Operation 7 is an online first person shooter that is characteristic for its high level of realism to the weapons, almost all of which can be customized in some way, the primary weapons are far more customizable secondary weapons.
among the aspects that can be chosen to build the primary weapon are: barrels, scopes, rifle, Receivers, chargers, camouflage / finishes, handles can even choose the ammo to use, the secondary weapons can only be customized with different camouflage / finishes and ammo.
The game correctly tracks the +1 bullet in the chamber and the fire-mode selector can also be used.
Another feature of the game is that all parts of the weapons have some weight, the more you weigh the arms, will be more hard to aim and sprinting ability is also affected
Pistols
AMT Automag V
The AMT Automag V is usable in Operation 7, it is available in factory finish, stainless and woodland finishes.
AMC Auto Mag Pistol
The AMC Auto Mag is available for use in game, under the name "ANT Automag .44". It comes in factory stainless with wood grips and a black finish.
Beretta 92FS/M9 and 92FS Inox
The Beretta 92FS/M9 is the starting pistol for default in game, is balanced but not particularly powerful and iron sights can be quite obstructive to shoot in medium-long distances.
Also available the Beretta 92FS Inox among the camouflage options on the gun, but the change is only visual.
Curiously, the weapon is referred to as much as 92FS and M9, in-game in choosing Inox finish the gun is still called 92FS/M9.
Beretta 93R
The Beretta 93R is available for use in game, under the misspelled name "Berete 93R". It is available in a factory black finish with wood grips, and a golden finish.
Colt M1911A1
The Colt M1911A1 is one of the first weapons that can be acquired with gold, and has more power than regular 9mm guns but limited charger can be a problem.
The gun comes with 3 finishes available, the first is finished GI model, the second finish is a two-tone finish that looks like a Colt MK IV Series 80 Combat Elite and third finish available seems to have been gold plated sliding black and carved ivory grips
A Third Generation Glock 18C is available for use in game. It comes with a large suppressor and 30 round box magazine.
IMI Desert Eagle Mark XIX
The Desert Eagle Mark XIX in .50 AE appears in game. It comes in a chrome finish with wood grips, designed to be a nod towards the Desert Eagle featured in the Resident Evil series of video games, A full black finish with matching plastic grips and a golden finish with black plastic grips.
SIG-Sauer P226
The Sig-Sauer P226 appears in game as the misspelled "CIG-Sauer P226e". it comes in factory Black, Gold or Stainless finishes.
H&K HK45
The HK45 appears in game in two finishes, the standard factory black and a two tone finish with a tan frame.
Smith & Wesson M&P
FN FNP-45
You should really find more pics for this dude
Smith & Wesson Model 29 and Model 629
Recently added, the M29 is the only gun in the game (for now) also use exclusively (for now) .44 magnum ammo, due to the nature of gun, the gun can not keep a bullet in the chamber as the others in the game is reloaded with a curiously invisible, speedloader, ammunition to be loaded are also invisible until last second when the character removed the hand.
You can also buy a S&W Model 629 by changing the camouflage/finish but like the Beretta 92FS with 92FS Inox, the change is purely visual and does not affect gameplay.
Tokarev TT-33
Paint is Gold
Shotguns
Mossberg 590
Franchi SPAS-12
Franchi SPAS 15
Valtro PM-5
USAS-12
Saiga-12K
AA-12
Sub-Machine Guns
Brügger & Thomet MP9
Spectre M4
Spectre PCC
SCA M11
SCA M11 thompson
SCA M11 carbine
Heckler & Koch MP5A4 and Faux MP5K-PDW
This is the first series of SMG available to buy in the game from level 1 with gold, it is interesting to note a couple of errors in the fire selector, model the game has a regular fire selector of 3 positions lock - semi-auto - auto what make its a MP5A2 but in the gameplay the selector includes the bursts making it an MP5A4.
parts available to customize the MP5 type weapons are:
stocks fixed A2 style, retractable A3 style, folding PDW style, the only barrels are available are standard length, with and without suppressor, magazines of 15 and 30 rounds, handguards "tropical" style, slimline with different frontsight and one with an MP5K foregrip but longer way so that they fit with the standard barrel, there are 2 sights of beyond the iron sights, one are holographic and the other are a red dot, there no other receivers available.
Since the game cannot handle variable firing rates in the same fire mode, the AN-94's unique automatic firing mode, which fires the first two-rounds at 1800 RPM (like the burst option) and subsequent shots at 600 RPM, has been restricted to 600 RPM. The burst function still fires at 1800 RPM.
FAMAS
FAMAS F1
FAMAS Sniper
FAMAS Commando
FAMAS G2
Steyr AUG
AUG Commando
AUG Carbine
AUG Standard
FN SCAR
SCAR-L
SCAR-H
SA80
L85A1
L85A2
L22A1
TAR-21
TAR-21
CTAR-21
MTAR-21
XM8
XM8 Carbine
XM8 Compact
XM8 Sharpshooter
Bushmaster ACR
The ACR is available through the premium rewards section (Ncash+Gold, costs 5000 ncash and 7500 gold altogether.)
Battle Rifles
M1 GARAND
M14
M14A1
M14 EBR
M14 DMR
FN FAL
FAL para
FAL Sniper
L1A1
DSA58
DSA58 OSW
DSA58 Elite
DSA58 Tactical
DSA58 SPR
H&K G3
Machine Guns
M249
M249 PARA
MK46 MOD 0
M60
M60E3
M60E4
MK43 MOD 1
MG3
MG3
Sniper Rifles
M24
FN SPR
MSG90
Knight's Armament SR-25
M110 SASS
DRAGUNOV
DRAGUNOV-SVD
DRAGUNOV-SVDS
DRAGUNOV-Tiger
PSL
Desert Tactical Arms Stealth Recon Scout
WA2000
The WA 2000 is a semi-automatic bullpup sniper rifle that was produced by the Carl Walther GmbH Sportwaffen company. It was produced in three different calibers. Production of the rifle was limited and it was shortly stopped because it was too expensive to achieve widespread sales. The rifle is currently rare and very valuable.