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Grand Theft Auto: Vice City Stories

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The weapons used in this videogame are:

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Beretta 92SB

This is the standard pistol in the game. Holds 17 rounds (strangely, since only in reality it holds 15, while only a glock 17 would hold 17 rounds) and is called the "Pistol". Carried by the VCPD, National Guard Soldiers, and most gangsters. The Inox version is also featured, but not as an in-game weapon. Vic notably uses an Inox version to threaten Umberto Robina when they first meet. Vic's Brother Lance also holds an Inox version when he arrives on the building where Vic killed Jerry Martinez and Diego Mendez.

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Beretta 92SB - 9mm
Beretta 92SB

Colt Python

The Colt Python returns as the "Equalizer" Usually kills with one shot and has an 8-inch barrel and a non-functional scope. One of the villains, Armando Mendez, notably uses one to destroy the Domestibot (controlled by Vic) after it destroys the bearer bonds in his safe. Lance uses a scopeless one to threaten Bryan Forbes when its revealed that Forbes is a cop.

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Colt Python - .357 Magnum
Colt Python (8 in barrel) with scope

Ithaca 37

Is the regular shotgun in the game. Found in police cars. It is chrome and is equipped with an extended magazine tube.

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Ithaca 37 - 12 gauge
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Ithaca 37

Remington 870 (Sawed-off)

Called the "Stubby Shotgun", has a wider shotspread, but a shorter range.

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Remington 870 (Sawn Off) - 12 Gauge
Remington 870 (Sawn Off)

SPAS 12

Semi auto shotgun holds 7 rds and is good at close range. The stock on the gun is extended.

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Spas 12 with extended stock - 12 Gauge
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Spas 12

Skorpion VZ.61

Replaces TEC-9. Has slow rate of fire and not very powerful.

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Skorpion VZ. 61 - .32 ACP

Silenced MAC-10

Has high rate of fire and silencer that doesnt actually silence anything.

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Ingram MAC 10 - .45 ACP

IMI Uzi

Carried by SWAT officers and some gangsters. Good rate of fire

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IMI Uzi - 9mm

SP89 (full auto)

Carried by the FBI and Gang members. Somewhat resembles an MP5/MP5K, as it has a collapsable stock and a foregrip. Best SMG in the game.

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H&K SP89 - 9mm

AK47

Carried by some gangsters. Good stopping power and accuracy. During the final battle, the main villain of the game, Jerry Martinez, carries one, and another villain, Diego Mendez, also uses one during this battle.

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AK47 - 7.62x39mm

M16

Carried by National Guardsmen. Great accuracy and stopping power.

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M16 - 5.56x45mm

M249 SAW

Called the "SAW" in the game, it is powerful and holds many rounds. Phil Cassidy is seen using one on a firing range when he first meets Vic.

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M249 SAW - 5.56mm

Handheld M134 Minigun (3 barrels)

One of the best weapons in the game, it is very powerful, and can now lock onto enemies.

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M134 Minigun

M72 LAW

Modified with a pistol grip and reloading capabilities, It is used by Vic to destroy several antennae being used by the DEA to listen in on Vic and Lance. A group of thugs sent to intimidate Vic and Lance use one to destroy Lance's car in one level.

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M72 LAW

Flamethrower

A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.

M21 Rifle

The first sniper rifle the player will most likely encounter in the game. Has good damage and only fires one bullet at a time.

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M21 Rifle - 7.62x51mm

SVD Dragunov

The most powerful semi-automatic sniper rifle in the game. Comes with a 7 round magazine (odd, since the real Dragunov carries 10), and a laser magnifying scope (Which is more accurate in the long run). Can destroy a car with a whole magazine.

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SVD Dragunov - 7.62x54mm