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Operation Flashpoint: Red River: Difference between revisions
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=Machine Guns= | =Machine Guns= | ||
==Browning M2HB== | |||
The [[M2HB#Browning_M2_Heavy_Barrel|Browning M2HB]] | |||
[[file:BrowningM2 plain.jpg|thumb|none|350px|Browning M2HB - .50 BMG.]] | |||
[[file:RedRiver M2HB 1.jpg|thumb|none|600px|Browning M2HB in game.]] | |||
[[file:RedRiver M2HB 2.jpg|thumb|none|600px|Browning M2HB in game.]] | |||
[[file:RedRiver M2HB 3.jpg|thumb|none|600px|Browning M2HB in game.]] | |||
==FN M249-E2 SAW== | ==FN M249-E2 SAW== | ||
The [[M249|FN M249-E2 SAW]] is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The [[M249]] is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo. | The [[M249|FN M249-E2 SAW]] is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The [[M249]] is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo. | ||
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[[file:RedRiver FN M249-E2 SAW reloading 2.jpg|thumb|none|600px|The player reloads "FN M249-E2 SAW".]] | [[file:RedRiver FN M249-E2 SAW reloading 2.jpg|thumb|none|600px|The player reloads "FN M249-E2 SAW".]] | ||
== FN MK 48 Mod 0 == | ==FN MK 48 Mod 0== | ||
The [[FN Minimi|MK 48 Mod 0]] will be included in ''Red River'' and confirmed by the official website. | The [[FN Minimi|MK 48 Mod 0]] will be included in ''Red River'' and confirmed by the official website. | ||
[[ | [[file:MK48.jpg|thumb|none|350px|FN MK 48 Mod 0 - 7.62x51mm NATO.]] | ||
[[Image:MK48_ofprr.jpg|thumb|none|600px|The In-game [[FN Minimi|M249 Mk 48 Mod 0]], fitted w/ EOTech 551 Holographic sight, AN/PEQ-2 laser designator and SureFire Universal WeaponLight.]] | [[Image:MK48_ofprr.jpg|thumb|none|600px|The In-game [[FN Minimi|M249 Mk 48 Mod 0]], fitted w/ EOTech 551 Holographic sight, AN/PEQ-2 laser designator and SureFire Universal WeaponLight.]] | ||
==Kord== | |||
The [[Kord heavy machine gun|Kord]] | |||
[[file:Kord 02.jpg|thumb|none|350px|Kord - 12.7x108mm]] | |||
[[file:RedRiver Kord 1.jpg|thumb|none|600px|Kord in game.]] | |||
[[file:RedRiver Kord 2.jpg|thumb|none|600px|Kord in game.]] | |||
==PKP Pecheneg== | ==PKP Pecheneg== | ||
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[[file:RedRiver PKP Pecheneg reloading 2.jpg|thumb|none|600px|The player reloads "PKP Pecheneg".]] | [[file:RedRiver PKP Pecheneg reloading 2.jpg|thumb|none|600px|The player reloads "PKP Pecheneg".]] | ||
== Norinco QBB-95 == | ==Norinco QBB-95== | ||
The official website has confirmed the [[Norinco QB rifle series#Norinco QBB-95|QBB-95]] 5.8mm light machinegun as the standard support weapon for the PLA forces in-game. | The official website has confirmed the [[Norinco QB rifle series#Norinco QBB-95|QBB-95]] 5.8mm light machinegun as the standard support weapon for the PLA forces in-game. | ||
[[ | [[file:Type95lmg.jpg|thumb|none|350px|Norinco QBB-95 - 5.8x42mm]] | ||
[[Image:RedRiver QBB95 render.jpg|thumb|none|600px|Render of the weapon from the official website.]] | [[Image:RedRiver QBB95 render.jpg|thumb|none|600px|Render of the weapon from the official website.]] | ||
Revision as of 08:38, 26 January 2016
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Operation Flashpoint: Red River for current discussions. Content is subject to change. |
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Operation Flashpoint: Red River is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 Operation Flashpoint 2: Dragon Rising, and was built on the EGO Engine. The was released in Europe on April 21, 2011 and later in North America on June 7 in the same year.
The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajikistan insurgents, and later the People's Liberation Army of China.
The following weapons are featured in the video game Operation Flashpoint: Red River:
Handguns
MEU(SOC)
The MEU(SOC) is the main sidearm used by the Rifleman and Sniper classes.
Norinco QSZ-92
The QSZ-92 is the main sidearm of PLA soldiers.
Submachine Guns
Heckler & Koch MP5A4
The H&K MP5A4 is the secondary weapon used by the Grenadier class. The weapon if fitted with a Picatinny rail on the top of the receiver, a SureFire 628 Forend WeaponLight (but for some reason having the flashlight hanging rather than fitted as part of the forend), and a different flash hider.
Norinco QCQ-05
The official website has confirmed the Chinese QCQ-05 5.8mm submachine gun as the standard submachine gun for the PLA forces in-game.
Assault Rifles
Colt M4A1 Carbine
The M4A1 Carbine is one of the main weapons the Marines use, attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, EOTech EOLAD 552 holographic sight, AN/PEQ-2 laser designator, SureFire Universal WeaponLight and M203A1 grenade launcher.
Colt M16A4
The M16A4 rifle is the standard issue weapon of the Marines, can be seen attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight and M203A2 grenade launcher. The in-game model of the M16A4 looks pretty much like the Canadian C7 rifle (cylindrical handguard and the small rails attached to the front sight post) rather to the real M16A4 with the KAC M5 rail system.
Izhmash AK-47
The AK-47 is confirmed by the official website to be the primary weapon of the Tajikistani insurgents.
Norinco QBZ-03
According to the official website the QBZ-03 5.8mm assault rifle will also be used by some PLA troops in-game.
Norinco QBZ-95
The QBZ-95 is the standard issue weapon of the PLA, attached with underbarrel Type 91 grenade launcher.
Machine Guns
Browning M2HB
The Browning M2HB
FN M249-E2 SAW
The FN M249-E2 SAW is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The M249 is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo.
FN MK 48 Mod 0
The MK 48 Mod 0 will be included in Red River and confirmed by the official website.
Kord
The Kord
PKP Pecheneg
A modernized version of the PKM, the PKP Pecheneg Machine Gun is used by Takistani insurgents.
Norinco QBB-95
The official website has confirmed the QBB-95 5.8mm light machinegun as the standard support weapon for the PLA forces in-game.
QJC-88
The QJC-88.
Sniper Rifles
M14 Designated Marksman Rifle
The M14 Designated Marksman Rifle is used by the Scout class, attached with Trijicon TA31RCO ACOG, TS-30.xx series Leupold Mark 4 day scope, AN/PEQ-2 laser designator and Harris S-L bipod.
M39 Enhanced Marksman Rifle
The M39 Enhanced Marksman Rifle will be one of the Scout's weapons. It is fitted with a TS-30.xx series Leupold Mark 4 day scope same as the M14 DMR, AN/PEQ-2 TPIAL laser designator, and an optional KAC M4/M16 QDSS-NT4 Suppressor.
Barrett M107
The Barrett M107 is one of the available sniper rifles in-game used by the United States Marine Corps. The rifle is called "Model M107 SN" in-game. It is unknown if the M107 has any attachments available to it, as it is only been seen from its scope like the picture below.
Norinco QBU-88
The official website has confirmed the QBU-88 5.8mm light sniper rifle as the standard sniper rifle for the PLA forces in-game.
Shotguns
Benelli M4 Super 90
The Benelli M4 Super 90 can be seen used by few Marines in gameplay screenshots. it is also seen being used in developer diary #2.
Stoeger Model 2000
According to the official website the Stoeger Model 2000 is the standard combat shotgun for the PLA forces in-game.
Launchers
Mk 153 Mod 0 SMAW
The Mk 153 Mod 0 SMAW is carried by various Marines. Could be the standard missile launcher.
FGM-148 Javelin
The FGM-148 Javelin will be included in Red River, confirmed by the official website.
FIM-92A Stinger
The FIM-92A Stinger is used in various missions. Can only be fired when locked onto helicopters.
Mk 19 grenade launcher
The Mk 19 grenade launcher can be seen fired by Marines in some gameplay footage.
KAC M203A1 / M203A2 Grenade Launchers
The M203 grenade launcher, specifically the A1 and A2 versions, are attached to many M4A1 Carbines and M16A4 rifles.
RPG-7
The RPG-7 is used by insurgents.
QW-2
According to the official website the PLA forces in-game will use QW-2 Vanguard 2 shoulder launched surface-to-air missile.
PF-98
The official website has confirmed the PF-98 Queen Bee as the standard portable anti armour weapon used for the PLA forces in-game.
Grenades & Explosives
M14 Anti-Personnel
M18A1 Claymore
The M18A1 Claymore is also used by USMC forces.
M21 Anti-Tank mine
The M21 Anti-Tank mine.
M67 Hand Grenade
The M67 Hand Grenade.