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Call of Duty 4: Modern Warfare
The Following weapons appear in this game:
WARNING: Major plot spoilers in some of the weapon descriptions.
Beretta M9 9mm
The Beretta M9 appears in the game, and is used by Sgt. Paul Jackson and many of the Marines and enemies as their standard sidearm. It is a relatively weak pistol, but has the highest magazine capacity of 15 rounds of 9mm and the lowest recoil allowing quick follow up shots.
H&K USP45 .45 ACP
The H&K USP45 appears in this game as the sidearm of Sgt. "Soap" McTavish and many other SAS soldiers in the game. It has a underbarrel flashlight that is unused in the game. It has a laser sight that is activated when the player puts on the night vision goggles. It uses .45 ACP rounds in a 12 round magazine. It's recoil, capacity and stopping power make this gun the most balanced in classes.
Kimber Warrior M1911A1 .45 ACP
The Kimber Warrior appears in this game and is used by Sgt. Paul Jackson in the level "Shock and Awe", and by Sgt. "Soap" McTavish in some levels as a sidearm. Cpt. Price and one of the main villians, Viktor Zakhaev carry this pistol as well, and Zakhaev uses it to commit suicide with. Cpt. Price slides his to "Soap" McTavish at the end of the game and uses it to kill Imran Zakhaev and his two bodyguards. It has a 7 round magazine(8 in multiplayer) holding .45 ACP rounds giving it great stopping power. It's low capcity means it is more of a power gun like the Desert Eagle except far more accurate and controllable.
IMI Desert Eagle .50 AE
The Desert Eagle appears in this game and is the most powerful pistol holding 7 shots but having the most recoil and the least accuracy. Two of the main villians, Khaled Al-Asad, and Imran Zakhaev, carry this pistol as their weapon of choice. Al-Asad uses his to kill President Al-Fulahni on TV. In single-player it is only useable once on the level "Crew Expendable" when a man with two of them jumps you on the ship. In multiplayer, it is a useable sidearm.
Winchester M1200
The Winchester Model 1200 appears in this game as the "W1200" and is used by some of the Marines and many enemies throughout the game. It is powerful at close range, but is slow to reload.
Benelli M4 Super 90
The Benelli M4 Super 90 appears in this game as the "M1014", and has a higher rate of fire than the W1200, but in multiplayer, has a lower magazine capacity.
CZ Skorpion SA .32 ACP
The Skorpion SA appears in this game, and is used by some enemies. It has poor range, minimal stopping power and a small 20 round magazine of .32 ACP but near no muzzle climb and an extreme rate of fire makes it great for CQC(close quarters combat).
IMI Mini Uzi 9mm
The Mini Uzi appears in this game, and is also used by many enemies. It fires 9mm rounds from a 32 round magazine at a high rate of fire, making its accuracy poor but its close quarters power great. Zakhaev's son uses one while escorting Al-Fulahni to his execution.
H&K MP5 9mm
The H&K MP5A3 appears in this game and is used by Sgt. "Soap" McTavish (the player) and some of the SAS Operatives, and is also used by some of the Russian Separtists. The H&K MP5SD is also wielded by the player and some SAS Operatives in the prologue and epilogue levels. The SD model is fitted with a sound suppresor. The MP5 fires 9mm rounds from a 30 round magazine and is extremely accurate for a sub machinegun. It is probably the best to use for multiple situations.
Kalashnikov AKS-74U
The AKS-74U appears in this game as the "AK-74U", and is used by some enemies in the game. The character Nikolai uses one as his weapon of choice in the levels that he appears in. It is a scaled down AK-74 put under the class of Sub machinegun, firing 5.45mm rounds from a 30 round magazine. It is very accurate but not powerful making it a good choice for most situations.
FN P90
The FN P90 appears in the game, and is a rarely seen weapon. It is seen used as the P90SD on "All ghillied up" and is fitted with a sound-suppressor. It is also seen with rail open sights in "Heat" and "mile high club." It fires 5.7x28mm rounds from a 50 round magazine. It is moderately accuarte for an SMG but powerful. Its high rate of fire and large magazine capacity make it very useful.
M16A4
The M16A4 appears in the game, in the level "War Pig." One of the characters, Lt. Vasquez, who is Sgt. Jackson's commander in the US levels, carries an M16A4/M203 combo as his weapon of choice. In single player it is full-auto, firing 5.56x45mm rounds from a 30 round magazine. In mulitplayer it fires from a 3 round burst mode. It is also available with a 40mm single-shot M203 grenade launcher. The grenade has a safety system in which it will not arm itself until it is far from the shooter making it a dud at close range. Very poor for close-quarters combat but devastating at ranges of around 50 yards. It is an accurate and powerful rifle and is highly reccomended for use.
AK-47
The AK-47 appears in the game, and is used by virtually all the enemies. It fires 7.62x39mm rounds in a 30 round magazine. Some of them have GP-25 Kostyor 40mm muzzle loaded Grenade Launchers mounted on them. They feature a similar detenation safety as the M203 rounds meaning they are not reccommended for close quarters. It is powerful and some-what accurate and is the equivalent to the M16 rifle.
M4A1 Carbine
The M4A1 Carbine appears in the game with three versions, one is the normal A1 version used by the Marines, and fitted with an Aimpoint Scope and forward handgrip, the 2nd is the M4A1 Grenadier, which is an M4 with an EoTech Scope and M203 Grenade Launcher and another, the "SOPMOD" version fitted with an laser sight, a silencer, and M203 Grenade Launcher, and is used by the SAS. It is the carbine version of the M16 rifle and is a little less powerful and accurate due to the shortened barrel. Everything else is relatively the same.
H&K G3A4
The H&K G3A4 appears in this game and is used by many of the enemies in the game, which are the ones not using AK-47s. In Single-Player, it fires full-auto, while in multiplayer, it is semi-auto.
H&K G36
The H&K G36C appears in this game and is used by the SAS and many enemies late in the game. It has a Aimpoint Comp M2 Laser Scope.
M14 Rifle
The M14 Rifle appears in multiplayer only in the game. It is basically a non-scoped M21 rifle.
Sturmgewehr 44
The Sturmgewehr 44 appears in multiplayer only and is unlocked at a high rank.
M21 SWS
The M21 SWS appears in this game in both silenced and non-silenced versions. It is used mainly by the SAS.
Remington 700
The Remington 700 appears in this game as the "R700", whilst it is very powerful, it lacks accuracy and frequently misses it's cross hair. It is used by "Soap" McTavish prior to the chase of Zakhaev's son.
Dragunov SVD
The Dragunov SVD appears in this game and is used by all enemy snipers in the game.
M40 Sniper Rifle
The M40 sniper rifle appears in multiplayer only, and is similar in peformance to the R700.
Barrett M82
The Barret M82 appears in the game, only used once in Single-Player, and is the most powerful sniper rifle in the game. Captain Price, in the flashback level "One Shot, One Kill", uses a Barret M82 to shoot Zakhaev's left arm off from a mile away.
M249 SAW
The M249 SAW appears in the game, used by many Marines.
Degtaryev RPD
The Degtaryev RPD appears in the game, and is the LMG used by the enemies in the game.
M60E4
The M60E4 appears in the "Last Stand" at the end of the game used by one of the soldiers accompanying Zakhaev, and can only be used in multiplayer.
M18A1 Claymore Mine
The M18A1 Claymore Mine appears as a weapon the player can set for ambushing enemies.
GE M134 Minigun
The GE M134 Minigun appears as a player-usable weapon mounted on a downed helicopter and is used by a door gunner on a blackhawk in the prologue level and in "The Sins of The Father" level.
FGM-148 Javelin
A common weapon that the player will use is the FGM-148 Javelin anti-tank guided missile launcher.
Mk 19 40mm grenade launcher
The Mk 19 grenade launcher appears as a player usable weapon mounted on a CH-46 Sea Knight helicopter.