight you can add to your Glock and period correct. It's not being attached through some invisible rail. Excalibur01 (talk) 21:25, 19 March 2020 (EDT)
- How exactly is the pistol supposed to cycle correctly with the red dot mounted directly above the ejection port? That looks like a mod that I'm going to leave off regardless of the benefits. --DeltaOne (talk) 16:59, 21 March 2020 (EDT)
- It should eject fine. When the slide goes back, the brass will be ejected behind the mount Excalibur01 (talk) 19:13, 21 March 2020 (EDT)
- Yeah, I honestly don't like the look of it with the red dot on either. I'll probably leave it off, too. Spartan198 (talk) 19:00, 21 March 2020 (EDT)
- Aesthetically, it does look weird, but it has a game function of giving you a red dot that doesn't get larger when you shoot, so you're aim is always true. Excalibur01 (talk) 19
- 09, 21 March 2020 (EDT)
M933 possible in 1998
I mean, one could assemble one considering you just add a shorter barrel to an M4's flat top. The poster actually shows the rifle with what looks like an Aimpoint Excalibur01 (talk) 23:59, 11 December 2019 (EST)
Since this is still a remake and taking place in the late 90s, quad rails were not a thing yet, so it's hard to imagine them having it on an M4 Excalibur01 (talk) 00:07, 12 December 2019 (EST)
According to an M4 carbine progression timeline chart I found on PEO Soldier or something years back, KAC first introduced the original RIS (later replaced mostly by the improved RAS) handguard in 97. I don't recall exactly when the M933 was introduced as a factory setup, but 11.5" barrels had been around since the 60s and flat top uppers were nothing new when the original game was made in 98. Spartan198 (talk) 06:39, 12 December 2019 (EST)
This is practically the same when i was wondering that about the 3rd Gen Glock 17 when editing the RE Outbreak page, as far as i know, they were still yet to be produced, the SIGPROSP2009 was definetily anachronistic for the time period the game is set in (1998) versus the year it was made in (1999) i think. Still, i really like how Carlos' Colt is set up, notice how he has a rear sight in conjunction with his Comp M2, most games when mounting an optic either the rear sight is down or is completely removed so props to that, when the optic is damaged and goes off, you still have a reference point of aim.--Death Shadow20 (talk) 10:41, 12 December 2019 (EST)
- Special Forces guys were the first ones to do that. They basically took the carrying handle that's removable from their M4s, hack saw the handle part and leave the rear sight so they can cowitness a rear sight with their red dots Excalibur01 (talk) 00:16, 5 January 2020 (EST)
Jill having a 2nd Gen Glock or a 3rd gen would both make sense since 3rd gens were introduced in 1998. Since the game firmly takes place in 1998 like the original. We can surmise since Umbrella is the mega corporation that the 90s warned us about, it would be safe to assume they'd armed their private army with the most advanced gear they can get. Though oddly in the poster and in the original, the rifles used by the Umbrella troops had red dots on them. The one screen shot we have of the rifle placed down doesn't look like it has one on it. Excalibur01 (talk) 19:48, 12 December 2019 (EST)
- Considering Jill is loading a flush fit mag in her Glock in one shot and has an extended mag in it in another, it's safe to assume RE2's weapon mod system carries over and the red dot sight is a mod that can be found somewhere in the game world. Spartan198 (talk) 07:16, 13 December 2019 (EST)
- In fact, I'd bet my last dollar she'll find parts to mod it into a full auto like the G18. Spartan198 (talk) 07:28, 13 December 2019 (EST)
I'm really hoping for an easy mode like in the original where you start off with all the best weapons to just have fun with the game. Excalibur01 (talk) 19:48, 12 December 2019 (EST)
Was it too much to ask for Capcom to just remake the M4 they used in the OG game? It didn't have quad rails, so all the accessories had bolted on rails, which made more sense for the time period. Excalibur01 (talk) 22:46, 25 March 2020 (EDT)
Benelli M3 with M4 stock
There's a screenshot of the game rolling around with an M3 that I can only assume was modeled after the M3 made by airsoft company CYMA. [1]
- Appreciate that, thank you. Spartan198 (talk) 06:59, 13 December 2019 (EST)
Wanna bet they will only use the pump action feature and not the semi auto feature? Excalibur01 (talk) 22:29, 15 January 2020 (EST)
Possible 870
So, I was watching the new trailer yesterday and I noticed Jill using what appeared to be a Remington 870 or it could be possibly be the Benelli with wood furniture. You can see it in the trailer at :48 seconds in. I tried to take a screenshot but I'm having trouble uploading it but I managed to find this instead. [1]
- I already have the 870 listed on the page, but thanks for bringing that shot of Jill with it to my attention. I'll try to upload it. Spartan198 (talk) 07:19, 16 January 2020 (EST)
- It's unusual, but not completely unheard of.
Spartan198 (talk) 18:05, 16 January 2020 (EST)
- You mean sling mount? It may be incorrect, but the default stock is clearly textured as if it were made of wood as you can see wood grain on it. But I've pointed out the goof nonetheless. Spartan198 (talk) 00:05, 21 March 2020 (EDT)
Totally called it that they are only using the pump feature of the M3 but MAYBE when you upgrade it, it will be semi auto. Here's hoping Excalibur01 (talk) 19:08, 21 March 2020 (EDT)
Nemmy's rocket launcher
A Nintendo Super Scope? That's hilarious. I guess the Duck Hunt jokes were more suitable than I thought. Any opposition to uploading a reference image for it? IIRC, we've done it before for Nerf guns used as the basis for a prop weapon. Spartan198 (talk) 07:36, 16 January 2020 (EST)
Saw the new trailer that came out a few days ago and I noticed that Nemmy's rocket launcher had the same cooldown bars as his flamethrower did. They were sticking out just behind the scope then they retracted back into the scope and the scope's laser sight turned on. You can see it at 1:29 in the trailer. --Bad Boy (talk) 16:44, 29 March 2020 (EDT)
Federal ammunition?
Played through the demo and noticed a familiar sight on the assault rifle ammo. Possibly a temporary texture? I wonder... 1 Jimona (talk) 19:28, 19 March 2020 (EST)
Kinda weird they let you pick up assault rifle ammo but not use the assault rifle in the demo Excalibur01 (talk) 21:56, 19 March 2020 (EDT)
You can, you just have to die and you get an option to switch to assist mode. You start with 4 extra item slots and an assault rifle with spare ammo. However, you can create magnum ammo, which is labeled as ".44 AE." Jimona (talk) 22:18, 19 March 2020 (EST)
- I didn't know that...because I didn't suck...but playing it on console, aiming for the head is a challenge. Excalibur01 (talk) 19:06, 21 March 2020 (EDT)
I'll have to boot up the demo and get some pics of the 933, then. How many times do you need to die? Spartan198 (talk) 12:21, 20 March 2020 (EDT)
Just one. There's a button on the bottom right that should give you the ability to change the difficulty.
Easy mode returns
Some people wanna call me a pussy about it, but I had fun playing the original in the assist mode which starts you off with the best weapons because RE3 is more of an action game vs RE2 Excalibur01 (talk) 21:55, 19 March 2020 (EDT)
There's no shame in playing easy modes instead of the super meta play in my book. That being said, it annoys me the AR has a lower rate of fire compared to the real thing. But still fun to play with nonetheless.--Death Shadow20 (talk) 07:55, 20 March 2020 (EDT)
It's confirmed that Easy Mode returns? I won't bust anyone's balls for playing Easy Mode. It's a good way of "training" oneself for the normal difficulty. I just wonder if the remake will have similar perks for playing on the normal difficulty, like the original did with the extra weapons and enhanced ammo. And I also hope I can still get the game when it releases, since a mandatory state-wide "stay at home" order went into effect at midnight with all non-essential businesses closing down. Spartan198 (talk) 12:20, 20 March 2020 (EDT)
- Someone data-mined the demo, a lot of the stuff that wasn't in the demo was scrubbed but there was some stuff left in, according to it, there's four difficulties, assisted, standard, hard and an unlockable super hard mode. Playing on assisted starts you with the Colt 933. As far as extra weapons, I haven't read anything about that but I'm pretty sure that one article I read said that Nemesis will drop special ammo when you down him. But yeah, hope you can get the game when it releases.Kornflakes89 (talk) 02:02, 21 March 2020 (EDT)
- GameStop is currently remaining open and considers themselves to be an "essential" retailer (no desire to debate over that, just repeating what their HQ stated). Only thing I have to worry about now is whether Capcom decides to delay its release due to the virus like Naughty Dog did with TLoU Part II. Of course, I have been told that developers ship their games out to retailers two weeks in advance of release (which would be today for RE3), but whether that's true or not, IDK. Spartan198 (talk) 02:51, 21 March 2020 (EDT)
Street date broken
An outlet in France broke street date due to everyone being trapped at home.
https://i.postimg.cc/rw6g7qRT/sss.png
My crude google translate:
"For the weapons we have the knife, the flash and normal grenades, the shotgun which we improve, the glock 19, a glock 18 which fires bursts of 2-3 bullets, the grenade launcher (which is used for the passage of launches mines too), and the magnum."Temp89 (talk)
- Some screens of the unlockable weapons https://imgur.com/a/M8MnLJZ Temp89 (talk)
- And "G18" will be an update to G19, of course. --Slon95 (talk) 14:13, 22 March 2020 (EDT)
- I don't think so. According to the image Temp89 posted above, they're separate weapons. That actually surprises me, considering I previously suspected there would be a full auto mod for Jill's G19. Spartan198 (talk) 22:43, 22 March 2020 (EDT)
- And "G18" will be an update to G19, of course. --Slon95 (talk) 14:13, 22 March 2020 (EDT)
They cut out the S&W 629? Kiss my @$$, Capcom, why? It's not like Desert Eagles haven't been used in 5,000,000 other games already. Spartan198 (talk) 15:50, 21 March 2020 (EDT)
The developers must like 90's Hollywood style movies, i guess.--Death Shadow20 (talk) 04:21, 22 March 2020 (EDT)
What catches my attention is the USP has infinite ammo Excalibur01 (talk) 19:36, 25 March 2020 (EDT)
Jill's shoulder holster
In the demo and some trailers I noticed she has a shoulder holster but some trailers she doesn't wear it. I'm wondering what it's for because she has a thigh holster for her Glock or more of a universal holster like Leon and Claire in the last game where it fits all other handguns. Excalibur01 (talk) 14:09, 22 March 2020 (EDT)
It could be she gets the shoulder rig at some point throughout the game? She did get some web gear that expanded her inventory space in the original. Spartan198 (talk) 22:37, 22 March 2020 (EDT)
- It could be that but the RE2 Remake didn't physically illustrate that upgrade, this goes back to my head scratching. She has a holster on her thigh for whatever handgun she is equipped like in RE2 Remake, but she clearly now has a shoulder holster and I don't understand for what reason. If her thigh holster functions like the previous remake, it means any handgun we equip her with will universally fit in her thigh rig. Excalibur01 (talk) 19:35, 25 March 2020 (EDT)
I remember in RE4 when Leon loses his jacket, we find out he's wearing a shoulder holster under it while wearing a thigh holster. It could just be an aesthetic thing? --Bad Boy (talk) 20:18, 25 March 2020 (EDT)
- Doesn't Leon holster his pistol in the shoulder? Excalibur01 (talk) 22:19, 25 March 2020 (EDT)
- Nope, in the cutscene where Salazar sets off the floortrap, Leon pulls his handgun out from his thigh holster. Pretty sure he does the same in the scene with the first villager ganado.Kornflakes89 (talk) 18:13, 28 March 2020 (EDT)
- So just like RE4, they made a shoulder holster for no reason Excalibur01 (talk) 13:27, 29 March 2020 (EDT)
- I need to go back and check but I think in RE2 Remake, if Leon wears the Noir costume, the shoulder holster functions the same way his thigh holster does. Still, it would be interesting to see both holsters work ingame. Like having the Glock 19 in the thigh holster and the Glock 18 or the Samurai Edge in the shoulder holster. --Bad Boy (talk) 16:37, 29 March 2020 (EDT)
- Leon's Noir costume is an alternate non canon (obviously) outfit. We're looking at this current look for Jill as her default. There's so far, no in universe explaination for a random shoulder holster like Leon's random shoulder holster in RE4 Excalibur01 (talk) 20:36, 29 March 2020 (EDT)
- Doesn't Leon holster his pistol in the shoulder? Excalibur01 (talk) 22:19, 25 March 2020 (EDT)
Also pretty sure like in the RE2 Remake, if you are equipped with no pistols, your thigh holster would be empty. I think a lot of the mechanics are carry overs from the RE2 Remake Excalibur01 (talk) 20:37, 29 March 2020 (EDT)
Jill's Samurai Edge
Just found a screenshot of the rewards screen in the spoiler thread on RE's subreddit, Jill's Samurai Edge is an unlockable (The picture on the rewards screen is pretty small but it appears to not have the accessory rails it did in REmake 2), I can drop a link in here if you guys want but I'll leave the main page editing to the people that actually know how to do it, with my luck I'll end up nuking the whole thing lol.Kornflakes89 (talk) 16:35, 22 March 2020 (EDT)
Yeah, I'd like to see it. Spartan198 (talk) 22:35, 22 March 2020 (EDT)
Here ya go https://i.imgur.com/amRiXUU.jpg Kornflakes89 (talk)
The reason it doesn't have the rail is because it's the base model Samurai Edge rather than the Samurai Edge A1 that RE2 attributed to Jill. Spartan198 (talk) 02:15, 23 March 2020 (EDT)
- That and I don't think rails showed up on the 92/M9 until 2006 at the earliest --DeltaOne (talk) 16:53, 25 March 2020 (EDT)
So does this page mean we get to unlock additional content with playthroughs? I don't know the language here Excalibur01 (talk) 19:32, 25 March 2020 (EDT)
- From the spoiler thread on the RE subreddit. You get points by completing challenges (Like the in-game "Kill X amount of enemies with this weapon" achievements in REmake 2) and unlock stuff with them, each challenge can only be completed once, so you can't grind the same challenge for more points.Kornflakes89 (talk) 06:09, 26 March 2020 (EDT)
Probably. I heard that if you collect all 20 bobble heads in the demo, you get 100 Ambassador points. I'm assuming these are the points. I did a Google Translate on some of the items. The 'Presse Rechargement' translates to Press Reloading which says to me, are we getting the reloading press from the original game? --Bad Boy (talk) 20:13, 25 March 2020 (EDT)
- Ambassador points are for RE.net.Kornflakes89 (talk) 06:09, 26 March 2020 (EDT)
- What do you mean "Press Reloading"? Spartan198 (talk) 01:25, 26 March 2020 (EDT)
- In the original game, you had access to a reloading press gadget that let you make your own ammo (which, IIRC, only required powder to use). Pyr0m4n14c (talk) 01:54, 26 March 2020 (EDT)
- Seems redundant when we can already make ammo from combining gun powders. Must be referring to something else. Spartan198 (talk) 18:01, 26 March 2020 (EDT)
- That's what I was referring to - the ability to use gunpowder you find to make your own ammo - unless that doesn't require a tool now, that is. In which case the reloading press could be something else entirely. Pyr0m4n14c (talk)
- Maybe it makes more ammo with one gunpowder than combining two of them? Or maybe having it in your inventory when combining gunpowders doubles the amount of ammo that gets made?Kornflakes89 (talk) 18:24, 26 March 2020 (EDT)
- Making ammo out of gunpowder didn't require a tool in the RE2 remake or the RE3 Raccoon City demo, so it's unlikely to be different in the full game. Its purpose being to create ammo out of one jar of gunpowder also seems way too minor a purpose, IMO. It must serve a different purpose. Spartan198 (talk) 05:31, 27 March 2020 (EDT)
- Well the description says "Allows crafting of more ammo" so increasing the amount of ammo that's crafted when you combine gunpowders while it's in your inventory is my best guess on what it does.Kornflakes89 (talk) 07:11, 27 March 2020 (EDT)
- That's what I was referring to - the ability to use gunpowder you find to make your own ammo - unless that doesn't require a tool now, that is. In which case the reloading press could be something else entirely. Pyr0m4n14c (talk)
- Seems redundant when we can already make ammo from combining gun powders. Must be referring to something else. Spartan198 (talk) 18:01, 26 March 2020 (EDT)
- In the original game, you had access to a reloading press gadget that let you make your own ammo (which, IIRC, only required powder to use). Pyr0m4n14c (talk) 01:54, 26 March 2020 (EDT)
Guy on gamefaqs that got an early copy showed off the rewards screen, it's all in English, the description says that it increases the amount of ammo made when crafting.Kornflakes89 (talk) 03:12, 2 April 2020 (EDT)
More info from the subreddit.
https://i.imgur.com/vgteQJA.jpg This is the Rai-Den, a lightning gun, infiite ammo unlockable for 12000 points. They're not shown in this screenshot but the MUP is an unlockable with infinite ammo for 8000 points. The CQBR is an unlockable with infinite ammo for 28400 points. The rocket launcher (Reddit guy says it's the same one as REmake 2's) is an infinite ammo unlockable for 62400 points. The Hot Dogger is a machete that ignites enemies on contact (Yeah it's not a firearm but I figured since I was mentioning the weapons I might as well do them all) it costs 7200 points.Kornflakes89 (talk) 06:19, 26 March 2020 (EDT)
https://i.imgur.com/ui0BPko.jpg
Found another thing, this comes from Gamefaqs. End game spoiler warning (This is the most non-spoilery image there was, if posting it isn't allowed then feel free to delete it) Not seen is the big cable in the back.Kornflakes89 (talk) 20:10, 26 March 2020 (EDT)
I want to avoid any spoilers before I can actually play the game, but who knows when that will be due to GameStop being closed UFN. What type of weapon is it? Spartan198 (talk) 23:55, 26 March 2020 (EDT)
- No real way for me to say what kind of weapon it is without saying exactly what it is so, it's a railgun, almost twice as long as Jill is tall.Kornflakes89 (talk) 02:19, 27 March 2020 (EDT)
- ah, the Demon Sword of Paracelsus makes a return. That I kind of expected. I just don't want the specifics of the new version of the battle spoiled, is all. Spartan198 (talk) 05:26, 27 March 2020 (EDT)
- Yeah that's why I posted the one that's just got Jill and the gun and nothing else, it was the least spoilery one there was.Kornflakes89 (talk) 07:09, 27 March 2020 (EDT)
- Oh, okay. Having looked at it, though ... WHAT. THE. F&*K? Yeah, I get the Demon Sword in the original was ludicrously impractical in the way it was deployed, but this is ... better? Spartan198 (talk) 08:17, 27 March 2020 (EDT)
- As long as it's actually plugged into something, and not treated as a completely man-portable system with a self-contained power unit (i.e. being found with some sort of mounting, slowing you down when you carry it, etc.), then it's not too absurd. A cannon-strength railgun of that size (with external power) is, while still science fiction, roughly on par with the sci-fi of the rest of the game. Pyr0m4n14c (talk) 10:18, 27 March 2020 (EDT) P.S.: I do fear for Jill's arms when that thing goes off, though - after all, railguns don't exactly stay cold when you fire them.
- I still think it could have been made a bit more size-practical, like Fortune's rail gun from MGS. I'm half expecting Sephiroth from Final Fantasy or Rory from Gate to show up during the battle now. >_< Spartan198 (talk) 20:22, 27 March 2020 (EDT)
- Yeah, the size is pretty impressive; gotta wonder what it's actually supposed to be made of, if she can pick it up at an angle like that. Balsa wood, maybe? Pyr0m4n14c (talk) 22:19, 27 March 2020 (EDT)
- I still think it could have been made a bit more size-practical, like Fortune's rail gun from MGS. I'm half expecting Sephiroth from Final Fantasy or Rory from Gate to show up during the battle now. >_< Spartan198 (talk) 20:22, 27 March 2020 (EDT)
- As long as it's actually plugged into something, and not treated as a completely man-portable system with a self-contained power unit (i.e. being found with some sort of mounting, slowing you down when you carry it, etc.), then it's not too absurd. A cannon-strength railgun of that size (with external power) is, while still science fiction, roughly on par with the sci-fi of the rest of the game. Pyr0m4n14c (talk) 10:18, 27 March 2020 (EDT) P.S.: I do fear for Jill's arms when that thing goes off, though - after all, railguns don't exactly stay cold when you fire them.
- Oh, okay. Having looked at it, though ... WHAT. THE. F&*K? Yeah, I get the Demon Sword in the original was ludicrously impractical in the way it was deployed, but this is ... better? Spartan198 (talk) 08:17, 27 March 2020 (EDT)
- Yeah that's why I posted the one that's just got Jill and the gun and nothing else, it was the least spoilery one there was.Kornflakes89 (talk) 07:09, 27 March 2020 (EDT)
- ah, the Demon Sword of Paracelsus makes a return. That I kind of expected. I just don't want the specifics of the new version of the battle spoiled, is all. Spartan198 (talk) 05:26, 27 March 2020 (EDT)
Got some more info.
The Glock 19 has three mods, the sight, a 33 round magazine and a suppressor, the suppressors description says "Tightens spread, making critical shots easier." and from the video, it doesn't make the "Fwip" sound, it's loud, but not as loud as without it.
The Glock 18 Jill gets has a 33 round magazine, fires in three round bursts and has a protruding compensated barrel, the one Carlos has has an 18 round magazine and is single fire only, neither has any attachments.
The Benelli M3's barrel upgrade increases its capacity from 4 to 6 and makes it semi-automatic, there's apparently a third attachment the video didn't show (I asked the guy in the comments that pointed out the missed parts what they were, will update when/if he replies).
The CQBR has a dot sight that adds a reticle when aiming and a tactical pistol grip that reduces recoil when firing. The Desert Eagle has an 8 round magazine, the video didn't show the attachments for it but I'd assume it's the same as in RE2's remake (Same as the M3, will update when/if the guy in the comments replies).
Grenade launcher has three ammo types, explosive, incendiary and mines. (Someone in the comments said there were acid rounds but I rewatched it and didn't see them.)
And the Rai-Den only does damage when aimed at weak points.Kornflakes89 (talk) 00:47, 2 April 2020 (EDT)
Supply Cases
When you downed Nemesis in the original game, he would drop boxes that contained weapon parts that could be combined together to make more weapons. In the Remake, he now drops weapon mods like the extended magazine for the G19 and the suppressor which is called the moderator. This video explains it: https://www.youtube.com/watch?v=9ShB-SJ8T0U --Bad Boy (talk) 11:44, 30 March 2020 (EDT)