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Talk:Call of Duty: WWII
Debut Trailer
Going to place the shots from the trailer here for now. There was a few more shown but I couldn't screencap them due to how fast they went by. --SeanWolf (talk) 13:53, 26 April 2017 (EDT)
- So it looks like Call of Duty 2: Big Red One is getting a remaster eh? Actually, this looks awesome. There's also the M1918A2 BAR and Gewehr 43.--AgentGumby (talk) 14:27, 26 April 2017 (EDT)
- I don't recall seeing the BAR in the trailer, but I did see the Gewehr 43 (Just couldn't get a shot of it).--SeanWolf (talk) 14:29, 26 April 2017 (EDT)
- Actually, I watched the Wehrmacht soldier getting shot again at .25 speed and the rifle he's carrying actually has some non-G43 characteristics- namely, it has some sort of muzzle device (and gas tube) that looks similar to the SVT-40 muzzle brake or gas trap endcap on the G41(W), although it looks rather small to be the latter. I think it may actually be a SVT-40 too, as it doesn't look like it has the upward-facing charging handle of the G41/G43 as the German spins the rifle around as he drops it. The magazine also looks pretty long and curved, like the SVT's. Of course it's weird for an SVT to be seen on the Western front, but it may mean that there might just be a Russian campaign too (or at least Russian guns in the multiplayer, most likely).--AgentGumby (talk) 15:17, 26 April 2017 (EDT)
- Just to note, I've updated the images above to high-res screencaps, and renamed most of them appropriately to match other CoD images (should be separated by hyphens and the like). --Ultimate94ninja (talk) 06:40, 27 April 2017 (EDT)
- Actually, I watched the Wehrmacht soldier getting shot again at .25 speed and the rifle he's carrying actually has some non-G43 characteristics- namely, it has some sort of muzzle device (and gas tube) that looks similar to the SVT-40 muzzle brake or gas trap endcap on the G41(W), although it looks rather small to be the latter. I think it may actually be a SVT-40 too, as it doesn't look like it has the upward-facing charging handle of the G41/G43 as the German spins the rifle around as he drops it. The magazine also looks pretty long and curved, like the SVT's. Of course it's weird for an SVT to be seen on the Western front, but it may mean that there might just be a Russian campaign too (or at least Russian guns in the multiplayer, most likely).--AgentGumby (talk) 15:17, 26 April 2017 (EDT)
- I don't recall seeing the BAR in the trailer, but I did see the Gewehr 43 (Just couldn't get a shot of it).--SeanWolf (talk) 14:29, 26 April 2017 (EDT)
Multiplayer Trailer
Well boys, its out! https://www.youtube.com/watch?v=MURrgYG--L8
The guns I was able to Identify goes as follows: MG-42, M1 Garand, (With and without bayonet) Possible MG-34, M3 Grease Gun (with detachable OSS suppressor) M2 Flamethrower, STG 44, M1 Carbine, Lewis Gun (Possible) M1897 Trenchgun (Is chamberloaded with a dragon's breath round) MP40, Karabiner 98K, Springfield M1903A1 with a 7.8x Unerti scope, an Aircraft Lewis gun is seen in the hands of a British soldier in the tank sequence, (?!) The tank gunner mans a Browning M1919A4, and last, but not least, A U.S. soldier draws akimbo M1911A1s in the last shot of the trailer. --50AEDeagle (talk) 12:32, 13 June 2017 (EDT)
- I'm glad to see gore will be a thing again, something lacking from Battlefield 1.--AgentGumby (talk) 15:48, 13 June 2017 (EDT)
More gameplay! https://www.youtube.com/watch?v=2TG9UHHZT1k
That drum-fed Machinegun is confirmed as the MG15, a bipod can be used when a player is prone. (Possibly on a ledge too?) The Thompson M1928 is confirmed, (Also able to attach a suppressor) BAR is confirmed, Panzerschreck is confirmed, and everybody's favorite Mauser M712 Schnellfeuer is confirmed as a usable sidearm. --50AEDeagle (talk)
- For the record, were Dragon's Breath rounds even a thing in WW2? Also, it's called an M1928, but it seems to actually be an M1A1. Furthermore, for some reason, the (impossible) drum magazine holds only 45 rounds, instead of 50. There is also the ability to place mounted MG42s, which, for some reason, hold an infinite amount of rounds in the 50-round belt drum, and cause inconsistent levels of screen shake. Also, isn't the MG15 supposed to fire faster than that (and, for that matter, supposed to be a vehicle-only weapon, lacking even a stock)? The MG on the tank seems to be an M1919 with infinite ammo and an exceptionally slow fire rate. S-Mines are confirmed, referred to as "Bouncing Betties. Still, it is only an early alpha, so here's hoping that they fix some of these issues prior to the game's release. See ya, Pyr0m4n14c (talk) 21:12, 13 June 2017 (EDT)
- Pretty sure this 45-round capacity is due to the extended mag's arbitrary 50% increase from the base 30-round magazine. --Ultimate94ninja (talk) 06:28, 14 June 2017 (EDT)
- I think that's a Nydar reflex sight mounted on the BAR. It'll be kinda dumb if they shoehorn rail attachments into everything.Temp89 (talk)
- Multiplayer gameplay shows that the Winchester 1897 trench gun is somehow able to hold 9+1 rounds. Also, equipping the Kar98k with the "extended mags" option gives it what appears to be a 20-round detachable trench mag, yet only increases the capacity to 7 rounds. --SpectralNova (talk) 08:34, 15 June 2017 (EDT)
So what number is this?
Is it the 578,978,671st or 578,978,672nd WWII FPS? Spartan198 (talk) 06:19, 14 June 2017 (EDT)
- It's the googolplexth one, mate. On a more serious note, there's a magazine-fed shotgun in the selection menu, referred "Toggle Action"; what weapon is it, exactly? --Ultimate94ninja (talk) 08:06, 14 June 2017 (EDT)
- Where, pray tell, is this weapon list? I've found a few toggle-locked shotguns (one of which, designed by Walther, actually made it into production), but they're all tube-fed. I would like to get a look at this thing, whatever it is. Pyr0m4n14c (talk) 12:17, 14 June 2017 (EDT)
- Here at 0:21. The magazine seems too small for shotgun shells, so I don't know what they slapped here, maybe a rifle erroneously assigned as a shotgun due to early testing or something? --Ultimate94ninja (talk) 17:08, 14 June 2017 (EDT)
- I just googled "toggle action shotgun" and this came up, I think it is the Walther design that Pyro mentioned, that actually dates back to the end of WWI. I assume the magazine is just something Sledgehammer shoved in there, the receiver design is identical.--AgentGumby (talk) 18:28, 14 June 2017 (EDT)
- Having a look at the weapon design, the magazine seems to be lifted off of another obscure Walther design, the A115. Maybe they're just being dumb, or maybe they're trying to make some sort of secretive Zombies joke/reference. Who honestly knows. Pyr0m4n14c (talk) 20:49, 14 June 2017 (EDT)
- I just googled "toggle action shotgun" and this came up, I think it is the Walther design that Pyro mentioned, that actually dates back to the end of WWI. I assume the magazine is just something Sledgehammer shoved in there, the receiver design is identical.--AgentGumby (talk) 18:28, 14 June 2017 (EDT)
- Here at 0:21. The magazine seems too small for shotgun shells, so I don't know what they slapped here, maybe a rifle erroneously assigned as a shotgun due to early testing or something? --Ultimate94ninja (talk) 17:08, 14 June 2017 (EDT)
- Where, pray tell, is this weapon list? I've found a few toggle-locked shotguns (one of which, designed by Walther, actually made it into production), but they're all tube-fed. I would like to get a look at this thing, whatever it is. Pyr0m4n14c (talk) 12:17, 14 June 2017 (EDT)
MP44k
So in the trailer, many of us have noticed the shortened version of the MP44. This actually does exist in real life, but no one knows whether it was a rejected last ditch weapon, or a home made weapon. Forgotten Weapons has featured this, but with little information. https://www.forgottenweapons.com/guns-that-should-have-been/ I remember reading on another forum how it's actually an MKB42h that has been shortened down. The truly ironic thing here is the vague resemblance to the MP5, since the MP5 and STG44 are related. The MP5 coming from the G3, which in turn came from the CETME rifle which was modified from the Mauser STG 45 last ditch assault rifle. If anyone has more information though, please share. That'd be lovely. Aimigen7 (talk) 16:30, 15 June 2017 (EDT)
- There was no shortened version of the MP44 actually made during the war as far as I know. The one you linked to above is a modern built custom gun, as stated in the description on the page. There are also some images of an MP44 with a full length barrel with an MP40 stock, however I believe these are photoshops. On obvious reason that these didn't exist is that the MP44 has a long recoil spring that goes all the way into the stock. The custom gun you linked to gets around this by having a new spring inside the gas piston tube above the barrel. The reason that the German's went with the long spring was that they couldn;t make a short spring work due to poor quality steel, and this only got worse towards the end of the war so can't imagine any last ditch weapons would be able to be built like this. The last ditch equivalent to the MP44 was sort of the Gustloff VG1-5. --commando552 (talk) 18:23, 15 June 2017 (EDT)
Ah, so I'm guessing Sledgehammer saw the page and was like "Maybe we could include this in the game." Even though they also claim historical accuracy. But we all know when it comes to WW2 games, Historical Accuracy is just a marketing word. Aimigen7 (talk) 18:35, 15 June 2017 (EDT)
- Sledgehammer's logic: It looks like something from WWII, so it probably is. Let's put it in the game--But only if it looks cool. And it also has to make cool "bang bang" noises when you pull the trigger. It's even better if it has a name that sounds old. --SpectralNova (talk) 19:04, 15 June 2017 (EDT)
IGN weapons walkthrough
https://www.youtube.com/watch?v=wFLSECMf8pk
For MP Allied & German sides. Doesn't show Russian or mounted.Temp89 (talk)
- A couple of things to note here: the Winchester's extended magazine raises the capacity to 10 rounds (not 9+1 as previously stated, because even though the future is now, you still load all of the shells, then work the action on an empty reload), the Walther shotgun's magazine is actually a drum, and the reload animation has the player character lock back the bolt, replace the drum, then press on the back of the drum as if it were a bolt release to drop it, the M1911's extended magazine is hilariously long, I'm not sure if M712 mags drop free, the BAR is treated as closed-bolt (is anybody really surprised), the Thompson is never cocked, but Thompsons don't lock open on drums (and that's ignoring how drums don't even go in M1A1s), and that's pretty much the long and short of it. Did anybody notice anything else that they'd like to mention here? Pyr0m4n14c (talk) 12:38, 16 June 2017 (EDT)