You Are Empty is a 2006 Ukrainian first-person shooter, with an English version released by Atari in 2007. The game is set in an alternate 1955, where Soviet scientists build a psychic beacon to broadcast a powerful signal that should improve all aspects of life. As always, everything goes terribly wrong, and almost everyone mutates into incredible monsters. The unnamed main character, who was supposed to attend a decisive meeting as a security guard, but did not get there due to a car accident and ended up in the hospital, comes to his senses after what happened, and now he must figure out a way to stop the madness.
While an interesting concept at first glance, You Are Empty was eventually released with only about half of the original intentions. In the end, the game suffered severely from criticism, with a muddled plot (the development of which was also originally conceived, but remained one of the unrealized aspects), technical issues, and banal gameplay.
The following weapons appear in the video game You Are Empty:
The hybrid of original Mauser C96 and the Mauser M712 Schnellfeuer is available in the game, referred to simply as "Mauser". The weapon lacks the M712's fire selector and fires in semi-automatic, meaning that it is essentiallya C96 with the M712's detachable magazines. It is modelled with 10 rounds magazine, but holds only 9 rounds. Ammunition pick-ups take the form of spare magazines. The C96 is also used by government agents, who attack both monsters and the player.
It is worth noting that at the time of the events of the game, the C96 was considered an outdated weapon, so its widespread use is unrealistic, especially compared to the massive amounts of TT-33 and Makarov PM pistols that would have been available in 1955. It was never an officially issued sidearm of the Soviet Union either.
Submachine Guns
PPSh-41
The PPSh-41 is the only conventional automatic weapon. It is also used by Soviet Army paratroopers, one of the few non-mutant enemies who were apparently sent to deal with the situation, but were themselves influenced.
Rifles
Mosin Nagant M91/30
The Mosin Nagant M91/30 is one of the weapons available, including a usable bayonet. The game manual inexplicably describes the Mosin as being chambered for the .375 round (a massive big game cartridge, which the Mosin Nagant understandably never used). Appears in both standard and sniper variants. Also carried in the game by undead soldiers (who, for whatever reason, wear insanely outdated uniforms which were phased out by the mid-1920s). Oddly enough, the standard infantry variant cannot be aimed.
Shotguns
Double Barreled Shotgun
A 12 Gauge Double Barreled Shotgun appears as the game's sole shotgun. It has shorter-than-average barrels, possibly sawed-off. Like the PPSh-41, it cannot be aimed.
Grenades
Model 24 Stielhandgranate
The Model 24 Stielhandgranate was slated to be the game's usable grenade, but usable grenades were apparently cut during development. In the final product, they are only used by enemies, but the player can only get them through console commands. The massive use of German grenades after World War II is not entirely clear (and their fillings are known to be poorly shelf-stable); perhaps the developers confused them with the Soviet RGD-33.
Machine Guns
Maxim M1910/30
The Maxim M1910/30 is available to the player only through console commands. It is capable of firing only from a stationary position.