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Left 4 Dead 2
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Left 4 Dead 2 is the direct sequel to the Co-op Game, Left 4 Dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.
Pistols
SIG P226
A SIG P226 is now the standard handgun for the Survivors. The pistol is completely stainless with could mean that it was based off the SIG Sauer P226 Elite Stainless, although that model features a beaver tail grip while the pistol in the game does not. The factory sights have been replaced to unkown custom type sights. It's equipped with an underbarrel tactical flashlight. Magazine capacity of 15 rounds.
Glock 19
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. Magazine capacity is also 15 rounds.
Desert Eagle
A Very Powerful Handgun. Based on footage seen at PAX 2009, it seems that the Magnum can be obtained in safe rooms and in other parts of levels. It seems to hold 8 rounds even though it is modeld after the .50 caliber version. It has more recoil and a slower rate of fire but has much more power than the standerd pistols. This weapon usalyy kills kills common infected with a single shot and if it dosent it ends up either knocking it back or down. It also has greater accuracy. You can not dual weild the magnum :(
Shotguns
Benelli M4 Super 90
The shotgun from the first game another Second Tier weapon, the Benelli M4 in-game has a 10-round magazine and a flashlight clipped to the barrel right in front of the handguard.
Don't you mean the pump-shtgun from the first game? which was allerady on the page.
Remington 870
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun. It has a vent rib and a ghost ring sight.
Benelli M1014
The combat shotgun from the first game seems to be reintroduced in Left 4 Dead Two. It can be seen in the latest demo video showing the swamp campaign.
Why is this gun here twice? The M4 Super 90 is basically the same thing, so unless they has the USMC issue M1014 and a civilian M4 having it on this page twice is a little redundant
SPAS 12
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It carries 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.
Recent Gameplay footage has shown that it can also fire incendiary rounds.
SMGs
MAC-10
Seen fitted with the legendary Mitchell Werbell suppressor. It appears to have a flashlight attached to the surpressor with a hose clamp. In Demo footage it seems to be able to fire Incendiary type ammunition. It has a 50 round magazine, despite the fact the one used in the game looks no longer than a 30 round magazine.
It acctauly has a 44 round magizine oddly...
IMI Uzi
The Uzi from the first game. Seen in the swamp campaign at Nick's back.
MP5A3
Was planned but unconfirmed.
Rifles
Ruger Mini-14
The hunting rifle from the previous game is seen in the marsh level. Has same possibility as in Left 4 dead 1.
M-16
The M-16 from the first game apears in Left 4 Dead 2. It can be seen in the demo video (located on IGN.com) showing the swamp campaign.
AK-47
An AK-47 is seen in the fuselage video. This is not an AKM. This weapon has the milled receiver of the Ak-47
FN SCAR-L
Seen in E3 gameplay video. It fires from a 50 round magazine which are not make believe, they are an aftermarket product.
HK G3/SG1
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold. Ironically, the game uses a 10 round PSG-1 mag model.
Other
M79 Grenade Launcher
This is seen in latest gameplay video and talked about in an interview with Chet Faliszek, project leader for Left 4 Dead 2.
Pipe Bomb
The pipe bomb from the first game is reintroduced. Like in the first game the pipe bomb has part of a smoke alarm attached to it that beeps. The beep sound atracts the zombie to a explosive demise. Unlike the first game zombie dont just exploded into a cloud of blood, but are tossed up and around from the explosion.
Molotov Cocktail
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.