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Talk:Insurgency
Day of Infamy Mod
American Team
M1911
The M1911 is available for use in the American team. It seems to be the same model from the base game as it features a ring hammer. The default magazine allows the pistol to hold 7+1 rounds, but the extended allows for 15+1 rounds. It costs two supply points.
M1928A1 Thompson
The M1928A1 Thompson is available for use in the American team. The Thompson comes with a variety of magazine upgrades, holding 20+1 default, 30+1 extended, and 50+1 with drums (Though, the +1 should not be possible for an open-bolt firearm). It costs two supply points.
M1 Carbine
The M1 Carbine is used by the American team. It is currently the model from the base game, which would be anachronistic due to the bayonet lug. The default magazine allows the weapon to hold 15+1 rounds, but the anachronistic extended magazine option allows for 30+1 rounds to be used.
M1903A3 Rifle
The bolt-action M1903A3 Springfield rifle is in use by the American team, however the base model in the game is of the Mosin Nagant rifle. It can be equipped with a bayonet or a sling to facilitate weapon swapping. It costs one supply point.
M1 Garand
The semi-automatic M1 Garand is available as the standard rifle of the American team. It can hold only 8 rounds and can be equipped with a bayonet or a sling to facilitate weapon swapping. It costs two supply points.
Browning Automatic Rifle
The automatic M1918 B.A.R. is available for use by the American team. It can hold 20+1 rounds. It costs five supply points.
Browning M1919
The Browning M1919 is seen in the game in the American team. The machine gun used by the infantry is the Browning M1919A6 variant, but the M1919A4 variant is also seen in game on the M4 Sherman tanks.
M9A1 "Bazooka"
The M9A1 Bazooka rocket launcher is available for use by the American team. It costs six supply points and only allows for one shot.
German Team
Luger P08
The Luger P08 is available for use in the German team. It can hold 8+1 rounds. It costs two supply points.
Walther P38
A Walther P38 is available for use in the German team. It can hold 8+1 rounds. It costs two supply points.
Walther PPK
A Walther PPK is available for use in the German team. It can hold 8+1 rounds, despite the only PPK magazine able to hold that many rounds is chambered in .22LR. It costs three supply points.
MP40
The MP40 submachine gun is available for use in the German team. It can hold 32 rounds. It costs two supply points.
Karabiner 98k
The bolt-action Karabiner 98k is available for use in the German team. It can hold 5 rounds and can be equipped with a bayonet or a sling to facilitate weapon swapping. It costs one supply points.
In the Sniper class, it can be mounted with a scope to be used as a sniper rifle. The mounting, however, seems to be a picatinny rail.
Gewehr 43
The semi-automatic Gewehr 43 rifle is available for use in the German team. It can hold 10+1 rounds and can be equipped with a bayonet or a sling to facilitate weapon swapping. It costs three supply points.
In the Sniper class, it can be mounted with a scope to be used as a sniper rifle. The mounting, however, seems to be a picatinny rail, which would be anachronistic by about 40 years.
Sturmgewehr 44
The Sturmgewehr 44 assault rifle is available for use in the German team. It can hold 30+1 rounds. It costs four supply points.
MG42
The MG42 machine gun is available for use in the German team. It costs five supply points.
Panzerfaust
The Panzerfaust anti-tank recoilless gun is available for use in the German team as their long range demolition weapon. It costs six supply points for one shot.
Grenades
MK II Hand Grenade
The American team in Day of Infamy have MK.II Hand Grenade as their primary fragmentation grenades. It costs three supply points.
Model 24 Stielhandgranate
The German team in Day of Infamy have Model 24 Stielhandgranate "Potato Mashers" as their primary fragmentation grenades. It costs three supply points.
M18 Smoke Grenade
The M18 smoke grenade can be used by both teams. It costs 1 supply point.
Discussion
New update
Apart from new maps and a revamped AI, the new update added a M45A1 pistol. --yocapo32 (talk) 01:48, 13 December 2014 (EST)
My mistake, it was the regular M45 for Security and a WWII-era M1911A1 for Insurgency. --yocapo32 (talk) 02:23, 13 December 2014 (EST)
They've also added a Heckler & Kock P2A1 to the game a while ago. -PaperCake
This is not a M45
This is cleary not a M45, and I'm not sure what M1911 variant is that. I think it's a Colt Commander, but like I said, I'm not sure. As you can notice, there aren't the usual holes on the trigger and the "Lines" on the slides are different, same for the grips, they are different.
That is a Springfield Armory 1911-A1 9x19mm. -JavierMdR
I think it's just a hybrid. Parts mixed with others, because even the Springfield 1911-A1 9x19mm has the original hammer. -James Dalcan
It looks like a M45 with a different trigger and grips and a normal M1911 style safety. And in-game it uses non-tapered magazines so I'm pretty sure it's chambered in 45 ACP. -PaperCake
M45:
The M1911 Variant in-game with synthetic grips for Security:
The M1911 Variant in-game same model with wooden grips for Insurgents:
Colt Commander:
Model Updated
The M1911 Variant has been replaced, and I added it to the page. I still have a quesion mark for the insurgents M1911 variant since it's the old model with the wooden grip and other, if you can help it will be really appreciated! James Dalcan (talk) 10:31, 19 December 2014 (EST)
Title
I honestly think it's a bit asinine we're calling this page Insurgency 2 when even the developers just call it Insurgency. Since the first game was just a Source mod, why not have a page titled Insurgency and another called Insurgency (Source Mod)? I saw this page listed on the FAL page and thought they'd made a sequel.--That's the Way It's Done (talk) 20:08, 30 December 2014 (EST)
IT IS insurgency 2, even though the developers just simply refers it as "Insurgency". Even IGN refers is as "Insurgency 2" James Dalcan (talk)
- IGN isn't what many would call a good source, especially when the devs say something else. I've always felt that the 2 shouldn't be there.--Crazycrankle (talk) 22:18, 13 January 2015 (EST)
- Did the DEVs confirmed that is just insurgency? If that so, we can add "(Standalone)" tag near it, otherwise there will be conflicts with the mod title. James Dalcan (talk)
- If you're going to change the title, you can differentiate it with the release date. (Insurgency (2012)) --Funkychinaman (talk) 07:14, 15 January 2015 (EST)
- Officially i.e. on Steam, the standalone game is called Insurgency while the Source mod is called INSURGENCY: Modern Infantry Combat. That pretty much separates them. amyodov (talk) 23:52, 15 February 2016 (EST)
- Did the DEVs confirmed that is just insurgency? If that so, we can add "(Standalone)" tag near it, otherwise there will be conflicts with the mod title. James Dalcan (talk)
Workshop
Is it possible to list the firearms available to download in the workshop? Or just the official ones? James Dalcan (talk)
Just the official ones. --HashiriyaR32 (talk) 12:59, 10 March 2015 (EDT)
New Update
Big new update has been added to the game and they added like 5-6 weapons. They include a Galil ARM for both teams, which can act as an ersatz LMG with a bipod and drum mag added. A S&W Model 10 was added, can be modified with and without speedloaders. The Insurgent's get a freaking Sterling SMG and the M1A1 is now a post-war M1 Carbine. The Security also get a L1A1 rifle and all grenade launchers get actual sights. Nice touches, especially that M1. PaperCake 18:59, 27 October 2015 (EST)
--Updated the Page! James Dalcan 16:15, 28 October 2015 (GMT)
Grenade Launchers
Don't they get their own section, instead of being corralled into the weapons they get mounted on? Also, is the M203 an A1, or a regular M203 with a short tube? SSgt LuLZ 13:30, 23 January 2016 (GMT)
- Neither, it's an airsoft version. Look at how it's mounted to the host weapon. Spartan198 (talk) 22:50, 23 January 2016 (EST)
- They do actually make rail mounts for live M203s now.--BlackHawk510 (talk) 01:07, 24 January 2016 (EST)
- Yeah, but this isn't one of them. This is the same type of airsoft launcher that appeared in Modern Warfare 2. Look at the mounting system.
They modeled the one in the game off an airsoft launcher. Spartan198 (talk) 15:52, 28 January 2016 (EST)
Day of Infamy
So, the WWII game mod for Insurgency, Day of Infamy has been officially released by the devs, so does this mean we can add them to the front page, or can we make like a section within the Discussion tab?
Also, a quick list of new weapons included in the mod:
US Army
- M1903 Springfield (using Mosin Nagant 1891/30 as placeholder)
- M1 Garand
- M1918 BAR
- Thompson M1928A1
- M1919 Browning
- Bazooka (looks like an M9 to me)
- Mk. II frag grenade
German Wehrmacht
- Model 24 Stielhandgranate
- Walther P38
- Luger P08
- Walther PPK
- Karabiner 98k
- Gewehr 43
- Sturmgewehr 44
- MG 34 (in the files, but haven't seen it in gameplay)
- MG 42
- Panzerfaust (most likely model 60) -- SSgt LuLZ 14:17, 28 January 2016 (GMT)
- Considering the mod is now an official part of the game, it should be added to the page.--AnActualAK47 (talk) 16:19, 28 January 2016 (EST)
- I'm gonna have to remove some mods for the time being in order to get pictures, but this mod so amazing! Considering there's gonna be a British Forces addon coming up soon, this page is gonna have almost twice the guns it already has...... -- SSgt LuLZ 09:40, 29 January 2016 (GMT)
- If no one is currently doing it, I can get some images up today by PST time zone afternoon.--Inceptor57 (talk) 14:17, 29 January 2016 (EST)
- I'm gonna have to remove some mods for the time being in order to get pictures, but this mod so amazing! Considering there's gonna be a British Forces addon coming up soon, this page is gonna have almost twice the guns it already has...... -- SSgt LuLZ 09:40, 29 January 2016 (GMT)
- Considering the mod is now an official part of the game, it should be added to the page.--AnActualAK47 (talk) 16:19, 28 January 2016 (EST)
Born To Kill and Day of Infamy
Alright I think we need to rework this page a bit. Given that Day of Infamy has had a new independent release and page, I think we need to remove its section from this page. At the same time there is also the brand-new Born To Kill mod for the game. It's a Vietnam mod as the name suggests, and has a mix of borrowed weapons and models from Day of Infamy and Insurgency as well as brand-new models for firearms on both sides. Can we add that or does it fall into the same problem as other community made mods? -- --PaperCake 12:15, 3 January 2017 (EST)
- I support the idea of removing DOI from this page, but I'd hold off on putting on BTK until it gets some sort of official release, given the current policy on mods (that, or it is both incredibly popular and well-known and makes a major enough change to the game that it gets its own page, like Project Reality). Pyr0m4n14c (talk) 17:45, 3 January 2017 (EST)
- I mean the mod has now been given a spot within the Insurgency's quick match system, and it does have some fairly major changes to the base game like customizable characters. It's sitting in a bit of a grey area that Day of Infamy was in, it's a mod fairly distant from the original, but relies on the original engine and play style. I'll leave it up to the admins, but I think it deserves a page. --PaperCake 00:47, 22 January 2017 (EST)
- I think we could make a test section here on the discussion page actually now that it seems like a lot of progress has been made on the mod.--AgentGumby (talk) 23:09, 26 February 2017 (EST)
- Moved the DoI stuff to this page, hope it still meets the standards.-- -- SSgt LuLZ 14:17, 3 March 2017 (GMT)
- I think we could make a test section here on the discussion page actually now that it seems like a lot of progress has been made on the mod.--AgentGumby (talk) 23:09, 26 February 2017 (EST)
- I mean the mod has now been given a spot within the Insurgency's quick match system, and it does have some fairly major changes to the base game like customizable characters. It's sitting in a bit of a grey area that Day of Infamy was in, it's a mod fairly distant from the original, but relies on the original engine and play style. I'll leave it up to the admins, but I think it deserves a page. --PaperCake 00:47, 22 January 2017 (EST)
Page name
Why this page is called "Insurgency 2" and mod page is called "Insurgency" while STEAM makes it clear for both titles? The standalone game is called "Insurgency" with no "2" and the mod was always titled "Insurgency: Modern Infantry Combat". The number is confusing (making it look like a sequel), even "Insurgency (2014)" would be a better title and more fitting (reboot, mod-to-game, etc.). New World Interactive don't use numbers in titles for their games (for now). They use subtitles (next game being subtitled "Insurgency: Sandstorm"). Terramax (talk) 10:38, 27 March 2017 (EDT)
- Hey, SeptemberJack. Thanks for renaming pages! One small gripe: "(2014)" part bothers me a bit, but I'm the one to blame for that suggestion. When I said "'Insurgency (2014)' would be a better title and more fitting" in my previous message I meant it by comparison to old page name with number "2", so sorry for confusion. I feel like it's unnecessary part to add since there's no other video game titled "Insurgency" (the mod has subtitle to differ itself) imo. Thanks again. Terramax (talk) 08:46, 28 March 2017 (EDT)
- To be honest I really only added the "(2014)" because the page for "Insurgency" redirects to the first page and not this one. I went for the sans-2014 option but it didn't let me do that because of the reason mentioned. I would fix it, but I don't know how. Might wanna ask someone else for help in that respect. -SeptemberJack (talk) 19:17, 28 March 2017 (EDT)
- That should do it. The move involved deleting redirects, which required an admin. --Funkychinaman (talk) 19:58, 28 March 2017 (EDT)
- To be honest I really only added the "(2014)" because the page for "Insurgency" redirects to the first page and not this one. I went for the sans-2014 option but it didn't let me do that because of the reason mentioned. I would fix it, but I don't know how. Might wanna ask someone else for help in that respect. -SeptemberJack (talk) 19:17, 28 March 2017 (EDT)