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Receiver: Difference between revisions
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[[File:Receiver_Cover.jpg|thumb|right|300px|''Receiver'' (2012)]] | [[File:Receiver_Cover.jpg|thumb|right|300px|''Receiver'' (2012)]] | ||
''Receiver'' is a first-person shooter video game developed by Wolfire Games that attempts to emulate real gun handling. | ''Receiver'' is a first-person shooter video game developed by Wolfire Games that attempts to emulate real gun handling. Cartridges need to be inserted into magazines in order for guns to be reloaded, and bullets also have realistic physics when fired. Every element of the guns included is handled through different presses, such as cocking the hammer, pulling back the slide, and toggling the safety. | ||
'''The following weapons are used in the video game ''Receiver'':''' | '''The following weapons are used in the video game ''Receiver'':''' | ||
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[[File:AutoOrdnanceM1911.jpg|thumb|none|350px|Auto-Ordnance M1911A1 - .45 ACP.]] | [[File:AutoOrdnanceM1911.jpg|thumb|none|350px|Auto-Ordnance M1911A1 - .45 ACP.]] | ||
[[File:Receiver_Colt_M1911_1.jpg|thumb|none|600px|The M1911A1 cocked and ready.]] | [[File:Receiver_Colt_M1911_1.jpg|thumb|none|600px|The M1911A1 cocked and ready.]] | ||
[[File:Receiver_Colt_M1911_2.jpg|thumb|none|600px|The M1911A1 with the safety toggled | [[File:Receiver_Colt_M1911_2.jpg|thumb|none|600px|The M1911A1 with the safety toggled on.]] | ||
[[File:Receiver_Colt_M1911_7.jpg|thumb|none|600px|The M1911A1's slide pulled back.]] | [[File:Receiver_Colt_M1911_7.jpg|thumb|none|600px|The M1911A1's slide pulled back.]] | ||
[[File:Receiver_M1911_3.jpg|thumb|none|600px|The M1911A1 with the slide pulled back and a | [[File:Receiver_M1911_3.jpg|thumb|none|600px|The M1911A1 with the slide pulled back and a round in the chamber.]] | ||
[[File:Receiver_M1911_4.jpg|thumb|none|600px|The M1911A1 with the slide pulled back and the chamber empty.]] | [[File:Receiver_M1911_4.jpg|thumb|none|600px|The M1911A1 with the slide pulled back and the chamber empty.]] | ||
[[File:Receiver_Colt_M1911_5.jpg|thumb|none|600px|The M1911A1 in the inventory on the bottom left.]] | [[File:Receiver_Colt_M1911_5.jpg|thumb|none|600px|The M1911A1 in the inventory on the bottom left.]] | ||
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[[File:Receiver_Glock_17_2.jpg|thumb|none|600px|The Glock at the ready.]] | [[File:Receiver_Glock_17_2.jpg|thumb|none|600px|The Glock at the ready.]] | ||
[[File:Receiver_Glock_17_1.jpg|thumb|none|600px|The Glock with the slide pulled back.]] | [[File:Receiver_Glock_17_1.jpg|thumb|none|600px|The Glock with the slide pulled back.]] | ||
[[File:Receiver_Glock_17_3.jpg|thumb|none|600px|The Glock with the slide pulled back and a | [[File:Receiver_Glock_17_3.jpg|thumb|none|600px|The Glock with the slide pulled back and a round in the chamber.]] | ||
[[File:Receiver_Glock_17_4.jpg|thumb|none|600px|The Glock in the inventory on the bottom left.]] | [[File:Receiver_Glock_17_4.jpg|thumb|none|600px|The Glock in the inventory on the bottom left.]] | ||
Revision as of 18:20, 16 May 2015
Receiver is a first-person shooter video game developed by Wolfire Games that attempts to emulate real gun handling. Cartridges need to be inserted into magazines in order for guns to be reloaded, and bullets also have realistic physics when fired. Every element of the guns included is handled through different presses, such as cocking the hammer, pulling back the slide, and toggling the safety.
The following weapons are used in the video game Receiver:
Auto-Ordnance M1911A1
The primary gun in the game, featured on all promotional material, is an Auto-Ordnance M1911A1.
Glock 17
Another firearm featured in the game is a 1st Generation selective fire Glock 17.
Smith & Wesson Model 10
The only revolver in the game is a Smith & Wesson Model 10 with a 5" Barrel and wooden grips.