Lara finds a Nagant revolver in the Train Yard level. It appears to be a cross between the M1895 and M1910 version and has a swing-out cylinder. Oddly, it has the front hinge of a Smith and Wesson break-action revolver. Concept art shows it as break-action, though in the final game it is swing-out. Nadia, a NPC appearing in the Baba Yaga DLC, draws her Nagant on Lara after being found hiding in a locker. Lara quickly points out that the revolver is empty, and Nadia admits that the firing pin is broken anyways. It can be upgraded with a speed loader for faster reloads.
The Remington Model 1911 R1 Enhanced pistol is used by both Lara Croft and Trinity soldiers as the "Semi-Auto Pistol". A special version with a Matte Black finish, the "Acciptor Noxa", is available with the Siberian Ranger DLC. While in Syria and during QTEs the weapon has unlimited spare ammo, though in normal play it requires Lara to find ammunition. Unlocking the Hollow Point skill allows Lara to craft hollow-point rounds for increased damage. The stock 7 round magazine can be extended to 10, 14, and finally ??? rounds. Fired with Mouse Button 4, the HP rounds can be fired without reloading, resulting in Lara firing over 83 rounds (75 HP + 7 round base mag size) without reloading.
The Heckler & Koch USP Match appears as the weapon icon for the Desert Eagle, presumably in reference to Lara's preferred weapon in the original continuity.
A modified Heckler & Koch MP7 apears as the "Submachine gun", a high rate of fire, low damage weapon available after Lara finds all 4 parts for it. For some reason, the grip is slanted rather that straight and it appears to be based on the 2nd prototype. The foregrip is always folded up and a unusable dot sight is mounted.
When Lara first enters the Geothermal Valley level, Remnant fighters are seen with Type 100 submachine guns fitted with home-made grenade launchers during a cutscene. The Type 100 is seen again in the hands of Trinity soldiers as they advance to the Chamber of Souls. The model is recycled from the previous game, and the weapons are never seen again, with both factions using the WASR-2 in game.
Lara acquires a Winchester Model 1912 shotgun during a battle in the Geothermal Valley's Upper Village after Jacob disarms a Trinity soldier of it and tosses it to her. Initially a stockless Trench version, the bayonet lug and heat shield disappear after Lara gets the weapon. Trinity mercenaries use the cutscene Trench version late game as well.
Error creating thumbnail: File missingWinchester Model 1912 "Trench Gun" with heat shield and bayonet lug - 12 Gauge.Error creating thumbnail: File missingA Trinity soldier holds his Winchester Model 1912 on Jacob in the Upper Village. Note the bayonet lub and heat shield.Error creating thumbnail: File missingJacob holds the Winchester after killing its former owner.Error creating thumbnail: File missingLara holds her newly acquired Winchester Model 1912. The heat shield, bayonet lug, and green paint job are gone, though she can later add the heat shield as an upgrade.Error creating thumbnail: File missingLara holds her Model 1912, fitted with a shell holder and heat shield, as she talks with Nadia. The shell holder is an inventory, rather than weapon, upgrade that increases Lara's shotshell ammo pool.Error creating thumbnail: File missingLara holds the 1912 as she executes a Shotgun Finisher move on a Trinity soldier.Error creating thumbnail: File missingThe Winchester can also be fitted with a pistol-grip forend for better control, as seen here as Lara heads out of the Red Mine Challenge Tomb. The small "39" by the ammo count is the number of incendiary Dragon's Breath shells Lara has available.Error creating thumbnail: File missingLara aims her Model 1912, now fitted with a improved choke tube and extended magazine tube, as she battle her way through Trinity soldiers.Error creating thumbnail: File missingMuzzle flash lights up the screen as Lara battles numerous enemies. Note the G36 used by the middle soldier and the Winchester Model 1912 Trench at far rightError creating thumbnail: File missingA Trinity soldier holds his Winchester Model 1912 Trench gun.
12 Gauge Double Barreled Shotgun
A 12 Gauge Double Barreled Shotgun is available as the "Break-Action Shotgun" after Lara finds the parts for it. While powerful, its usefulness is diminished by being the third shotgun available, as the Tactical Shotgun can be bought early game and the Pump Shotgun is acquired before all the Break-action's parts are found. An even more powerful version is awarded for achieving 100% completion.
The Saiga 12 shotgun apears as the "Full-Auto Shotgun", and it unique version "Harbinger" with a red paint job. It is fitted with a folding stock and an enlargened charging handle. The 6 round magazine can be upgraded to a 12-round stick and then a 15 round drum.
The WASR-2 is the standard weapon of all factions, including Trinity and the Remnant. Lara aquires one after disarming a Trinity solder in the Gulag level, and it is avalable the rest of the game. Oddly, the gas tube is not present of the weapon, the game treating it as a Tier 4 upgrade that increases the rate of fire.
The WASR-2 can be upgraded with extended 35 and 40 round magazine, an AMD-65 style heat shield, AK-74 style muzzle brake, and an extended barrel, resulting in a mish-mash of various AK-47 derivatives. The end result resembles the Zastava M72.
The Heckler & Koch G36K apears as the "Military Rifle" and is used by Trinity Special Forces troops, often with laser sights. Lara can buy it from the Supply Shack for 140 Byzantine coins. The stock 30-round magzine can be upgraded to 45 and then 60 rounds.
The M203A1 appears as the "Rifle Grenade Launcher" and is available for 120 Byzantine Coins at the Supply Shack. The trigger guard and trigger are missing on the in-game model despite being visible in the Supply Shack. Fired with MB4, the M203A1 is fitted to all Rifle-category weapons and does not need to be reloaded as long as Lara has ammo for it. Despite this, trying to fire without ammo will result in Lara attempting to reload.
Various Trinity solders are armed with flamethrowers to make Lara's life miserable. In proper video game fashion, the operator can only be killed by shooting the tanks until they explode