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Mafia II: Difference between revisions

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The [[Smith & Wesson Model 10]] Snub Nose appears as the ".38 Revolver". Main sidearm of the Empire City Police Department. It is noted as a Smith & Wesson Model 10 by the cylinder release, which is clearly a push release and not the same as the Colt Detective Special's "pull-to-release" latch. It also fires six shots, which eliminates the [[Smith & Wesson Model 36]] as a possibility.
The [[Smith & Wesson Model 10]] Snub Nose appears as the ".38 Revolver". Main sidearm of the Empire City Police Department. It is noted as a Smith & Wesson Model 10 by the cylinder release, which is clearly a push release and not the same as the Colt Detective Special's "pull-to-release" latch. It also fires six shots, which eliminates the [[Smith & Wesson Model 36]] as a possibility.
[[Image:S&W_Model_30_snub_Nickel.jpg‎|thumb|none|320px|Smith & Wesson Model 30 Snub Nose - .38 Special. The Model 10 Snub looks similar, but this photo provides users with a stainless/nickel model. The model in-game has an ornate nickel finish, rather than the nickel finish seen on this model.]]
[[Image:S&W_Model_30_snub_Nickel.jpg‎|thumb|none|320px|Smith & Wesson Model 30 Snub Nose - .38 Special. The Model 10 Snub looks similar, but this photo provides users with a stainless/nickel model. The model in-game has an ornate nickel finish, rather than the nickel finish seen on this model.]]
[[File:Mafia2colt38store.jpg|thumb|none|500px|The S&W .38 revolver in the gun shop]]
[[File:Mafia2colt38store.jpg|thumb|none|600px|The S&W at the gun shop.]]
[[Image:Mafia-ii colt.jpg|thumb|none|500px|Officers arrest Vito with their Smith & Wesson Model 10s drawn.]]
[[Image:Mafiacds.jpg|thumb|none|600px|The fat man's Smith.]]
[[Image:Mafiacds.jpg|thumb|none|500px|The fat man's Smith.]]


== Mauser C96 ==
== Mauser C96 ==

Revision as of 20:25, 2 September 2014

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Mafia II (2010)

Mafia II is an open-world action-adventure video game, the sequel of Mafia: The City of Lost Heaven. It was developed by 2K Czech and published by 2K Games in 2010 for the PC, Xbox 360 and PlayStation 3.

Notice: Minor spoilers are present on this page.

The following firearms make an appearance in the video game Mafia II:


Handguns

Colt M1911A1

The Colt M1911A1 is the standard pistol throughout the game. This weapon is seen being used by Vito, Joe and Henry in the game. The M1911A1 is Vito's favorite gun.
In Chapter 10 Joe and Vito use a special custom version with a 23 round magazine. Joe tells Vito not to lose it because there are only two in the world, yet it can be bought at Giuseppe's. This version also appears to be nickel-plated. Appears as "1911 Semi" in game. Most "Made Men," including Joe carry the weapon in the back of their pants. Vito seems to prefer a shoulder rig, based on how he draws the weapon in cutscences.

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Colt M1911A1 - .45 ACP
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The M1911A1 in the gun shop.
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Joe interrogates the gas station clerk in Joe's Adventures.
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Brian O'Neal holds an M1911A1 at the jewelry store.
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Joe tries to save Marty from the Bombers in Joe's Adventures DLC.
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Joe loading the extended magazine into his M1911A1. Notice the trigger discipline, which is nigh unheard of in video games.

Smith & Wesson Model 10

The Smith & Wesson Model 10 Snub Nose appears as the ".38 Revolver". Main sidearm of the Empire City Police Department. It is noted as a Smith & Wesson Model 10 by the cylinder release, which is clearly a push release and not the same as the Colt Detective Special's "pull-to-release" latch. It also fires six shots, which eliminates the Smith & Wesson Model 36 as a possibility.

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Smith & Wesson Model 30 Snub Nose - .38 Special. The Model 10 Snub looks similar, but this photo provides users with a stainless/nickel model. The model in-game has an ornate nickel finish, rather than the nickel finish seen on this model.
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The S&W at the gun shop.
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The fat man's Smith.

Mauser C96

The Mauser C96 can be seen being used by an Italian soldier in the training mission. Can be bought at Harry's gun shop. It incorrectly uses .45 ACP rounds (only the Chinese Shansi Type 17 variant uses .45 ACP rounds) and is shown to be reloaded by inserting a vertical box magazine into the weapon from the underside of the magazine housing. Some early Mauser C96 prototypes had a box magazine feature but they were rejected; the only C96 variants to commonly use a detachable magazine were select-fire models like the M712 Schnellfeuer, though there are some modern aftermarket kits to convert standard C96s to accept magazines.

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Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser
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The C96 in the game.
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Vito aims the C96.

Smith & Wesson Model 27

The Smith & Wesson Model 27 appears as the "Magnum" and takes .357 rounds. Oddly it's modeled with a full-length lug under the barrel.

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Smith & Wesson Model 27 - .357 Magnum
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The "Magnum" at Harry's gunshop.
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Vito with the "Revolver".
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Vito aims the Model 27.
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Vito fires his Model 27.

Submachine Guns

Thompson M1A1

The preferred submachine gun of the police officers in the game is the Thompson M1A1. It is commonly seen with a 30-round box magazine. The fact that the Empire Police use this weapon during the 1940s section of the game is highly unlikely as this weapon was being issued to US troops fighting overseas.

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M1A1 Thompson with 30-round magazine - .45 ACP
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Vito fires the M1A1 at the Zavesky Observatory.
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Vito firing an M1A1 while Joe fires an M1928.

Thompson M1928

The Thompson M1928 is the main submachine gun of the gangsters. The Thompson M1928 is seen with a 50-round drum magazine. When Henry is shot in the leg, Joe uses a Thompson M1928 to kill the man with Vito. The M1928 Thompson in game is modeled with an M1/M1A1 Thompson stock and is incorrectly shown firing from a closed bolt.

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M1928 "Tommy Gun" - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies
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Three Tommy Guns at Harry's Gunshop.
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Vito tests the Tommy Gun before assaulting the Greasers hideout.
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Vito and Joe engage Clemente's men at the Empire Arms hotel. Joe can be seen using the custom 1911 in the background.
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Joe brutally kills Clemente from nearly point-blank range.
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A fake cop holds a Tommy Gun shortly after the drug deal with the Chineese.
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Joe reloads the M1928.

Beretta Model 38A

The Beretta Model 38A is used by Italian soldiers in the training mission, and can be later bought at Harry's gun shop later in the game. Called ".38 SMG" (.38 apparently meaning 9mm) in the game. It is also the only SMG to be to fired from the shoulder.

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Beretta Model 38A - 9x19mm
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Beretta Model 38A as seen in the game.
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Vito aims his Beretta Model 38.

MP40

The MP40 is often used by enemy gangsters, and is more common than the Grease Gun. It has a surprisingly slow rate of fire and can be bought at Harry's. Bar owners on one side of town will use the MP40 if the player pulls a weapon in their bar.

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MP40 - 9x19mm
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The MP40 in Vito's hands.
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Vito firing the MP40.

M3 Grease Gun

The M3 Grease Gun is sometimes used by enemy gangsters but mostly by, fittingly, the Greaser gang. Can also be bought at Harry's gun shop.

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M3 "Grease Gun" - .45 ACP
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The M3 Grease Gun in Vito's hands.
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Vito reloads the M3 Grease Gun.
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Vito tests the Grease Gun at Mike Bruski's scrapyard.
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Vito fires the Grease Gun at The Red Dragon restaurant's kitchen.

Rifles

M1 Garand

Used by Vito during the training mission. Although the M1 Garand is an army rifle, it can be bought at civilian gun shops. The M1 Garand is also show to be carried by Prison Guards during the 1940s, this is also unlikely as it was being used overseas by US troops. Male burger restaurant owners will pull out an M1 Garand if Vito pulls out a firearm in their store.

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M1 Garand semiautomatic Rifle with leather M1907 sling - .30-06 Springfield
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Vito with the M1 Garand.
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Vito aiming the M1 Garand.

Karabiner 98k

The Karabiner 98k is used during the training mission, but can also be bought at Harry's gun shop. It grants one-hit kills against most enemies.

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Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser
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Jimmy poses with a Kar he bought from the money he acquired using the "scrapyard money glitch".
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Jimmy reloads the Karabiner. Jimmy's last name is never revealed, but judging by his looks it could be Willis or maybe Harris.
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Vito aims the Kar98k during Operation Husky.

Machine Guns

MG42

An MG42 machine gun is used by Vito in Mission 4 "The Buzzsaw", where he uses it to ambush a convoy of gangsters. Can also be used in the training mission.

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MG42 with bipod extended - 7.92mm Mauser
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Harry introduces the MG42: Well, here it is! MG42. Made in Germany. Hitler's Buzzsaw we called 'em! She's a beauty. 25 pounds, 7.92 caliber, 1200 rounds per minute - fastest in the world - 250 round belt, 3/4 of a mile effective range, and extremely reliable.
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Vito firing the MG42 at the Fat Man's bodyguards.
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A pin-up on Derek's wall shows a girl holding an MG42 machine gun.

M2 Aircraft

A browning M2 Aircraft is seen on a Sherman tank in the first level, but is never used.

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Browning M2 Aircraft - .50 BMG
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The Browning M2 Aircraft mounted on a Sherman tank.

Shotguns

Remington 870 Field Gun

A Remington 870 Field Gun is used by Vito, gangsters, cops, and random shop owners. An anachronism, the 870 wasn't produced until 1950 which makes it incorrect to have for the first five missions. The raised rib was also a feature that wouldn't be added until later. Also, the shotgun in-game carries 8 rounds whereas it is modeled to look like it holds 4. For some reason even if Vito fires once and reloads one shell, he always pumps the gun, but still retains the same amount of ammo. An advertisement on the in-game radio specifically calls the weapon a Remington 870.

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Remington 870 Field Gun with raised barrel ribbing and 28" barrel - 12 Gauge
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Two Hartmann Federal Penitentiary guards armed with Remington shotguns.
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Joe takes cover and reloads his 870 shotgun.
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Joe fires the Remington 870 Field Gun at the police compound.

Grenades

Mk 2 Hand Grenade

The Mk 2 hand grenade is the frag grenade used in the game. Referred to as "Mk II Grenade".

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Mk 2 hand grenade
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Vito's Mk 2 grenade lands on a box of Model 24 Stielhandgranates.

Model 24 Stielhandgranate

During the grenade tutorial in Chapter 1, Vito tosses an Mk 2 frag grenade that lands on a box of Model 24 Stielhandgranates, causing a huge explosion.

Model 24 Stielhandgranate High-Explosive Fragmentation hand grenade
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Vito's Mk 2 grenade lands on a box of Model 24 Stielhandgranates.