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Max Payne (video game)
- For the movie, see Max Payne (2008)
Beretta 92FS
Max's weapon of choice, which is also used by many bad guys in the game. It is one of the two weapons in this game that can be dual wielded, though unlike the second game, Max needs to kill another bad guy who dual-wields Berettas in order to do the same. The textures used in the game reveal that the actual model of Beretta 92F was a West German "Miami" model from Reck International(*edit*, which is an only blank firing gun, which is indicated by the PtB(Physikalisch technische Bundesanstalt) sign that is required in Germany to buy blank firing guns without a gun licence.).
Winchester 1300 Defender
Max's primary shotgun, he first uses this during the prologue where he's trying to save his wife and baby girl from V-head junkies. It is quite powerful against the various gangsters Max faces, especially if head shots are used, though it loses its effectiveness in the third act where Max faces mercenaries wearing body armor and packing assault rifles.Boris dime also uses one when you fight him.
Colt Commando M733
Max first gets hold of this gun when he raids the arsenal of Boris Dime in the aftermath of a shootout with him on board the cargo ship Charon. It's a powerful weapon that later sees use in much of the third act, and often shows up in the hands of Nicole Horne's mercenaries and Killer Suits.
MAC-10
Max's first encounter with the Ingram MAC-10 is the shootout with Rico Muerte in the Lupino hotel stage early on in the game. It's the only weapon other than the Beretta that can be dual-wielded, and often shows up being wielded this way by bad guys, including Frankie "the Bat" Niagara during the second major bar shootout at Lupino's hotel.
IMI Desert Eagle
The Desert Eagle first shows up in the hands of the very first bad guys that Max faces at the Roscoe Street Station, and is the weapon that B.B. uses to murder Alex Balder. In addition to many bad guys, several named characters also use the gun, among them Vinnie Gognitti and Mona Sax, who plays a more prominent role in the next game. Unlike the next game, this weapon cannot be dual-wielded, though several game mods exist that allow Max to do so.Nicole Horne uses one to try to shoot you when you come halfway up the stairs in the last level.
Sawed-Off Double Barrel Shotgun
This weapon first makes its appearance during the "Live at the Crime Scene" stage, in the hands of a punk who guns down his buddy during an argument over a detonator. Unlike most sawed-offs in movies and games, this weapon can only be fired one barrel at a time. Jack Lupino uses one during the showdown with him at Ragna Rock.
Pancor Jackhammer
The most powerful weapon in the game, Max doesn't get the Jackhammer until the parking garage stage where he faces off with B.B., his backstabbing former partner, who also wields one of these. It primarily shows up in the hands of Nicole Horne's Killer Suits in the ending stages of the game, and is extremely deadly at close range.
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M79 grenade launcher
Max first encounters the M79 during the storming of the Punchinello manor, in the hands of a bad guy who blows open a door trying to take him down. This weapon will kill any non-boss bad guy in its blast radius, and will also kill you if you're too close to what you're shooting at. Bad guys using this weapon show up a lot in the third act, making Max's life extremely rough. It is considered the strongest gun in the game.
Steyr SSG 69
Max and various bad guys use the police version of the SSG 69. This version of the rifle uses a ten-shot detachable magazine.
Molotov Cocktails
Max can find and use Molotov Cocktails throughout the game. It is also used by some bad guys.
Hand Grenades
Max can also find and use Hand Grenades throughout the game. It is also by some bad guys.