Discussion
What's the US shotgun? Definitely not a SPAS-12 by default.
I'm an idiot. Going to the PC section to look.
Glock looks like a 19 to me
It looks too small to be an actual 17 and it has a 19 grip.--FIVETWOSEVEN 14:16, 22 August 2010 (UTC)
MEC sidearm
The MEC handgun isn't an MR-444, at least on the PS2 version. It's the Beretta M951 , possibly the Egyptian or Iraqi clone. The Wierd It 10:17, 25 January 2012 (CST)
Same on 360. Alex T Snow 14:30, 25 January 2012 (CST)
It's pretty interesting to see how the console version of Battlefield 2 is so much different from the PC version. Unlike Battlefield 3 :\ --Masterius 09:20, 28 January 2012 (CST)
Honestly they don't really have anything to do with each other, this and BF2. Alex T Snow 19:31, 28 January 2012 (CST)
Type 79 hand grenade
I couldn't find anything about a Chinese Type 79 hand grenade that looks like the BF2MC Type 79 on the Chinese internet. The one hand grenade designated "Type 79" is a rare handheld rocket propelled hand grenade with an egg-shaped warhead that looks very different from what's in BF2MC. --Wuzh (talk ) 04:14, 11 June 2020 (EDT)
Maybe it ended up getting mislabeled from "Type 67?" I will be getting a few more images of the emplaced/vehicle weapons and then I think this game will be ready for proper page status. Unfortunately, the MEC weapons are only in the long-shut down MP mode, sadly :(--AgentGumby (talk ) 09:44, 11 June 2020 (EDT)
Wanna run that by me one more time? I think I might've misheard you, because it sounded like you just said "rocket propelled hand grenade". Pyr0m4n14c (talk ) 10:00, 11 June 2020 (EDT)
Yup, rocket propelled hand grenade. It's basically a stick grenade with a rocket inside the handle. You can use it like a normal stick grenade if you activate the pull fuze on the warhead and throw it. Or you can use it like a single use grenade launcher by pressing a button on the grip, which triggers the rocket and launches the warhead, which is then triggered by its other base percussion fuze. The covering on the grip is removable, and becomes the iron sights when it's attached to a slot on the side. The launch has a maximum range of 400 meters, but isn't very accurate. --Wuzh (talk ) 11:21, 11 June 2020 (EDT)
Wouldn't that be, like, excruciatingly painful to fire? (Also, I really wanna see this thing in a video game now.) Pyr0m4n14c (talk ) 13:29, 11 June 2020 (EDT)
Not sure how painful firing this thing would be, but there has been statements about the rocket burning its users, which contributed to the grenade being abandoned and not adopted.--Wuzh (talk ) 03:53, 12 June 2020 (EDT)
Battlefield 2: Modern Combat
Boxart
Release Date:
October 24, 2005
Developer:
DICE
Publisher:
Electronic Arts
Series:
Battlefield
Platforms:
PlayStation 2 Xbox Xbox 360
Genre:
First-Person Shooter
Battlefield 2: Modern Combat is the first Battlefield title released for consoles and is an offshoot of Battlefield 2 , which was released on PC earlier in 2005. The game features a single player story campaign set in an armed conflict between NATO forces (comprised of both US Armed Forces and European militaries) and the People's Liberation Army of China over influence in Kazakhstan.
The following weapons appear in the video game Battlefield 2: Modern Combat :
Handguns
All kits have pistols as sidearms, and the Spec Ops and Sniper kits have suppressed variants.
Beretta 92F
US forces are equipped with the Beretta 92F . It appears as the "Beretta M92F".
Error creating thumbnail: File missing Beretta 92F - 9x19mm
Error creating thumbnail: File missing Drawing the M9 in the NATO forces' final campaign mission. All pistols have the slide pulled when drawn.
Error creating thumbnail: File missing A US soldier wielding the Beretta.
Error creating thumbnail: File missing Aiming brings the sights in close, but not completely.
Error creating thumbnail: File missing Reloading the M9.
Error creating thumbnail: File missing A suppressed Beretta in "Air Traffic Control."
Glock 19
The Glock 19 is issued to NATO's EU faction, erroneously referred to as the Glock 17.
Error creating thumbnail: File missing Glock 19 (2nd Generation) - 9x19mm
Error creating thumbnail: File missing An EU trooper pulls his Glock 19 in the arid Qyzylorda region of Kazakhstan.
Error creating thumbnail: File missing The G19 in idle.
Error creating thumbnail: File missing Aiming the pistol.
Error creating thumbnail: File missing The Glock's reload.
Error creating thumbnail: File missing Drawing a suppressed G19.
Norinco QSZ-92
Chinese PLA utilize the Norinco QSZ-92 as their sidearm of choice.
Error creating thumbnail: File missing Norinco QSZ-92 - 9x19mm
Error creating thumbnail: File missing Drawing the QSZ-92 in a Kazakh town.
Error creating thumbnail: File missing Wielding the QSZ pistol.
Error creating thumbnail: File missing Aiming.
Error creating thumbnail: File missing Reloading the handgun.
Error creating thumbnail: File missing The suppressed QSZ-92.
Tariq
The Tariq, an Iraqi copy of the Beretta M1951 , is used by the MEC forces in multiplayer.
Error creating thumbnail: File missing Tariq - 9x19mm
Render of the Tariq.
Submachine Guns
All Specialist kits wield SMGs by default, and all are equipped with sound suppressors and Aimpoint CompM2 reflex sights.
Heckler & Koch MP5A3
The US Specialist kit is equipped with the Heckler & Koch MP5A3 .
Error creating thumbnail: File missing Heckler & Koch MP5A3 - 9x19mm
Error creating thumbnail: File missing An American specialist armed with the MP5A3 at the start of the "Burning Bridges" mission.
Error creating thumbnail: File missing Reloading the MP5's stick magazine.
Error creating thumbnail: File missing Working the charging handle.
Heckler & Koch UMP45
EU Specialists use the Heckler & Koch UMP as their SMG of choice.
Error creating thumbnail: File missing Heckler & Koch UMP45 with RIS foregrip - .45 ACP
Error creating thumbnail: File missing The UMP45 at the beginning of the "Hotel Alpha" mission. Note the charging handle is bugged and sticks out of the top rail.
Error creating thumbnail: File missing Aiming through the reflex sight; this reticle is used with all the SMGs.
Error creating thumbnail: File missing Reloading the UMP.
Error creating thumbnail: File missing Palming the bolt release. Battlefield: Bad Company and Battlefield 3 would use a traditional HK-like reload, while the bolt release would eventually be used again in Battlefield 4.
Micro Uzi
The Micro Uzi is only mounted on the snowmobiles in the map "Frost Bite".
Error creating thumbnail: File missing IMI Micro Uzi with 32 round magazine - 9x19mm
Norinco Type 79
The Norinco Type 79 is the SMG issued to the PLA Specialist role.
Error creating thumbnail: File missing Norinco Type 79 with unfired rounds - 7.62x25mm Tokarev
Error creating thumbnail: File missing A Chinese Specialist armed with the Type 79 in the PLA's "Endgame" mission.
Error creating thumbnail: File missing Reloading the SMG. It uses a straight type of magazine.
Error creating thumbnail: File missing Chambering the T79.
Shotguns
Combat Engineer roles are armed with combat shotguns for anti-personnel use. As with the light machine guns, the shotguns do not have an aiming option.
Benelli M3T Super 90
The EU Engineer class is armed with a Benelli M3 Super 90 , although it has the SPAS-12's inventory icon and third person model. It also functions in the pump mode, unlike the SPAS-12.
Error creating thumbnail: File missing Benelli M3T Super 90 with top folding stock - 12 gauge
Error creating thumbnail: File missing The Benelli M3T in the hands of an engineer in-game.
Error creating thumbnail: File missing Pumping the shotgun.
Error creating thumbnail: File missing Reloading the M3T. The shotgun reload animation simply shows one shell getting loaded into the tube magazine, and then the action is pumped.
Error creating thumbnail: File missing Working the Benelli's action.
Franchi SPAS-12
American Engineers are armed with Franchi SPAS-12 shotguns, set to semi-automatic function. As the other shotguns are pump-actions, the SPAS's higher firerate gives it an advantage.
Error creating thumbnail: File missing Franchi SPAS-12 with butt hook attached to stock - 12 gauge
Error creating thumbnail: File missing Parachuting into the NATO version of the "Flying the Flag" mission with a SPAS-12.
Error creating thumbnail: File missing Reloading the Franchi.
Error creating thumbnail: File missing As with most game depictions of the SPAS-12, the pump is used at the end of a reload despite being set to semi-auto.
Error creating thumbnail: File missing A very early 2000s dressed US Engineer armed with the SPAS.
Error creating thumbnail: File missing The SPAS as seen as the third person model for the Benelli M3T here with a European combat engineer.
Mossberg 500
The Mossberg 500 is available to the MEC Engineer kit.
RMB-93
Oddly, PLA Combat Engineers utilize the Russian RMB-93 forward pump action shotgun despite the presence of a Norinco Hawk 982 in the original PC version.
Error creating thumbnail: File missing RMB-93 w/ stock extended - 12 gauge
Error creating thumbnail: File missing The RMB-93 shotgun in the "Submerged" level, the first PLA mission. Note the oversized magazine and barrel, which gives the shotgun some resemblance to the GM-94 grenade launcher.
Error creating thumbnail: File missing Working the RMB's forward pump action.
Error creating thumbnail: File missing The reload animation rather oddly shows the engineer chamber-loading it through a non-existent side port.
Error creating thumbnail: File missing Chambering the shotgun.
Error creating thumbnail: File missing A PLA Engineer with his RMB-93 in third person.
Assault Rifles
As standard for modern-themed Battlefield games, the Assault class wields Assault Rifles combined with underbarrel grenade launchers.
AK-47
The MEC Assault in Multiplayer uses the AK-47 .
Error creating thumbnail: File missing AK-47 - 7.62x39mm
AKS-74U
The AKS-74U is part of the MEC Spec Ops kit in multiplayer.
Error creating thumbnail: File missing AKS-74U - 5.45x39mm
Colt M4A1 Carbine
The American Assault kit is equipped with an M4A1 /M203 combo, with an Aimpoint CompM2 sight.
Error creating thumbnail: File missing M4A1 carbine with M203 grenade launcher - 5.56x45mm/40x46mm
Error creating thumbnail: File missing M4A1 carbine with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher - 5.56x45mm/40x46mm. The in-game configuration is very similar to this except for having the older handguard style seen above instead of the RAS forend.
File:B2MC-M4-1.jpg The M4 Carbine in one of the Hot-Swap challenges in-game (Xbox 360).
File:B2MC-M4-4.jpg Firing the M4 Carbine in "Radio Silence" (Xbox 360).
Error creating thumbnail: File missing Riding on a HMMWV in the "Radio Silence" mission with the M4A1/M203 combo.
Error creating thumbnail: File missing Reloading the M4A1's STANAG magazine.
Error creating thumbnail: File missing Pulling the charging handle.
Error creating thumbnail: File missing Using the M203 launcher.
Error creating thumbnail: File missing Reloading the 203; the 40mm casing is always modeled inside it though.
Enfield L85A2
EU Assault troops wield Enfield L85A2 rifles outfitted with SUSAT scopes and M203 launchers attached to a modified original SA80 style handguard.
Error creating thumbnail: File missing L85A2 with SUSAT scope - 5.56x45mm NATO
Error creating thumbnail: File missing Air-dropping into the first mission, "In and Out" with the L85A2. Note the front sight and grenade leaf sight.
Error creating thumbnail: File missing Aiming with the SUSAT. This is the shared scope reticle for the assault rifles.
Error creating thumbnail: File missing Reloading the rifle.
Error creating thumbnail: File missing Working the L85's action.
Error creating thumbnail: File missing An EU soldier with the L85/M203 combo in the NATO "Endgame" mission.
Error creating thumbnail: File missing Using the M203 launcher on the Enfield.
Norinco QBZ-95
Assault kits of the PLA are equipped with Norinco QBZ-95 rifles and underslung Type 91 launchers.
Error creating thumbnail: File missing Norinco QBZ-95 with proprietary Y/MA 95-002 scope - 5.8x42mm
Error creating thumbnail: File missing Type 91 grenade launcher 35mm mounted on Norinco QBZ-95 5.8x42mm
Error creating thumbnail: File missing The rather tall QBZ-95 in-game.
Error creating thumbnail: File missing Removing the magazine on a reload.
Error creating thumbnail: File missing The QBZ has no chambering animation; rather the user simply smacks the magazine on the bottom instead.
Error creating thumbnail: File missing Using the Type 91.
Error creating thumbnail: File missing Reloading the launcher.
Sniper Rifles
The Sniper role uses scoped Sniper Rifles as their primary weapon. All the rifles are portrayed as manual-action, despite the Barrett M95 being the only actual bolt-action in the game.
Barrett M95
The US Sniper class is equipped with the Barrett M95 bullpup .50BMG bolt action.
Error creating thumbnail: File missing Barrett M95 - .50 BMG
Error creating thumbnail: File missing The Barrett M95 in the "Air Traffic Control" mission.
Error creating thumbnail: File missing Aiming through the Barrett's scope.
Error creating thumbnail: File missing Cycling the bolt action.
Error creating thumbnail: File missing Opening up the M95's bolt to reload.
Error creating thumbnail: File missing Changing out the magazine.
Error creating thumbnail: File missing A US Sniper with the M95 in third person.
Norinco QBU-88
Chinese Army snipers use the Norinco QBU-88 sniper rifle. Bizarrely, it shares animations with the turnbolt M95 despite having a completely different operating mechanism, and the SVU reload animation could've been used instead.
Error creating thumbnail: File missing Norinco QBU-88 - 5.8x42mm
Error creating thumbnail: File missing A QBU-88 equipped PLA sniper during the sniper segment of the "DMZ" mission.
Error creating thumbnail: File missing Manually cycling the QBU.
Error creating thumbnail: File missing Reloading by attempting to lock the bolt back without the charging handle.
Error creating thumbnail: File missing Swapping the mag.
Error creating thumbnail: File missing "Seating" the bolt.
SVD Dragunov
The SVD appears as the MEC forces sniper rifle.
Error creating thumbnail: File missing SVD Dragunov - 7.62x54mm R
SVU Dragunov
EU Sniper kits rather oddly use the SVU Dragunov as their sniper rifle of choice, despite it being a Russian design.
Error creating thumbnail: File missing SVU Dragunov modernized with black furniture and a bipod - 7.62x54mm R
Error creating thumbnail: File missing Wielding the SVU in the "Headshot" level.
Error creating thumbnail: File missing Sniping an enemy PLA sharpshooter.
Error creating thumbnail: File missing Rechambering the SVU.
Error creating thumbnail: File missing Reloading with a detailed magazine.
Error creating thumbnail: File missing Running the rifle's action.
Machine Guns
Machine Guns are used by the Support role.
M249 SAW
Both the US and EU Support classes are equipped with the M249 SAW . It is erroneously shown with the belt feeding into the STANAG magwell.
Error creating thumbnail: File missing M249-E2 SAW - 5.56x45mm
Error creating thumbnail: File missing The M249 SAW in the Almaty region. Note the incorrect belt placement.
Error creating thumbnail: File missing Reloading, the ammo belt of a new box points statically in the air and obligingly feeds itself into the magwell.
Error creating thumbnail: File missing Closing the top cover.
Norinco QJY-88
The PLA Support is armed with the Norinco QJY-88 light machine gun.
Error creating thumbnail: File missing Norinco QJY-88 - 5.8x42mm
Error creating thumbnail: File missing Holding a QJY-88 on a beachhead in the "Metal Island" level.
Error creating thumbnail: File missing Reloading the machine gun.
Error creating thumbnail: File missing Lowering the tray cover.
PKM Machine Gun
The PKM machine gun appears for the MEC support role in multiplayer.
Error creating thumbnail: File missing PKM machine gun - 7.62x54mm R
Launchers
Carl Gustav M3
The Carl Gustav M3 is used by the European Forces Engineer, erroneously referred to as the Carl Gustav M2.
Error creating thumbnail: File missing Carl Gustav M3 - 84x246mm R
Error creating thumbnail: File missing An EU Engineer wields the Carl Gustav M3 in the first level.
Error creating thumbnail: File missing Aiming with the Carl Gustav's scope, a generic reticle used by all the launchers.
Error creating thumbnail: File missing Opening the M3's breech.
Error creating thumbnail: File missing Loading a new round.
Mk 153 Mod 0 SMAW
US Engineers use the Mk 153 Mod 0 SMAW as their AT launcher.
Error creating thumbnail: File missing Mk 153 Mod 0 SMAW - 83mm
Error creating thumbnail: File missing A SMAW illuminated by an explosion in the second mission, "Radio Silence."
Error creating thumbnail: File missing Reloading the SMAW.
Error creating thumbnail: File missing Inserting the new warhead.
PF-98
Chinese Engineers are equipped with the PF-98 for anti-tank use.
Error creating thumbnail: File missing PF-98 battalion version - 120mm
Error creating thumbnail: File missing The PF-98 launcher in-game.
Error creating thumbnail: File missing Reloading the PF-98.
RPG-7
MEC Engineers have the RPG-7 as their AT launcher.
Error creating thumbnail: File missing RPG-7 with PG-7VM rocket and PGO-7 scope - 40mm
Explosives
AN/M8 smoke grenade
The AN/M8 HC smoke grenade is usable by all factions' Assault and Sniper kits.
AN/M8 smoke grenade
Error creating thumbnail: File missing Holding an AN/M8 grenade in the final mission.
M61 hand grenade
US and EU Assault and Support roles have M61 Hand Grenades .
Error creating thumbnail: File missing M61 High-Explosive Fragmentation hand grenade
Error creating thumbnail: File missing The M61 grenade in the game.
M84 stun grenade
The Spec Ops kit for all forces includes M84 stun grenades .
Error creating thumbnail: File missing M84 stun grenade
Error creating thumbnail: File missing A M84 flashbang in-game.
RGO-78 hand grenade
The RGO-78 hand grenade is available to the MEC Assault and Support kits.
Type 79 hand grenade
The Type 79 hand grenade is available to the PLA Assault and Support kits.
Error creating thumbnail: File missing The Type 79 Grenade in the "Metal Island" mission.
Error creating thumbnail: File missing Preparing to throw the stick grenade.
Mounted Weapons
Browning M2HB
NATO vehicles and stationary turrets use Browning M2HB machine guns.
Error creating thumbnail: File missing Browning M2HB heavy machine gun in vehicle mount - .50 BMG
Error creating thumbnail: File missing The odd sight of an EU T-90 equipped with a Browning M2 on top.
Error creating thumbnail: File missing Using the Browning.
Bofors 40mm L/70
The Swedish Combat Vehicle 90 used by EU forces is armed with a Bofors 40mm L/70 autocannon.
Error creating thumbnail: File missing Bofors 40mm L/70 on Bundesmarine Jaguar -class torpedo boat Kranich - 40x365R mm
Error creating thumbnail: File missing A CV-90 in the "Air Traffic Control" level.
General Dynamics GAU-17/A
The General Dynamics GAU-17/A is mounted on both NATO helicopters and the Harbin Z-9.
Error creating thumbnail: File missing General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO
Error creating thumbnail: File missing The AH-6J helicopter sports a pair of GAU-17/A miniguns in an unusual installation on the wing pylons, which are used by the co-pilot. Note the rocket pods also seem to be made from scaled up minigun barrel clusters, and the helicopter's skids are submerged in the rooftop snow.
Error creating thumbnail: File missing Firing a Z-9 Minigun in the "Heavy Tonnage" mission, in a sequence that coincidentally resembles Call of Duty 4: Modern Warfare 's "Crew Expendable."
Kord
Kord heavy machine guns are present in the game's final mission and are presumably the MEC's HMG in multiplayer.
Error creating thumbnail: File missing Kord heavy machine gun with ammo box - 12.7x108mm
Error creating thumbnail: File missing A Kord turret in the "Flying the Flag" level. Note the Browning's spade grips are reused on all turrets.
Error creating thumbnail: File missing Manning the Kord.
M230 Chain Gun
NATO's AH-64D Apache Longbow sports its M230 Chain Gun nose turret.
Error creating thumbnail: File missing Hughes/Alliant Techsystems M230 chain gun - 30x113mm B
Error creating thumbnail: File missing The Apache's underside as seen in its challenge mission.
Mk 19 Grenade Launcher
The Mk 19 grenade launcher is mounted on DPV sandrails and NATO patrol boats.
Error creating thumbnail: File missing Mk 19 grenade launcher on vehicle mount - 40x53mm
Error creating thumbnail: File missing The DPV mounted Mark 19.
Error creating thumbnail: File missing The auto GL as seen in first person.
Norinco QJC-88 heavy machine gun
Norinco QJC-88 HMGs are seen on PLA ground vehicles and in mounted turrets.
Error creating thumbnail: File missing W-85 heavy machine gun with tripod and ammo box - 12.7x108mm
Error creating thumbnail: File missing Using a QJC-88 and watching a PLA soldier fire another QJC.
Error creating thumbnail: File missing A QJC-88 on the oil platform.
Norinco QLZ-87
Chinese attack boats and buggies are armed with Norinco QLZ-87 automatic grenade launchers.
Error creating thumbnail: File missing QLZ-87 on tripod - 35x32mm SR
Error creating thumbnail: File missing Watching a pair of Su-25s flying overhead at the start of the "Beach Party" mission. The Su-25 is not actually used by the PLAAF.
Error creating thumbnail: File missing The QLZ-87 in third person on another boat.
Error creating thumbnail: File missing A PLA FAV with its guns in-game.
Shipunov 2A42
The PLA's BMD-3 fighting vehicles are equipped with Shipunov 2A42 autocannons.
Error creating thumbnail: File missing Shipunov 2A42 30mm automatic cannon - 30x165mm
Error creating thumbnail: File missing A BMD-3 in-game.
Yakushev-Borzov Yak-B
MEC Mi-24 Hinds have the chin turret mounted Yakushev-Borzov Yak-B .
Error creating thumbnail: File missing Yakushev-Borzov Yak-B - 12.7x108mm