The Webley .455 Mk VI is the standard sidearm for the player. As in real life it is shown as a break open revolver meaning that the spent cartridges are ejected when opened. As all sidearms it is dual wielded. Appears as the Mk.VI.
You can find the Mauser M712 Schnellfeuer rather early in the game. Although it is called C-96 and the model has C96 markings ingame, it is actually the Mauser M712 Schnellfeuer as it can be fired full auto and has the 20 round detachable magazine. As all sidearms it is dual wielded. Appears as the C-96.
If you buy the Digital Deluxe Edition, you can choose between the Webley .455 Mk VI and the Pietta Revolver as your standard sidearm. As all sidearms it is dual wielded. Appears as the Quatermain Pietta.
The Bergmann-Bayard can incorrectly fire fully automatic, a feature which was not available in real life as this was a semi automatic pistol only. Ingame it has the correct 10 round magazine. As all sidearms it is dual wielded. Appears as the Mars.
A very nice addition to the arsenal of the game is the Roth-Steyr M1907, a weapon which is very rarely seen in video games. This pistol was the first semi-automatic pistol ever to be put into military service. The game even shows the correct stripper clip reload procedure. As all sidearms it is dual wielded. Appears as the M1907.
The Karabiner 98k is a quite powerful rifle ingame. It cannot be reloaded with stripper clips, instead you insert one round after another. This could be done in real life, but practically the stripper clips were used whenever possible. Appears as the kar98k.
The Karabiner 98k with a scope is the second sniper rifle ingame. It is shown with the correct reload procedure meaning it does not load stripper clips but individual rounds. Appears as the kar98k.
The Mauser Selbstlader M1916 is used by some of the German soldiers. This never happened in real life. Only 1000 pieces were ever produced and those were used by the German Air Corps and the German Ballon-und-Zeppelin-Truppe in WW1. Nevertheless, this is indeed a very interesting weapon and a nice surprise to see it used in a game. The ingame model has a modified barrel. Fires full auto ingame, while it was a semi automatic rifle in real life. Appears as the Selbstlader.
The Simonov AVS-36 is used as a sniper rifle. It can only fire semi automatic whereas in real life this was a full auto rifle. Has an unidentified scope. Appears as the AVS36.
Although in real life the Walther Model SLD is a double barrel flare gun, ingame it works like a double barrel shotgun. As all sidearms it is dual wielded. Appears as the SLD.
The MG34 has the 50 round drum attached. Surprisingly the reload animation is quite accurate, something seen very rarely in video games. Appears as the MG-34.
The Panzerbüchse 39 is anachronistic as the game is set in 1938. It was first introduced into Wehrmacht service by 1939. The developers probably mixed up the Panzerbüchse 39 with the earlier Panzerbüchse 38 (as it appears ingame as Pzb.38 Anti-Tank). It has the correct reload procedure, which is a very positive surprise. Strangely it features the side mounted sights for the Granatbüchse 39, which was a late war modified version of the Panzerbüchse 39 intended to fire rifle grenades, thus it would be impossible to aim the Panzerbüchse 39 with those grenade sights. Appears as the Pzb.38 Anti-Tank.
The Sturmpistole is shown firing the SS-Gewehrgranate 61. In real life this rifle grenade was a HEAT weapon designed to destroy tanks, but ingame it works like a HE grenade. This weapon is anachronistic in 1938. Appears as the Panzer Wurfkorper.
The Stielhandgranate 24 is usually carried by German soldiers. In third person view it has an inaccurate belt clip on the explosive head, a feature which was only featured on the Stielhandgranate until the model 17.