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Talk:Star Wars Battlefront
Should I continue with this?
I'm gonna work on the descriptions and captions, but I'd like to make sure whether or not if Battlefront is suitable for a page here.--AgentGumby (talk) 13:27, 18 July 2017 (EDT)
- The way this is set up, and the fact that these guns clearly are based on real firearms, maybe so? But I think instead of having the real name of the weapon in parenthesis switch them so that the real gun is listed and the fictional name in parenthesis.-SeptemberJack (talk) 13:35, 18 July 2017 (EDT)
I've been working on a page for this game for a while, I've just been too busy lately to finish it. I've already written descriptions for every weapon both in the main game and in the dlc and found as many of the real world counterparts tgat I could. I have it all saved on a Google doc, already properly spaced and formatted, it just needs to be copy and paste over. The only thing really left to do is add the final screencaps. I have most of the first images for the weapons already up, but no in-game caps yet.--One shot is all it takes. (talk) 14:02, 18 July 2017 (EDT)
Or if you wanted I could finish up for you if you don't wanna finish yourself. Here's what I've gotten done so far
- Ok, sweet, those menu/loadout images are handy. If you could get more of the DLC weapons, that'd be great. I'll add some of this to the above section.--AgentGumby (talk) 14:10, 18 July 2017 (EDT)
Yeah let me see what I can do. I'll be pretty busy the next few days, but I'll find some time to put them up.--One shot is all it takes. (talk) 12:00, 19 July 2017 (EDT)
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Star Wars Battlefront is a first-person shooter/third-person shooter developed by Swedish game developer DICE and published by Electronic Arts. Set during the Galactic Civil War of Star Wars: The Original Trilogy, You play as either a soldier in The Rebel Alliance or an Imperial Stormtrooper in a variety of gamemodes taking you from the deserts of Tatooine to bowels of the Death Star as both a foot soldier and starship pilot.
The following weapons appear in the video game Star Wars Battlefront:
Overview
The game is played from either a first or third person perspective, with the player being able to switch between either on command whether they are on the ground or in a starship. This game does not feature the class system popular in DICE's Battlefield Series, rather having you make "hands" with star cards. Star cards represent different secondary weapons, grenades, power-ups, droids, and much more. During a game, the player is free to choose, and switch between, whichever weapons they have acquired up to that point at the beginning of the match and during respawns. Aside from Stormtroopers and Rebel Soldiers, the player also has a chance to play as a variety of Heros and Villains, ranging from Luke Skywalker and Princess Leia to Darth Vader and Boba Fett and many other in between. Unlike when playing as a standard character, as heroes or villains you are locked in third-person mode. Also available are one-use "Power-ups" that give you a special item like a lock-on rocket launcher or the ability to fly a starship. Finally, each "hand" can be given a "trait". "Traits" provide you with bonuses for doing well in a match, giving you bonuses like power-ups for kills or damage resistance. Weapons in this gae do not feature iron-sights, but still have the ability to zoom in.
Primary Weapons
Blasters are the primary weapons of this game. They come in many different variants from pistols to heavy blaster rifles. All have unlimited ammo but they can overheat, leading to a cooldown period. They are unlocked by leveling up and then purchasing them with the in game currency "credits". Like the films, the blasters are based on real world firearms with cosmetic modifications.
E-11 Blaster Rifle (Sterling L2A3)
Based off the Sterling L2A3. The standard Blaster of the Empire. Available to the player anytime they are on the Imperial side. Is the primary weapon used by Princess Leia. Has relatively strong damage output, decent rate of fire, and decent cooling power. Good for close to mid range. Can be purchased for use on the Rebel's side at rank 8 for 1,550 credits.
A280C Blaster Rifle (Sturmgewehr 44)
Based off the Sturmgewehr 44. The standard Blaster of the Rebellion. Available to the player anytime they are on the Rebel's side. Similar in stats to the E-11, with a slightly higher rate of fire, slightly higher cooling power, and a slightly lower damage output. Good for close to mid range. Can be purchased for use on the Imperial side at rank 8 for 1,550 points.
DH-17 Blaster Pistol (Sterling L2A3)
Based off the Sterling L2A3. Is the primary weapon used by Nien Nunb. Has decent damage output, high rate of fire, and strong cooling power. Great at close range and decent at mid range based on its rate of fire, power, and accuracy. Available for purchase at rank 3 for 550 credits.
DLT-19 Heavy Blaster (MG34)
Based off the MG34. Has low damage output, but an extremely high rate of fire and cooling power. Is the primary weapon used by Dengar. Best at close range based on its high rate of fire. Available for purchase at rank 3 for 550 credits.
RT-97C Heavy Blaster (MG15)
Based off the MG15 machine gun. Has relatively low damage, but a high rate of fire and cooling power. Good at most ranges due to its accuracy. Available for purchase at rank 5 for 1,250 credits.
CA-87 Shock Blaster (Cut-down Lee-Enfield No.1 MkIII)
Based off a cut down Lee-Enfield No.1 MkIII. The only real "shotgun" of the game. Has extremely high damage at close range, but very low rate of fire and cooling power, overheating after only 3 shots. Can be very effective at close range, just be careful not to miss. Available for purchase at rank 8 for 1,550 credits.
T-21 Heavy Blaster (Lewis Gun)
Based off the Lewis Gun. Has strong damage output, a low rate of fire, and decent cooling power. Good at mid to long range due to it's low rate of fire and high damage. Available for purchase at rank 10 for 2,500 credits
SE-14C Blaster Pistol (Rexim-Favor Mk5)
Based off the Rexim-Favor Mk5. Has decent damage output, fires quick 5-shot bursts, and has good cooling power. Good at close to mid range. Available for purchase at rank 14 for 2,500 credits.
EE-3 Blaster Rifle (Webley & Scott Flare Gun)
Based off the Webley & Scott Flare Gun. Has good damage output, fires quick 3-shot bursts, and good cooling power. Has good accuracy and damage at long range. Available for purchase at rank 17 for 2,500 credits.
T-21B Targeting Rifle (Lewis Gun)
Based off the Lewis Gun. Similar in stats to the standard T-21. It has slightly lower damage output and cooling power, but comes equipped with a scope allowing for greater range. Good for use at long range. Available for purchase at rank 21 for 2,500 credits.
DL-44 Blaster Pistol (Mauser C96)
Based off the Mauser C96. Is the primary weapon used by Han Solo. Has high damage output, decent rate of fire, but low cooling power. Very effective at close range. Available for purchase at rank 25 for 2,500.
Secondary Weapons
These are represented in-game by "star cards", a 3 card loadout the player makes that act as their secondary weapons/items. Anytime a star card is used, there is a cooldown time until it is next available. Unlocked the same way as the primary weapons.
Scout Pistol
Small blaster pistol. Fires two shots in rapid succession. At close range, landing both shots at center-mass is enough to kill a target. Not seemingly based on any real-world firearm.
Pulse Cannon (Sturmgewehr 44)
Heavy rifle. One of the two "sniper" rifles in the base game. Has to be charged to fire, and the longer it is charged the more powerful it hits. Hitting a target on a full charge guarantees a kill at any range. After it reaches max charge, there is only a brief time before it fires on its own, however the charge can be canceled by using melee and releasing the trigger. Based off the Sturmgewehr 44.
Cycler Rifle
Heavy rifle. The second "sniper" rifle in the base game. At very close range, it is an insta-kil with a body shot, at range you need to get a headshot. The only weapon in the base game that fires solid projectiles. The advantage it has over the Pulse Rifle is that since it fires solid projectiles, it can penetrate enemy shields, allowing you to kill enemies who think they're safe. Not seemingly based off any real-world firearm
Bowcaster
Very heavy blaster. Another charge based weapon. Fires one heavy shot at low charge, but charging increases the number of shots fired at one time. The Primary Weapon of Chewbacca. Not seemingly based off any real-world firearm.
DLC Weapons
As the title suggests, these are weapons added in 4 post release expansion packs. Unlike the weapons featured in the base game, these are unlocked through an added feature called "Hutt Contracts". Rather than level up and then purchase them, you buy a contract for them and then complete a certain number of challenges to unlock them.
DL-18 Blaster Pistol (Umarex RO 72 Panther)
Based off the Umarex RO 72 Panther air gun. Has decent damage output, a good rate of fire, and good cooling power. Good at close to mid range. Added in the Outer Rim Expansion. It's Hutt Contract requires you to get 3 blaster kill streaks, and 15 kills with the Scout Pistol.
DLT-19X Targeting Rifle (MG34)
Based off the MG34. Has very high damage output, killing with a headshot at any range, but suffers from being able to fire only one shot before overheating. Good for long range. Added in the Outer Rim expansion. The only "sniper" type rifle available as a primary. It's Hutt Contract requires you to get 3 targeting rifle streaks, 15 kills with the cycler rifle, and 15 headshots.
Relby-V10 Targeting Rifle (Schermuly Multi-Purpose Gun)
Based off the Schermuly Multi-Purpose Gun. Is the primary weapon used by Bossk. Has decent damage output, a good rate of fire, and good cooling power. Good at mid to long range. Added in the Outer Rim Expansion. It's Hutt Contract requires you to get 3 targeting rifle streaks, 40 heavy blaster kills, and 15 kills with a targeting rifle in a single round.
DT-12 Blaster Pistol (Ruger Mk I)
Based off the Ruger Mk I. Is the primary weapon used by Greedo. Has strong damage output, relatively good rate of fire, and good cooling power. However it has very bad range, being only really effective at close range. Added in the Outer Rim expansion. It's Hutt contract requires you to kill 15 enemies with any blaster pistol, and to get 30 blaster pistol kills in the gamemode "blast" (Team Deathmatch)
EE-4 Blaster Rifle
Unknown base firearm. Has good damage output, fires very quick bursts, but can overheat quickly. Very effective at close range, but it's spread of shots it's burst can make it inaccurate at range. Added in the Bespin Expansion. It's Hutt Contract requires you to get 30 kills with the EE-3, get 3 blaster rifle streaks, and get 10 generator defense scores in the "Sabotage" Gamemode.
X-8 Night Sniper
Unknown base firearm. It has decent damage output, good rate of fire, but relatively low cooling power. It's bonus is that it has equipped a thermal scope, allowing the user to see targets through smoke, dioxis (poison) gas, and in low light conditions. Is the primary weapon of Lando Calrissian. Added in the Bespin expansion. It's Hutt Contract requires you to get 15 kills as Lando, 5000 objective score in "Sabotage", and get 10 headshots with blaster pistols.
TL-50 Heavy Blaster
Unknown base firearm. It has low damage output, but extremely high rate of fire and cooling power. It's low power is also made up for in that it has three barrels, which mixes with the high ROF for a fairly high damage output. Unlike every other weapon available so far, this one doesn't have a zoom function, instead it has a secondary charge shot. This charge shot fires a large energy blast that kills anyone in a small radius and damages anyone else nearby. Added in the Death Star expansion. It's Hutt Contract requires you to get 20 kils as an Imperial soldier, get 75 heavy blaster kills, and win a game of "Battle Station".
K-16 Bryar Pistol
Unknown base firearm. It has overall decent damage, rate of fire, and cooling power. Though like the TL-50, it has a secondary fire. Also a charge shot, this one releases an extremely powerful shot that instakills anyone it hits. Added in the Death Star expansion. It's hutt Contract requires you to get 10 kills with blaster pistols, 25 kills as Han Solo, and get 3 blaster pistol streaks.
A180 Blaster Pistol (WE Luger P08)
Based on an airsoft clone of the Luger P08. As a pistol, it has good damage output, fire rate, and cooling power. Added in the Rogue One: Scarif Expansion. This is a very unique weapon. When equipped your star cards are replaced by three alternate modes for the blaster; rifle, sniper, and ion. In rifle mode it is effectively the same as the A280C, with similar damage, ROF, etc. In sniper mode it is similar to the DLT-19X, but with increased damage output. The ion mode is useful against vehicles, however it is ineffective against individual enemies. It is a very versatile weapon that can be used quite effectively in most situations, with the only real drawback being you aren't able to use your personal star cards. It's the primary weapon of Jyn Erso. It's Hutt Contract requires you to get 25 blaster pistol kills, 30 blaster rifle kills, and 20 targeting rifle kills.
DT-29 Blaster Pistol (MP40)
Based off the MP40. Has high damage output, good rate of fire, but unlike every other weapon in the game, it doesn't overheat, instead it requires reloading. Added in the Rogue One: Scarif expansion. It holds six shots per energy pack, which is then replaced with a new one from an endless supply you apparently keep in your pocket. The reload animation is pretty long, so you should try to be in cover if you need to reload. It is the Primary weapon of Director Orson Krennic. When used by him, a secondary fire mode is available that turns the weapon into a single shot gun that packs a serious punch, killing most enemies in a single hit. It's Hutt Contract requires you to get 25 kills as Krennic, use 10 personal shields, and get 50 blaster pistol kills.
CJ-9 Bo Rifle
Unknown base firearm. Has decent damage output, decent rate of fire, and good cooling power. Added after the Rogue One: Scarif expansion. This weapons unique bonus is that it has an electric "staff" mounted like a bayonet that can be used to get an instant melee kill. Because of this, the rifle performs best in close quarters. Unlike any other weapon in the game, this one can only be unlocked during a match. When you kill an opponent who had it equipped, a token will be dropped. Pick up this token, and you will then unlock the rifle. Simple as that.
Scatter Gun
Unknown base firearm. The only gun-like star card added in the expansions. One of only two shotgun-like weapons in the whole game. It fires to shots in rapid succession, just like the scout pistol. It is very powerful, killing most opponents at close range in a single hit, and at mid range if you land both. Like the Cycler Rifle, this also fires solid projectiles, meaning that enemy shields are no match for you when you got one of these in your hands.