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Ghost Recon
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The following weapons appear in the video game Ghost Recon:
Pistols
M9 Beretta
This handgun is then primary sidearm of the "Ghost" squad, it is even used by Astra Galinsky despite having a russian sniper rifle. Can be fitted with a suppressor depending on the kit selected by the player.
Colt M1911
This weapon is a side arm rarily seen in the game, It fires seven .45 ACP rounds from a single stacked magazine.
Makarov PM
Russian semi-auto pistol in 9x18mm makarov.
Submachine Guns
Star Z84
SA vz. 24
Heckler & Koch MP5SD
9X19 MM sub-machinegun, used by the ghost squad as a stealth weapon. It holds 30 shots in a detachable box magazine.
Assault Rifles
XM29 OICW
The XM29 Objective Individual Combat Weapon (consists of a shortened G36 and an over-barrel grenade launcher) appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah "Lindy" Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.
9A-91
Short, russian, assault rifle made by Tula Arms. Chambered in 9x39mm. (9mm long) Has a 30-round magazine.
M16A4 Rifle
The M16A4 rifle is the primary weapon of the Rifleman Class of the game. It is misidentified as the M16A2, but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 red dot scope. The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold "Buzz" Gordon.
SA vz. 58
Checkoslovakian assault rifle that fires 7.62x39mm soviet. Only loosely based off of the AK-47. Hold 30 rounds of ammunition.
M4A1 Carbine
The M4A1 Carbine is the primary weapon of the Demolitions Class in Ghost Recon.
G36K
German 5.56X45MM Assault Rifle fires in semi-auto,full-auto, and burst modes. In fully automatic fire, the G36K has a cyclic rate of fire of 750 rounds per minute. The action is driven by a short stroke gas piston with a rotating bolt assembly.
Sniper Rifles
M24 Sniper Rifle
The M24 is the primary weapon of the sniper class.
Barrett M98
PSG1
This rifle is unlocked for the character Jack Stone. It fires the 7.62X51mm NATO (.308 win.) round.
Knight Armament's SR-25
The SR-25 is chambered for 7.62mm NATO and has a 20 round removable box magazine.
Machine Guns
M249 Squad Automatic Weapon
The primary weapon of the Support Class.
PKM
This is the general purpose machine gun (GPMG) of the soviet union. It is an updated version of the PK that fires the 7.62X54R round from a 100 round box magazine.
Degtyarev DP-28
Degtyaryov RP-46
M240
General Purpose Machine Gun used by the U.S. military. Fires 7.62x51mm NATO. Has a 100-round Belt of ammo.
M82A1
This is the long range weapon of choice for the Ghost squad, It hold ten 12.7X99MM BMG (.50 calibre) rounds.
L96A1
The L96A1 Arctic Warfare System (AWS) is the primary weapon of Ghost Squad Sniper Jack Stone. This bolt-action rifle is chambered in 7.62X51mm N.A.T.O. (.308 Win.), it houses these rounds in a ten-shot magazine.
AKM
Modernized version of the russian AK-47 Assault rifle. Even though the rifle is modernized it still retains the 7.62x39mm soviet cartridge.
AK-74M
An Izhmash redesign of the AK-47 in 1974. Fires the 5.45x39mm Russian cartridge. Holds 30-rounds.
SVD Dragunov
Used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.
RPK-74
This weapon is used by the enemy and squad gunner Guram Osadze both.
AKS-74U
Hawk MM-1
Semi-auto 40mm grenade launcher.
M136 AT4
CAR-15 Variant
Shown on box art, equipped with a 3X Colt Combat Optic, but never used in-game. At first glance, this appears to be an XM177E2 from the barrel length and flash suppressor. But a closer inspection reveals an A2-style rear sight on an A1 upper receiver (noticeable by the forward assist and lack of a brass deflector).
Grenade Launchers
M203 Grenade Launcher
The M203 grenade launcher is attached to a M16 as a Rifleman Class kit.