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PUBG: Battlegrounds

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Revision as of 04:46, 26 August 2019 by Pyr0m4n14c (talk | contribs) (→‎M1928/A1 Thompson: Surprised that nobody'd noticed this yet.)
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Playerunknown's Battlegrounds
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PC Boxart
Release Date: March 23, 2017 (Early Access) December 20, 2017 (1.0 Release)
Developer: Bluehole, Inc.
Publisher: Bluehole, Inc.
Platforms: PC
Genre: First/Third-Person Survival Shooter


The following weapons appear in the video game Playerunknown's Battlegrounds:

Introduction

Playerunknown's Battlegrounds is a survival shooter designed by Brendan "Playerunknown" Greene, the same person who created the Battle Royale mod for Arma 3 and was consulted in the creation of H1Z1: King of the Kill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:

  • Vertical foregrip
  • Angled foregrip
  • Thumb Grip
  • Light Grip
  • Half Grip
  • Laser Sight
  • Flash hider (SMG/Sniper rifle/DMR/AR, S12K): Hides the weapons muzzle flash
  • Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapons firing report, but does not completely silence it, being somewhat realistic in its function.
  • Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire.
  • Choke: tightens the pellet spread of the shotguns.
  • Duckbill: horizontally flattens the pellet spread of the shotguns.
  • Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
  • Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): increases magazine size.
  • Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): enhances reload speed.
  • Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above
  • Cheek pad: reduces scope sway while aiming
  • Tactical stock
  • Extended Stock for Micro Uzi

Sights include:

  • Red dot sight
  • Holographic sight
  • 2x scope (Aimpoint)
  • 3x scope
  • 4x scope (ACOG)
  • 6x scope
  • 8x scope
  • 15x scope

As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.

Handguns

Beretta 92F

The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.

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Beretta 92F - 9x19mm
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A boxart character holding a Beretta 92F in his hand.
Inventory icon of the "P92".
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A "P92" world spawn.
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A "P92" in first person.
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Aiming down the sights of a "P92".
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Reloading the "P92".
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A "P92" with a Micro Red Dot attached. Note the different markings on the silde compared to the real one, and the Beretta trademark is changed to that of a heart logo.
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A player executes a hapless victim with his "P92". Here you can see the slide locking back, exposing the next round in the magazine.
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Another shot of a "P92" firing.
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The player reloads his "P92" after dispatching a foe.

Chiappa Rhino 60DS

The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the maps; Miramar and Sahnok. It can be fitted with a red dot sight, a laser sight, and is apparently chambered in ".45ACP" ammo with speedloaders.

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Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
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An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo. A really close look at the markings also indicates its actual caliber, ".357 MAGNUM".
Inventory icon of the "R45".
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A highlighted world spawn of a "R45" next to a box of .45 ACP and a bulletproof vest.
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A "R45" in first person.
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Aiming down the sights of a "R45".
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Reloading the "R45".
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A player reloads her "R45" with a speedloader, which appears to be chrome-plated.
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The Twitch Streamer with her "R45" at the ready. Here you can see what appears to be hollow-pointed .357 magnum bullets through the front of the cylinder.
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Nonplussed about violating holy sanctuary, another player continues the ArmA III tradition of bringing a Chiappa into church.

Colt M1911A1

The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.

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Satin Nickel M1911A1 - .45 ACP
Inventory icon of the "P1911". It originally had wooden grips, but it has since been updated with a noticeable nickel finish and black grips.
Old world model of the "P1911".
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A "P1911" with spare boxes of .45 ACP sits at the bottom of a derelict jacuzzi, amongst the trash and badly rendered cockroaches.
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A "P1911" in first person.
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Aiming down the sights of a "P1911".
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Reloading the "P1911".
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A player reloads his newly acquired "P1911".
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A "P1911" equipped with a suppressor and magazine speed plate floating in the player's invisible holster. Note the factory markings on the suppressor indicates that it is manufactured by "GG TECH", a possible spoof of the real-life Gemtech Suppressors company.
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The S.T.A.L.K.E.R holds his "P1911" fitted with an extended magazine, suppressor and Micro Red Dot.

Desert Eagle Mark XIX

The Desert Eagle was added in the June 2019 update and goes by its common moniker, "Deagle" but somehow fires ".45ACP" ammunition. It is a rare spawn in all maps and can also be equipped with all magazine variants, laser sights and red dot or holographic optics. Extended magazines raises the magazine size to 10 cartridges from its original 7 which is consistent with the .50 AE variant, although the cartridges that eject from it appear to be thinner .357 Magnum rounds.

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Magnum Research Desert Eagle Mark XIX w/ stainless finish, railed frame, and railed and ported barrel - .50 AE
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An officially released render of the Deagle in-game model, courtesy of the PUBG Steam Game Update #30 page. Note the nine loose .357 Magnum rounds which hints at the weapon's true calibre and magazine size.
Inventory icon of the Deagle.
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A Deagle in first person.
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Aiming down the sights of the Deagle.
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Reloading an empty Deagle in first person.
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A player stylishly flicks a hefty Desert Eagle magazine out sideways while picking up a fresh mag from her pouch. The weapon is equipped with a laser sight and speed plates on its mags.

Glock 18C

The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a laser sight, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.

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Glock 18C (3rd Generation) - 9x19mm
Inventory icon of the "P18C".
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A world spawn of a "P18C" next to a box of 9x19mm rounds. Note the SCAR-L lying on the floor below it.
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A "P18C" in first person.
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Aiming down the sights of a "P18C".
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Reloading the "P18C". Note that the fire selector is now on the full-auto setting.
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A player's "P18C" locks empty after rapidly expending all 17 rounds, due to its extreme fire rate of 1000 RPM.
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He then reloads his sidearm. Here you can see the compensated barrel through the openings on the top of the slide.
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A masked player retaliates with her "P18C" equipped with an extended magazine.
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Despite meeting a grisly fate, the corpse of the player still has an iron grip on the polymer pistol. A detailed look at the pistol's slide reveals the lack of the Glock trademark as well as the "AUSTRIA" markings being changed to that of "BLUEHOLE", the original development team of the game.

Nagant M1895

The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the maps; Erangel and Sahnok. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.

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Nagant M1895 - 7.62x38mmR Nagant
Inventory icon of the "R1895"
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A world spawn of a "R1895" next of a box of clearly rifle-sized "7.62mm" rounds that still manages to fit into the revolver anyway.
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A "R1895" in first person.
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Aiming down the sights of a "R1895".
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Reloading the "R1895" by ejecting spent rounds with the extractor.
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A player fires a "R1895" creating an impressive muzzle blast. Note that the hammer is not quite hitting the firing pin despite having already fired the round.
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A player ejects the spent cartridges first before replacing them with new ones.
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After painstakingly reloading all 7 chambers, he pushes the loading gate back into the locked position.
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Nagant M1895 with Bramit supressor (modern replica) - 7.62 x 38mm Nagant
Inventory icon of the "R1895" with the suppressor attached.
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A player holds up his "R1895" fitted with a suppressor. It is unclear how this is possible on an unmodified revolver without barrel threading.

Orion Flare Gun

The Orion Flare Gun was initially added to the game in March 2018 during an Event Mode, but as of 2019, it was integrated into the main game as a rare spawn pickup. It occupies the sidearm slot and uses propriety "Flare" ammunition but does no damage to players or vehicles. It can only be used by firing straight up into the air which then calls in an airdrop containing several crate weapons and equipment, or an armored UAZ-469 if the user is within or outside the Blue Zone.

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Orion flare gun - 12 gauge
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A world spawn of the Flare Gun along with a box of supposedly five extra flares, which is blatant false advertising when in actuality only contains a single shell.
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The player reloads a newly acquired Flare Gun.
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A player character about to shoot a flare. This one-handed firing animation only appears if the player aims upwards while not aiming down the sights.
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The projectile erupting from the barrel.

Submachine Guns

Heckler & Koch MP5KA4

The Heckler & Koch MP5KA4 was added in the March 2019 Update #27, appearing exclusive to the Vikendi map, replacing all TDI Vector spawns there. It is chambered in "9mm" and can be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, the tactical stock, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.

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Heckler & Koch MP5KA4 with 15-round magazine - 9x19mm
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Heckler & Koch MP5K-PDW fitted with a UMP-style stock - 9x19mm
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An officially released render of the MP5K in-game model, courtesy of the PUBG Steam Game Update #27 page. Note the short RIS rails and the adapted UMP stock made by Brügger & Thomet.
Inventory icon of the MP5K.
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A MP5K in first person.
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Aiming down the sights of the MP5K.
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Reloading a MP5K by pulling the charging handle first.....
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.... then inserting a new magazine followed by the trademark 'HK slap'.
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A player rounds a corner with his MP5K, fitted with a supressor, holographic sight and 40-round extended magazine with speed plates.

Heckler & Koch UMP45

The Heckler & Koch UMP45 replaces the original "UMP-9" brother since the March 2019 Update #27, and is chambered for ".45ACP" ammunition. It can be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 35 cartridges from its original 25.

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Heckler & Koch UMP45 - .45 ACP
Inventory icon of the UMP45.
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A world spawn of the UMP45.
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A UMP45 in first person.
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Aiming down the sights of the UMP45.
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Inserting a new magazine into the UMP45 in first person.
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A player fires a vanilla UMP45.
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Another player fires a UMP45 fitted with a red dot sight, vertical foregrip, compensator and speed plates on a 25-round magazine. Note the "BG" trademark on the bolt clearly spoofing the original HK one.

IWI Uzi Pro

The IWI Uzi Pro has replaced the Micro Uzi since Update 4.1 in June 2019. It fires "9mm" ammunition as before and can be found in all maps simply as the "Uzi". It can also be equipped with all magazine variants, muzzle devices, a Micro Uzi's stock, and (thanks to the presence of a top rail) a red dot or holographic sight. Despite being modeled with a 20-round magazine, the weapon holds 25 rounds by default; extended magazines raise this to 35 rounds in what seems to be a 32-round magazine.

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IWI Uzi Pro Pistol - 9x19mm Parabellum
Inventory icon of the Uzi Pro. Despite the lower rail, the weapon is unable to mount a laser sight or foregrips of any kind.
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A world spawn of the Uzi Pro.
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A Uzi Pro in first person.
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Aiming down the sights of the Uzi Pro.
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Reloading the Uzi Pro by pulling the side-mounted charging handle in first person.
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A player fires a vanilla Uzi Pro.

M1928/A1 Thompson

The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).

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Thompson M1928A1 - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.
The inventory icon of the "Tommy Gun". Note the rather short stock.
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A world spawn of a "Tommy Gun" its accompanying .45 ACP ammo.
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A "Tommy Gun" in its 1928A1 configuration in first person. Note the bolt handle; the in-game Thompson incorrectly fires from a closed bolt.
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Aiming down the sights of a "Tommy Gun".
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Reloading the 30-round stick magazine of a "Tommy Gun".
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A player holds a "Tommy Gun" in the M1928A1 configuration of the Thompson with speed plates attached to the 30-round stick magazine.
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While taking cover indoor from the randomised artillery strikes, he reloads his "Tommy Gun".
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Another player fires his "Tommy Gun" from behind a HESCO barrier.
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Thompson M1928 - .45 ACP
Old inventory icon of the "Tommy Gun". This is a pre-September 2017 update version of the "Tommy Gun", where it was still supply drop-exclusive and had a foregrip and 50-round drum magazine (with incorrect 100-round capacity) tacked-on by default. Note the raised ladder sight, only visible in the inventory icon, which has since been patched to be lowered.
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Reloading the 50-round drum magazine of a "Tommy Gun" in its original 1928 configuration.
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The "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.
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A player holds a "Tommy Gun" in the original M1928 configuration, with a drum magazine attached. The strap on the magazine indicates its "quickdraw" functionality, somehow allowing it to be reloaded faster. Also note that his left arm clips into the drum magazine.

Crossbow

The Thompson's model is, curiously enough, also used as the basis for the game's fictional crossbow. The crossbow, which is only ever referred to as such, is fitted with a green-dot sight with drop compensation markings by default, though it can be customized with normal red-dot or holographic sights, as well as a container of arrows underneath the arms, which somehow speeds up reloading despite never being used for anything.

A player character with a crossbow; note the rather evident re-use of the Thompson's trigger group, pistol grip, and stock.

PP-19 Bizon-2

The PP-19 Bizon-2 was added in the Feb 2019 patch and is only featured in the maps, Erangel and Vikendi. It is chambered for "9mm" ammunition in a 53-round helical magazine which confirms this as the 9x19mm variant. It can only be fitted with all muzzle devices and sights up to the 4x scope.

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PP-19 Bizon-2 - 9x18mm Makarov
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An officially released render of the PP-19 Bizon in-game model, courtesy of the PUBG Steam Game Update 25# page.
Inventory icon of the PP-19 Bizon.
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A world spawn of the Bizon, along with a box of 9mm and a spare Beretta 92.
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A PP-19 Bizon in first person.
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Aiming down the sights of the PP-19 Bizon
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Reloading a PP-19 Bizon from empty by tossing aside the empty helical magazine, loading in a fresh mag, then performing a underhanded reload with the left hand.
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A player firing his PP-19 Bizon fitted with a 4X ACOG scope. Note the glitched-out fire selector, which is currently on the 'beyond semi-auto' setting.
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He later reloads it. Note the lack of flash hider when none is attached.
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Going for a more stealthy approach, the player engages another with his suppressed PP-19.

Sa. Vz.61 E Skorpion

The Sa. Vz.61 Skorpion is a machine pistol that appears in the game simply as the "Skorpion" and apparently chambered in "9mm" ammunition with select-fire capability, even though the firearm and its curved magazines appear to be modeled after the .32 ACP variants. It is the first full-sized machine pistol in PUBG to occupy the sidearm slot and can be found in random spawn locations. It can be equipped with the half/lightweight/vertical foregrips or a laser sight, suppressor, red dot sight, extended stock and only the extended magazine variant for pistols. Extended magazines raise the magazine size from 20-round stick magazines that can be upgraded to 40-round drum magazines.

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CZ Vz. 61 E / Yugoslavian made M84 distinguishable by its black pistol grip - .32 ACP
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An officially released render of the "Skorpion" in-game model, courtesy of the PUBG Steam Game Update #23 page. Note the aftermarket magazines, rail attachments typical of later modernized variants, as well as a threaded barrel.
Inventory icon of the "Skorpion".
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A world spawn of the Skorpion next to a box of 9mm ammo.
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A Skorpion in first person.
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Aiming down the sights of a Skorpion.
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Pulling the charging handle while reloading the Skorpion.
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Reloading a Skorpion fitted with a drum magazine.
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A player taking shelter with his Skorpion fitted with the extended stock and red dot.
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He reloads it after realizing that he had almost fatally forgot to do so.
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Taking in the sights of the somewhat-out-of-place Aurora Borealis, he marches on with his Skorpion now with an additional vertical foregrip, extended drum mags and a suppressor.

TDI Vector

The TDI Vector appears in the game simply as the "Vector", and is now chambered for "9mm" ammunition, previously having used .45 ACP ammo before the March 2019 Update #27 . It can be fitted with half/lightweight/vertical foregrips or a laser sight, all muzzle devices, magazine variants, optics up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 33 cartridges from its original 19.

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TDI Vector - .45 ACP
Inventory icon of the Vector.
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An Inventory icon of a fairly modded Vector, with sound suppressor, vertical foregrip, extended magazines, red dot sight and a UBR stock.
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An old world spawn of a Vector sitting atop of a military crate with a gratuitous amount of .45 ACP ammunition when it was still chambered for it.
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A Vector in first person.
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Aiming down the sights of a Vector.
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Reloading the Vector.
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A player carries a Vector equipped with a 25-round extended magazine. Note that the Kriss Vector's "V" logo is replaced with that of continuously tessellating triangles, and that the weapon's trademark on the front of the upper receiver reads "PLAYERUNKNOWNS BATTLEGROUNDS". Also note the threaded barrel.
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An upgraded Vector fitted with a tan UBR stock, flash hider, an EOTech holographic sight and the extended magazine as before. The default iron sights are absent when optics are added.

Shotguns

Beretta 686

The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.

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Beretta 686 - 12 gauge
Inventory icon of the "S686".
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A world spawn of a "S686" next to a box of 12 gauge shells and a shotgun choke kit. Here you can make out the engravings, which includes an almost accurate Berreta trademark, but being spelt as "BERATTA".
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A "S686" in first person.
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Aiming down the sights of a "S686".
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Inserting shells into the "S686".
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A huntress lines up her shot with her "S686". Here you can see the shell holders wrapped around the stock.
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A player runs with his "S686".
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A player ejects the shells of his "S686". Note the smoke emitting from the freshly fired-from barrels, even if it's a newly acquired gun.
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He replaces the shells one-by-one.

Winchester M1897

The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading.

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Winchester M1897 "Trench Gun" - 12 gauge
Inventory icon for the "S1897".
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A world-spawn of the Winchester, along with 2 boxes of 12 gauge shells and a bulletproof vest.
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A "S1897" in first person.
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Aiming down the sights of a "S1897".
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Pumping the rack of the "S1897".
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Inserting shells into the "S1897".
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A player sprints with his newly acquired "S1897".
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The same player inserts 12 gauge shells into his "S1897" before running a live-fire obstacle course.
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Meanwhile in Miramar, another player fires his "S1897".
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A player racks the pump of his "S1897". An animation error shows a shell ejecting from the ejection port even if it reloaded from empty.

Saiga 12K

The Saiga 12K appears in the game as the "S12K", and can be found in random buildings. It can use a duckbill choke, or otherwise is able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.

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Saiga 12K - 12 gauge
Inventory icon of the "S12K".
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World model of the Saiga with a box of 12 gauge lying above it.
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A Saiga 12K in first person.
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Aiming down the sights.
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Reloading.
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The Spetznaz Businessman acquires a new Saiga 12K. Note the slightly longer extended magazine attached to it.
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Convinced that it's just a flesh wound, the player calmly reloads his shotgun. Note the spare Saiga lying in the closet behind him.
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Another player fires his "S12K" fitted with a magazine speed plate, just outside of the cartel mansion. Note the impressive muzzle blast.

Sawed-off Shotgun

A 12 Gauge Double Barreled Shotgun in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update.

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Sawed-off Savage/Stevens 311A - 12 gauge
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon for the Sawed-off.
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A Sawed-off mysteriously hooked onto a recently-deceased player's leg.
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A Sawed-off in first person.
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Aiming down the Sawed-off.
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Inserting shells into the Sawed-off.
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A player wields a Sawed-off in the Mexican desert heat. The markings on the frame is stylised as "SUPER COACH GUN".
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The player then ejects the two shells from his Sawed-off. Both are ejected even if only one barrel was fired.
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He then replaces both shells one-by-one.

Rifles

Note: As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk 14, QBU-88, SKS, SLR and VSS) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons.

AKM

The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and all muzzle devices.

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AKM - 7.62x39mm
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The boxart character has an AKM on his back, with the barrel just sticking over his shoulder.
The AKM's inventory icon.
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A world spawn of an AKM with a box of copper-jacketed "7.62mm" rounds clipping into the stock and pistol grip.
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An AKM in first person.
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Aiming down the sights of a AKM.
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Reloading the AKM. All Kalashnikov-based weapons in PUBG share the same underhanded bolt pull animation when reloading on an empty chamber.
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A player wielding an AKM with a holographic sight, a suppressor, and a 40-round RPK magazine with a speed plate attached. Note the Vector on his back.
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A pair of players with AKMs at the ready. The foremost player has one equipped with an Aimpoint 2X scope, a 40-round RPK mag with a speed plate, and a compensator resembling that of the AK-74. The background player has another fitted with an ACOG 4X scope and a flash hider.
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A player fires her AKM. Note that it has a different flash hider, which only slightly reduces the muzzle flash.
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Another player racks a magazine into her AKM fitted with an Aimpoint 2X scope. This one, unlike the one above, has a standard slanted muzzle brake.

Beryl M762

The M762 version of the Polish Kbs wz.96 Beryl is an assault rifle that appears in the game correctly as the "Beryl M762" and fires "7.62mm" ammunition. It can be found in random spawns locations and can also be equipped with all magazine variants, foregrips, muzzle devices a laser sight, and optics up to 6X. It features semi-auto, 3-round burst and full-auto firing modes.

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Beryl M762 - 7.62x39mm
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An officially released render of the Beryl M762 in-game model, courtesy of the PUBG Steam Game Update 20# page.
Inventory icon of the Beryl M762.
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A world spawn of the Beryl M762 next to its "7.62mm" boxes.
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A Beryl M762 in first person.
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Aiming down the sights of a Beryl M762.
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Reloading the Beryl M762.
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A player runs with her Beryl M762 fitted with an Aimpoint 2X scope, thumb grip, suppressor and 40-round RPK magazine.
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The same player fires her suppressed Beryl M762.
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She then reloads her Beryl M762 as the blue zone approaches dangerously close to her.
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Another player fires her Beryl M762 in burst mode, almost showering the camera with spent casings. Hers is fitted with a red dot sight and vertical foregrip instead.

CMMG Mk47 Mutant

The CMMG Mk47 Mutant is an assault rifle that appears in the game as the "Mk47 Mutant" and fires "7.62" ammunition. It can be found in all maps, at random spawn locations and can also be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, a tactical stock and optics up to 6X. It only has semi-auto and 2-round burst firing modes (the latter being fictional, since the real weapon is either semi-auto only or semi-auto/full-auto) from a 20-round magazine that can be upgraded to 30 rounds with extended magazine attachments.

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CMMG Mk47 Mutant - 7.62x39mm
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An officially released render of the Mk47 Mutant in-game model with 30-round Magpul magazines and M67 frag grenades lying nearby, courtesy of the PUBG Steam Game Update #21 page.
Inventory icon of the Mk47 Mutant.
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A world spawn of the Mk47 Mutant alongside a bike helmet and a M67 frag grenade.
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A Mk47 Mutant in first person.
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Aiming down the sights of a Mk47 Mutant.
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Reloading the Mk47 Mutant by pulling the charging handle.
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A player holds her vanilla Mk47 Mutant with a 20-round Magpul magazines and ironsights.
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A player in the Training mode holds her Mk47 Mutant fitted with an 4X ACOG, 30-round extended mag, thumb grip and a suppressor. Note the default iron sights are absent when optics are added.
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Another player in Miramar fires his M47 Mutant fitted with a 3X scope.
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After losing his hat (and nearly his head), he reloads behind cover with the same Mk47 Mutant, now with the addition of a thumb grip and extended magazines.

FN SCAR-L

The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, and optics up to 6X.

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FN SCAR-L - 5.56x45mm NATO
Inventory icon for the SCAR-L. Note the AR-15 style flash hider.
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A world spawn of a SCAR-L on top of a military crate next to a single box of 5.56mm rounds.
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A SCAR-Lin first person.
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Aiming down the sights of a SCAR-L.
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Pressing the bolt release of a SCAR-L while reloading.
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A player navigates the abandoned cartel mansion with a default SCAR-L.
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Another player fires her SCAR-L fitted with a red dot, 40-round PMAG and a flash hider (which is modelled after the SCAR-H version). Note that the default ironsights are folded down whenever any optics are added to to top rail.
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Meanwhile in Erangel, a player reloads her SCAR-L. Note that the model's magazine well is filled-in and completely solid.

Heckler & Koch G36C

The Heckler & Koch G36C was added in the Dec 2018 update simply as the "G36C", exclusive to the map Vikendi (replacing the SCAR-L spawns) and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices and optics up to 6X.

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Heckler & Koch G36C with vertical foregrip - 5.56x45mm
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An officially released render of the in-game G36C model, courtesy of the PUBG Steam Game Update 24# page. Note the opaque magazines and the 40-round magazine with PMAG speed plates.
Inventory icon of the G36C.
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A world spawn of the G36C.
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A G36C in first person.
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Aiming down the sights of a G36C.
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Pulling the bolt of a G36C while reloading from empty.
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A player hals a G36C fitted with a red dot sight.
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Another player prepares for a drive-by with her G36C fitted with a 3X scope, vertical foregrip, extended quickdraw magazines and a suppressor.
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While taking cover from a hailstorm of snow and bullets, a player reloads her G36C fitted with an extended magazine and a lightweight grip.

Heckler & Koch HK416

The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, optics up to 6X, and the tactical stock.

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Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO
Inventory icon of the "M416".
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A world spawn of a "M416" sits on the bottom of a drained pool with a box of 5.56mm rounds.
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A "M416" in first person.
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Aiming down the sights of a "M416".
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Pressing the bolt release of a "M416" while reloading.
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A player in a firefight with her "M416". It is fitted a UBR "tactical stock", a red dot for optics, vertical foregrip and a 40-round PMAG.
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The view of the left side of the receiver. The receiver markings read "M416, MADE IN GERMANY, 5.56x45mm". On another note, the fire selector markings humorously reads: "NO PEW", "PEW" and "PEW PEW PEW".
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A desert Ghille operator reloads a suppressed "M416". Note the 5.56 rounds in the magazine are actually modelled out in 3D.

L1A1 SLR

The L1A1 with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.

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L1A1 SLR - 7.62x51mm NATO. This is the later, typical version of the L1A1 which used black fiberglass furniture.
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An officially released render of the in-game SLR model, courtesy of the PUBG Twitter page. Note the shorter 10-round magazine.
Inventory icon of the SLR.
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A highlighted world spawn of a SLR with a box of "7.62mm" nearby.
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A SLR in first person.
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Aiming down the sights of a SLR.
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Pulling the charging handle of a SLR while reloading.
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The 'Commando' Desert Commando runs with his SLR equipped with a 20-round extended magazine. Note the carry handle.
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The player then fires his SLR. Note the spent brass and muzzle flash.
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Not to be outdone, another player approaches with his own fully kitted SLR, equipped with a 20-round extended magazine, 8X scope, a cheek pad and a (now-functioning) flash hider.
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The player fires his SLR. Note that the present flash hider does a better job at masking the muzzle flash than the one seen two images above.
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Satisfied, he reloads his SLR while in cover.

M16A4

The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices, a tactical stock and sights up to the 6X.

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M16A4 - 5.56x45mm NATO
Inventory icon of the M16A4
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World model of the M16A4 with its accompanying boxes of 5.56mm ammunition.
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A M16A4 in first person. Without any optics, the carry handle is attached as its default ironsights.
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Aiming down the sights of a M16A4.
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Pressing the bolt release of a M16A4 while reloading.
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A Ghille suited player fires his M16A4 fitted with a red dot sight and a 40-round PMAG. Note that the bolt in this shot is cycling and loading the next round into the chamber.
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A female biker reloads her M16A4 while her teammate in the background covers her with her SCAR-L.
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In a desert town of Miramar, a player puts an incapacitated enemy out of their misery by firing her M16A4 fitted with a holographic sight and custom compensator.

Mk 14 Mod 0

The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.

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Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO
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An officially released render of the in-game Mk 14 model, courtesy of the PUBG Twitter page.
Inventory icon of the "Mk14". Here you can see the bipod folded-in.
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A "Mk14" in first person.
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Aiming down the sights of a "Mk14".
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Pulling the charging handle of a "Mk14" while reloading.
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Deployed bipod when prone with the "Mk14".
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A "Mk14" with an ACOG attached to the top rail. The markings on the receiver indicates it as an "EBR CHASSIS STOCK" being manufactured by a fictional "MASON INTERNATIONAL LTD.".
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A player pulls the charging handle of his "Mk14" while reloading.
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A Ghille sniper in his shrubby element fires his "Mk14" at an unsuspecting victim. Here it is attached with a ACOG scope, note the ejected brass casing in front of the helmet visor.

Norinco QBZ-95-1

The Norinco QBZ-95-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the QBZ-97 is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the FN SCAR-L there), and can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, and optics up to 6X.

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Norinco QBZ-95 and QBZ-95-1 with custom Picatinny rail system - 5.8x42mm
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An officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from its smoother rear-upper receiver buttstock, non-export magazine well, fire selector above the pistol grip and newer trigger guard. Note the custom railed carry-handle.
Inventory icon of the QBZ95.
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World spawn of the QBZ95. Note that it is one of the few weapons in the game to spawn without a magazine in the well.
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A QBZ95 in first person.
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Aiming down the sights of a QBZ95.
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Reloading the QBZ95.
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A female player runs with her QBZ95 on hand. It is fitted with a 3X scope and a vertical foregrip.
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The same player fires her QBZ95 from cover. Note the Micro Uzi stock sticking out from her holstered weapon.
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Another player reloads her QBZ95, this one with an ACOG 4X scope, vertical foregrip, 40-round extended magazine with speed plates and suppressor attached. Apparently trigger discipline in PUBG is slowly becoming a thing.
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A player fires his QBZ fitted with a red dot sight, vertical foregrip, speed plates on his magazine and a compensator. Note the stock of the QBU-88 sticking from his back.

OTs-14-1A Groza

The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor.

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OTs-14-1A-01 Groza - 7.62x39mm
Inventory icon of the OTs-14-1A Groza.
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A Groza in first person.
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Aiming down the iron sights.
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Rechambering the Ots-14 from empty.
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A default Groza still held by its dying owner.
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Back during happier times, a prone player fires his recently-acquired Groza fitted with an EOTech holographic sight and a 40-round RPK magazine.
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He reloads his Groza while still prone. Note his terrible trigger discipline.
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Another player in Miramar leans while firing her Groza fitted with a red dot sight and an RPK-style 40-round magazine. Note the AWM on her back.
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The same player reloads her Groza after putting it to good use.

Ruger AC556

The folding stock variant of the Ruger AC556 appears in the September 2017 update as the "Mini 14". It indeed functions like a Ruger Mini-14 as it can only be fired in semi-automatic mode, but is modeled with (an unused) selector switch at the back of the receiver, which identifies it as an AC556. It fires "5.56mm" ammunition and accepts muzzle and magazines attachments, as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds.

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Stainless Steel Ruger AC556 Carbine with Factory Folder Stock - 5.56x45mm
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon of the "Mini 14".
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A "Mini 14" sits at the bottom of a cartel mansion's empty pool. This is one of the few weapons in the game that spawns without a magazine in the well.
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The Ruger in first person.
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Aiming down the sights.
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Pulling the charging handle after an empty reload.
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A jacketed player sweltering in the desert heat holds an AC556 fitted with an Aimpoint 2X scope and the default 20-round magazine. Note the selector switch behind the charging handle
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A player fires his rifle fitted with an ACOG 4X scope and an extended 30-round magazine with speed plates attached from the confines of a house. Note the bolt locking back with the next round visible.
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A player with atrocious trigger discipline racks a fresh 30-round magazine into his Ruger.

SKS

The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips or a laser sight, scopes, a cheek pad and magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.

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SKS fitted with a Tapco Intrafuse stock - 7.62x39mm
Inventory icon for the SKS.
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A world spawn of an SKS with a box of "7.62mm" ammunition. Note the bayonet lug is still present despite the lack of bayonet.
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A SKS in first person.
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Aiming down the default sights of a SKS. Note the lack of the rear sight, making this impossible to aim with in reality (although the player seemingly uses the length of the rail to compensate for this somehow).
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Reloading the SKS.
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A player fires her SKS fitted with an 8X scope. Note the bolt cycling and the next round in the magazine ready to be pushed into the chamber.
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The same player reloads her SKS. Note her newly acquired vertical foregrip which clips into her magazine mid-reload. In addition, the extended mag attachment is represented with the SKS being loaded with beige-coloured magazines that correctly holds 20-rounds instead of the default black ones that only hold 10 for some reason.

Steyr AUG A3

The Steyr AUG A3 with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips or a laser sight, optics up to the 6X and muzzle devices.

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Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon of the AUG.
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A AUG in first person.
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Aiming down the sights of a AUG.
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Reloading the AUG.
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A vanilla AUG held by its off-screen dying owner. While the world model of weapons are correctly rendered with its attachments, they are automatically discarded into the inventory upon death.
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A proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.
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Another player in Erangel pulls the charging handle of his newly acquired AUG. It is fitted with a suppressor, an 8X scope (no longer possible due to balance changes) and an extended 42-round magazine with speed plates, but it only holds 40 rounds.
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Having never quite found a spare foregrip for his AUG, the player soldiers on in search of his chicken dinner.

Winchester 1894

The Winchester 1894 appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds.

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Winchester 1894 - .30-30
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon of the "Win94"
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A world spawn of a "Win94" next to two boxes of .45 ACP ammunition.
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A "Win94" in first person.
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Aiming down the sights of a "Win94".
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Reloading the "Win94".
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The player reloads his "Win94" by thumbing rounds into the breech.
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After taking shelter, the player cocks the lever-action of his rifle in relative safety.

Sniper Rifles

Accuracy International AWM

The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).

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Accuracy International AWSM - .300 Winchester Magnum
Inventory icon of the AWM.
The AWM on player characters back.
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A AWM in first person.
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Aiming down the sights of a AWM. Note that it has neither a rear nor front sight in its default state rendering it impossible to aim with in reality.
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Cycling the bolt of the AWM.
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A player in Miramar holds her newly acquired AWM fitted with an 8X scope.
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Another player fires her AWM fitted with a ACOG, a flash hider and a extended magazine with a speed plate. Note that the muzzle flash is reduced, but not completely eliminated; the intended effect of equipping a flash hider.
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A Ghille sniper in Erangel pulls the bolt and ejects a cartridge from his AWM equipped with an ACOG.

Karabiner 98k

The Karabiner 98k appears in the game as the "Kar98k", and can be found as a random world spawn. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.

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Karabiner 98k - 7.92x57mm Mauser
Inventory icon of the "Kar98k".
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A world spawn of a "Kar98k" magically levitating on the side of a military crate, next to a box of "7.62mm" and non-prescription painkillers.
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A "Kar98k" in first person.
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Aiming down the sights of a "Kar98k".
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Reloading the "Kar98k" with loose rounds.
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Reloading the empty "Kar98k" with a 5-round stripper clip.
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A pair of snipers on overwatch with their "Kar98k" rifles at the ready. The foremost player has a 8X scope attached to its top rail as well as a compensator somehow screwed onto the muzzle while the background player's rifle has an ACOG and a cheek pad on its stock.
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A player pulls the bolt and ejects a round of her "Kar98K"
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An opposing sniper loads her "Kar98K" round-by-round. Note a visual bug in the form of a stripper clip clipping into her left leg pants.
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A player reloads his empty "Kar98k" with a 5-round stripper clip. Note that with an 8 or 15X scope, the rounds clip into the scope itself.
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The player then ejects the empty clip by pushing it off with the bolt. The serial numbers on the bolt handle and safety tab indicates 'No. 879'.

M24A2 SWS

The M24A2 appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a muzzle attachments, all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.

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M24 SWS - 7.62x51mm NATO
Inventory icon for the M24.
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A highlighted world model of the M24 with a box of "7.62mm" rounds.
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A M24 in first person.
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Aiming down the sights of a M24. Note that it does not have any rear sight in its default state rendering it impossible to properly aim with in reality.
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Cycling the bolt of the M24 while reloading.
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The Streaker Sniper runs with her equally naked M24.
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A player peeks from behind a tree with her suppressed M24, equipped with a cheek pad, 8X scope, extended magazine and suppressor.
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A female player ejects a spent round from her M24 fitted with a 6X scope, compensator, extended magazine and a cheek pad. Note the adjustable stock pad clipping into the vest.
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Another player in Miramar reloads his M24 fitted with an 8X scope.

Norinco QBU-88/KBU-97A

The Norinco QBU-88 is a designated marksman rifle added in the July 2018 update and appears in the game simply as the "QBU" and fires "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the KBU-97A is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the Ruger Mini-14 there) and comes with an attached bipod by default which promotes higher stability when prone. It can also be equipped with all the muzzle devices, sights as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.

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Norinco QBU-88 - 5.8x42mm
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An officially released render of the "QBU" in-game model, courtesy of the PUBG Steam Game Update 18# page.
Inventory icon of the QBU. Here you can see the bipod folded-in.
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World spawn of the QBU with its accompanying boxes of 5.56mm ammunition. Note the different earth finish on the receiver and a holographic sight clipping in-between the pistol grip and magazine.
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A QBU in first person.
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Aiming down the sights of a QBU.
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Pulling the charging handle of the QBU while reloading.
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Deployed bipod of the QBU.
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A player reloads his QBU with a compensator and ironsights flipped up.
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The same player runs with his QBU fitted with a 4x ACOG scope. Note that the built-in ironsights are now flipped down, which happens when sights are attached.
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Safe from the blue zone, he takes a prone position within a hut. The bipod is seen here deployed.

VSS Vintorez

The VSS Vintorez appears in the game simply as "VSS" and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It is classified as a designated marskman rifle, therefore it can only be equipped with a cheek pad and AR/DMR or SR magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1-1 scope. It also has semi-auto and full-auto firing modes. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life.

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VSS Vintorez with PSO-1 scope - 9x39mm
Inventory icon for the VSS.
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A world spawn of a VSS next to what is clearly the game's common 9x19mm Parabellum ammunition boxes, despite the obvious caliber difference.
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A VSS in first person.
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Aiming down the PSO-1-1 scope of a VSS, which has the correct rangefinding markings zeroed-in for 9x39mm projectiles.
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Pulling the charging handle of the VSS while reloading.
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A player holds his VSS.
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The same player reloading the VSS by unceremoniously tossing aside the magazine.

Machine Guns

DP-28

The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification.

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Degtyaryov DP-28 machine gun - 7.62x54mm R
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An officially released render of the in-game model, courtesy of the PUBG Twitter page.
Inventory icon for the DP-28. Note the rails in place of the adjustable rear sight.
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A DP-28 world spawn with a generous amount of "7.62mm" ammo boxes and the oh-so-totally-helpful SMG magazine upgrade.
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A DP28 in first person. Similar to Red Orchestra 2: Heroes of Stalingrad, the D-ring on the magazine revolves as the rounds are expended giving a visable indicator on the rounds left.
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Aiming down the sights of a DP28.
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Reloading the pan magazine of a DP28.
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Deployed bipod of the DP28.
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A well-dressed marauder fires her DP-28 with a holographic sight attached to the rails. Neat bits of detail is that its spent casings are correctly depicted ejecting from the bottom of the weapon but for some reason the bipod freely wobbles on every shot.
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Another player replaces the pan magazine of his DP-28 fitted with a ACOG.
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A player riding on her team's motorbike's sidecar with the DP-28 at the ready. It is fitted with an Aimpoint 2X scope.

M249 SAW

The M249-E2 SAW appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments.

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M249 SAW - 5.56x45mm NATO
Inventory icon of the "M249".
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Unique world spawn of a highlighted M249 only available in the pre-match phase of a game on the warm-up island. This pre-game weapons have since been removed in favour of stable framerates.
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A M249 in first person.
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Aiming down the sights of a M249.
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Reloading the M249.
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Deployed bipod of the M249.
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Hoping to turn the tide of the final battle, a player retrieves a M249 and attaches an ACOG to it.
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With the blue zone behind her, the player provides suppressing fire for her teammate. Here you can see the bipod deployed while she is in a prone position.
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Unsuccessful at her first attempt, she replaces the belt to try again.

Grenades

M67 Frag Grenade

The M67 appears in game simply as the "Frag Grenade".

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M67 hand grenade
Inventory icon of the "Frag Grenade".
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A world spawn of a "Frag Grenade", with its prospective owner standing by.
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A "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.
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A player attempts to throw his "Frag Grenade". Note while the detached safety pin is present on his left hand, the world model still has yet another pin attached to it. The same issue occurs with the safety lever if the player decide to cook the grenade.
Old Early Access menu screen showing an M67 frag grenade on top of an ammo box (top right).

M18 Smoke Grenade

The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.

M18 smoke grenade
The inventory icon of the M18 smoke grenade.
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A world spawn of a "Smoke Grenade". Note the markings.
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The Fashion Commissar readies her "Smoke Grenade".

M84 Stun Grenade

The M84 stun grenade appears ingame as the "Stun Grenade".

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M84 stun grenade
The inventory icon of the M84 stun grenade.
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A world spawn of a "Stun Grenade". Note the markings almost accurate to the image above.
The old Early Access menu screen showing M84 stun grenades on top of an ammo box (left).

Unusable/Cut Weapons

Heckler & Koch UMP9

The Heckler & Koch UMP appeared in the game as "UMP-9", and was chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It could be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. As of the March 2019 Update #27, the UMP-9 was wholly replaced with its .45 ACP brother, the UMP45.

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Heckler & Koch UMP9 with RIS foregrip - 9x19mm
Inventory icon for the UMP-9.
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A UMP-9 world spawn sitting next to several boxes of its 9x19mm rounds.
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A UMP9 in first person.
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Aiming down the sights of a UMP9.
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Pulling the charging handle while reloading the UMP9.
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A player reloads his default UMP-9. A close look at the receiver indicates its model as "GMP", and that it was manufactured by "Böttcher & Gerst", a spoof of Heckler & Koch.
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Reenacting the opening chase scene from Quantum of Solace, a female player performs a drive-by with her suppressed UMP-9 fitted with a red dot sight and speed plate on a 30-round magazine.
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Totally-not Idris Elba wields an "UMP-9" fitted with a Holographic sight and a vertical foregrip.

IMI Micro Uzi

The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25. In the Season 4.1 Update, it was wholly replaced with it's modern incarnation, the IWI Uzi Pro Pistol to finally allow for use of optics

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IMI Micro Uzi with bent trigger guard and folding stock - 9x19mm
The Micro Uzi's inventory icon.
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The Micro Uzi's world model.
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A Micro Uzi in first person.
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Aiming down the sights of a Micro Uzi.
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Pulling the charging handle back while reloading the Micro Uzi.
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Firing the Micro Uzi. Note the installed foldable stock.
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A player reloads a default Micro Uzi.
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Another player fires her Micro-Uzi.
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The Twitch Biker brandishes her Micro Uzi equipped with a flash hider and magazine speed plate. Note the markings suggest that it was manufactured by a fictional "KA ARMS CO.", but correctly adds "MADE IN ISRAEL".
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A Micro Uzi fitted with a suppressor, folding stock and a 35-round extended magazine being fired in the neck of the woods.
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A suppressed Micro Uzi attached onto a player's back, begrudgingly accepting its fate to be replaced with a superior Care Package weapon.

Mk 2 Frag Grenade

Mk 2 hand grenades appear in the Early Access menu screen, but are not usable ingame.

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Mk 2 hand grenade
A menu screen showing Mk 2 frag grenades on top of two ammo boxes (2nd and 3rd from right).

M26 Frag Grenade

Much like the Mk 2s, M26 hand grenades appear in the Early Access menu screen, but aren't usable in game.

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M26 hand grenade
A menu screen showing an M26 fragmentation grenade on top of a box (right).