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Talk:Dirty Bomb

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 08:56, 27 January 2018 by Wuzh (talk | contribs) (→‎"Tølen MP": Actually no.)
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I took a bunch of images for this game and combined them with some firearm ID info I found online. Needs help by proofreading and double checking the weapons IDs.--Wuzh (talk) 10:45, 6 December 2017 (EST)

Just a note, you only use "is based on" if it isn't clearly one thing or another. The Caulden isn't based on an M1911 variant, it is an M1911 variant. Evil Tim (talk) 02:54, 8 December 2017 (EST)
Well... I prefer writing "based on" because I feel uncomfortable with the "this is incorrect and wrong" attitude IMFDB seems to bring out. I've seen so many pages where the writer is like "this rail is two centimeters shorter than the real one so it's incorrect," (obviously not this extreme, but I just want to illustrate my point) I just feel anxious writing such things, so I prefer to keep my writing to a more neutral style, using "based on" when any gun looks like it's even slightly stylized in some media. I'm sorry if that's not what IMFDB looks for, but I'm sure others can help if this is a problem. --Wuzh (talk) 06:35, 8 December 2017 (EST)

On a side note, I literally cannot play this game. For whatever reason, every server I go into has a 200+ ping, creating like 3 seconds of lag and making it impossible for me to get new mercs. All the images I have are collected from free mercs in weekly rotation. I would appreciate any help for taking pictures, just the idle and the inspection images should be fine for now. Go into settings and disable the crosshair then set the HUD alpha to 0 to hide everything but the Beta Build watermark, which I presume cannot be removed by any means. --Wuzh (talk) 06:35, 8 December 2017 (EST)

Actually I'm fine now. I don't know what optimization magic they did but the game now runs fine.--Wuzh (talk) 03:59, 15 December 2017 (EST)

There was a real company called "bend over here it comes again arms?" Evil Tim (talk) 11:32, 20 January 2018 (EST)

Apparently so. --Wuzh (talk) 23:01, 20 January 2018 (EST)

Page

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

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Unidentified

This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.


Dirty Bomb
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Logo
Release Date: October 2013 Closed Beta
2 June 2015 Open Beta
Developer: Splash Damage
Publisher: WarChest
Platforms: PC
Genre: First-Person Shooter


Dirty Bomb is a free-to-play mutliplayer first-person shooter developed by Splash Damage, creators of Brink and Wolfenstein: Enemy Territory. The game features multiple classes, also known as mercs, each with their own abilities, while the arsenal available to individual mercs are selected from a common pool, and come in individual sets known as loadout cards.

Gameplay-wise, the game is on the arcadey side, with very little weapon spread even when running. It is possible to aim down the iron sights, but doing so restricts the player to walking, making them a very easy target in such a fast-paced game.

Most weapons in the game are based on real firearms, with stylized appearances, fictional markings and names.

The following weapons appear in the video game Dirty Bomb:

Handguns

Unknown M1911 Variant

The Caulden is based on an M1911 variant.

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SIG-Sauer P226

The M9 is based on the SIG-Sauer P226, though its name comes from the Beretta M9.

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SIG-Sauer P226R - 9x19mm.
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Holding the "M9"
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Inspecting the weapon.
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Other side of the weapon.

"Hoigat .224"

The Hoigat .224 is based on a futuristic FN Five-seveN, with a layout reminiscent of the USFA Zip Gun.

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FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm.
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USFA ZiP Gun - .22 LR
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Guardian holds the "Hoigat".
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Inspecting the pistol.
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The other side.

Heckler & Koch USP Tactical

The Selbstadt .40 is based on the Heckler & Koch USP Tactical.

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Heckler & Koch USP Tactical - .45 ACP
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IMI Desert Eagle Mark XIX

The Desert Eagle Mark XIX appears as the "DE .50".

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IMI Desert Eagle Mark XIX with chrome finish - .50 AE
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Dan Wesson PPC

The Smjüth & Whetsman is based on the Dan Wesson PPC, with a name based on Smith & Wesson.

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Dan Wesson PPC - .357 Magnum
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Holding the Ssomething & Wsomething.
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Inspecting the S&W.
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Other side of the weapon.

Smith & Wesson Model 327 Performance Center R8

The Simeon .357 is based on the Smith & Wesson Model 327 Performance Center R8.

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Smith & Wesson Model 327 Performance Center R8 - .357 Magnum.
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Holding the Simeon .357.
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Inspecting the Simeon .357.
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Ditto.

Submachine Guns

Heckler & Koch MP5K

The Hochfir SMG and the Tølen MP are both based on the MP5K.

"Hochfir SMG"

The Hochfir SMG is an MP5K with an MP5A2 stock.

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Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm.
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Heckler & Koch MP5A2 with a Navy Trigger Group - 9x19mm.
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Phoenix holding the Hochfir SMG in the loadout card screen.
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The Hochfir SMG in first-person view.
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Inspecting the Hochfir SMG. The receiver text says "SEMI AUTOMATIC .223 Cal".
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Looking at the right side.

"Tølen MP"

The Tølen MP lacks a stock, replaces the foregrip with a RIS, and has a SEF trigger group.

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Heckler & Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm. This is a very well worn Motion picture weapon
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Airsoft Jing Gong MP5K RIS JG202.
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Sparks holding the Tølen MP in the loadout card screen.
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Tølen MP in-game.
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Inspection. The side of the gun reads "LAW ENFORCEMENT/GOVT USE ONLY" and "9mm Kal x 19".
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Inspecting the other side. The text on the receiver is just angled slightly out of view, while the text on the magazine well says "34789-00001 9mm KaL"

Brügger & Thomet MP9

The Empire-9 is based on the Brügger & Thomet MP9. Its name rather obliquely references the real gun's name (Empire-9).

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Brügger & Thomet MP9 with stock extended - 9x19mm
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Holding the "Empire-9"
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Inspecting the weapon.
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Other side of the weapon.

"Blishlok"

The "Blishlok" is a cross between a KRISS Vector and an M1A1 Thompson. Its name is a reference to the Blish Lock, a system used in earlier Thompson models (though not the M1 or M1A1, as it was discovered that the system didn't actually work).

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TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP
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M1A1 Thompson with 30-round magazine - .45 ACP
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Phantom holds a Blishlok in the loadout selection menu.
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The Blishlok in first-person.
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Inspecting the Blishlok. The markings on the side of the receiver read, "BLD MFG CORPORATION US SMG", "CALIBRE 45 ACP", 07146ES57", and "ML192213". Underneath that is a sliding selector, which is oddly marked "FIRE" at one end and "SAFE/SINGLE" at the other. "071464557" is written on the back of the receiver, there is a sticker on the magwell that has "10M" written on it backwards, and there is something indecipherable written on the magazine.
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The other side, which shows that the "10M" sticker is placed correctly here. This also gives a better view of what seems to be a Vector's bolt release placed directly above the magwell (on both sides of the weapon), and that the Blishlok, unlike the Thompson but like the Vector, uses a closed-bolt operating system.

Assault Rifles / Carbines

M4A1

The M4A1 retains its own name in the game.

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Colt M4A1 with 6 position collapsible stock - 5.56x45mm.
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Skyhammer holding the M4A1.
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The M4A1 in first-person view.
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Inspecting the weapon.
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Ditto, right side.

Arsenal AR

The Timik-47 is based on the Arsenal AR, fitted with picatinny rails.

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Bulgarian Arsenal AR-M7F - 7.62x39mm
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"Timik-47" in the hands of merc Stoker.
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First-person view of the weapon.
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Inspection.
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Inspection.

Arsenal AR-SF

The Crotzni is based on the Arsenal AR-SF.

File:Arsenal 7.62mm AR-SF.jpg
Arsenal AR-SF - 7.62x39mm
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PTR 32P PDW R

The KEK-10 is based on the PTR 32P PDW R. It appears to be somewhat of a hybrid with other G3 carbine variants, featuring automatic fire, a three-position selector, and a sliding stock.

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PTR 32P PDW R - 7.62x39mm
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Bushwhacker and the "KEK-10" in the loadout card screen. Note the red dot sight on the loadout image absent in-game -- this is left over during development when the weapon used to have a red dot sight.
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Bushwhacker holding the KEK-10 in first-person view.
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Inspecting the weapon.
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Inspecting the other side. Note the markings that describe the in-universe weapon being manufactured in the Czech Republic.

Heckler & Koch HK416

The BR-16 is based on the H&K HK416, fitted with handguard padding and folding sights. It only fires in three-round burst mode.

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Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard M4 6-position "LE"-style stock.
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Skyhammer holds the "BR-16" in the loadout screen. As of currently (January 2018), the weapon does not come default on any merc, and only appears in some alternate loadout cards, which means that it always comes with a weapon finish.
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Holding the "BF-16". Note the extended charging handle tab and "SrNo: 32320923".
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Inspecting the BF-16. The selector is set to where semi-auto would be on a normal HK416, but the one in-game has an "A" there and a "1" where full-auto would normally be, so it's not necessarily incorrect. The upper receiver's markings read "MADE IN [illegible]" under the rear sight, "ATR-3", ""BLD-KRV SWE", and "5.56mmX45" written on the upper receiver, and the markings around the magwell read, top to bottom, "FNL SER-A", "BLD", and "Licensed by BLD-KRV".
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The other side. "FOR MILITARY USE ONLY" is written on the magazine well. Also note that the dust-cover incorrectly stays shut at all times; it should flip down the first time the bolt comes back.

Steyr AUG A1

The Stark AR is based on the Steyr AUG A1, portrayed with very little modifications.

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Steyr AUG A1 - 5.56x45mm
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"SHAR-C"

The SHAR-C is a fictional assault rifle with a design resembling a mutant version of the FN SCAR-H, with its name being derived by swapping "C" and "H".

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FN SCAR-H CQC (3rd Generation) - 7.62x51mm NATO
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Javelin with the SHAR-C.
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A first-person view of the SHAR.
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Inspecting the rifle. There are a few things to point out here: the fire selector is set to the middle of 3 positions (none of which are marked), the bolt release and magazine release seem to have swapped either places or button designs (assuming the former, the magazine release would be plausible, if a bit awkward, but the bolt release would be far too low to actually work), and there is a sling hook in about the least useful position possible.
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The right side, showing that the rifle does at least have ambidextrous controls and a brass deflector.

FN F2000

The Hurtsall 2K is based on the FN F2000 Tactical.

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FN F2000 Tactical TR with CAA FVG5 folding foregrip - 5.56x45mm NATO
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Guardian holds the F2000 in her default loadout card.
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The F2000 in first-person.
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Inspecting the weapon. The markings read, "PRN PDR FV2020", and "5.56 5-45-6-44541".
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The right side of the F2000.

Rifles

Heckler & Koch G3A3

The Dreiss AR is based on the Heckler & Koch G3A3, fitted with telescoping stock and picatinny rails. It exclusively fires in semi-auto.

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Heckler & Koch G3A3 with Navy trigger-group - 7.62x51mm NATO
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M1A

The Grandeur SR is based on the M1A, fitted with a J. Allen Enterprises JAE-100 G3 stock.

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M1A with JAE-100 G3 stock - .308 Winchester
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Redeye holding his Grandeur SR in the loadout card screen.
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The Grandeur SR in first-person view.
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Inspecting the Grandeur SR.
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Ditto.

Machine Guns

Hand Held M134 Minigun

Rhino's special ability is the ability to use a handheld M134 Minigun.

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Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgment Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
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Holding the Minigun.

Heckler & Koch HK21

The K-121 is based on the Heckler & Koch HK21.

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Heckler & Koch HK21 Machine Gun - 7.62x51mm NATO
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FN M249 Paratrooper SAW

Despite the name implying it to be an FN Mk 46 Mod 1, the "MK46" is actually an FN M249 Paratrooper SAW with a solid stock and upper handguard, as evidenced by the presence of a diagonal STANAG magazine well, which the Mk 46 lacks.

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FN M249 Paratrooper SAW - 5.56x45mm NATO
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An actual FN Mk 46 Mod 1, for comparison purposes - 5.56x45mm NATO
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The M249 Paratrooper SAW in the loadout card overview.
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The M249 as seen in first-person. Note the diagonal STANAG well, between the belt and the receiver.
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Looking at the right side of the weapon...
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...and the left. Note that the rounds in the belt are incorrectly straight-walled, as opposed to actual 5.56x45mm rounds, which are bottlenecked.

Shotguns

Winchester Model 1887

The Ahnuhld-12 is based on the Winchester Model 1887, with sawn off barrel and stock, picatinny rails, and synthetic furniture. Its name is a shout-out to Arnold Schwarzenegger, his accent, and his portrayal of T-800 in Terminator 2: Judgment Day.

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Winchester Model 1887 shotgun - 12 gauge
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Airsoft replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in Terminator 2: Judgment Day - (fake) 12 gauge
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Remington 870

The Hollunds 880 is based on the Remington 870.

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Remington 870 fitted with a pistol grip, a Surefire flashlight, and an M4-type stock - 12 gauge. Similar to the one seen in-game.
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Merc Proxy with the "Hollunds 880" shotgun.
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The "Hollunds 880" in first-person.
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Inspecting the left side of the gun.
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Another look at the right side.

Smith & Wesson 3000

The Remburg 7 is based on the Smith & Wesson 3000 with a foregrip, shortened barrel, a weird-looking heat shield, a rail system, and a folding stock. Its name is a portmanteau of Remington and Mossberg.

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Smith & Wesson Model 3000 with black synthetic furniture and folded stock - 12 gauge
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Aura holding a "Remburg 7".
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The "Remburg" in first-person.
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Inspecting the weapon's left side reveals that, rather than actually attaching it to the rear-mounted sling hook, Aura prefers to simply wrap it around the gun, rendering both the sling and the side-folding stock unusable. Note the barcode sticker on the stock.
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A look at the left side reveals that, just to make matters more confusing, the weapon is marked "STREET SWEEPER 12 ga. Compact", despite the Street Sweeper being a different shotgun altogether.

Sniper Rifles

Gepard GM6 Lynx

The Fel-ix is based on the Gepard GM6 Lynx.

Bohica Arms .50 BMG

The MOA SNPR-1 is based on the Bohica Arms .50 BMG, with a side-mounted 6-round magazine rather like that of a Tactilite T2, both being .50 BMG conversions for AR-15-pattern rifles. The "MOA" in the name references the term Minutes of Angle, a measurement of accuracy commonly quoted when referring to the accuracy of sniper rifles.

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Vassili holds the MOA SNPR-1 in the loadout card view screen.
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The MOA in first-person.
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Inspecting the rifle. Assuming that this rifle uses an AR-15-type safety selector like the rifles it's based on, the safety is on. The markings on the lower receiver are oddly in two different character systems.
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Just to confuse matters more, the markings on the other side use Latin characters. Also note the spiral-fluted bolt.

Heckler & Koch PSG1

The PDP-70 is based on the Heckler & Koch PSG1.

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Others

M72 LAW

Javelin's (the merc) Rocket Launcher appears to be based off of the M72 LAW. It can switch between direct-fire mode and laser-guided homing mode.

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M72A2 LAW (Fired) - 66mm
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Javelin holds her rocket launcher. It's not clear what use the front sight is; there isn't anything to line it up with, and several parts of the launcher block a clear view of it. Javelin doesn't use it in gameplay either (i.e. no aiming down sights for the rocket launcher).

Milkor MGL

Nader's Lactic-40 is based off of the Milkor MGL, its name a pun on Milkor.

Unknown

"SMG-9"

The SMG-9 is unidentified, though it somewhat resembles a POF PSG.

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Sawbonez holding the SMG-9 in the loadout card screen.
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The SMG-9 in first-person view.
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Inspecting.
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Inspecting.

Custom AR-15 type SMG

The MP400 seems to be based on a custom AR-15 type SMG, with some other influences from the SIG-Sauer MPX and the Tec-9.

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Unknown Machine Gun Turret

Bushwhacker can deploy an automatic turret as his ability.

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MOA SNPR note

It isn't that weird to have different markings in different languages on some guns, for instance, Saiga receivers usually have сайга written in Russian and then "Made in Russia by Izmash" or something similar in English. Foreign-made weapons imported into a country that speaks a different language will usually have markings in multiple languages.--AgentGumby (talk) 22:27, 13 January 2018 (EST)

True, but it's a bit odd that there are Cyrillic and as-of-yet unidentified Asian characters on one side, and Latin ones on the other. That sorta implies that the gun was made in one place, exported to another, and then marked for export to somewhere else. Pyr0m4n14c (talk) 22:42, 13 January 2018 (EST)
I just want to say that my images are not top quality. My PC is pretty old and my capturing software might have its own compression issues too, and the game is also in (an endless) Beta. The details could be clearer if we somehow manage to get better screenshots. --Wuzh (talk) 23:31, 13 January 2018 (EST)
Oh, don't worry, it's not the screenshot quality. Your screenshots are just fine. I just can't identify the language because I don't know Asian languages very well. Unless you were talking about something else, in which case this entire soliloquy was entirely pointless and I'm just rambling on for no reason. Pyr0m4n14c (talk) 00:30, 14 January 2018 (EST)