Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Red Orchestra 2: Rising Storm

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
Error creating thumbnail: File missing

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

Error creating thumbnail: File missing
Red Orchestra 2: Rising Storm (2013)

Red Orchestra 2: Rising Storm is an expansion for Red Orchestra 2: Heroes of Stalingrad, and is set in the Pacific Theatre of Operations, with players being able to control U.S. Army or Marine infantrymen in the fight against the Imperial Japanese Army. Apart from new factions, weapons and settings, it includes new features such as banzai charges, booby traps and grenade launchers. All weapons have been confirmed through official media releases and all screenshots taken from the beta.

The following weapons appear in the video game Red Orchestra 2: Rising Storm (2013).


Allied Weapons

Sidearms

Colt M1911A1

The Colt M1911A1 is the sidearm for the U.S. faction. Each upgrade awards the weapon with 1 extra magazine and a new visual finish. At level 50, the weapon recieves pearl grips and a nickel finish.

Error creating thumbnail: File missing
Colt M1911A1 - .45 ACP
Error creating thumbnail: File missing
The Colt M1911A1 in-game.
Error creating thumbnail: File missing
Aiming down the iron sights.
Error creating thumbnail: File missing
Melee with the M1911A1.
Error creating thumbnail: File missing
Performing a brass check.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
The M1911A1 behind cover.
Error creating thumbnail: File missing
Blind-firing the M1911A1.
Error creating thumbnail: File missing
The M1911A1 in all of it's level 50 glory.

Rifles

M1903A1 Springfield

The M1903A1 Springfield is available in-game for U.S. forces, as an alternative to the M1 Garand. It can be upgraded at Level 25 with an M1 10 inch Bayonet and at Level 50 an M1905 16 inch bayonet. The player can choose to perform either a full reload with the five-round stripper clip, or a partial reload with loose rounds. On the Guadalcanal map, to reflect historical accuracy, only the M1903A1 and not the M1 Garand is available to the Marine faction.

Error creating thumbnail: File missing
M1903A1 Springfield - .30-06
Error creating thumbnail: File missing
The M1903A1 Springfield in-game.
Error creating thumbnail: File missing
Aiming down the iron sights.
Error creating thumbnail: File missing
Melee with the Springfield.
Error creating thumbnail: File missing
Performing a brass check.
Error creating thumbnail: File missing
Chambering a new round.
Error creating thumbnail: File missing
Performing a partial reload.
Error creating thumbnail: File missing
Reloading with the stripper clip.
Error creating thumbnail: File missing
The Springfield behind cover.
Error creating thumbnail: File missing
Blind-firing the Springfield.

M1903A4 Springfield

The M1903A4 Springfield is used by the U.S. sniper class. It is fitted with a Model 330 Weaver scope by default, which was in fact used on the Springfield alongside the more well-known M84. It can be fitted with a M73B1 2.5x scope at Level 25. Reaching Level 50 changes the rifle to a Marine M1903A1 with an 8x Unertl scope. Unlike the Type 97 and Type 99 sniper rifles, neither variant of the Springfield has backup iron sights.

Error creating thumbnail: File missing
M1903A4 Springfield sniper variant with Model 330 Weaver scope - .30-06
Error creating thumbnail: File missing
The M1903A4 Springfield with a Model 330 Weaver scope in-game.
Error creating thumbnail: File missing
Aiming down the scope.
Error creating thumbnail: File missing
Working the bolt.
Error creating thumbnail: File missing
Reloading the Springfield with loose rounds.
Error creating thumbnail: File missing
Upon leveling up the M1903A4 to Level 50, it changes to the Marine variant of the M1903A1 with 8x Unertl Scope.
Error creating thumbnail: File missing
Looking through the 8x scope. In this screencap, a Japanese soldier uses the M1903A1 against Marine attackers. As with Red Orchestra 2, if a player has sufficiently leveled up a class, they may opt to use enemy loadouts in lieu of their own weapons, at the server's discretion.

M1 Garand

The M1 Garand is the main battle rifle for the U.S. faction. It can be upgraded with an M7 bayonet at Level 25. The second upgrade at Level 50 gives the player the option to fake the famous ping noise, to fool enemy players in addition to an M1905 16 Inch Bayonet.

Error creating thumbnail: File missing
M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06
Error creating thumbnail: File missing
The M1 Garand in-game.
Error creating thumbnail: File missing
Aiming down the iron sights.
Error creating thumbnail: File missing
Melee with the M1.
Error creating thumbnail: File missing
Performing a brass check on the M1.
Error creating thumbnail: File missing
Reloading the M1 Garand.
Error creating thumbnail: File missing
The M1 Garand behind cover.
Error creating thumbnail: File missing
Blind-firing the M1.

M1 Carbine

The M1 Carbine can be used by specialized U.S. troops (Officers, Squad Leaders and Engineers and can be unlocked for use by the Flamethrower role). It can be upgraded to fit a twin magazine pouch, and an anachronistic M4 bayonet. The weapon in-game behaves very similar to a pistol, with little to no kickback and high accuracy but you forgo the effective damage over range.

Error creating thumbnail: File missing
World War II Era M1 Carbine, with Dark Walnut Stock, 'L' peep sight and no bayonet lug - .30 Carbine - correct for most of WWII, shown with khaki sling and oiler and a period twin magazine pouch for buttstock
Error creating thumbnail: File missing
The M1 Carbine in-game.
Error creating thumbnail: File missing
Aiming down the iron sights.
Error creating thumbnail: File missing
Melee with the buttstock.
Error creating thumbnail: File missing
Performing a brass check on the Carbine.
Error creating thumbnail: File missing
Reloading the M1 Carbine.
Error creating thumbnail: File missing
The M1 Carbine behind cover.
Error creating thumbnail: File missing
Blind-firing the Carbine.

Submachine Guns

M1928 Thompson

The final upgrade for the M1928A1 Thompson turns it into an M1928 Thompson with a 50-round drum magazine and vertical foregrip.

Error creating thumbnail: File missing
M1928 "Tommy Gun" or "Chicago typewriter" with 50-round drum magazine - .45 ACP
Error creating thumbnail: File missing
M1928 Tommy Gun on Hanto, a heater to ice some enemies in the swamp.

M1928A1 Thompson

The M1928A1 Thompson is the submachine gun for U.S. troops in-game, with 20-round stick magazines. Early gameplay trailers showed it with simplified L-shaped sights, but as of the beta release it features the box-shaped sights. It can be upgraded to fire 30-round stick magazines and recieves a cutts compensator, and the final upgrade turns it into the M1928 Thompson with a 50-round drum magazine and vertical foregrip.

Error creating thumbnail: File missing
M1928A1 Thompson - .45 ACP
Error creating thumbnail: File missing
The M1928A1 Thompson with 20-round stick magazines in-game.
Error creating thumbnail: File missing
Aiming down the iron sights.
Error creating thumbnail: File missing
Melee with the buttstock.
Error creating thumbnail: File missing
Performing a brass check on the Thompson.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
The M1928A1 Thompson behind cover.
Error creating thumbnail: File missing
Blind-firing the Thompson. Note the ejected shell casing.

Shotguns

Winchester Model 1912 "Trench Gun"

The Winchester Model 1912 "Trench Gun" can be unlocked by players and used by the U.S. faction. It can be upgraded to mount an M1917 bayonet at level 25 and a shotgun bandolier with 10 extra shells at Level 50.

Error creating thumbnail: File missing
Winchester Model 1912 "Trench Gun" with heat shield and bayonet lug - 12 Gauge
Error creating thumbnail: File missing
The Winchester Model 1912 "Trench Gun" in-game.
Error creating thumbnail: File missing
Aiming down the iron sights.
Error creating thumbnail: File missing
Melee with the buttstock.
Error creating thumbnail: File missing
Performing a brass check.
Error creating thumbnail: File missing
Pumping the M1912. Note the ejected shell casing.
Error creating thumbnail: File missing
Reloading, note the shell actually being loaded.
Error creating thumbnail: File missing
The M1912 behind cover.
Error creating thumbnail: File missing
Blind-firing the M1912.

Machine Guns

Browning Automatic Rifle

The Browning Automatic Rifle is used by the U.S. automatic rifleman class. It can be upgraded to mount a Thompson-esque vertical foregrip, and a bipod for stabilizing the weapon. Like the real Browning Automatic Rifle, the weapon can fire in both a Fast and slow fire modes.

Error creating thumbnail: File missing
Browning Automatic Rifle - .30-06
Error creating thumbnail: File missing
The Browning Automatic Rifle in-game.
Error creating thumbnail: File missing
Aiming down the iron sights.
Error creating thumbnail: File missing
Performing a brass check.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
The BAR behind cover.
Error creating thumbnail: File missing
Blind-firing the BAR.

Browning M1917

The Browning M1917 is used as a fixed machine gun by the US. It holds 150 rounds and never overheats however the reload is somewhat lethargic.

Error creating thumbnail: File missing
Browning M1917 machine gun with tripod and ammo box - .30-06‎
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Error creating thumbnail: File missing

Browning M1919A4

The Browning M1919A4 is pintle-mounted on the M3A1 "Stuart" Light Tanks wrecks that can be found on several maps. However, it cannot be used by Players.

Error creating thumbnail: File missing
Browning M1919A4 - .30-06
Error creating thumbnail: File missing

Browning M1919A6

The Browning M1919A6 can be used by the U.S. faction. The player can change the barrel if the weapon overheats. It holds a 150 round belt by default but doesn't feature any additional upgrades.

Error creating thumbnail: File missing
Browning M1919A6 - .30-06
Error creating thumbnail: File missing
The M1919A6.
Error creating thumbnail: File missing
Iron sights.
Error creating thumbnail: File missing
Brass check.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
Barrel change. Unlike their German counterpart in Red Orchestra 2, neither the U.S. or Japanese machine gunners wear gloves, swapping out the barrels with their bare hands.

Browning M2HB

The Browning M2HB is dual mounted on the LVT-4 Amtrac, and on the turret of the LVT(A)-4 gun carriage. As these Amtrac's are part of the scenery, the machine guns cannot be mounted or used.

Error creating thumbnail: File missing
Browning M2HB - .50 BMG
Error creating thumbnail: File missing
A Browning M2HB mounted on an LVT-4 Amtrac.
Error creating thumbnail: File missing
A Browning M2HB mounted on the turret of an LVT(A)-4 gun carriage.

Flamethrowers

M2-2 Flamethrower

The M2-2 Flamethrower is usable by the U.S. faction in-game. Like real world flamethrowers, they quickly use up most of their fuel reserves with long bursts.

M2-2 Flamethrower
Error creating thumbnail: File missing
The flamethrower.
Error creating thumbnail: File missing
The flamethrower in action.

Grenades

Mk 2 Hand Grenade

The Mk 2 Hand Grenade is used by the U.S. faction. It can be cooked, and can be either thrown long or simply lobbed underhanded from behind cover.

Error creating thumbnail: File missing
Mk 2 "Pineapple" High-Explosive Fragmentation Hand Grenade
Error creating thumbnail: File missing
The Mk 2 Hand Grenade in-game.
Error creating thumbnail: File missing
Pulling the pin.
Error creating thumbnail: File missing
The Mk 2 behind cover.
Error creating thumbnail: File missing
Throwing the grenade underhanded. Note that the safety lever is still on.

AN/M8 Smoke Grenade

The AN/M8 Smoke Grenade is used by U.S. squad leaders and commanders. It is simply referred to as the M8.

AN/M8 Smoke Grenade
Error creating thumbnail: File missing
The AN/M8 Smoke Grenade in-game.
Error creating thumbnail: File missing
Pulling the pin.
Error creating thumbnail: File missing
The AN/M8 behind cover.
Error creating thumbnail: File missing
Throwing the smoke grenade underhanded. Note that the safety lever is still on.

Axis Weapons

Sidearms

Nambu Type 14

The Nambu Type 14 is available to the Imperial Japanese faction. Each upgrade awards the player with an additional Magazine at Levels 25 and 50 respectively. To reflect its real world counter-part, the Type 14 is noticeable weaker than the 1911A1 and has a number of achievements tied to it.

Error creating thumbnail: File missing
Nambu Type 14 - 8x22mm Nambu
Error creating thumbnail: File missing
The Type 14.
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Brass check.
Error creating thumbnail: File missing
Reloading.

Rifles

Arisaka Type 38

The Arisaka Type 38 is the main weapon for the Imperial Japanese Army faction, fitted by default with the Type 30 bayonet. The player can choose to perform either a full reload with the five-round stripper clip, or a partial reload with loose rounds.

Error creating thumbnail: File missing
Arisaka Type 38 rifle - 6.5x50mm Arisaka
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Reloading.

Arisaka Type 97 Sniper

The scope version of the Arisaka Type 38 is the first sniper rifle for the Japanese.

Error creating thumbnail: File missing
Arisaka Type 97 Sniper Rifle with scope - 6.5x50mmSR Arisaka
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Useing the scope.
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Reloading.

Arisaka Type 99

The Japanese faction can also use the Arisaka Type 99, fitted by default with the Type 30 bayonet. At level 50, the player is awarded with a somewhat redundant monopod which vastly increases accuracy and recoil control when fired from the prone position. The player can choose to perform either a full reload with the five-round stripper clip, or a partial reload with loose rounds.

Error creating thumbnail: File missing
Arisaka Type 99 short rifle - 7.7x58mm
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Reloading.

Arisaka Type 99 Sniper

In addition to the standard Type 99 Rifle, a Type 99 Sniper was available fitted by default with a side mounted scope. At level 25, the weapon receives a fixed x4 scope but at level 50, the weapon receives a 4x adjustable scope, monopod and a bayonet.

Error creating thumbnail: File missing
Arisaka Type 99 Sniper Rifle with scope - 7.7x58mm Arisaka
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Useing the scope.
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Reloading.

Submachine Gun

Type 100 Submachine Gun

The Type 100 Submachine Gun is available to the Japanese faction. Note that this gun was extremely rare, and has been added for balance. At level 25 the weapon receives a reduction in recoil and improved sights and at level 50, the weapon receives a bayonet.

Error creating thumbnail: File missing
Type 100 - 8x22mm Nambu
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Level 50
Error creating thumbnail: File missing
Level 50 sights
Error creating thumbnail: File missing
Level 50 Reloading.

Machine Guns

Type 92 Heavy Machine Gun

The Type 92 Heavy Machine Gun is used as a fixed machine gun by the Imperial Japanese Army. It counters the US M1917 by having a faster reload time however it only has a magazine size of 30 rounds and is extremely accurate.

Error creating thumbnail: File missing
Type 92 Heavy Machine Gun - 7.7x58mm SR
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Reloading.

Type 96 Light Machine Gun

The Type 96 Light Machine Gun will be available to the Japanese faction utilised by Japanese Machine Gunners. It is equipped with a bipod by default and It can be upgraded to fit a bayonet and a 2.5x scope.

Error creating thumbnail: File missing
Type 96 Light Machine Gun (minus magazine) - 6.5x50mm Arisaka
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Reloading.

Type 97 Light Machine Gun

The Type 97 Light Machine Gun is be pintle-mounted on the wrecks of Japanese Type-95 "Ha-Go" tanks found on some maps. It cannot be used by Players.

Error creating thumbnail: File missing
Type 97 Light Machine Gun - 7.7x58mm Arisaka
Error creating thumbnail: File missing

Type 99 Light Machine Gun

The Type 99 Light Machine Gun will be used by the Imperial Japanese Army used by Japanese Machine Gunners, fitted with a bipod by default. It can be upgraded to fit a bayonet and a 2.5x scope.

Error creating thumbnail: File missing
Type 99 Light Machine Gun - 7.7x58mm Arisaka
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Aiming down the sights.
Error creating thumbnail: File missing
Reloading.

Launchers

Type 89 "Knee Mortar"

The Type 89 "Knee Mortar" is available to the Japanese faction. It can be used as a direct-fire weapon or a ranged mortar.

Error creating thumbnail: File missing
Type 89 "Knee Mortar"
Error creating thumbnail: File missing
Using the Type 89 in direct fire. Note the fireball in the center of screencap that's about to roast the player.
Error creating thumbnail: File missing
Using the indirect fire option.
Error creating thumbnail: File missing
Reloading.

Grenades

Type 97 Hand Grenade

Japanese soldiers can be equipped with the Type 97 Hand Grenade, which can also be planted as a booby trap where it will detonate when a players steps on the grenade due to a percussion cap. The grenade itself has a rather long timer before it will explode. To reflect historical accuracy and for gameplay balance, Japanese soldiers who commit suicide with the Type 97 hand grenade will not cause their team to lose any reinforcement tickets if they successfully gain a kill in the ensuing "Kamikaze" blast.

Error creating thumbnail: File missing
Type 97 High-Explosive Fragmentation Hand Grenade
Error creating thumbnail: File missing
The Type 97.
Error creating thumbnail: File missing
Planting a booby trap.

Type 91 Hand Grenade

An earlier model of the Type 97 Hand Grenade is also used by the Japanese, the Type 91 Grenade. Only available for the mortar class.

Error creating thumbnail: File missing
Error creating thumbnail: File missing