Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Resident Evil 5: Difference between revisions
Excalibur01 (talk | contribs) |
Excalibur01 (talk | contribs) |
||
Line 140: | Line 140: | ||
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]] | [[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]] | ||
[[Image:RE5MGL32.jpg|thumb|none|500px|]] | |||
== Grenades == | == Grenades == |
Revision as of 01:13, 19 March 2009
H&K USP
Chris uses a HK USP in the teaser trailer. It's been confirmed this weapon is in the final game but is labelled H&K P8(The P8 is used by the the German Army which is actually a USP with small differences such as the safety). It appears to be fitted with a custom compensator in the trailer but is not equipped with one in-game.
Beretta 92FS
The Beretta 92FS's are Chris's and Sheva's handguns, it is also one of the gun's used by another character in the game.
Beretta M93R
This weapon hasn't been seen in any pictures or trailers but has been confirmed by the Resident Evil Wiki. [1]
It's likely similar to Resident Evil 4's "Matilda" which is a burst firing pistol but can be bought like any other weapon. A stock may be featured as a separate add on similar to the Red 9. according to cheatcc.com it is unlocked when the beretta 92fs is fully upgraded.
Beretta PX4
Like the M93R, this weapon hasn't been seen but has been confirmed.
SIG-Sauer P226
You can purchase this weapon later on in the game
Samurai Edge
Possibly a secret weapon. Might be the same weapon from Resident Evil (2002) it has been confirmed that the m93r is the samaurai edge gun, it is simply called the 'samaurai edge custom'
S&W M29
The Smith & Wesson M29 Revolver is a .44 Magnum calibre weapon and is found in Chapter 3-1 on a corpse of a BSAA member in a hut. It can later be purchased for 3000 gold.
Desert Eagle
The Desert Eagle appears in the game marked under the name Light Hawk. Calibre is unknown.
S&W M500
Another confirmed magnum.
Possibly similar to the "Handcannon" of Resident Evil 4 only being able to be bought at a high price. Like the beretta 93r, it is unlocked by fully upgrading the M29.
Ithaca 37 shotgun
Chris has been shown with this weapon. It has an Ithaca magazine tube cap but features a Mossberg 500 tang safety, making it a video game combo gun.
The second picture seems to indicate that this is an Ithaca 37- the "tang safety" looks like a sling attachment point from that angle.
Yes, it most certainly is. I downloaded the demo for this game on my PS3 and since you fire from an over the shoulder view, it is clearly visible as a sling swivel. If you check your inventory ingame, it even calls it an Ithaca M37 shotgun.
Sako M75
A screenshot featured in a magazine shows Sheva holding this rifle, .223 calibre.
- Depending on the version of this M75 it's hard to say what calibre it is, it's most likely .223 Remington sticking to the theme of resident evil 4, as the Springfield, originally chambered in .30-06 Springfield was featured as firing .223 calibre rounds. It's also difficult to tell what model variation it is without knowing the ammunition used. It is likely a M75 Model I but other existing models include II, III, SM, IV and V models which dictate the ammunition used.
Benelli M3 Super 90
You can purchase this shotgun later in the game
Striker
Found in the tanker and can be bought later in the game.
Sawed off shotgun "Mad Max" Style
A possible secret weapon. Called the 'hydra' it is supposedly a triple barrel shotgun.
Vz 61 Skorpion SA
Found very early in the game with a 30 round magazine capacity for starters and like all the other guns, it can be "upgraded" to hold a larger capacity and firepower.
Heckler & Koch MP5A3
Found early in the game and can be bought after that. It like all the other "machine gun" type weapons fire their own set of ammo for the sake of balanced gameplay. In the game, the "ammo" of the MP5 is the same for the AK and the SIG 556. It is seen with a red dot sight, flashlight attachment, though never turned on even in dark places and of course a laser pointer.
AK-74
In one of the gameplay trailers it looked like a variant of an AK 74 or something similiar
SIG SG 556
B.S.A.A. agents are seen with this as their primary weapon. You can find one later on and also buy one. It is equiped with an EOtech style sight.
SVD Dragunov
The first semi-auto sniper rifle found in the game. Like all the weapons in the game, the ammo capacity can be upgraded beyond the real one.
Heckler & Koch PSG-1
Found later in the game on the tanker and can be bought after you find it. Starts out with 5 round capacity, but it can be upgraded beyond the capacity of the real rifle.
Milkor MGL
A grenade launcher has been confirmed as the MGL, can fire conventional explosive rounds, and incedinary as well an assortment of other rounds like acid, nitro, electrical.
Grenades
Flash, Explosive, Flame grenades have been confirmed.
PKM???
In several magazines, Chris is shown firing what appears to be a Kalashnikov PKM mounted turret style on a military Hummer.
Browning M2
In a recent trailer Sheva is seen using a truck mounted Browning against motorcycle riders and other trucks.
GAU-17
In the same trailer as above Chris is seen using a GAU-17 mingun against enemies in what looks like an oil drilling platform. Sheva is shown firing this weapon mounted on a tripod on the trunk section of a military Hummer. It is unlocked when the skorpion is fully upgraded.
RPG-7V
A terrorist is seen using one to shoot down a helicopter in the trailer. It is also used by a BSAA grunt in a helicopter.
Mercworx Goliath
Chris Redfield uses a Mercworx Goliath as his combat knife. This knife is easily recognizable by it's length and the unique "chili" handle exclusive to the mercworx line of knives.
Rocket Launcher
Two possibly secret rocket launchers have been confirmed.
Noctovision Rocket Launcher
Infinity Rocket Launcher
Longbow
unlocked exclusively for the charachter Seeva, awarded when the sako is fully upgraded.