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Doom (VG): Difference between revisions
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== Replica Beretta 92FS == | == Replica Beretta 92FS == | ||
The images for the pistol in ''Doom'' were created from a toy weapon which appears to have been a replica [[Beretta 92FS]]. This was confirmed by John Romero to have been bought at the same store as the Dakota, and is frequently misidentified as a real pistol. | The images for the pistol in ''Doom'' were created from a toy weapon which appears to have been a replica [[Beretta 92FS]]. This was confirmed by John Romero to have been bought at the same store as the Dakota, and is frequently misidentified as a real pistol. The pistol used was a bright orange water pistol that was painted black before being digitalized. | ||
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]] | [[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]] | ||
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== Tootsie-Toy "Dakota" cap gun == | == Tootsie-Toy "Dakota" cap gun == | ||
The | The shotgun in Doom consisted of edited images of a toy cap shotgun that was photographed. The toy shotgun is the Tootsietoy "Dakota" cap gun that was made from the 1980s to the 1990s. | ||
[[Image: | [[Image:DoomShotgun.jpg|thumb|none|1080px|Tootsietoy "Dakota" cap shotgun]] | ||
[[Image:MAP11 shotgun.jpg|thumb|none|500px|Player model of the "shotgun," photographed from a Dakota.]] | [[Image:MAP11 shotgun.jpg|thumb|none|500px|Player model of the "shotgun," photographed from a Dakota.]] | ||
[[Image:Sgstairs.jpg|thumb|none|500px|In-level sprite of the "shotgun," a generic pump-action. In-world sprites were not digitised like the player versions were.]] | [[Image:Sgstairs.jpg|thumb|none|500px|In-level sprite of the "shotgun," a generic pump-action. In-world sprites were not digitised like the player versions were.]] | ||
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== Unknown shotgun == | == Unknown shotgun == | ||
The "Super Shotgun," first introduced in ''Doom 2'', is a break-open double-barrel shotgun of unknown model. | The "Super Shotgun," first introduced in ''Doom 2'', is a break-open double-barrel shotgun of unknown model. Early concepts show the gun being painted over the single barrel shotgun. | ||
[[Image:Ssg gray.jpg|thumb|none|500px|]] | [[Image:Ssg gray.jpg|thumb|none|500px|]] | ||
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=Trivia= | =Trivia= | ||
== Chaingun == | |||
The Chaingun was digitalized after a toy cap gun, a "Tootsietoy Ol' Painless". | |||
[[Image:DoomChaingun.jpg|thumb|none|500px|]] | |||
== Plasma Gun == | == Plasma Gun == | ||
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The "Plasma Gun" weapon sprite is actually the front end of a dart-firing Nerf [[M60]] replica. | The "Plasma Gun" weapon sprite is actually the front end of a dart-firing Nerf [[M60]] replica. | ||
[[Image: | [[Image:DoomPlasma.jpg|thumb|none|500px|]] | ||
== BFG 9000 == | |||
The "BFG 9000" weapon was digitalized after a sci-fi laser pistol named the "Roargun". | |||
[[Image:DoomBFG.jpg|thumb|none|500px|]] | |||
== Chainsaw == | == Chainsaw == | ||
[[Image: | [[Image:Mcculloch20.JPG|thumb|none|500px|McCulloch Eager Beaver chainsaw]] | ||
The chainsaw graphics are based on | The chainsaw graphics are based on photographs of a real chainsaw, a McCulloch 2.0 Eager Beaver. | ||
[[Image:D208saw.jpg|thumb|none|500px|]] | [[Image:D208saw.jpg|thumb|none|500px|]] | ||
[[Image:Doom ingame 1.jpg|thumb|none|500px|]] | [[Image:Doom ingame 1.jpg|thumb|none|500px|]] |
Revision as of 23:11, 30 January 2016
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This article is about the video game series, and covers weapons appearing in the released titles Doom, Doom 2, The Ultimate Doom and Final Doom. For the 2005 live-action adaptation, see Doom.
Doom is a 1993 videogame released for the PC and later for a variety of other systems by Id Software. A spiritual successor to the earlier Wolfenstein 3D, it represented a radical leap forward in technology, with an advanced engine which could handle non-orthagonal walls and pseudo-3D effects such as stairs and elevators.
Doom was followed by a series of modifications using the same set of weapons; Doom 2 in 1994 was a major engine update and as well as featuring new monsters featured a new weapon, the "Super Shotgun." This was followed by The Ultimate Doom in 1995 and Final Doom in 1996.
The following weapons appear in the video game Doom:
Overview
Doom used a process of photographic digitisation to create the sprites used in the game itself; monsters were created from latex, while the weapons were a combination of all-prop mockups and cap-firing replicas bought from the local Toys "R" Us. While these would not normally qualify for inclusion, the pistol and shotgun are routinely misidentified as real weapons, and so this page exists to identify they are not.
Weapons
Replica Beretta 92FS
The images for the pistol in Doom were created from a toy weapon which appears to have been a replica Beretta 92FS. This was confirmed by John Romero to have been bought at the same store as the Dakota, and is frequently misidentified as a real pistol. The pistol used was a bright orange water pistol that was painted black before being digitalized.
Tootsie-Toy "Dakota" cap gun
The shotgun in Doom consisted of edited images of a toy cap shotgun that was photographed. The toy shotgun is the Tootsietoy "Dakota" cap gun that was made from the 1980s to the 1990s.
Unknown shotgun
The "Super Shotgun," first introduced in Doom 2, is a break-open double-barrel shotgun of unknown model. Early concepts show the gun being painted over the single barrel shotgun.
Trivia
Chaingun
The Chaingun was digitalized after a toy cap gun, a "Tootsietoy Ol' Painless".
Plasma Gun
The "Plasma Gun" weapon sprite is actually the front end of a dart-firing Nerf M60 replica.
BFG 9000
The "BFG 9000" weapon was digitalized after a sci-fi laser pistol named the "Roargun".
Chainsaw
The chainsaw graphics are based on photographs of a real chainsaw, a McCulloch 2.0 Eager Beaver.