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Talk:Battlefield Hardline: Difference between revisions
James Dalcan (talk | contribs) |
James Dalcan (talk | contribs) |
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:I've seen a few videos on Youtube that show weapons hidden in the beta's code. Most of them seem near-finished, bar the odd missing texture or reload sound. Should we add them to the page? I mean, we've added cut weapons to pages before and it's certain they'll be in the final product (unless they're just leftovers from porting features over from Battlefield 3 or 4, of course). --[[User:Gunmaster2011|Gunmaster2011]] ([[User talk:Gunmaster2011|talk]]) 12:26, 18 June 2014 (EDT) | :I've seen a few videos on Youtube that show weapons hidden in the beta's code. Most of them seem near-finished, bar the odd missing texture or reload sound. Should we add them to the page? I mean, we've added cut weapons to pages before and it's certain they'll be in the final product (unless they're just leftovers from porting features over from Battlefield 3 or 4, of course). --[[User:Gunmaster2011|Gunmaster2011]] ([[User talk:Gunmaster2011|talk]]) 12:26, 18 June 2014 (EDT) | ||
::I think that can be done. Also I think those guns are probably going to be used in the full release so yeah, include them, after they are available we can add further informations. | ::I think that can be done. Also I think those guns are probably going to be used in the full release so yeah, include them, after they are available we can add further informations. --[[User:James Dalcan|James Dalcan]] |
Revision as of 19:10, 18 June 2014
Just got it up
Just started the page, I'm waiting for the beta to drop for me so i can get some pics and gun info in here, for now the articles contain guns i've seen from trailers.
- I didn't read the beta agreement but I'm pretty sure there's some sort of NDA that you'd be breaking by doing that. The Wierd It (talk) 02:28, 11 June 2014 (EDT)
- Considering that people are putting up youtube videos of their beta play sessions and not getting shut down, I doubt I'll be breaking any rules. Bob juan santos (talk) 05:06, 11 June 2014 (EDT)
This should be interesting
I just hope there's some kind of emphasis on bringing suspects in alive, otherwise there's no point in a law enforcement theme. Spartan198 (talk) 03:02, 10 June 2014 (EDT)
- Not really, from what I saw of the multiplayer gameplay, it's mostly lethal weapon engagements. You can however cuff a person when you melee them from the sides or behind, similar to knife take downs in previous games, and you do have access to a tazer. We'll see how the single player works out later though.
- SP is what I'm talking about. I learned a long time ago that MP never really changes regardless of what game it is. Just about the only concept people can grasp is players running around and shooting at each other, with differences between games being largely superficial. Such a narrow-minded and objective-less focus isn't something I find all that entertaining anymore (my opinion, no offense intended) and as such I don't play MP. Spartan198 (talk) 05:47, 13 June 2014 (EDT)
- Well it's a Battlefield game, change it too much and people will complain, and when changes are not enough, people are still gonna complain. Having played the beta, I'd have to say it's still pretty much the same as any Battlefield game, with new modes and maps to play with, which is a good thing in my books. Also, as with other games, shooting people is only a part of most multiplayer games, a big part yes, but most games has other things going for it other than shooting such as various team objectives. Lets face it, since most games are about shooting other people in single player, it's kind weird if the multiplayer suddenly ask you to plant flowers with each other instead. As for Hardline single player, I've seen lots of handcuffing in the trailers and the game does have a Taser, so there's that. Bob juan santos (talk) 06:24, 13 June 2014 (EDT)
- Sadly this doesn't look like it's going to be another SWAT 4. Despite how well-made that game was, it seems no one wants to shoot people with beanbags/pepperballs/tear gas and arrest them again. Much too bad, really.--Mazryonh (talk) 07:32, 13 June 2014 (EDT)
- You're in my way sir. But yeah, SWAT 4-style gameplay would be too radical a departure for the typical FPS fanbase that Battlefield helped build to handle. I know I struggled with it. The Wierd It (talk) 13:25, 13 June 2014 (EDT)
- You could just play... you know.... SWAT4.Bob juan santos (talk) 14:42, 13 June 2014 (EDT)
- But I thought Battlefield was meant to pride itself as a series on its realism? The Wierd It (talk) 10:03, 14 June 2014 (EDT)
- You could just play... you know.... SWAT4.Bob juan santos (talk) 14:42, 13 June 2014 (EDT)
- You're in my way sir. But yeah, SWAT 4-style gameplay would be too radical a departure for the typical FPS fanbase that Battlefield helped build to handle. I know I struggled with it. The Wierd It (talk) 13:25, 13 June 2014 (EDT)
- SP is what I'm talking about. I learned a long time ago that MP never really changes regardless of what game it is. Just about the only concept people can grasp is players running around and shooting at each other, with differences between games being largely superficial. Such a narrow-minded and objective-less focus isn't something I find all that entertaining anymore (my opinion, no offense intended) and as such I don't play MP. Spartan198 (talk) 05:47, 13 June 2014 (EDT)
- Authenticity and technical realism, things like reloads being done correctly, +1 in the chamber, and all that good stuff. Alex T Snow (talk) 14:31, 14 June 2014 (EDT)
- Been playing since Battlefield 2, not really, it looks realistic, that's about it. Bob juan santos (talk) 17:45, 14 June 2014 (EDT)
Well then I guess the legions of socially maladjusted fanboys on the internet lied to me then. The Wierd It (talk) 19:07, 14 June 2014 (EDT)
- The internet has liars? Nawwwwwwwwww. To be honest it's more realistic than most mainstream shooters but less so than the likes of SWAT or ARMA or older Rainbow 6. Bob juan santos (talk) 21:03, 14 June 2014 (EDT)
This is it for now.
As of right now all the firearms in beta, as far as I know, have been added to this article. I'll update the article when the game comes out though I don't know when I'll be getting the game just yet. For now, enjoy. Bob juan santos (talk) 05:26, 17 June 2014 (EDT)
"MG36" G36E/KV Hybrid
The MG36 section got edited again, and apparently it's a G36KV. It's not a G36KV either, the G36KV has only 4 hole vents while the in-game G36 has 6 hole vents on the handguard. I presume it's a G36E with the G36KV carry handle
Cut/Hidden weapons
- I've seen a few videos on Youtube that show weapons hidden in the beta's code. Most of them seem near-finished, bar the odd missing texture or reload sound. Should we add them to the page? I mean, we've added cut weapons to pages before and it's certain they'll be in the final product (unless they're just leftovers from porting features over from Battlefield 3 or 4, of course). --Gunmaster2011 (talk) 12:26, 18 June 2014 (EDT)
- I think that can be done. Also I think those guns are probably going to be used in the full release so yeah, include them, after they are available we can add further informations. --James Dalcan