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Resident Evil 4

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following weapons appear in the video game Resident Evil 4:

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Resident Evil 4 (2005)

Hand Guns

Silver Ghost

Leon Kennedy's standard weapon, the Silver Ghost[1] is often mistaken for an Heckler & Koch USP. However, Ryoumura Jyoshin (the weapon designer for the Devil May Cry, Resident Evil, and Dino Crisis series) admitted that his design was inspired by H&K USP, S&W Sigma, and Ruger P85.

The Silver Ghost bears a very close resemblance to the Smith & Wesson Sigma, especially in the slide, magazine, and lower frame. In the game the gun has brown checked grips and a stainless steel slide. The weapon however is shown with a hammer as opposed to a striker. It features an extended barrel, threaded for sound suppressor which is not a feature on the S&W Sigma pistols but are featured in the H&K USP. The Silver Ghost is a bit longer than the Sigma and USP.

Albert Wesker uses this weapon in the Mercenaries Mini game, albeit equipped with a detachable suppressor.

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Leon's handgun, the Silver Ghost. Like most of the handguns, it has a pressure switch for the laser sight on the grip.
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Four varied images of Leon's Silver Ghost. 3D would be ideal, perhaps IMFDB 2.0!
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Leon intrudes on a villager, lacking a warrant.
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Leon sees the occupant of the house he's just broken into, showing good trigger discipline.
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Leon holds a gun on the villager whose house he has just invaded.
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Leon runs dry in the middle of a fight.
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"Hasta luego." Leon blows the big cheese away.
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"Where's the satisfying sound of ones impalement?"

Punisher (FN Five-seveN)

Based off of Fabrique Nationale's Five-seveN handgun which normally chambers the 5.7mm cartridge originally intended to pierce low-levels of body armor. The version seen in-game chambers regular 9mm Parabellum. In game, the weapon has the ability to pierce shields and multiple enemies. It has a modified trigger.

This weapon can be purchased from the Merchant or won in a contest after shooting ten of fifteen blue medallions scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.

When every handgun is upgraded to its maximum, the Punisher is the weakest, but it can penetrate through several enemies.

The gun is used by Ada in Assignment Ada and The Mercenaries.

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FN Five-seveN - 5.7x28mm (modified to 9x19mm in the game, somehow...)
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Punisher handgun with exclusive upgrade.

Red 9 (Mauser C96 Red 9)

A 9mm version of the Mauser C96 handgun, one of the first automatic handguns to enter production in the world. The Red9 version was developed during World War I and chambered 9mm Parabellum to keep ammo supplies standard, but when soldiers began to load the weapon with the wrong type of ammunition, a large Red 9 was placed on the grip to differentiate the model from the standard Mauser.

This weapon can be purchased from the Merchant, along with a stock which improves its accuracy significantly. It is the most powerful 9mm handgun in the game and when coupled with it's stock, it is also the most accurate, but it is also the slowest.

Vagrant Spaniard Luis Sera uses this as his primary weapon in the main game.

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Broomhandle Mauser C96 "Red 9" - 9x19mm.
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Red 9 with attached stock. Note the stock has a hinge, it doubles as a holster.

Blacktail (Springfield Armory XD)

The Blacktail, based on a Springfield XD in 9x19mm has a better handling than the standard handgun. Purchased from the Merchant. Ada uses this as her handgun in the main game and Separate Ways. Leon uses it in The Mercenaries. Fully upgraded, it is the fastest firing and highest capacity handgun in the game.

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Springfield Armory XD - 9x19mm
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Blacktail handgun. The grip borrows heavily from the FN FP9 handgun.
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Ada reloading the Blacktail. This shows the grip safety which is so hard to see in other shots.
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Ada with her Blacktail.
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Ashley isn't the only one equipped with ballistics.

Matilda (Heckler & Koch VP70M)

The Matilda, an H&K VP70M is unlocked to be purchased from the Merchant after successfully completing the Normal difficulty of the game. It has a stock, although, unlike other guns in the game the stock cannot be removed. It is the same gun Leon has in Resident Evil 2. Fires three-round bursts. The gun's name is a reference to the movie Leon The Professional, though they have spelled Mathilda's name incorrectly.

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Heckler & Koch VP70M - 9x19mm
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The Matilda. The burst fire selector is on the stock behind the slide.

Bonus

The ammo box for handgun ammunition.

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Thirty cartridges, yeah right. You'll be hard pressed to find one with more than 20 in the game.

Magnums

Broken Butterfly (Smith & Wesson Schofield Model 3/Colt Single Action Army Hybrid)

The Broken Butterfly is a double action revolver chambered in .45 Magnum, it has a firepower of 50 when you make the exclusive upgrade. Noting the gun is a top-break revolver, there are few revolvers it could be, but the closest it seems to be is a hybrid of the Smith & Wesson Schofield and Colt Single Action Army. May be found in a section of the castle after freeing Ashley, or may be purchased from the Merchant. The barrel and hinge resemble the Model 3, while the frame is nearly identical to the Colt SAA.

Amusingly, Leon reloads it so energetically that he is literally throwing bullets into the cylinder rather than simply sliding them into position. It uses the same ammunition as the Killer7 despite that .45 Magnum is not fully interchangeable with some early .45 versions, especially between revolvers and semi-autos.

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Smith & Wesson Schofield Model 3 with blued finish - .45 Schofield
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Colt Single Action Army - .45 Long Colt
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Though black in detail view and in game, the Broken Butterfly shows up as nickel plated in the attache case.
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Leon fully reloads the Broken Butterfly by putting in 3 shells.

Killer7 (Colt M1911 with AMT Hardballer-styled laser sight)

The Killer 7 is a magnum version of the Colt M1911 that may be purchased from the Merchant, the only weapon that has no exclusive ability when fully upgraded. The in game version is equipped with a scope-style laser. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified 1911. The design of the gun is a Terminator homage.

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Colt M1911 - .45ACP
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The AMT Hardballer from The Terminator(1984) which inspired the Game's Killer7
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The Killer 7 logo is stamped on the slide.
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The Killer 7's sight in action.

Bonus

The .45 Magnum ammo box.

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A rare sight, but a welcome one.

Handcannon (Smith & Wesson Model 500)

The Handcannon, based on a S&W Model 500 is available if you can get a five-star rank with all characters on all stages (Mercenary Mode). When fully upgraded has infinite ammunition and deals the highest damage of any non-explosive weapon in the game. The in-game weapon is equipped with a laser sight. The recoil is noticeably stronger in the game than in real life (despite Leon being a strong, experienced magnum shooter). Upon reloading Leon loads three bullets manually (it's initial capacity) unless the reload is maxed, in which case he uses speedloaders.

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Smith and Wesson Model 500 - .500 S&W Magnum
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The Handcannon. The bulky thing under the barrel is a laser sight.
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When in inventory screen, Leon poses with his Handcannon.
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Leon about to fire the Handcannon at a jewel-bearing carrion bird.
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Leon in full recoil. Damn!
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When reloading the Handcannon Leon uses a six round speed loader.

Bonus

A box of Handcannon ammo. .5 (.50) caliber, probably supposed to be Action Express. The cartridges looks to have a rim, which means .500 S&W magnum. Not .50AE.

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The answer to this question is always yes.

Sub Machine Guns

TMP (Steyr TMP)

The Steyr TMP, simply called the TMP may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, fore-grip, sawn-off barrel, and PEW laser sight box in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game. The bullets it uses are custom 9mm ammunition, different from the 9mm handgun ammo.

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Steyr TMP - 9x19mm
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The TMP without optional stock.
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Ada sprays down Sadler with her TMP. Note that the laser sight integrated with the foregrip replaces the standard slanted TMP foregrip.
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Ada hoses down Sadler with her TMP.
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Ada admires her handiwork. Good view of the TMP. Also notice Ada's good trigger discipline.

Brügger & Thomet MP-9

In The Mercenaries minigame, HUNK carries a customized TMP based on the Brügger & Thomet MP-9 as his weapon. It has several upgrades and looks slightly different from the standard TMP, as well as being already equipped with a folding stock.

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Brügger & Thomet MP-9 - 9x19mm
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Krauser's customized TMP, it has MP-9 features, a straight fore grip, a different muzzle shroud, and a PEQ laser box.
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Krauser aiming his custom TMP at Leon. Note the strangely enlarged front end.
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Krauser firing his TMP. Note the RIS rail on the side.

Bonus

The box of TMP ammo.

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The arms dealer from Far Cry 2 would love this stuff.

Chicago Typewriter (M1A1 Thompson)

The M1A1 Thompson submachine gun appears in the game under one of its many famous historical nicknames, the Chicago Typewriter. This weapon is unlocked by completing the side-story Assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo. If used with the Mafia costume (not present in the original Gamecube version of the game), it will load from drum magazines, while the handguard is replaced with the foregrip normally found on the 1921 and 1928 Thompson variants.

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M1A1 Thompson - .45ACP
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1921 Thompson - .45ACP
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The Chicago Typewriter. I believe the technical term is "overkill."
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Note M1A1 receiver
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Blazing away, not really at anything.
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Reloading is not necessary, but hey. Leon rocks in a new magazine, then tilts the Typewriter sideways to pull the bolt.

Shotguns

Shotgun (Remington 870)

May be obtained in one of three ways. On Easy mode the weapon is in your inventory, on Normal modes or higher you may obtain it for free in the upstairs section of a house in the Ganados Village, or you may purchase this weapon from the Merchant.

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Remington 870 - 12 gauge
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Easily the lowest detail weapon model in the game.

Riot Shotgun (Custom Benelli M3 Super 90)

This stainless-steel shotgun is a custom Benelli M3 with elements from the Benelli M4 added to it, notably the collapsible stock and the top rail on the receiver. It is identically the same Assault Shotgun from the Resident Evil Remake (2002). Many fans mistakenly claim this is a M4, however the real M4 is semi-auto only while M3 has both action types. The in-game version is actually a modified M3, because many of Benelli M1, M3 and M4 stocks are interchangeable, although no such weapon is confirmed nor seen in the real world. Despite the fact that many prefer the tighter spread of the Riot Gun over the Striker's wide-shot, it is rarely used once the Striker becomes available due to its compact design, despite the fact that the Riot Gun has clearly been intentionally modified with the M4 collapsing stock.

The weapon may be purchased from the Merchant from Chapter 3-1. It is also used by Leon in the Mercenaries.

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Benelli M4 Super 90 - 12 gauge

Like this...

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Benelli M3 Super 90 - 12 gauge

...but with this pump-action mechanism.

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Riot Shotgun.
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The same weapon as it appears in the Resident Evil Remake (2002)

Striker (Armsel Protecta)

The Armsel Protecta may be purchased from the Merchant. Upgraded to maximum it has a 100-round drum, which Leon can reload completely by putting two shells into it. Leon aims and fires the Striker from the hip like Ada's shotgun, despite a foldout stock being clearly present.

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Armsel Protecta - 12 gauge
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The Striker shotgun.
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Note the lack of a winding key on the drum, making it a Protecta.

Ada's Shotgun (Mossberg 500)

Ada uses this stubby Mossberg 500 shotgun in Separate Ways. The gun in the game is stainless steel and the action bar is in the pistol grip style.

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Mossberg 500 - 12 gauge
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Another very low detail model, like the standard pump action.

Bonus

The box of shotgun ammo.

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They may be slugs, but they have a wide spread anyway.

Rifles

Bolt Action Rifle (Springfield M1903A4)

A modified version of the Springfield M1903A4 rifle which fires .223 caliber rounds as opposed to the real steel's .30-06 cartridges. May be purchased from the Merchant. A higher magnification scope can be bought for the rifle, increasing it's accuracy at long range.

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Springfield M1903A4 - .30-06 (modified to .223)
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Leon loads the Springfield with a 7 round stripper clip. He really has to jam that sucker in.
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The more powerful scope. It also has a different crosshair.

Semi-Auto Rifle (Heckler & Koch SL8)

A Semi-Auto H&K SL8 may be purchased by Leon from the Merchant. Being a semi-auto it fires significantly faster. Like the bolt-action rifle, a custom scope can also be attached. This gun is used by Ada in Separate Ways, Assignment Ada, and The Mercenaries. It is also used by Wesker in The Mercenaries.

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Heckler and Koch SL8 - 5.56x45mm(.223)
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The H&K SL8.
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SL8 scope view.
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SL8 upgraded scope. Note how it replaces the carry handle scope.

Bonus

The box of rifle ammo.

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Fits any .223 rifle. Even the 30.06 ones.

Arms Dealer Exclusives

The Merchant has a few weapons on display that can not be purchased. These include a Steyr SPP (or a TMP missing its fore-grip), a low-detail H&K SL8, and a few (very, very low-detail) unknown handguns.

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A Steyr SPP (or TMP missing its fore-grip) at the Merchant's shop.
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Seriously low resolution handguns of some sort at the Merchant's shop. They appear to be of similar design to the handguns seen in the Silent Hill series
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Low-detail H&K SL8

Special

Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)

The standard Rocket Launcher may be purchased any time from the Merchant, or you will find one in the Castle. The Special Rocket Launcher is a special-event item. The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once.

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RPG-7 - 40mm
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You can read RPG-7 on the side of the rocket.
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Special rocket launcher, loaded with red anti-boss warhead.
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FWOOSH! Leon unloads his infinite launcher.