Deadfall Adventures is a first-person shooter adventure game developed by The Farm 51 (creators of NecroVisioN) and published by Nordic Games. The story is set in 1938 and follows James Lee Quatermain, great-grandson of famous adventurer Allan Quatermain. James is hired to escort Jennifer Goodwin, a US Agent, to Egypt to search for the mythical "Heart of Atlantis". After an attack by Nazi German troops as well as mummies, these events lead James and his colleagues on a across-the-globe adventure from the jungles of Guatemala to the frozen landscape of the Arctic.
For some unknown reason, a patch post-release removed several weapons from singleplayer, namely the Mauser M712, MP34, Mauser M1916 Selbstlader, AVS-36, and Pzb. 39, making them available only in multiplayer. They can only be used in single player only in early versions of the game.
The following weapons are used in the game Deadfall Adventures:
It is worth noting that in the iron sights on handguns are not used, and for aiming Quatermain demonstrates his idea of aiming, which apparently consists of squinting at the side of it. He will not actually use the sights even using a single handgun.
Webley Mk VI
The Webley Mk VI is the standard sidearm for the player. As in real life, it is a break-action revolver, meaning that the spent cartridges are ejected when opened. Like all of the sidearms, it is dual wielded and appears as the "Mk.VI".
You can find the Mauser M712 Schnellfeuer rather early in the game. Although it is called "C-96" and the model has C96 markings in-game, it is actually the Mauser M712 Schnellfeuer as it can be fired full-auto and has the 20-round detachable magazine. As is standard for all sidearms, it is dual wielded. Appears as the "C-96".
If you buy the Digital Deluxe Edition, you can choose between the Webley .455 Mk VI and the Remington 1858 New Army with brass frame and cartridge conversion as your standard sidearm. As is standard for Mr. Quatermain, the 1858 New Army is dual wielded. The Remington 1858 appears as the "Quatermain Pietta". Pietta is an Italian company that manufactures modern reproductions of historical firearms, with a replica of Remington 1858 one of their offerings. When reloading, the Quatermain simply replaces the cylinders.
The Bergmann-Bayard appears as the "Mars" with the correct 10-round magazine, but is incorrectly depicted as a fully-automatic pistol, a feature which was not available in real life as this is a semi-automatic pistol. The "Mars" name is also incorrect, as this was the name given to a similar, but earlier model of Bermann pistol, the Bergmann Mars.
The Tokarev TT-33 Pistol can be found in the Submarine site in the Arctic. Even it cannot escape the sidearm rule, as it is dual wielded. Appears as the "TT-33".
A very nice addition to the arsenal of the game is the Roth-Steyr M1907, a weapon which is very rarely seen in video games. This pistol was the first semi-automatic pistol ever to be put into official military service. The game even shows the correct stripper clip reload procedure. Like every sidearm in the game, it is dual wielded. Appears as the "M1907".
The Vis wz. 35 Radom is only available in Multiplayer game mode. One developers' render showed it with an attached suppressor, which does not appear in the final game.
A Thompson Submachine Gun with a 50-round drum is featured in the game. Despite the fact that the model is marked in-game as "Model 1928", the Thompson in-game looks like a strange hybrid of the M1928 and the very early M1919 "Annihilator I" prototype. This relation is noted with the lack of a stock, short barrel, and vent holes in the barrel rather than cooling fins. The Thompson is modeled with a anachronistic M1A1 sight. As if that wasn't enough, the rear sight has been bent down. Appears simply as the "Thompson".
The Suomi KP/-31 with a drum magazine appears in the game used by Red Army troops (for some unknown reason, they use this weapon as opposed to the more appropriate PPD-34/PPD-40 that is featured in multiplayer). Appearing as the "Suomi", it boasts a mounted flashlight and a high rate of fire.
The rare PPD-34/PPD-40 submachine gun appears in the multiplayer game mode. The submachine gun itself is similar to the earlier mentioned Thompson as it appears to be a mix of two different models, those being the PPD-34 and PPD-40 models. It has the longer barrel of the PPD-34 as well as the same barrel shroud and trigger set up, but features the PPD-40's two piece stock as well as magazine housing.
The Karabiner 98k is a quite powerful rifle in-game. It cannot be reloaded with stripper clips, instead James inserts one round after another. This could be done in real life, but practically the stripper clips were used whenever possible. Appears as the "kar98k".
A Karabiner 98k with a scope is the second sniper rifle found in-game. It is shown with the correct reload procedure, meaning like its scopeless cousin, does not load via stripper clips, but individual rounds. Appears as the "kar98k".
The Mauser Selbstlader M1916 is used by some of the German soldiers. This never happened in real life. Only 1,000 pieces were ever produced and those were used by the German Air Corps and the German Ballon-und-Zeppelin-Truppe in WWI. Nevertheless, this is indeed a very interesting weapon and a nice surprise to see it used in a game. The in-game model has a modified short barrel with cooling shroud, resembling the one from the Fedorov Avtomat (which was not on real guns). Fires full auto in-game, while it was a semi automatic rifle in real life. Appears as the "Selbstlader".
The Panzerbüchse 39 appears as the "Pzb.38 Anti-Tank" and is anachronistic as the game is set in 1938. It was first introduced into Wehrmacht service by 1939. The developers probably mixed up the Panzerbüchse 39 with the earlier Panzerbüchse 38, given the weapon's in-game name. It has the correct reload procedure, which is a very positive surprise. Strangely, it features the side mounted sights for the Granatbüchse 39, which was a late war modified version of the Panzerbüchse 39 intended to fire rifle grenades, thus it would be impossible to aim the Panzerbüchse 39 with those grenade sights.
The Simonov AVS-36 is used as a sniper rifle. It can only fire semi-automatic, whereas in real life is capable of automatic fire. This is not entirely wrong, however, as was the case of the later M14, the full-auto mode was very rarely used in real life. The scope appears to be based on the corresponding PT/PE, but set backwards(!). Appears as the "AVS36".
The Winchester Model 1887 appears as the "M1887" and, rather thematically, looks very similar to the one used in The Mummy Returns. It has a sawn-off barrel and buttstock. It also features a pair of non-standard iron sights and a heat shield.
Although in real life the Walther Model SLD is a double-barrel flare gun, in-game it works like a double barrel shotgun. Like all sidearms, it is dual wielded. Appears as the "SLD".
The MG34 appears as the MG-34 and uses a 50-round drum magazine. Surprisingly, the reload animation is quite accurate, something seen very rarely in video games.
The Sturmpistole appears as the "Panzer Wurfkorper" and is shown firing the Panzerwurfkorper 42 LP. In real life, this grenade was a HEAT weapon designed to destroy tanks, but in-game it works like an HE grenade. This weapon is anachronistic for the 1938 setting as it was introduced in 1942.
The Stielhandgranate 24 is usually carried by German soldiers. In third-person view, it has an inaccurate belt clip on the explosive head, a feature which was only featured on the Stielhandgranate until the Model 17.
Error creating thumbnail: File missingModel 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenadeError creating thumbnail: File missingSick of dealing with multiple mummies and German troops, James forgets he's in a room with priceless artifacts and pulls the pin on an M24 grenade.
Dynamite
Dynamite is sometimes used as an alternate explosive weapon to the Model 24 Stielhandgranate. Some of the puzzles are solved by planting it on certain objects.
Developers'renders of weapon models for the game include the Sjögren shotgun, the Luger rifle with scope, and the DPM machine gun. These guns were not included in the final version of the game.