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Red Orchestra 2: Heroes of Stalingrad

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Red Orchestra 2: Heroes of Stalingrad (2011)

Red Orchestra 2: Heroes of Stalingrad is a 2011 first-person shooter and the sequel to Red Orchestra: Ostfront 41-45. As an FPS, it is noticeable for it's tactical realism. The game, set in the brutal Battle of Stalingrad, features a single player-campaign for both the Red Army and the Wehrmacht, as well as teamwork-orientated multiplayer. Players can also operate T-34/76 and Panzer IV tanks in both gameplay modes.

Small-arms in game can have their sights adjusted to take range into account (players can also look through the ironsights on sniper rifles without having to remove the telescopic sight) as well as ballistic drop, and can improve their accuracy by steadying their breathing. The barrel of the MG34 has to be replaced after constant firing to prevent overheating. Players can operate four stations in the tanks; driver, gunner, commander and radio operator/bow machine gunner. A feature also allows players to fully hide behind cover for better protection (not unlike Brothers in Arms: Hell's Highway); weapons can also be blind fired from behind cover without players exposing themselves to returned fire at the cost of accuracy. Players can also check how many bullets they have left in a clip or magazine, instead of being told by a HUD display.

Both tanks are noticeable for their impressive designs, including a fully-replicated interior as well as reload animations for the main gun.

The following firearms appear in Red Orchestra 2: Heroes of Stalingrad:


Axis Weapons

Rifles

Gewehr 41 (W)

The forerunner of the Gewehr 43 rifle, the Gewehr 41 (W) is used by Wehrmacht Squad Leaders and Elite Riflemen. It holds a 10-round stripper clip instead of the box magazine used by it's descendant. It can be upgraded to mount a bayonet and a ZF 40 telescopic sight. Note that the (W) designates that the rifle was manufactured by Walther rather then Mauser.

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Gewehr 41 (W) - 7.92x57mm Mauser
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Gewehr 41 (M) fitted with ZF 40 scope - 7.92x57mm Mauser

Haenel MKb 42 (H)

The early prototype of the first assault rifle, the Haenel MKb 42(H), which later became the iconic Sturmgewehr 44, is used in both campaign and multiplayer by Wehrmacht Squad Leaders and Elite Riflemen. It can be upgraded to mount a bayonet.

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Haenel MKb 42 (H) - 7.92x33mm

Karabiner 98k

The German main battle rifle of World War Two, the Karabiner 98k, is used by Wehrmacht Riflemen and Marksman classes. The Marksman rifle is fitted with a Zeiss ZF42 telescopic sight. The Riflemen variant can be upgraded with a winter trigger guard and a bayonet, whilst the Marksman variant can be upgraded to fit a bayonet.

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Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser
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Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser
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A Karabiner 98k in the hands of the player.
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Looking down the ironsights.
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The player chambers a new round.
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Reloading.
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The player checks how many bullets he has in the chamber.

Submachine Guns

MP40

The iconic MP40 submachine gun is carried by German Squad Leaders and Assault classes. It can be upgraded in multiplayer to fit a dual 32-round magazine for a faster reload.

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MP40 submachine gun - 9x19mm Parabellum
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An MP40 submachine gun in the hands of the player.
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The player blind fires the MP40.
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Looking down the ironsights.
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The player loads a new magazine.
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Bolting the new magazine.

Machine Guns

MG34

The MG34 light machine gun is carried by German machine gunners with a bipod and fitted with a 50-round drum magazine, as well as a defensive stationary weapon mounted on a lafette tripod and fed by a belt magazine. It has to be either deployed or the player prone before the ironsights can be used; although players can fire from the hip, this reduces accuracy. It can be upgraded in multiplayer to fit a double drum magazine and a 75-round drum. It is also mounted coaxially and in the bow of the Panzer IV tank.

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MG34 with 50 round "assault drum" - 7.92x57mm Mauser
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An MG34 carried by the player.
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Mounting the MG34.
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Replacing the barrel.
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The player loads a new ammunition box and belt into the chamber.
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An MG34 mounted on a lafette tripod.
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The player mounts the MG34.
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Looking down the ironsights.
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The player feeds a new belt into the MG34.

Sidearms

Mauser C96

The Mauser C96 pistol is available as an upgrade instead of the default Walther P38. It is also used during the German basic training level in the campaign. It can be upgraded with a 20-round magazine instead of a 10-round one.

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Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 meters.
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A Mauser C96 pistol in the player's hands.
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The player inserts a 10-round stripper clip into the Mauser.
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Cocking the Mauser.
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Looking down the ironsights.
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All the bullets expended, the Mauser bolt snaps back.

Walter P38

The Walther P38 is the sidearm used by German soldiers in campaign and the default sidearm for multiplayer. It can be upgraded with a black pistol grip, a purely aesthetic feature.

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Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm

Grenades

Model 24 Stielhandgranate

Referred to in-game as the M1939 Grenade, the Model 24 Stielhandgranate is carried by Wehrmacht soldiers in both campaign and multiplayer.

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Model 24 Stielhandgranate "Potato Masher" High-Explosive Fragmentation Hand Grenade

Allied Weapons

Rifles

Mosin Nagant M91/30

The main weapon of Soviet Riflemen in-game is the Mosin Nagant M91/30 rifle. Its 5-round internal box magazine is reloaded either via stripper clips, or with loose ammo, dependent on the ammo count in the magazine at the time the reload is triggered, and is available with a telescopic sight-fitted marksman variant. The non-scoped M91/30 can be upgraded with a bayonet, and the sniper variant a 4x telescopic sight.

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Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mmR
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Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54mmR

Tokarev SVT-40

The Tokarev SVT-40 is used by the Soviet "elite Rifleman" class. It uses a ten-round magazine and can be mounted with a telescopic sight. A fully-automatic variant, the AVT-40, is also available, albeit with extreme recoil. Historically, this 1942-designed weapon was available at the time of Stalingrad with that designation, but it was rare and unpopular. Both the AVT and the SVT can be upgraded to fit a bayonet.

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Tokarev SVT-40 - 7.62x54mmR

Submachine Guns

PPSh-41

The PPSh-41 submachine gun is used by the Red Army Non-Commissioned Officers and Assault Riflemen. It can be upgraded with a 71-round drum magazine, although only the 35-round stick magazine is available in campaign.

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Soviet PPSh-41 Submachine Gun with 35-round stick magazine - 7.62x25mm Tokarev
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Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev

Machine Guns

Degtyaryov DP-28

Russian Machine Gunners are issued the Degtyaryov DP-28 light machine gun, which holds a 47-round drum magazine and a bipod for stability and accuracy. Unlike it's German counterpart, it's barrel cannot be replaced. Like the MG34, it has to be either deployed or the player prone before the ironsights can be used; although players can fire from the hip, this reduces accuracy.

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Degtyarev DP-28 machine gun - 7.62x54mmR

Degtyaryov DT

The Degtyaryov DT machine gun is mounted on the T-34/76 tank and used by the main gunner as a coaxial weapon and by the radio operator/bow machine gunner.

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Degtyarev DT machine gun - 7.62x54mm R

Maxim M1910

The Maxim M1910 is used as a fixed heavy machine gun by Russians. It is noticeable for it's slow rate of fire and large ammunition belt compared to the German counterpart.

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Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR

Sidearms

Mosin Nagant M1895

The Mosin Nagant M1895 revolver is the sidearm issued to Red Army soldiers in the campaign. It is the default sidearm in multiplayer, but it can be upgraded to the semi-automatic Tokarev TT-33 pistol. It can be upgraded to fit a (historically anachronistic) suppressor.

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Nagant M1895 Pistol - 7.62x38N cartridge (aka 7.62 Nagant ammo). This example was dated 1939 manufacture and was a War time Issued weapon.

Tokarev TT-33

The Tokarev TT-33 pistol makes no appearance in the campaign, but can be unlocked in multiplayer.

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Tokarev TT-33 - 7.62x25mm Tokarev. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.

Antitank Rifles

PTRS-41

The PTRS-41 antitank rifle is available to both Red Army soldiers and their Wehrmacht opponents (under the historically accurate PZB 784 designation).

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PTRS-41 Antitank rifle - 14.5x114mm

Grenades

F-1 Hand Grenade

The F-1 Hand Grenade is issued to Red Army soldiers in both campaign and multiplayer.

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F-1 High-Explosive Fragmentation Hand Grenade