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Talk:Call of Duty: Black Ops
This game has a cold war look to it
Not an AK-47
Is
Degtyarov
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev. You may keep it there, but it will be false information.
ummmm
==
Un-identified guns
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. Acora 01:50, 4 May 2010 (UTC)
M1911
In the title screen there is a soldier holding a 1911 i believe it also says something on the side.
It says "Sally" on the slide.
The 1911 looks more like the first and not the A1, look at the ejection port.--FIVETWOSEVEN 04:17, 23 May 2010 (UTC)
Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --67.181.114.114 07:13, 1 June 2010 (UTC)JanG
Wait...
Upcoming CoD,what what what?! --76.235.34.31 02:31, 6 May 2010 (UTC)
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MP5k
What the hell is up with this AR-15 Carbine?
==
Unknown
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010
Yes there is i added it to the guns page but some moron removed it
moviemaster1993 11:58 may 2010
Carcano M91/38?
The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. Excalibur01 03:26, 21 May 2010 (UTC)
It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen "Lee Harvey Oswald" on paper under that gun. So i think it have to be that gun - As some reference. --Werc 03:48, 21 May 2010 (UTC)
Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--FIVETWOSEVEN 11:56, 21 May 2010 (UTC)
M16 and XM177
Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 Excalibur01 21:26, 24 May 2010 (UTC)
Valment m78
- The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--funkychinaman 19:55, 27 May 2010 (UTC)
What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.Tanarmy
- And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --85.71.49.215 11:40, 3 June 2010 (UTC)
Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --HashiriyaR32 17:11, 6 June 2010 (UTC)
Prototypes
M14
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.
Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --Werc 18:04, 1 June 2010 (UTC)
1. They'll Probably put it in. 2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.
- I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. M14fanboy
AUG sans grip
What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.
- Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [1], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including Die Hard, which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --funkychinaman 22:29, 1 June 2010 (UTC)
- And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --funkychinaman 00:21, 2 June 2010 (UTC)
- What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.
- Doesn't the grip fold up?-protoAuthor
- Yes, but you'd still be able to see it. [2]--funkychinaman 04:12, 2 June 2010 (UTC)
- Doesn't the grip fold up?-protoAuthor
- I wrote that without seeing the image. Sorry.-protoAuthor
- I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.
The AUG without vertical grip.I think a gun barrel is very hot.Tanarmy
OXM article
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:
- It was inspired by the book "SOG: The Secret Wars of America's Commandos," by Major John Plaster. [3]
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds.
- At least from their description, the "WMD" level sound suspiciously like the airfield level in MW2.
- The M202 FLASH is confirmed.
- The M1911s with "Sally" etched on them also have tally marks on them.
- They mention a co-op feature that "appears to be a successor" to zombies, which seems to me would indicate no zombies. Bummer.
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps.
- Regarding anachronistic guns, "'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object."
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) "The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement." Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch.
--funkychinaman 00:18, 2 June 2010 (UTC)
- Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. Excalibur01 02:20, 2 June 2010 (UTC)
- So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--85.71.49.215 04:30, 2 June 2010 (UTC)
- Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --funkychinaman 04:51, 2 June 2010 (UTC)
- It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.
- Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --funkychinaman 04:51, 2 June 2010 (UTC)
You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --FIVETWOSEVEN 21:55, 2 June 2010 (UTC)
- Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.
- Cool
RC planes instead of predator missiles?
If there is no ak-74, i'm gonna pirate this shit.
Document from viral site
Over at the CoD wiki I found this "document" from an viral site connected to Black Ops: [4]. It describes the AUG as "very early prototype weapon; not in production". It also mentions the G11
and also the delicious China Lake Launcher
-Double Agent M
- It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--SB2296 09:37, 3 June 2010 (UTC)
- I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. M14fanboy
its kinda stupid to put the g11 in the game because it was a prototype in 1980 and the aug in the game. the aug came out in 1977 unless they have a time machine the game is set in 1968.
M202 FLASH
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--SB2296 15:43, 3 June 2010 (UTC)
- There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?
- The reference specifically said "M202." We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled "M202" in the game itself. --funkychinaman 23:00, 3 June 2010 (UTC)
- You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.
- The reference specifically said "M202." We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled "M202" in the game itself. --funkychinaman 23:00, 3 June 2010 (UTC)
- XM191 was M202 prototype, just for your information. --85.71.49.215 04:34, 4 June 2010 (UTC)
- Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --funkychinaman 05:10, 4 June 2010 (UTC)
- XM191 was M202 prototype, just for your information. --85.71.49.215 04:34, 4 June 2010 (UTC)
Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm Tanarmy Here is what it shoots
Not being able to go past vietnam?
What is this crap I hear about treyarch LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.
- I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)
- From the article posted above (emphasis mine)
- "-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two "creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio." In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval."
- West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --funkychinaman 20:50, 5 June 2010 (UTC)
Why did someone add possible weapons?
Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --FIVETWOSEVEN 02:22, 6 June 2010 (UTC)
- This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --HashiriyaR32 03:34, 6 June 2010 (UTC)
- There aren't possible anymore, it has been confirmed that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.
--SB2296 04:28, 6 June 2010 (UTC)
- Yeah, and the Call of Duty wiki is a beacon of truth... Spartan198 13:49, 7 June 2010 (UTC)
The AUG and M202 have see in game trailer.Tanarmy
Still a little chance
Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --88.208.103.46 09:09, 6 June 2010 (UTC)
- no
M16 on magazine cover
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. Spartan198 14:12, 7 June 2010 (UTC)
Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.
- Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art doesn't actually appear in the game itself. (Medal of Honor: European Assault comes to mind.) --funkychinaman 15:01, 8 June 2010 (UTC)
- Is it bothering you that much?
The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....
vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true