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Talk:Persona 4: Dancing All Night: Difference between revisions
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: It also seems to have slanted rear serrations as well, which also don't match a Glock. And strangely, no ejection port. Honestly, the only thing I can see that makes it a Glock is the general shape, and as that's also the de-facto generic pistol shape in animation, that's not much to go on. I gotta say I'm not sure this warrants a page, myself - Especially if this is the only gun (which can't be definitively ID'd) and it only appears in the game that one time. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:25, 6 November 2015 (EST) | : It also seems to have slanted rear serrations as well, which also don't match a Glock. And strangely, no ejection port. Honestly, the only thing I can see that makes it a Glock is the general shape, and as that's also the de-facto generic pistol shape in animation, that's not much to go on. I gotta say I'm not sure this warrants a page, myself - Especially if this is the only gun (which can't be definitively ID'd) and it only appears in the game that one time. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:25, 6 November 2015 (EST) | ||
::Agreed. I'm putting a nuke tag on it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 19:01, 6 November 2015 (EST) | ::Agreed. I'm putting a nuke tag on it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 19:01, 6 November 2015 (EST) | ||
=Page= | |||
{{Nuke}} | |||
[[File:P4DAN Vita Cover.jpg|thumb|right|400px|Persona 4: Dancing All Night (2015).]] | |||
{{Game Title}} | |||
__TOC__<br clear="all"> | |||
==Glock 17== | |||
A Glock 17 is seen in an imagine spot of Kyoka Ochimizu in the game's 3rd Chapter when an armed man shoots a good samaritan in the chest to help Sumomo Ujima dance better in practice. | |||
[[image:Glock-17Gen4.jpg|thumb|none|350px|4th Generation Glock 17 - 9x19mm.]] | |||
[[File:P4DAN 01.jpg|thumb|none|600px|The armed man shoots a civilian in the chest in Kyoka's imagine spot in the 3rd chapter. Note that the pistol appears to have a hammer animated, which the real Glock 17 doesn't have.]] |
Revision as of 19:26, 11 December 2015
It's got a hammer and forward serrations, so how did you arrive at Glock 17? --Funkychinaman (talk) 12:06, 6 November 2015 (EST)
- It also seems to have slanted rear serrations as well, which also don't match a Glock. And strangely, no ejection port. Honestly, the only thing I can see that makes it a Glock is the general shape, and as that's also the de-facto generic pistol shape in animation, that's not much to go on. I gotta say I'm not sure this warrants a page, myself - Especially if this is the only gun (which can't be definitively ID'd) and it only appears in the game that one time. StanTheMan (talk) 13:25, 6 November 2015 (EST)
- Agreed. I'm putting a nuke tag on it. --Funkychinaman (talk) 19:01, 6 November 2015 (EST)
Page
This page does not meet the criteria for inclusion. This article or section has been tagged for Speedy Deletion. This is due to the page not conforming to the Rules, Standards and Principles of the Internet Movie Firearms Database. |
The following weapons appear in the video game Persona 4: Dancing All Night:
Glock 17
A Glock 17 is seen in an imagine spot of Kyoka Ochimizu in the game's 3rd Chapter when an armed man shoots a good samaritan in the chest to help Sumomo Ujima dance better in practice.