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M18A1 Claymore

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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M18A1 Claymore anti-personnel mine

The M18 Claymore series are directional antipersonnel mines developed during the 1950s.

The M18A1 Claymore is the main production version and the most likely to be seen. Contrary to depictions in media which usually show it as rigged to a tripwire or proximity detonated, the M18A1 is almost always used in a command-detonated mode using the M57 "clacker" detonator linked to the mine via a cable. Multiple mines can be daisychained to the same detonator. Which they are not usually used in a manually detonated mode, it is possible to rig up systems to detonate the mine via other means: anything which can trigger the blasting cap will work.

The mine's payload is 700 1/8-inch (3.2mm) steel ball bearings encased in a resin matrix, set in front of a convex layer of C4 explosive that is triggered by a blasting cap. On detonation, the ball bearings are ejected in a 60-degree arc at around 4,000 feet per second (1,200 meters per second) with the force of the detonation distorting them to the point they resemble .22 caliber bullets. The mine's effective range is around 55 yards (50m), though fragments can travel up to 270 yards (250m). The "hump" on the top of the mine is an iron sight to allow the user to judge its area of effect when placing it.

The original M18 was barely produced and can be distinguished from the M18A1 by having straight stakes for legs with stability provided by a third leg which extends out in front of the mine, and with the iron sight on top of the mine an optional accessory. It is not marked "FRONT TOWARD ENEMY." It is also internally different, using C-3 explosive instead of C4 and using steel cube projectiles instead of ball bearings. The firing device issues with this variant was notoriously unsafe to the point that FM 23-23 ("Antipersonnel Mine M18A1 And M18 (Claymore)") states that batteries should not be inserted into it unless attempting to fire the device.

In a live action-production the mine casing often comes from an M68 Inert Training Kit: the mine in this kit has no explosive or pyrotechnic filler, and is either blue, black, or green with a blue band. In film, these mines can sometimes be recognised by the green paint flaking off or being scratched due to handling, revealing the original color below (for example in Predator.

The M18A1 Claymore and variants can be seen in the following films, television series, video games, and anime used by the following actors:


Film

Title Actor Character Notation Date
The Green Berets As part of base defense perimeter 1968
Commando Arnold Schwarzenegger John Matrix With fictional wireless detonator 1985
The Park is Mine Jong Soo Park Tran Chan Dinh 1985
Platoon 1986
Predator Bill Duke Sgt. Mac 1987
Bullet in the Head Simon Yam Ah Lok 1990
Bullet in the Head Jacky Cheung Fai 1990
Bullet in the Head Việt Cộng 1990
G.I. Jane Jim Caviezel Slovnik 1997
Proof of Life Russell Crowe Terry Thorne 2000
Sniper 2 2002
Tears of the Sun Cole Hauser James "Red" Atkins 2003
S.W.A.T. Jeremy Renner Brian Gamble 2003
S.W.A.T. Colin Farrell Officer Jim Street 2003
The Punisher Thomas Jane Frank Castle 2004
Jarhead Brian Geraghty Fergus 2005
Rambo Sylvester Stallone John Rambo 2008
Predators Oleg Taktarov Nikolai 2010
Maximum Conviction Steve Austin Manning 2012
Red Dawn (2012) 2012
No Tears for the Dead 2014

Television

Actor Character Show Title / Episode Note Air Date
U.S. soldiers Tour of Duty 1987-1990
U.S. Marines Generation Kill 2008
Extremists East West 101 2009

Anime

Title Character Note Date
Kochikame, The Movie JSDF members 1999
Future Diary 2011

Video Games

Claymore mines in videogames are almost universally shown as proximity detonated, usually triggered by stepping inside their blast zone; as a result, their area of effect is generally unrealistically small. Proximity detonation is not a feature of the real mine, which is typically command detonated using a "clacker" triggering device.

Game Title Referred as Mods Notation Release Date
Ghost Recon 2001
Vietcong 2003
Call of Duty 4: Modern Warfare Fictional version with proximity detonator 2007
Call of Duty: Modern Warfare 2 Fictional version with proximity detonator 2009
Call of Duty: Black Ops Claymore Fictional version with proximity detonator 2010
Crysis 2007
Metal Gear Solid Claymore Fictional version with proximity detonator and optic stealth 1998
Metal Gear Solid: The Twin Snakes Claymore Fictional version with proximity detonator and optic stealth 2004
Metal Gear Solid 2: Sons of Liberty Claymore Fictional version with proximity detonator and optic stealth 2001
Metal Gear Solid 3: Snake Eater Claymore Fictional version with proximity detonator 2004
Metal Gear Solid 4: Guns of the Patriots Claymore Fictional version with proximity detonator 2008
Metal Gear Solid: Peace Walker Fictional version with proximity detonator 2010
Battlefield 2 2005
Battlefield: Vietnam 2003
Fallout Tactics Claymore 2001
Project Reality 2005
Project Reality Type 66 2005
Operation Flashpoint 2: Dragon Rising 2009
Sniper: Ghost Warrior 2010
Delta Force: Xtreme 2 2010
Battlefield Play4Free 2011
Vietcong 2 2003
Call of Duty: Modern Warfare 3 Fictional version with proximity detonator 2011
War Inc. Battlezone 2011
Ghost Recon: Future Soldier 2012
Project Reality: Falklands 2012
Project Reality: Vietnam 2012
ArmA Tactics M18A1 Claymore command-detonated and proximity-detonated 2013
Battlefield 4 2013