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Talk:Call of Duty: Advanced Warfare: Difference between revisions
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::::::::Are you sure? I searched thoroughly for the MP11 in "Atlas" and couldn't find it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 12:44, 11 November 2014 (EST) | ::::::::Are you sure? I searched thoroughly for the MP11 in "Atlas" and couldn't find it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 12:44, 11 November 2014 (EST) | ||
:::::::::Yeah, seems it's random, they're dropped in the villa where the President is during the second run through the simulation. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:10, 11 November 2014 (EST) | :::::::::Yeah, seems it's random, they're dropped in the villa where the President is during the second run through the simulation. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:10, 11 November 2014 (EST) | ||
::::::::The MP11 turned out to be absent from the campaign in the | ::::::::The MP11 turned out to be absent from most of the campaign in the Xbox 360 and PS3 versions only (in these versions it's only found once, in "Traffic"). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:22, 10 December 2014 (EST) | ||
::Alright, I'll take a look at it. And by the way what parts of the "HBRa3" ([http://callofduty.wikia.com/wiki/File:HBRa3_menu_icon_AW.png image]) make it look like a CZ-805 more than an XCR? Apart from the magazine, I might have some about about it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:26, 11 November 2014 (EST) | ::Alright, I'll take a look at it. And by the way what parts of the "HBRa3" ([http://callofduty.wikia.com/wiki/File:HBRa3_menu_icon_AW.png image]) make it look like a CZ-805 more than an XCR? Apart from the magazine, I might have some about about it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:26, 11 November 2014 (EST) | ||
:::Well, primarily the normal reload animation being the same and the degree to which the charging handle sticks out (I haven't compared the empty reloads yet, but it looks like you might be able to catch the HBRa3's charging handle with an animation designed for the BREN). I suppose we could note that the weapon also looks influenced by the XCR. Also added a couple of caps of the MP11 as proof it does spawn there. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:38, 11 November 2014 (EST) | :::Well, primarily the normal reload animation being the same and the degree to which the charging handle sticks out (I haven't compared the empty reloads yet, but it looks like you might be able to catch the HBRa3's charging handle with an animation designed for the BREN). I suppose we could note that the weapon also looks influenced by the XCR. Also added a couple of caps of the MP11 as proof it does spawn there. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:38, 11 November 2014 (EST) | ||
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:::For some reason it reminds me of the [http://www.thefirearmblog.com/blog/2012/06/06/iwi-gl-40s-grenade-launcher/ GL 40S]. Any further ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:28, 5 December 2014 (EST) | :::For some reason it reminds me of the [http://www.thefirearmblog.com/blog/2012/06/06/iwi-gl-40s-grenade-launcher/ GL 40S]. Any further ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:28, 5 December 2014 (EST) | ||
::::Mostly makes me think of [http://www.imfdb.org/wiki/File:C3-MiniTyphoon.jpg the mini-Typhoon from Crysis 3], actually. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:58, 11 December 2014 (EST) | ::::Mostly makes me think of [http://www.imfdb.org/wiki/File:C3-MiniTyphoon.jpg the mini-Typhoon from Crysis 3], actually. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:58, 11 December 2014 (EST) | ||
:::::Fun fact... The game files apparently refer this grenade launcher to as "M203". --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:49, 2 February 2015 (EST) | |||
::Also, just as a random note, control-F5 your link. For some reason Wikia seems to be forcing direct links to images to display as thumbnails (that reason is probably "Wikia is run by fumbling incompetents") so you might want to link to the image page rather than directly to the image. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 16:09, 12 November 2014 (EST) | ::Also, just as a random note, control-F5 your link. For some reason Wikia seems to be forcing direct links to images to display as thumbnails (that reason is probably "Wikia is run by fumbling incompetents") so you might want to link to the image page rather than directly to the image. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 16:09, 12 November 2014 (EST) |
Revision as of 10:49, 2 February 2015
If we're using words like "resembles" or "based upon" for every entry on a video game page, I'm not certain about its eligibility. Halo and Turok and Monday Night Combat were disqualified under the same criteria. --Funkychinaman (talk) 13:37, 11 June 2014 (EDT)
- How did the Crysis games qualify then? Of course, it's really too early to tell much about AW's guns until closer to release.AgentGumby (talk) 13:44, 11 June 2014 (EDT)
- It's one thing to just change the name, either because you're lazy or you don't want to pay the licensing fees, but it's another to just invent guns. We allow one, not the other. But you're right, it's early. --Funkychinaman (talk) 13:54, 11 June 2014 (EDT)
Just a note, bar the 1911 how would alien resurrection qualify? All of the guns are fictional and not based on anything yet halos rifle is loosely based off f2000 and the sniper rifle a mix of barrett m82 and as50 --Forrest1985 (talk) 12:11, 11 August 2014 (EDT)forrest1985
- There was a debate on the talk page for Alien: Resurrection, but in general, made up guns that physically exists (props) trump made up guns that only exist in video games or animation. --Funkychinaman (talk) 12:36, 11 August 2014 (EDT)
Speaking of...
I'm pretty sure that in the reveal trailer, there was a brief shot of a Beretta ARX-160 and a holstered pistol that resembled the Steyr M9-A1 was also spotted. One of the devs even mentioned a SPAS 12 beign in the game I believe. Because you know, a shotgun that ceased production over 50 years before the game is supposed to be set is still considered relevant in the mid 21st century. --PyramidHead (talk) 16:34, 11 June 2014 (EDT)
Ak12?
Hiya brand new member so hopefully im doing this right? (Fingers crossed).
I wanted your guys opinions but i think the ak in advanced warfare is actually an ak12 not a 74. I have only caught a glimpse of the gas block and front sight from the reveal but im pretty sure its an ak12. The rifle can been seen in the hands of an enemy npc in lagos, Nigeria.
I know that the latest trailer and image on the page shows the bakelite magazine and i cant explain this, but given the advanced timeframe the game takes place in it would make more sense for an ak12 to appear. I have also read that COD games tend to re-skin some weapons from earlier instalments and of course the ak12 was in ghosts, but the 74 has not appeared in any COD game to date.
Also i noticed that the ARX160 appeared briefly in the same trailer, used by a few NPC's,mainly the soldier thrown over the railings.
I am using an iphone and unsure how to post screen-caps, despite reading the tips. If anyone can help i will happily post the images here in the discussion tab.
—Unsigned comment was added by Forrest1985 (talk)
- The thing is that CoD doesn't really care about timelines; as you can see in the Modern Warfare series, the AK-47 was still being used by Russian troops in 2011-2016, despite the weapon having been outdated from more than 50 years ago. By the way the AK-74 appeared in some CoD games, but only in the DS games Modern Warfare: Mobilized and Modern Warfare 3: Defiance. And next time please sign your posts using 4 tildes. --Ultimate94ninja (talk) 05:51, 27 June 2014 (EDT)
Well i agree with the comment on the ak47, but i have noticed that since black ops 2 that COD is trying to keep up to date with its firearms. whether that has anything to do with the resurgence of battlefield on consoles who knows. Furthermore my point about re-skinning guns remains valid as the DS games are completely different franchises and not on the main stream consoles. Still convinced its an ak12 but i appreciate that as i cant upload my screen caps i cant justify my view. Sorry about the signing title, very new to the site. Forrest1985 (talk)
Not my picture, though this is definitely an AK-12. http://oi58.tinypic.com/qnk4me.jpg --Lemonificent (talk)
The one at the right appears to be a CZ 805 BREN. Any ideas? --Ultimate94ninja (talk) 18:32, 28 June 2014 (EDT)
- I think that being a CZ might be stretching it honestly. Looks more like a futuristic M4 thing to me. Also in the background, there is some sort of LMG- looks almost like an M60. --PyramidHead (talk) 20:36, 28 June 2014 (EDT)
Not sure on the cz805, but the carry handle and barrel length on the MG look more like a minimi/m249 to me. Plus looks too "handy" to be an m60. The games box cover shows the protagonist carrying what looks like a robinson armaments XCR. Forrest1985 (talk)
The Cz805/m4 weapon is called the ABRa3 according to latest MP reveal trailer, its pickup icon looks more like an ARX160 with an M4 style stock --Forrest1985 (talk) 15:59, 11 August 2014 (EDT)forrest1985
Unidentified/fictional weapons
- Not sure about the pistol, but I think the BAL-27 is a futurised MSBS 5.56B with a P90-style magazine mounted on top of the stock. I'm more interested in just how the hell the IMR rifle is supposed to work, it looks like it's indexing rounds into a tube mag from nowhere. Evil Tim (talk) 09:33, 3 November 2014 (EST)
- The IMR is the Integrated Munitions Rifle. It has an on board 3D printer that prints ammo back into the reserve. That explains part of it... I think it would make more sense for the IMR to put ammo back into the magazine instead of the reserve. --PyramidHead (talk) 16:53, 3 November 2014 (EST)
- Wait, but, but...
- Apart from anything else, carrying the rounds as liquid would decrease the amount of ammo you could hold because liquids are less dense than solids. And where does it get propellant from, does it 3D print nitrate groups onto the plastic? Evil Tim (talk) 19:28, 3 November 2014 (EST)
- The IMR is the Integrated Munitions Rifle. It has an on board 3D printer that prints ammo back into the reserve. That explains part of it... I think it would make more sense for the IMR to put ammo back into the magazine instead of the reserve. --PyramidHead (talk) 16:53, 3 November 2014 (EST)
Also most of the fictional weapons seem to be reworked from Ghosts; Pytaek is the LSAT, the B27 is the MSBS, the AMR9 I think is a reworked Honey Badger, MP-11 the CBJ-MS, KF5 the Remington R5 and the HBRa3 the CZ 805 BREN. Evil Tim (talk) 01:27, 4 November 2014 (EST)
- The KF5 (image) is actually a SIG-Sauer MPX, isn't it? --Ultimate94ninja (talk) 05:38, 4 November 2014 (EST)
- I'll have to take a better look at it in the game, I thought the magazine looked a little thick and that the proportions overall seemed rather more AR-like. I'll have to take a better look at the in-world model to see if it isn't just weird perspective. (It probably also doesn't help that both times I've looked at it I've been half asleep). Evil Tim (talk) 05:46, 4 November 2014 (EST)
- Also, if you've played through single, confirm with me: SAC 3 and the giant stupid sniper rifle never appear? Evil Tim (talk) 06:16, 4 November 2014 (EST)
- Dunno, I haven't finished the campaign yet, I'll check this when I have the time; until the 6th mission I haven't found the SAC3 nor the Atlas 20mm. --Ultimate94ninja (talk) 10:06, 4 November 2014 (EST)
- Finished it, and these two weapons don't appear. I didn't find either the MP11, XMG, EPM3, MAAWS, Heavy Shield, Crossbow. --Ultimate94ninja (talk) 13:12, 6 November 2014 (EST)
- I've just found out that the Atlas 20mm sniper rifle is seen in "Utopia", after getting out of the sewer, but it's unobtainable, since we cannot reach the position of the two enemy soldiers that use it. --Ultimate94ninja (talk) 09:57, 26 November 2014 (EST)
- MP11 is in the simulation in "Atlas," XMG not unless you count controlling the robot, don't think the others appear either. Evil Tim (talk) 18:39, 6 November 2014 (EST)
- Are you sure? I searched thoroughly for the MP11 in "Atlas" and couldn't find it. --Ultimate94ninja (talk) 12:44, 11 November 2014 (EST)
- The MP11 turned out to be absent from most of the campaign in the Xbox 360 and PS3 versions only (in these versions it's only found once, in "Traffic"). --Ultimate94ninja (talk) 09:22, 10 December 2014 (EST)
- Finished it, and these two weapons don't appear. I didn't find either the MP11, XMG, EPM3, MAAWS, Heavy Shield, Crossbow. --Ultimate94ninja (talk) 13:12, 6 November 2014 (EST)
- Dunno, I haven't finished the campaign yet, I'll check this when I have the time; until the 6th mission I haven't found the SAC3 nor the Atlas 20mm. --Ultimate94ninja (talk) 10:06, 4 November 2014 (EST)
- Also, if you've played through single, confirm with me: SAC 3 and the giant stupid sniper rifle never appear? Evil Tim (talk) 06:16, 4 November 2014 (EST)
- Alright, I'll take a look at it. And by the way what parts of the "HBRa3" (image) make it look like a CZ-805 more than an XCR? Apart from the magazine, I might have some about about it. --Ultimate94ninja (talk) 13:26, 11 November 2014 (EST)
- Well, primarily the normal reload animation being the same and the degree to which the charging handle sticks out (I haven't compared the empty reloads yet, but it looks like you might be able to catch the HBRa3's charging handle with an animation designed for the BREN). I suppose we could note that the weapon also looks influenced by the XCR. Also added a couple of caps of the MP11 as proof it does spawn there. Evil Tim (talk) 13:38, 11 November 2014 (EST)
- Thanks for info. But as an additional note: the location of the XCR's charging handle is the same as the "HBRa3", whereas that of the CZ-805 is located higher. --Ultimate94ninja (talk) 13:45, 11 November 2014 (EST)
- Yeah, but the XCR's is thicker and shorter, and has a cover attached to it while this one just has a big hole so that no dirt or grit accidentally fails to get into the spring. I'm just eyeballing, but I think if he operates the BREN's handle with his fingers, you could used the same animation to operate that with his palm. Like I said, I'd have to check, but I'm fairly sure that thing was the BREN model and was altered into something that mostly looks like an XCR. Evil Tim (talk) 13:50, 11 November 2014 (EST)
- Thanks for info. But as an additional note: the location of the XCR's charging handle is the same as the "HBRa3", whereas that of the CZ-805 is located higher. --Ultimate94ninja (talk) 13:45, 11 November 2014 (EST)
- Well, primarily the normal reload animation being the same and the degree to which the charging handle sticks out (I haven't compared the empty reloads yet, but it looks like you might be able to catch the HBRa3's charging handle with an animation designed for the BREN). I suppose we could note that the weapon also looks influenced by the XCR. Also added a couple of caps of the MP11 as proof it does spawn there. Evil Tim (talk) 13:38, 11 November 2014 (EST)
- I'll have to take a better look at it in the game, I thought the magazine looked a little thick and that the proportions overall seemed rather more AR-like. I'll have to take a better look at the in-world model to see if it isn't just weird perspective. (It probably also doesn't help that both times I've looked at it I've been half asleep). Evil Tim (talk) 05:46, 4 November 2014 (EST)
The Atlas 20mm is at least pretty obviously an M82A2 knockoff. I'm tempted to move all of the fictional weapons to a subsection at the end and just cover what weapon models they appear to have built them on. I did notice that the pickup icon for the EM1 shows it has a stock that looks very much like the one on the Maverick rifles from Ghosts, but I doubt we should cover it on that basis alone. The others I think do fall under "reasonably convincing." And also the USS Ludicrous' railgun turrets are blatantly based on the one from Revenge of the Fallen with the guns simplified. Evil Tim (talk) 17:43, 4 November 2014 (EST)
Oh, and the Atlas pistol is supposed to be a modernised C96, only they forgot the barrel extension is kind of important so it has a barrel length of something like 1.5 inches. Evil Tim (talk) 07:11, 11 November 2014 (EST)
Is the under-barrel grenade launcher (image) based on a real one? Or completely fictional? --Ultimate94ninja (talk) 19:56, 11 November 2014 (EST)
- I'm thinking it's a reworked GP30, from the look of it it's supposed to be some kind of tiny rail or Gauss gun. Also they must have asked IW how a grenade launcher works since it's got no trigger again. Evil Tim (talk) 07:27, 12 November 2014 (EST)
- For some reason it reminds me of the GL 40S. Any further ideas? --Ultimate94ninja (talk) 06:28, 5 December 2014 (EST)
- Mostly makes me think of the mini-Typhoon from Crysis 3, actually. Evil Tim (talk) 02:58, 11 December 2014 (EST)
- Fun fact... The game files apparently refer this grenade launcher to as "M203". --Ultimate94ninja (talk) 05:49, 2 February 2015 (EST)
- Mostly makes me think of the mini-Typhoon from Crysis 3, actually. Evil Tim (talk) 02:58, 11 December 2014 (EST)
- For some reason it reminds me of the GL 40S. Any further ideas? --Ultimate94ninja (talk) 06:28, 5 December 2014 (EST)
- Also, just as a random note, control-F5 your link. For some reason Wikia seems to be forcing direct links to images to display as thumbnails (that reason is probably "Wikia is run by fumbling incompetents") so you might want to link to the image page rather than directly to the image. Evil Tim (talk) 16:09, 12 November 2014 (EST)
- Alright, I've replaced the links. --Ultimate94ninja (talk) 17:45, 12 November 2014 (EST)
- Also, just as a random note, control-F5 your link. For some reason Wikia seems to be forcing direct links to images to display as thumbnails (that reason is probably "Wikia is run by fumbling incompetents") so you might want to link to the image page rather than directly to the image. Evil Tim (talk) 16:09, 12 November 2014 (EST)
I think the AMR9 SMG is worthy of mention, it's receiver definitely matches an AR15's. AgentGumby (talk) 00:04, 12 November 2014 (EST)
Just found a bigger picture of the IMR, which shows that (a) it's a rebuilt X95 and (b) the tank in the stock is the propellent and is aluminium and copper oxide, which means the gun runs on liquidised flash powder, so it's actually a liquid propellant rifle with a needlessly complex way of making projectiles. It reminds me of a lot of WW2 German prototypes in that it's a fascinating solution to a problem that does not actually exist.
It's also kind of daft to use liquid propellant in an infantry rifle; the big advantage would be if you had a sniper rifle with some binary propellant with a variable combustion rate, then you'd effectively be able to hand-load every shot to fit the situation (or have your ballistic computer do it for you). Th 3D printing thing might even make sense in a future sniper rifle if you could manufacture rounds to suit the target, but it's pointless in an AR since it just means you carry less ammo for a given volume. Evil Tim (talk) 07:34, 13 November 2014 (EST)
Ak12
Can we update the Ak74 please? A special custom version of the in-game AK12 has been confirmed by IGN. The Ak12G is part of the zero day pre-order pack. Therefore it stands to reason that a standard version of the ak12 is in game.--Forrest1985 (talk) 15:45, 11 August 2014 (EDT)
The ABRa3 pick up icon looks like an arx160 with m4 stock, but some decent screenshots show that is appears more to be a cz805/scar hybrid like ultimate94ninja said earlier. Check them out yourself at Scar/cz805 hybrid —Unsigned comment was added by Forrest1985 (talk)
MDL
I moved it here. It's a bit of a stretch, starting to skirt Halo territory here. Discuss. --Funkychinaman (talk) 15:52, 18 September 2014 (EDT)
The only part I can see that's definitely from the MGL is the barrel, the body isn't break-open (which at least makes sense, there'd be no need to expose the cylinder if you're using Trounds) and the grip area isn't the same either. I'd say it's more a novel design with the RIS of an MGL stuck over the barrel. Evil Tim (talk) 15:55, 18 September 2014 (EDT)
- Here's a full view of it. --Ultimate94ninja (talk) 12:48, 1 November 2014 (EDT)
- Yeah, I mean basically the only common component is the RIS. Finished the game last night and the cylinder is just strange, it's modelled like the cylinder is made of Dardick Trounds but they're not detachable, you just put a rocket-grenade-thing into each so it's just a ridiculously bulky cylinder. I guess they saw the Dardick-style revolver in Human Revolution and liked the look of it but didn't research what they were actually looking at. Evil Tim (talk) 09:28, 3 November 2014 (EST)
Spoilers
Should I even pretend Atlas doesn't turn out to be evil? I mean they basically gave it away in the trailers anyway, and it's kind of hard to talk about enemies without ever saying they're Atlas PMC for most of the game. Evil Tim (talk) 01:00, 4 November 2014 (EST)
Grach
Is it mounting a suppressor that makes it semi-auto, do you think? That'd actually make sense. I can't check myself right now. Evil Tim (talk) 16:58, 5 November 2014 (EST)
- Lol that's certainly not the case... In multiplayer for example, the suppressed Grach is still 2-rd burst. And in singleplayer, note that other weapons also have a special version at some point (the KF5 at the start of "Sentinel" is semi-auto instead of full-auto, and the MORS sniper rifle in "Crash" is magazine-fed/semi-automatic instead of its usual single-shot mode). --Ultimate94ninja (talk) 19:08, 5 November 2014 (EST)
Also, random question
What is it with "futurists" (who were consulted in the making of this, apparently) and airships? They've been predicting an airship-based near future for the last 150 years, you'd think they'd realise it isn't going to happen by now. Evil Tim (talk) 05:54, 6 November 2014 (EST)
- Because airships are cool!!!! And futuristic! Or something! But they're still cool! --PyramidHead (talk) 18:16, 6 November 2014 (EST)
- And go up in flames the moment someone lights a match near one. Spartan198 (talk) 05:00, 14 November 2014 (EST)
- "Were you watching some other blimp commercial just now?" --Funkychinaman (talk) 09:58, 14 November 2014 (EST)
- And go up in flames the moment someone lights a match near one. Spartan198 (talk) 05:00, 14 November 2014 (EST)
Maximum Overdrive image
This rifle is seen on the XBox One image of the "Maximum Overdrive" achievement, though it's a non-gameplay weapon. The weapon model can also be found in the singleplayer mission "Fission" after destroying the Titan, in the room where the team enters (on the floor, next to the RW1 and the SN6), though it is unusable. Any idea about this one? --Ultimate94ninja (talk) 16:47, 17 December 2014 (EST)
- That reminds a lot of the Kusanagi ACR10 from Syndicate, suspiciously enough
- http://torvenius.deviantart.com/art/Syndicate-Concept-Art-Kusanagi-Rifle-273757782 AgentGumby (talk) 18:01, 17 December 2014 (EST)
- Note that the SCAR-H is the first weapon that came into my mind when I saw this. Oh and by the way, if we look at it closer in "Fission", the weapon model is apparently mixed with the full Metal Storm MAUL model (which clips through it), probably intended to be an underbarrel shotgun for it. --Ultimate94ninja (talk) 04:50, 18 December 2014 (EST)
Homefront?
Is it just me, or do the red dot sights, the ACOG scope model, and some of the gun sounds, namely the MPX, seem like they were taken from Homefront?-Gunner5
MP11=???
Honestly, I think the MP11 has a passing resemblance to the AEK-919K SMG. --PyramidHead (talk) 21:09, 13 January 2015 (EST)
Volt Rifle
Doesn't really belong on the page, but this one's pretty obvious.
Cut off the front, and you get