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Black
Notes:
- All guns have abnormally high magazine capacities, with the exception of the M203 Grenade Launcher.
- Some guns are incorrectly shown with misplaced parts like charging handles, foward assists, fire selectors, magazine locations, and RIS rails.
- All guns have the power to penetrate, or even decimate highley thick material, like layers of concrete and metal. Some low calibered weapons are also shown with the same destructive power like the 9mm MP5A5 or the Mac-10.
- All guns are said to have the same damage, whether it be between the Glock 17 and the AK47, they all have the same stopping power.
- Guns are distinguished by rate of fire and accuracy.
- The game's weapon reloading system is similar to Battlefield: Bad Company, where the player reloads the weapon with unnecessary actions, like slapping the magazine above the mag well before inserting the magazine into the MP5, or taking the time to check for bullets inside the magazine before loading it into the M16.
- Some gun sounds are based off of movies
The following weapons appear in the video game Black:
DC3 Elite Pistol
A crossover of the Beretta M92F and the IMI Desert Eagle, having the looks of a M92F and the damage and recoil of the Desert Eagle.
it could be a jericho 941
Glock 17
Colt Anaconda
FN P90
Mac-10
Uzi
MP5A5
AK-47
HK G36C
M16
If memory serves me right. This wasn't really an M16. It's more like a Car-15 because it has a telescoptic stock. It isn't an M4 because the carrying handle isn't removable.
Walther WA2000
RPG-7
M249 SAW
Remington 870
SPAS-12
M203 Grenade Launcher
Appears in the game as a stand alone weapon with its own pistol grip.