Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Perfect Dark Zero

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
Error creating thumbnail: File missing

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

Perfect Dark Zero (2005)


The following firearms appear in the game Perfect Dark Zero.

WORK IN PROGRESS

P9P

Walther P99 with a mounted rail for attachments with suppressor and a tactical flashlight. In cutscenes that feature it, it features no attachments. It holds 9 rounds and can be dual-wielded.

Error creating thumbnail: File missing
Joanna Dark with her "P9P" in the game. Note that the scope and LAM are not present in cutscenes such as this one.
Error creating thumbnail: File missing
Joanna with a very tricked out P9P in the background.
Error creating thumbnail: File missing
Tricked out P9P, with an M67-like grenade.

Falcon

Resembles a Glock 17L. The secondary fire uses the 18 round magazine as an improvised grenade.

Error creating thumbnail: File missing
Falcon with some sort of LAM or light underneath.

DY357 Magnum

The only revolver in the game, it is a Colt Python with minor visual differences. It is Jack's weapon of choice. Strangely, while Jack can be seen firing the weapon in double action mode, when in the player's hands it seems to be single-action only.

Error creating thumbnail: File missing
The DY357 Magnum in idle

Magsec 4

A pistol holding 9 rounds. It bears a strong resemblance to the Auto 9, of Robocop fame.

Error creating thumbnail: File missing
The Magsec 4, looking a little M1911-ish.


Psychosis Gun

Small pistol used to "negate the target's distinction between friends and foes". Capacity is 6 rounds.

Error creating thumbnail: File missing
The psychosis gun in-game

M60

The only gun to actually feature its real-life name, the M60 is an LMG with an 80-round capacity. Secondary fire uses six bullets to place a caltrop, injuring players that run over them.

Error creating thumbnail: File missing
The enemy, gettin' some.

Plasma Rifle

No sci-fi shooter is complete without a Plasma Rifle, and in this game it's a barely-disguised FAMAS G2. The gun has unlimited ammo, recharging up to 200 units at a time and using 5 per shot. Secondary fire is Cloak, spending ammo to make the user invisible.

Error creating thumbnail: File missing
FAMAS G2 with STANAG magazine for comparison - 5.56x45mm
Error creating thumbnail: File missing
The Plasma Rifle in action.

Rocket Launcher

A fictional rocket launcher holding 4 rockets and a secondary function called fly-by-wire where the rockets can be guided with a "flip-out target finder".

DW-P5

A Heckler & Koch MP5-based SMG featuring a detachable suppressor, red dot scope, and tactical light. Holds 24 rounds.

Error creating thumbnail: File missing
DW-P5 in-game. Note attached suppressor.

UGL Liberator

An IMI Uzi-based submachine gun. Capacity is 24 Rounds. Secondary function is booby trap, turning the gun into an improvised proximity mine. It can be dual-wielded.

Error creating thumbnail: File missing
The Liberator.

CMP150

A fast-firing SMG based on the Steyr TMP, holding 24 rounds and featuring a "hologram projector". Dual-wieldable.

Error creating thumbnail: File missing
CMP-150 during co-op.

RCP-90

Another SMG with a fast ROF, based on the FN P90. Secondary and tertiary functions are Threat Detector and Reprogram. Unlike the real P90, the RCP-90 holds only 40 rounds.

Error creating thumbnail: File missing
The RCP-90 in action

KSI-74

A Kalashnikov-style assault rifle - despite its name suggesting it is an AK-74, it uses 7.62x39mm magazines, and has the barrel of an AK-47 and the stock of an AKM. It holds 30 rounds per magazine, and features a Soviet ballistic knife as a bayonet, which can only hold a single knife at a time.

Error creating thumbnail: File missing
The KSI-74 in idle

FAC-16

An M4 Carbine-based assault rifle with an ACOG mounted on the carrying handle and what appears to be an M203 grenade launcher. Can use a suppressor. Holds 30 rounds per magazine, alongside up to six grenades for the launcher.

Error creating thumbnail: File missing
Reloading the M203.
Error creating thumbnail: File missing
Joanna with the FAC-16 in the background.

Superdragon

An assault rifle resembling an H&K G36K with a mounted grenade launcher resembling the Heckler & Koch M320. It holds 20 rounds while the launcher holds 6. Features Night Vision as the secondary function.

Error creating thumbnail: File missing
The Superdragon as viewed through its night-vision function

Laptop Gun

A fake laptop able to transform into an assault rifle with the appearance of a FAMAS, holding 30 rounds per magazine. It can also be deployed as a sentry turret.

Error creating thumbnail: File missing
4 gigs of RAM is nice. 30 rounds of ammo is better.

DEF-12 Shotgun

Based on a stockless Franchi SPAS-12 and holding 6 rounds with radar sweep and mimic as secondary and tertiary functions.

Jackal

A bolt-action sniper rifle, resembling an Accuracy International Arctic Warfare series rifle. Rather than being magazine-fed, the gun loads a single round at a time.

Error creating thumbnail: File missing
The Jackal in idle