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Talk:Battlefield: 1942
Old page/Archived Data
The following weapons are used in the video game Battlefield 1942, and it's expansion packs Battlefield 1942: The Road to Rome and Battlefield 1942: Secret Weapons of WWII:
Allied
Colt M1911A1
The Colt M1911A1 is the standard sidearm for all Allied armies and classes.
M1918 Browning Automatic Rifle
The M1918 Browning Automatic Rifle is the standard weapon for American, British and Free French Assault classes.
Degtyaryov Light Machine Gun (DP)
The Degtyaryov Light Machine Gun (DP) is the standard weapon for the Russian Assault class.
M1941 Johnson Light Machine Gun
The M1941 Johnson Light Machine Gun is the standard weapon for the Canadian Assault class.
Bren Mk.2 Light Machine Gun
The Bren Mk.2 Light Machine Gun is the standard weapon for the SAS Assault class in the expansion pack Battlefield 1942: Secret Weapons of WWII.
M1A1 Thompson Submachine Gun
The M1A1 Thompson Submachine Gun is the standard weapon for the American, British, and Canadian Medic classes.
Sten MK.II Submachine Gun
The Sten Mk.II Submachine Gun serves as an alternative for the British and as the standard for the Free French Forces Medic class in the expansion pack Battlefield 1942: The Road to Rome. A suppressed version, the Sten Mk.IIS is also available in the expansion pack Battlefield 1942: Secret Weapons of WWII for the SAS Medic class.
M1 Bazooka
The M1 Bazooka is the standard weapon for all Allied Anti-Tank classes.
Browning Automatic 5
In Battlefield 1942: Secret Weapons of WWII, the Browning Automatic 5 is issued to the SAS Engineer class.
Lee Enfield No.4 Mk.I
The Lee Enfield No.4 MK I is the standard weapon for American Army, British and Russian Engineer classes. A bayonet version is available in the expansion pack Battlefield 1942: The Road to Rome for the Allied Engineer classes.
M1 Garand
The M1 Garand is the standard weapon for the American Marine Engineer class.
Lee Enfield No.4 Mk.I(T)
The Lee Enfield No.4 Mk.I(T) is the standard weapon for all Allied Sniper classes.
Browning M2 Machine Gun
The Browning M2 is the Allied machine gun mounted on Allied vehicles and fortifications.
Mk.2 Hand Grenade
The Mk.2 Hand Grenade is the grenade available to all Allied armies.
Axis
Walther P38
The Walther P38 is the standard sidearm for all Axis armies and classes.
Sturmgewehr 44
The Sturmgewehr 44 is the standard weapon for the German Assault class.
Type 99 Light Machine Gun
The Type 99 Light Machine Gun is the standard weapon for the Japanese Assault class.
Breda Modello 30
The Breda Modello 30 is the standard weapon for the Italian Assault class in the expansion pack Battlefield 1942: The Road to Rome.
Fallschirmjägergewehr 42
The Fallschirmjägergewehr 42 serves as an alternative to the Waffen SS Assault class in the expansion pack Battlefield 1942: Secret Weapons of WWII.
Maschinenpistole 40
The Maschinenpistole 40 is the standard weapon for the German and Italian Medic classes.
Maschinenpistole 18
The Maschinenpistole 18 is the standard weapon for the Japanese and Russian Medic classes.
Panzerschreck
The Panzerschreck is the standard weapon for all Axis Anti-Tank classes.
Type 5
The Type 5 Garand copy is the standard weapon for the Japanese engineer class.
Karabiner 98 Kurz
The Karabiner 98 Kurz is the standard weapon for the German and Italian engineer classes. A bayonet version is available in the expansion pack Battlefield 1942: The Road to Rome for the Axis Engineer classes. A version with a rifle grenade launcher (Gewehrgranatengerät) is available for the Waffen SS Engineer class in the expansion pack Battlefield 1942: Secret Weapons of WWII.
Karabiner 98 Kurz w/scope
The Karabiner 98 Kurz w/scope is the standard weapon for the German, Italian and Japanese Sniper classes.
Gewehr 43 w/scope
The Gewehr 43 w/scope is the standard weapon for Waffen SS Sniper class in the expansion pack Battlefield 1942: Secret Weapons of WWII.
Maschinengewehr 42
The Maschinengewehr 42 is the Axis machine gun mounted on Axis vehicles and fortifications.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is grenade available to all Axis armies.
Discussion
Historical Inaccuracies
The Gewehr 43 and the sniper version of the Lee Enfield has 5 rounds in the game and should have 10 rounds instead as both rifles have 10 rounds. Also, they probably added American weaponry (just some) to the Russians' arsonal probably because they can't animate some of the Russian weapons. - Kenny99 05:34, 4 March 2010 (UTC)
Well, there's the issue that, unpatched, there is precisely one Japanese gun in the entire game, and most of the Allies use exclusively American guns. DICE was really, really lazy when it came to research on this game.--That's the Way It's Done (talk) 20:37, 18 December 2014 (EST)
So, is anyone working on this?
Is anyone still working on this page, I mean, the last post with a date is from 4 years ago and the only thing that has been added was two pistols. PaperCake 19:25 18 December 2014 (EST).
- I don't think so, however the only thing I see that's marked four years old is the above post here on the talk page - The last edit on the main page was only six months ago (according to the edit history). It may still be a WIP by someone wanting to do it, but as pointed out, nothings been done in six months. In any event, if you feel like helping out and actually can contribute something worthwhile to the page, I see no reason to not go right ahead. StanTheMan (talk) 20:13, 18 December 2014 (EST)
How Does it Look Now?
I've had some screen shots sitting on my machine for a while now, so I decided to re-up them, readd the box art, and generally pretend this is the IMFDB page for the first game in a major first-person-shooter series. What do you think?--That's the Way It's Done (talk) 21:18, 23 March 2016 (EDT)
- I think the page could benefit more from some rather needed cleanup in terms of formatting and layout, but ya have to start somewhere I guess - That said, your screencaps do look quite good. StanTheMan (talk) 01:22, 24 March 2016 (EDT)
- Thanks. I have issues with this game and my rig, which is why all the pictures I uploaded are from two matches in Secret Weapons of WWII. I'll take some more caps later and upload them as well; I need to find this mysterious historical accuracy patch people keep mentioning, because I've only played the un-patched version, where everyone uses American and German weapons almost exclusively. --That's the Way It's Done (talk) 10:24, 24 March 2016 (EDT)
BAR Classification on page
While it may be part of what the game calls the 'assault kit', the weapon can't be (and indeed isn't) classified as an 'assault rifle' by the term's generally-accepted technical definition, which is what we go by for the purposes of listing and categorizing firearms on pages. It should be put in the 'Light Machine Guns' section (which should be simply named 'Machine Guns' for the sake of simplicity and inclusion, as again is done on other pages). StanTheMan (talk) 01:43, 25 September 2016 (EDT)
- I'm going to disagree with you on both, and I'm going to tell you why in both cases. For the BAR, it's pretty straight-forward: it's the Browning Automatic Rifle, not the Browning Light Machine Gun. If you want to be really technical, it's actually a battle rifle, since it fires a full-sized rifle cartridge and is capable of automatic fire. From a stylistic stand point, this would leave the only assault rifle in the game the STG.44, which at the time was considered a machine pistol (as was the AK47 a few years later when the US first encountered it). I don't like the idea of having a weapon all alone in its subheader (the A-5 is the one exception since it can only be a shotgun) and it doesn't quite feel right to roll everything under the "rifle" class, even though I would be more in favor of that than classifying the BAR as an LMG. Capacity wise, it isn't one, since it's not capable of long sustained fully-automatic fire (due to having a very small capacity), so it isn't at all a good suppressive fire weapon (what a machine gun is designed for); in an era of primarily bolt-action rifles it makes a decent Squad Automatic Weapon, but it was fielded in much the same way the M14E2 was, and we all agree this was not a machine gun. Unlike the LMGs featured in the game (the Bren, the Modello 30, the DP, and that Japanese gun I can never remember the name of), the BAR is very clearly purpose designed and built with the idea of mobile fire in mind, rather than taking existing machine gun concepts and hastily adapting them as a single man-portable weapon (i.e., the Bren).
This is from the main page description of the BAR on IMFDB (note it does earlier refer to the BAR as an LMG, for honesty's sake): "While heavy, it had a relatively low capacity for a support weapon (most period LMGs using a 30-round magazine compared to the BAR's 20) and a fixed barrel which could not be easily changed out, making it unsuited for protracted fire. It was often employed in a capacity more similar to a modern Designated Marksman Rifle, with the BAR gunner being tasked with extending the squad's range of fire and suppressing enemy snipers." As for the "Machine Gun" category, I have them spaced this way specifically because there are also mounted heavy machine guns (the Browning M2 and MG42), which are treated differently by the game and which I am in the process of adding to the page. I can definitely understand your argument, but I'd like to have things stand as of now just until someone else can weigh in as well. --That's the Way It's Done (talk) 14:28, 25 September 2016 (EDT)