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Talk:Grand Theft Auto IV

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 12:35, 7 November 2009 by 86.4.199.97 (talk)
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- Just a quick message from the creator, thanks for updating and correcting the article. It looks professional now. Thanks again.

Colt M4A1

Total BS, that's got to be a M468/REC7, model design is nothing close to an M4A1 (comment placed here so as to not clutter up the main article)

Hi. I've looked at M468 and the REC7, and while, yes, they do bear some resemblance, there are also many differences which distinguish it to not be the weapon used in GTA IV. For example, the foregrip of the M468 is vastly different from the in-game weapon which is cylindrical, much like a stock M4, and does not have the R.I.S foregrip which features on the M468 or REC7. Another difference is that of the front sight, which is upright and fixed, found on the game's version of the weapon (again, like the M4A1) does not feature on either the M468 or REC7. Furthermore, neither the M468 or REC7 have a front sling hoop and the M468 has a shorter barrel than the game's weapon. Chef Brian Vrooom 20:06, 19 October 2008 (UTC)
This gun can't be an M468 or a 416 because both those guns have flip up sights. This rifle in game has the standard front sights of an M4. It just has the carrying handle taken off and replaced with an H&K style rear sight. Get pics of a these guns together on one screen and you can really tell the difference. Hell, I'll do it myself
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Heckler & Koch HK416 with 10 inch barrel, 5.56x45mm NATO
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Colt M4A1 Carbine - 5.56mm
File:BarettM468.gif
Barrett M468 6.8 caliber.

Now comparing, seeing which one fits the one Niko is using.

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The M4A1 Carbine

Definitely a M4A1 Carbine, The only thing that makes even an argument for it being a 416 is the absence of the carry handle and rear site. Another thing is the cylindrical AR-15 foregrips (they arent rail covers) I have yet to see a 416 with a cylindrical foregrip. -User:AdAstra2009 I DON'T THINK SO THE 416 HAS FLIP UP SIGHTS.. ONLY THE M468 DOES. ANYWAY, ITS' SIMPLY AN M4A1 WITH CARRYING HANDLE REMOVED AND DIFFERENT SIGHT

Lost and Damned Compensated Pistol

Definitely a CZ-75 style pistol,looks nothing like a BHP, besides the slide is not tall enough to be a Browning Hi-Power.

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CZ-75 9mm
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Browning Hi-Power 9mm
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Shot from the game

HK XM320

From the picture on the official site it looks like the grenade launcher is the XM320's predecessor the HK69. You can tell from where the stock connects to the frame. But we shall see when the game is released if the breach opens to the side or top. It might be a combination gun.


Lost and Damned Weapons

Anyone got any new, good pictures of the new weapons from the Lost and Damned? If you have any, post them.


Glock 17

It would actually make sense that the regular pistol in the game was a Glock 22. As someone pointed out, the CZ-75, a 9mm pistol, isn't as powerful as the Glock. In addition, we should call it a Glock 22 based on appearance, not specifications. For instance, previous GTA games used a Colt 1911 as the main pistol, despite it having an unrealistic 17 round magazine. Nonetheless, it was a Colt 1911, just like this is clearly a Glock 22.

AK-47

Could someone get a good screenshot of the AK-47 in-game and post it.

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AK-47 in GTA IV
There you go. Gunman69

Thanks for the AK-47 screenshot. It looks really good. Now, does anyone have ANY screenshots from the Lost and Damned part of the game? It'd be really cool to see some of the sawn off shotgun and the grenade launcher. I really wanna see what the new guns look like before I download The Lost and The Damned.

Does anyone have any pictures of the Desert Eagle in gameplay? If you have or get any, please post them.

About the Ithaca 37

The gun in game doesnt look very much like a stakeout at all. you shouldn't base it off of some airsoft gun. --AdAstra2009 21:59, 19 June 2009 (UTC)

That's probably what the developers did.-protoAuthor
Then I can say that's probably what they didn't do just as easily --AdAstra2009 19:23, 26 June 2009 (UTC)
Well, unless you know of another gun that looks like the in-game gun, it really IS most likely what the developers did, despite what you think. I mean, just look at the two photos. They are almost exactly the same. -Gunman69 19:56, 26 June 2009 (UTC)

the gun is side ejecting, so it can't be an ithica. ithicas eject from the bottom.

AK vs M4

Okay, so in GTA IV you've got the AK-47 and M4A1 to choose from, but which is best? Well, the AK seems to have more power, which makes sense, and the M4 is more accurate, which again makes sense. But really, which is a better rifle to use overall?--M14fanboy 20:18, 26 June 2009 (UTC)

I think the M4 has a better rate of fire but i'm not sure.-Oliveira 20:20, 26 June 2009 (UTC)
Thanks to whoever got those kick-ass screenshots of the snipers and desert eagle and the Micro-Uzi. Those shots are pretty damn awesome.
No problem :-) -Gunman69 20:00, 3 July 2009 (UTC)
Believe it or not, the AK-47 and the M4A1 do the same damage in SP, and the M4A1 does more in multiplayer. (I know for sure because I've seen the values) Meanwhile, the M4A1 can shoot farther than the AK, which is obviously inaccurate. --MattyDienhoff 11:49, 8 August 2009 (UTC)

Inaccurate?! you say a 5.56 mm with AR mechanic has a shorter engage range then a russian-made weapon intended to mass-production? the M4 shoots circa 600 meters in real life, and it's a carbine. The M16 hits 800. the ak doesn't hit anything over 150 meters. anyway, I saw values too, and they say are identical, but they're not. The AK has a bit more stopping power, and the M4 is more accurate, has lighter recoil and more action range.

WTF?

I can't seem to get a copy of this game that doesn't freeze up sometimes. I've tried 5 different copies on 2 different 360's and they all froze at some point. I even went and tracked down a brand new copy and it still froze. I'm getting sick and tired of having to do missions over because the freezes before I can save-S&Wshooter 07:02, 15 July 2009 (UTC)
Hm. I know there were freezing issues around the launch of the PS3 version due to network load problems, but those were cleared up. Is it possible both the 360s were having disc or hard drive issues? Vangelis 15:01, 15 July 2009 (UTC)
Nope. one was a brand new Elite and the other one was in good condition-S&Wshooter

Heckler & Koch MP5A3

One of the screenshots from the beta version of the game depict Niko holding a Heckler & Koch MP5A3 with it's stock extended. However, this weapon was removed from the final version of the game, and replaced by the MP-10 .

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Heckler & Koch MP5A3 with "tropical" (wide) forearm - 9x19mm with stock extended
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Niko holds a Heckler & Koch MP5A3 in the beta version of the game.
MP5A3 should be removed -it is not a "non player weapon" it is a weapon that is not even in the game so it is irrelevant. --AdAstra2009 01:13, 31 August 2009 (UTC)
I agree. These weapons aren't counted in any of the other GTA games, so why should we start here? I also think putting in the other weapons that are only in the artwork is irrelevant as well. -Gunman69 19:39, 6 September 2009 (UTC)

Gay Tony weapons

on the official website it appears there will also be an Automag. the AA12 is ejecting green shotgun shells in the trailer, and is shown to be firing Frag12 rounds in the Weazel News special on gun crime in Liberty City.

Gay Tony FN P90

Is the P90 in The Ballad of Gay Tony a FN PS90 converted to full-auto?--SB2296 16:38, 27 September 2009 (UTC)

I don't think so. The barrel on the PS90 is longer and thinner than the one in the game. My guess is it's a suppressor, but we won't find out until the game is released. -Gunman69

old gun

what i don't understand is why the armourers or people who decide what guns go on the game chose such an out of date pistol. the AMC Automag had stopped prodution ages before the new millenium so why decide to put it in a modern day game, the gun would have been more appropriate for GTA Vice city or Vc Stories since they were set in the mid 80's.

It's because the Automag looks like it could take a man's head off even if you miss-S&Wshooter 23:27, 30 September 2009 (UTC)
You know, I pride myself on trying to be clever, but I'd be hard-pressed to come up with a better response than that. -protoAuthor 00:50, 1 October 2009 (UTC)

Ah the old adage of "I'm not a good shot but this shoots REALLY big bullets" (courtesy of Hellboy) if that were the case why not a S&W500? the biggest production handgun cartridge. though it only holds 5 shots which many would get angry over in a videogame.

I'm guessing its because the Automag just looks cool. The S&W 500 just looks like a regular revolver. -Gunman69 02:32, 1 October 2009 (UTC)
Because it's the gun Charles Bronson used in Death Wish 3 to kill hundreds. And Clint Eastwood used in one of the Dirty Harry movies to kill even more hundreds. In other words, it's a badass pistol and deserves to be in the game.--Oliveira 16:38, 1 October 2009 (UTC)

On a badass scale of 1 to 10, it hits 11. Need more be said? User:Mcguinness

Bronson used a Wildey in Death Wish 3, not an Automag-S&Wshooter 00:02, 15 October 2009 (UTC)
Damm. I guess we now need a Wildey in this Game too so we can dual wield a Wildey and an Automag in each hand.--Oliveira 18:07, 15 October 2009 (UTC)
That would be pretty bitchin'. The Wildey is a huge pistol, even to a guy like me (when I hold a S&W M500 it doesn't look that big), so duel wielding would probably be a bad idea-S&Wshooter 22:56, 15 October 2009 (UTC)

Glock issue

I believe we should go back to calling the in-game Glock a 17 because it is described as "9mm" in the weapons shops and Little Jacob's car, plus when Johnny calls Jim (TLAD only) for a weapon, he calls the Glock a "9mm". Now, it has been previously mentioned that it should be called a 22 due to the markings, but I think we should go by specifications. If we go by appearances, for example, that means non-Russian made AK-47s (AIMS, Type 56, MpiKM, Zastava M70, etc.) would simply be "AK-47s" as in the ones made in Izhmesh and Tula, and all AR-15 knockoffs would have to be classified as "M16"s or "M4"s rather than Bushmasters, DPMS, Diemaco C7/C8, Rock River Arms, etc. -KLR

Ok, well if we went on specifications, we wouldn't be able to identify half the weapons in previous GTA games. The 1911s, the M16 w/ 60 round magazines, the over and under shotgun that functions like a pump. All of these would have to be changed if we went by specifications. RockStar obviously based the Glock in the game off of a Glock 22, it is just misidentified as a 9mm. This wouldn't be the first time a weapon was incorrectly referred to in a game. It's the same issue if a revolver fires 7 rounds, when its clearly a 6-shot. It's still the same gun, the makers just screwed up a bit. So we're not going to call this a Glock 17. This issue has been argued to death on several websites. It's based off of a Glock 22, therefore thats what it is, regardless of its "specification". -Gunman69 04:14, 15 October 2009 (UTC)
A 7 shot revolver is a bad example. I have one and it's called a S&W 686+P-S&Wshooter 22:58, 15 October 2009 (UTC)
I mean a revolver that is clearly six rounds, like a Colt DS. Often times you'll see that it fired seven rounds in a movie, but it only holds six. This is a common error in movies, when the # of rounds fired doesn't meet the specifications. Like if the Colt DS fired seven rounds, that doesn't automatically mean its a S&W 686+P. See what I'm saying? -Gunman69 00:35, 16 October 2009 (UTC)

on one of the trailers of the lost & damned calledmeet the gang, find the video on youtube and if u pause at 0:17 theres a spas 12 look alike with an m4 buttstock. probably a removed weapon like the mp5a3 and being replaced by the sawn-off or Dao-12.

Names

The names they've chosen for the new weapons crack me up, they're generic to the point of nonsense. "Assault SMG", "Advanced MG", "Advanced Sniper"...

There is only one machine gun, so why did they feel the need to add 'advanced' to the name? And it irritates me how people, gamers usually, refer to sniper rifles simply as "snipers", it's like saying "drivers" when you mean "vehicles". --219.90.213.180 10:37, 16 October 2009 (UTC)