Batman: Arkham City is the sequel to the award-winning Batman: Arkham Asylum. The game takes place one year after the prequel. The story concerns a derelict area of Gotham City, Arkham City, which has been turned into a massive prison for criminals and psychopaths, with security provided by a PMC called "TYGER." When a speech by Bruce Wayne regarding closing Arkham City ends in his capture by the mysterious Hugo Strange, he, as Batman, must discover what Hugo's plans are and end them.
The game features new gadgets, Catwoman as a playable character, more challenging puzzles and additional optional missions. Mark Hamill returns as the voice of Joker in this sequel.
The following weapons can be seen in the video game Batman: Arkham City:
Fictional AR15-pattern rifles are used by criminals and police. These weapons are incorrectly shown with the right side the same as the left, meaning they have no ejection port or forward assist. They appear to be loosely based on the Noveske Rifleworks Diplomats seen in The Expendables, even featuring a rather exaggerated version of the Vltor VIS-1 upper's handguard. They also feature a slightly altered Heckler & Koch G36 export carrying handle, with the sight removed and the handle itself dropped down accordingly.
While the rifle model in the game has changed, the icon shown in Detective Vision mode when looking at enemies armed with rifles is still the Heckler & Koch G36KV from the first game.
Snipers in the game use a modified TAR-21 rifle with a massive, silly barrel extension which apparently turns it into a .50 calibre rifle without changing the 5.56mm magazine. This is an improvement on the preview screenshots, however, which had Batman's "Detective Vision" identify it as a "120mm sniper."
Error creating thumbnail: File missingIMI Tavor TAR-21 with Kimber Mepro red dot sight - 5.56x45mmError creating thumbnail: File missingOne of the modified TAR-21s seen on the wall of the GCPD building.Error creating thumbnail: File missingThe first sight of the Tavor-sniper-thing in the game is through the rifle's scope, an SVD-style reticle minus the stadiametric rangefinder and numbers. The green dot, as it turns out, is actually a laser sight...Error creating thumbnail: File missing...a smiley face laser sight, in fact. While putting a laser aiming module on a sniper rifle (or an assault rifle that thinks it's one) is generally a terrible idea, this is Joker we're talking about.Error creating thumbnail: File missingBatman uses his suit's Detective Mode, which apparently includes a portable ballistics lab, to scan the bullet hole. The text in this scene read "120mm sniper" in preview screenshots.Error creating thumbnail: File missingSeemingly Gotham City itself is rather less bothered by ballistics since bullets travel in perfectly straight lines there.Error creating thumbnail: File missingFinally locating the "sniper rifle," Batman discovers this makeshift remote control rig attached to it.
Steyr AUG
A Steyr AUG is shown on posters throughout Arkham City in the hands of a PMC soldier. It is shown with an extended barrel and incorrectly has a magazine added forward of the grip and a handguard added to the barrel.
A Milkor MGL-140 grenade launcher is used by Two-Face in the E3 2011 video, and is used in the game itself by Penguin. Like the TAR-21, the barrel has been extended, though not by nearly as much.