Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Parasite Eve

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 11:48, 18 October 2023 by Ominae (talk | contribs)
Jump to navigation Jump to search
Error creating thumbnail: File missing
Parasite Eve, featuring protagonist Aya Brea (imposed face) and main antagonist Eve (in red)

Parasite Eve is the inaugural game in Square Enix's Parasite Eve series released for the PS1 in 1998. It is a loose sequel to Hideaki Sena's novel of the same name. As it was released in the PS1 era, models are very low-poly. The game also uses a mix of real world names as well as being off ones but recognizable enough not to send out royalties.


The following weapons appear in the video game Parasite Eve:

Error creating thumbnail: File missing

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Parasite Eve for current discussions. Content is subject to change.


Pistols

AMC Auto Mag Pistol

Called the AM44 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

Auto Ordnance M1911A1

Can be acquired in the sewers of Carnegie Hall near the end of Day 1.

Error creating thumbnail: File missing

Beretta 84F

Called M84F in-game. It is Aya's starting gun.

Error creating thumbnail: File missing

Beretta 92F

Called M92F in-game. Given to Aya in Day 3. It's the only weapon in the game with the maximum ten slots.

Error creating thumbnail: File missing
Error creating thumbnail: File missing
Official artwork of Aya wielding the M92F
The M92F as it appears on the menu

Beretta 8000 Cougar

Called M8000 in-game. It can be acquired after defeating the Tyrannosaurus Rex Boss at the American Museum of Natural History towards the end of Day 5. It is the first of two guns found equipped with the Double Command ability.

Error creating thumbnail: File missing

Desert Eagle Mark VII

Called the DE50AE7 in-game. Give Wayne 300 junks and ask him to make you a handgun.

Error creating thumbnail: File missing
The Desert Eagle Mark VII as it appears on the menu

Glock 19

Called the G19 in-game. It can be acquired at the Soho Gun Shop in Day 3.

Error creating thumbnail: File missing

Glock 20

Called the G20 in-game. It can be acquired at the 41st-50th floors of the Chrysler Building in New Game Plus. It is one of only four guns equipped with a Counter-Attack ability.

Error creating thumbnail: File missing

Glock 22

Called the G22 in-game. It can be acquired at the first floor of the American Museum of Natural History in Day 5.

Error creating thumbnail: File missing

Glock 23

Called the G23 in-game. It can be acquired after defeating the Spiderwoman Boss at the end of Day 4.

Error creating thumbnail: File missing

Heckler & Koch Mark 23

Simply called the Mark 23 in-game. Can be acquired in the 21st-30th floors of the Chrysler Building during New Game Plus. It is one of only three guns in the entire game equipped with the Strike First ability.

Error creating thumbnail: File missing
The Mark 23 as it appears on the menu

Heckler & Koch USP Tactical

Called USP-TU in-game. Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. It is one of only four guns equipped with a Counter-Attack ability.

Error creating thumbnail: File missing
The USP Tactical as it appears on the menu

Mauser C96

Called the M96 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

Mauser C96 "1920 Rework"

Called the M96R in-game. Can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus. It is the only gun equipped with the Triple Command Ability.

Error creating thumbnail: File missing
The M96R as it appears on the menu

Mauser M712 Schnellfeuer

Called the M712 in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. It is one of only four guns equipped with a Counter-Attack ability.

Error creating thumbnail: File missing
The M712 as it appears on the menu

SIG-Sauer P220

Called the P220 in-game. The very first obtainable gun, acquired in the closet at the basement of Carnegie Hall in Day 1.

Error creating thumbnail: File missing

SIG-Sauer P226

Called the P226 in-game. Can be acquired in the 2nd-10th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

SIG-Sauer P228

Called the P228 in-game. Can be acquired in the 2nd-10th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

SIG-Sauer P229

Called the P229 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

Vektor SP1

Called SP1C in-game. Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun.

Error creating thumbnail: File missing
The SP1 as it appears on the menu

Walther PPK

Called the PPK in-game. It can be acquired at the optional Warehouse mission in Day 5. It is one of only three guns in the entire game equipped with the Strike First ability, and the first and easiest to obtain.

Error creating thumbnail: File missing

Assault Rifles

AK-47

Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. It is the only gun in the game equipped with both the Critical Attack and Counter-Attack abilities.

Error creating thumbnail: File missing
The AK-47 as it appears on the menu

FAMAS

Called the FA-MAS in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing
The FAMAS as it appears on the menu

Galil SAR

Called simply SAR in-game. Can be acquired in the 41st-50th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

M16A1

The very first rifle acquired in the game, issued to Aya by Chief Baker at the start of Day 2.

Error creating thumbnail: File missing

SIG SG 550

Called the SG550 in-game. Can be acquired if you beat the Dogman mini-boss at the 3rd floor weapons storage during the attack on the NYPD precinct in Day 3.

Error creating thumbnail: File missing

Steyr AUG

Called the MAG in-game. Give Wayne 300 junks and ask him to make you a rifle. It is one of only four guns equipped with the Critical-Attack ability.

Error creating thumbnail: File missing
The AUG (or "MAG") as it appears on the menu

XM177E2

Can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus. It is one of only four guns in the entire game equipped with the Critical-Attack ability.

Error creating thumbnail: File missing
The XM177E2 as it appears on the menu

Battle Rifles

Heckler & Koch G3A3

Can be acquired at the 13th floor of St. Francis Hospital in Day 4.

Error creating thumbnail: File missing

Howa Type 64

Simply called Type 64 in-game. Can be acquired at the 21st-30th floors of the Chrysler Building in New Game Plus. It is one of only four guns in the entire game equipped with the Critical-Attack ability.

Error creating thumbnail: File missing
The Howa Type 64 as it appears on the menu

Sniper Rifles

Heckler & Koch PSG-1

Can be acquired at the 31st-40th floors of the Chrysler Building in New Game Plus.

Error creating thumbnail: File missing
The PSG1 as it appears on the menu

Machine pistols

MAC-10

Called the M10 in-game. Can be acquired at the basement of St. Francis Hospital in Day 4. Interchangeable with the Micro Uzi.

Error creating thumbnail: File missing

MAC-11

Called the M11 in-game. It is the first machine gun obtainable in the game, acquired at the Soho Gun Shop in Day 3.

Error creating thumbnail: File missing

Submachine Guns

FN P90

Called the P90 in-game. Give Wayne 300 junks and ask him to make you a machine gun. It's one of only three guns equipped with the Attack All ability. It also has the highest starting bullet cap in the game at 201.

Error creating thumbnail: File missing
The P90 as it appears on the menu

Heckler & Koch MP5A5

Can be acquired in the 31st-40th floors of the Chrysler Building during New Game Plus. It's one of only three guns equipped with the Attack All ability.

Error creating thumbnail: File missing

Heckler & Koch MP5K

Can be acquired at the 1st floor weapons storage during the attack on the NYPD precinct in Day 3.

Error creating thumbnail: File missing

Heckler & Koch MP5K-PDW

Called MP5PDW in-game. Can be acquired at the 2nd floor of the American Museum of Natural History in Day 5.

Error creating thumbnail: File missing

Heckler & Koch MP5SD6

Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. It's one of only three guns equipped with the Attack All ability.

Error creating thumbnail: File missing
The MP5SD6 as it appears on the menu

PPSh-41

Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun.

Error creating thumbnail: File missing
The Ppsh-41 as it appears on the menu

Uzi

A Micro Uzi can be acquired at the basement of St. Francis Hospital in Day 4, though it is interchangeable with the MAC-10. The original variant, called "Full Uzi" in-game, can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing
Micro Uzi
Error creating thumbnail: File missing
Uzi

Shotguns

High Standard Model 10B

Called the M10B in-game. Give Wayne 300 junks and ask him to make you a shotgun.

Error creating thumbnail: File missing
The Model 10B as it appears on the menu

Maverick Model 88

Simply called Maverick in-game. Can be acquired at the 31st-40th floors of Chrysler Building during New Game Plus.

Error creating thumbnail: File missing
The Maverick 88 as it appears on the menu

Mossberg 500

Called M500 in-game. Can be acquired at the 2nd floor of the American Museum of Natural History in Day 5, and again at the 61st-70th floors of Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

Mossberg 500 Bullpup

Called M500-2 in-game. Can be acquired at the 61st-70th floors of Chrysler Building during New Game Plus. It's the shotgun with the highest max slots at 9.

Error creating thumbnail: File missing
The Mossberg 500 Bullpup as it appears on the menu

Remington Model 870

Called M870 in-game. The first obtainable shotgun in the game, which can be acquired at the Chinatown Sewers in Day 5.

Error creating thumbnail: File missing

Remington Model 870 Field Gun

Called M870-2 in-game. Can be acquired at the 21st-30th floors of Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

Saiga-12

Called S12 in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing
The Saiga-12 as it appears on the menu

Grenade Launchers

Heckler & Koch AG36

Called the HK40 in-game. Give Wayne 300 junks and ask him to make you a grenade launcher.

Error creating thumbnail: File missing
The AG36 (or "HK40") as it appears on the menu

M203 grenade launcher

The first variantcan be obtained at the Central Park clinic starting Day 2. It's equipped with the Heat effect. The second one, called M203-2, can be acquired at the optional Warehouse mission in Day 5. It also comes with Heat effect. The third one, called M320-3, in the Chinatown Sewers on the same day and is equipped with the Acid effect. The fourth, called M203-4, is found on the 1st floor of the American Museum of Natural History also on the same day. It is equipped with the Frost effect and is the grenade launcher with the highest max slots available at 7. The fifth variant, called M203-5, can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus. The sixth and final variant, called M203-6, can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus and is the only gun equipped with the Cyanide effect which can instantly kill enemies.

Error creating thumbnail: File missing

M79 grenade launcher

The first variant can be obtained at the basement of St. Francis Hospital in Day 4 and is the only gun equipped with the Tranquilizer effect. The second one, called M79-2, can be acquired at Chinatown in Day 5 and is equipped with the Heat effect. The third one, called M79-3, can be obtained after defeating the Centipede Boss in the Chinatown Sewers on the same day and is equipped with the Frost effect. The fourth, called M79-4, can be acquired in the 2nd-10th floors of the Chrysler Building during New Game Plus. The fifth and final variant, called M79-5, can be acquired in the 21st-30th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing

Rocket Launchers

LAW 80

Give Wayne 300 junks and ask him to make you a rocket launcher.

Error creating thumbnail: File missing
The LAW 80 as it appears on the menu

Saab Bofors Dynamics AT4

The regular version can be acquired after defeating the Giant Crab Boss of the optional Warehouse mission in Day 5. It is the first and easiest to obtain rocket launcher in the game. The Swedish variant, called AT4-1 in-game, can be acquired in the 41st-50th floors of the Chrysler Building during New Game Plus.

Error creating thumbnail: File missing
The AT4 as it appears on the menu
Error creating thumbnail: File missing
Swedish Army version
The AT4-1 as it appears on the menu

See Also

Parasite Eve series
Parasite Eve Parasite Eve (1998)
Parasite Eve II Parasite Eve II (2000)
3rd Birthday 3rd Birthday, The (2010)