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==Heckler & Koch HK416==
==Heckler & Koch HK416==
The [[Heckler & Koch HK416]] appears as the "416." The gun is a mandatory purchase as an Act I mission objective. A special version called the "Wildfire", with special camo and incresed rate-of-fire, is acquired by finding all 6 Missing Persons.
The [[Heckler & Koch HK416]] appears as the "416".  The gun is a mandatory purchase as an Act I mission objective. A special version called the "Wildfire", with special woodland camouflage and increased rate-of-fire, is acquired by finding all 6 Missing Persons. The in-game HK416 is modeled with the slanted magazine well of the HK416 A5, rather than the nearly horizontal magazine well of the original version.  
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position "LE"-style stock.]]
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4A1|M4]] 6-position "LE"-style stock.]]
[[Image:HK416 A5.jpg|thumb|none|400px|Heckler & Koch HK416 A5 - 5.56x45mm]]
[[Image:WD 416 1.jpg|thumb|none|600px|The HK416's model is clearly from ''[[Splinter Cell: Blacklist|Blacklist]]'', although with some minor changes such as the grey stock and forward assist.]]
[[Image:WD 416 3.jpg|thumb|none|600px|The special variant called "Wildfire".]]
[[Image:WD 416 2.jpg|thumb|none|600px|Pierce fires the HK416 during the mission when his hideout gets ambushed by Fixers.]]


==Heckler & Koch HK417==
==Heckler & Koch HK417==

Revision as of 13:09, 19 October 2014

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

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Watch_Dogs (2014)

Watch_Dogs is an open-world action game from Ubisoft for the Xbox 360, PS3, PS4, PC, and Wii U.

Most of the guns in Watch_Dogs are borrowed from other Ubisoft games; including Ghost Recon: Future Soldier, Far Cry 3, and Splinter Cell: Blacklist. The player characters (Aiden and T-Bone) are allowed to carry one of each weapon.

The following weapons appear in the video game Watch_Dogs:


Handguns

Beretta 92FS

The Beretta 92FS was supposed to be the default pistol of the game, but it was replaced with the Px4 in the final build. Aiden can be seen holding one in the main menu background.

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Beretta 92FS - 9x19mm
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Aiden threatens a man with a Beretta.
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Aiden with a 92FS on a promo image. Note the wooden grips and the missing takedown lever.

Beretta Px4 Storm

The Beretta Px4 Storm is Aiden's starting handgun. It also appears to be the sidearm of the Chicago Police Department. Maurice Vega also uses one in the assassination attempt that sets up the the events of the game. It has a magazine capacity of 10 rounds.

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Beretta Px4 Storm - 9x19mm
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Pierce walks into the prison with his Px4 in hand.
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Pierce confronts Iraq with a Px4. The Px4 is used as the default weapon in most cutscenes.

Kimber Warrior

The Kimber Warrior appears as simply, "1911." The model is taken directly from Far Cry 3. Like the PX4 this holds 10 rounds, which is incorrect for this model which holds 8+1 in the chamber. A suppressed version, called the "Spec Ops 1911" is also available.

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Kimber Warrior - .45 ACP
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Pierce does some sneaking with a suppressed Kimber Warrior.
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Iraq holds his Warrior.
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A classic Mexican standoff: Iraq with a Warrior and Pierce with a Px4.

IMI Desert Eagle

The Desert Eagle appears as the "D50." It has a magazine capacity of 8 rounds. A gold version can be acquired through the uPlay service.

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File:Wdmp7deag.jpg

Mateba Model 6 Unica

A modernized version of the Mateba Autorevolver is offered in three versions. The three versions are the "M8-M," "Chrome," and "Auto-6." They are semiautomatic, fully automatic, and burst fire respectively. All three versions feature picatinny rails above and below the barrel and custom vent holes.

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Mateba Model 6 Unica with 5" Barrel - .357 Magnum
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A Fixer tries to shoot T-Bone with a Mateba Autorevolver. This is the gun's base version known as the "M8-M".

MP-412 REX

The MP-412 REX appears as the "MP-412." The gun is obtained through a promotion on Monster Energy Drink's website. When the gun is broken open, no shell casings are ejected, nor does Aidan dump them out. He simply slaps the cylinder and that somehow magically reloads it. The weapon is also viewable in one of the Privacy Invasion events where a couple play Russian roulette during sex.

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MP-412 REX - .357 Magnum
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The prostitute holds the REX. The image has been edited to be SFW.
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Close-up of the prostitute's MP-412.

OTs-33 Pernach

The OTs-33 Pernach apears as the "R-33". It holds an incorrect 17 rounds. The model is taken from Ghost Recon: Future Soldier. A fictional variant called the "R-33B" also appears in certain versions of the game. It has brown grip panels and fires in 3-round burst mode. Interestingly, this is the only pistol in the game that has the hammer correctly cocked.

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OTs-33 Pernach - 9x18mm

SIG-Sauer P250 Compact

The SIG-Sauer P250 Compact appears as the "P-9mm." It incorrectly holds 17 rounds, which would be correct for the full size P250, not for the Compact. The gun's description incorrectly states that it was developed in Austria.

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SIG-Sauer P250 Compact - 9x19mm
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A gang member holds a P250 Compact gangsta-style in the prologue of the main game.
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T-Bone hands over a P250 Compact to the wounded Russian in the mansion.
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Tobias Frewer pulls a P250 Compact on Aiden.
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One of Iraq's men threatens Bedbug with a SIG.

Shotguns

AA-12

The AA-12 shotgun appears as the "ATSG-12". It features a digital camo paint job and CQC barrel. Holds 12 rounds in the box magazine.

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MPS Auto Assault-12 - 12 gauge
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Pierce wields an AA-12 shotgun.
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Destroying a car with the AA-12.

Benelli M4

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Benelli M4 Super 90 with 7-shot tube - 12 gauge

Mossberg 500

The Mossberg 500 appears as the "SG-90". The model is taken directly from Ghost Recon: Future Soldier and holds an unrealistic 8 rounds in a 5-round magazine tube. The gun features a Knoxx COPstock and a heat shield.

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Mossberg 500 Cruiser with heat shield - 12 gauge
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Pierce with a Mossberg, as seen through the eyes of a security camera.

Saiga 12

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Saiga 12K with short barrel and drum magazine - 12 Gauge

Submachine Guns

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears as the "MP-9." Like most weapons, the model is taken from GR:FS. The weapon incorrectly fires in 3 round bursts.

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Brügger & Thomet MP9 - 9x19mm

Heckler & Koch MP5N

The Heckler & Koch MP5N appears as the "MP5". The model is taken from Far Cry 3 for the most part, but interestingly they changed the odd rear sight of Far Cry's MP5 and put on the correct diopter sight.

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Heckler & Koch MP5N with threaded muzzle - 9x19mm
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Vented handguard for MP5 and HK94
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Pierce holds an MP5N. Note the custom handguard and the unused rail on top of the receiver.
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Pierce fires the MP5 during the auction mission. The MP5 is the best SMG in the game, but it is still weak when compared to assault rifles like the AK or ACR.

M1928A1 Thompson

The M1928A1 Tommy Gun is available as part of the "Untouchables" DLC. A unique variant called the "Gangster" can be acquired by finding 16 QR codes.

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M1928A1 Thompson with 50-round drum magazine - .45 ACP
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Pierce with a Tommy Gun. This version is incorrectly known as "M1 SMG".
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Pierce with the "Gangster".

MAC-11

Featured as the "SMG-11", as well as a suppressed "Spec Ops" variant. Both are available from weapon stores, but a free copy of the regular MAC-11 can be acquired by hacking a cTOS tower, while its "Spec Ops" variant can be acquired by completing 10 Gang Hideout assignments.

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RPB Industries M11A1 - .380 ACP

PP-2000

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PP-2000 - 9x19mm

TDI Vector

The TDI Vector appears as the "Vector .45ACP". A "Spec Ops" variant with a suppressor and a black finish is rewarded for successfully tailing 5 players online.

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TDI / KRISS USA Vector SMG - .45 ACP
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Pierce holds a Vector. Despite the tan colors, the gun is not based on the prototype Vector.
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Pierce fires the Vector at Iraq's hideout.

Assault Rifles

AK-103

The AK-103 appears with a wooden furniture and is mis-labelled as an "AK-47". This appears to be the same weapon from Far Cry 3, minus the rail system on the top of the receiver.

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AK-103 - 7.62x39mm
File:Wdak.jpg

Heckler & Koch HK416

The Heckler & Koch HK416 appears as the "416". The gun is a mandatory purchase as an Act I mission objective. A special version called the "Wildfire", with special woodland camouflage and increased rate-of-fire, is acquired by finding all 6 Missing Persons. The in-game HK416 is modeled with the slanted magazine well of the HK416 A5, rather than the nearly horizontal magazine well of the original version.

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Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard M4 6-position "LE"-style stock.
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Heckler & Koch HK416 A5 - 5.56x45mm
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The HK416's model is clearly from Blacklist, although with some minor changes such as the grey stock and forward assist.
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The special variant called "Wildfire".
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Pierce fires the HK416 during the mission when his hideout gets ambushed by Fixers.

Heckler & Koch HK417

The Heckler & Koch HK417 appears as the "417." The model is taken from Ghost Recon: Future Soldier. The rifle is incorrectly shown to fire in 3 round bursts. The in game rifle has no sights whatsoever.

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Heckler & Koch HK417 - 7.62x51mm NATO

"OCP-11"

The same fictional "OCP-11" from Ghost Recon: Future Soldier appears in the game.

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OCP-11 - 7.62x39mm (probably)

Patriot Ordnance Factory P416

The P416 appears as the "Goblin." Despite using the name of the Ghost Recon: Future Soldier P416, the actual model appears to be taken from Far Cry 3 which is a different variant of the P416. Oddly, the in game rifle has the rear sight unfolded, but the front sight is folded. A "Spec Ops" version with a suppressor and a black finish is a reward for finding 9 weapons crate.

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Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon "NP3" treated upper and lower receiver - 5.56x45mm NATO
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Pierce holds a Goblin.
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Pierce holds a Spec Ops Goblin.
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T-Bone with a "Gentleman's Piece" - a unique P416 introduced in Bad Blood.

Remington ACR

The Remington ACR is a high-tier assault rifle available for purchase from the in-game gun stores. The Biometric Assault Rifle is available in the Signature Shot Pack. The BAR has a urban camo finish and a lowered fire rate to maintain accuracy.

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Remington ACR-E with 10.5" barrel, tan finish, Magpul PMag - 5.56x45mm
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Pierce holds an ACR.
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Pierce acquires the Biometric Assault Rifle. It has a palm scanner around the pistol grip, locking the gun to the first person who uses it.
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Immediate field testing after unlocking the BAR.

Machine Guns

Ultimax 100 Mark 3

The Ultimax 100 Mark 3 appears as the "U100". The drum mag holds 75 rounds. This weapon cannot be bought at gun stores; it must be picked up from killed enemies. Enforcers like to carry these alongside with the AA-12.

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CIS Ultimax 100 Mk.3 with detached magazine - 5.56x45mm NATO
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Pierce holds an Ultimax 100.
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An armed security camera fitted with an Ultimax 100 machine gun.

Sniper Rifles

Barrett M107CQ

The Barrett M107CQ appears as the "M107." A special version called "Destroyer" is available after completing 10 criminal convoys. The Destroyer variant oddly holds only 2 rounds in the magazine while the regular version holds the correct 10 rounds.

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Barrett M107CQ - .50 BMG
File:Wdm107.jpg

Galil ACE 23

The Galil ACE 23 appears as the "AC-AR." It appears as a burst fire sniper rifle and holds 20 despite using 30 round STANAG magazines. It is missing the rail above the handguard and it is also missing the rear sight.

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Galil ACE 23 - 5.56x45mm NATO

Knight's Armament Company SR-25

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KAC SR-25 Enhanced Match Rifle - 7.62x51mm NATO

SVD-M Dragunov

The SVD-M Dragunov appears as the "SVD." The model has the same shortened barrel as the SVD from Far Cry 3, but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. The scope reticule is very different from the real PSO-1 reticule.

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Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.

Launchers

Brügger & Thomet GL-06

Like in Ghost Recon: Future Soldier, the Brügger & Thomet GL-06 grenade launcher appears as the "G106".

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Brügger & Thomet GL-06 - 40x46mm
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T-Bone holds a GL-06.
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Reloading the GL-06.
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A camera fitted with a GL-06 grenade launcher. Armed cameras are introduced in Bad Blood.

GM-94

The GM-94 grenade launcher appears as the "GL-94" as it did in Far Cry 3.

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GM-94 grenade launcher - 43mm
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Pierce holds a GM-94 grenade launcher.
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Reloading the GM-94 launcher.

Other Weapons

Gun Store

These weapons can only be seen at gun stores.

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MAC-11, Barrett M468, SPAS-12, M40A1, MP7A1, SG 552. AKS-47 with wrong magazine. These guns appear to be taken from Rainbow Six: Vegas 2.
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Two Winchester Model 1873 carbines and an Elgin Cutlass Pistol.
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More MP7A1's and Desert Eagles.
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Berettas, HK's, and a Glock.
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Disassembled USP likely from Vegas 2.

Barrett M468

Aiden picks up a Barrett M468 from a killed bodyguard in the gameplay trailer. The game refers to it as "M-468".

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Barret M468 with 6-position collapsing stock - 6.8x43mm Rem SPC
File:WatchDogs M468 1.jpg
Aiden takes cover with an M468.