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DayZ: Difference between revisions
Dannysaysnoo (talk | contribs) (→Handguns: Added the CZ 75 Shadow, known as the CR 75. Adjusted the text on the Mk III. Added the custom FNP.) |
Dannysaysnoo (talk | contribs) (Finally manged to find an SKS and Blaser 95 while in good health. Also came across the M1911 and the Mk 3, as well as finally putting the Mosin to paper. A few edits of placement - Let's put items on the page, in categories, by release.) |
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__TOC__<br clear=all> | __TOC__<br clear=all> | ||
= Handguns = | = Handguns = | ||
== FN FNP-45 Tactical == | |||
== FN FNP-45 Tactical == | |||
The [[FN FNP#FNX-45 Tactical|FN FNP-45 Tactical]], called the "FNX-45" in game, is one of the .45 semi-automatic handguns in the game. It uses 15 round .45 ACP magazines, and accepts a red-dot sight as well as pistol flashlight. The model appears to be a redone version of the "4-Five .45" taken from [[ArmA 3]], as it even sports the same attachments. | The [[FN FNP#FNX-45 Tactical|FN FNP-45 Tactical]], called the "FNX-45" in game, is one of the .45 semi-automatic handguns in the game. It uses 15 round .45 ACP magazines, and accepts a red-dot sight as well as pistol flashlight. The model appears to be a redone version of the "4-Five .45" taken from [[ArmA 3]], as it even sports the same attachments. | ||
[[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]] | [[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]] | ||
[[image:DayZ_fnx_fps.jpg|thumb|none|600px|FPS view of the FN FNP-45.]] | |||
[[Image:DayZ_fnx_inv.jpg|thumb|none|600px|Inspection view of the FN FNP-45.]] | [[Image:DayZ_fnx_inv.jpg|thumb|none|600px|Inspection view of the FN FNP-45.]] | ||
[[image:Dayz_fnx_inv2.jpg|thumb|none|600px|A much more customized FNP, with suppressor and underbarrel light.]] | [[image:Dayz_fnx_inv2.jpg|thumb|none|600px|A much more customized FNP, with suppressor and underbarrel light.]] | ||
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[[image:Dayz_cz75_fps.jpg|thumb|none|600px|A survivor rounds a corner, his CZ 75 drawn.]] | [[image:Dayz_cz75_fps.jpg|thumb|none|600px|A survivor rounds a corner, his CZ 75 drawn.]] | ||
[[image:Dayz_cz75_world.jpg|thumb|none|600px|The | [[image:Dayz_cz75_world.jpg|thumb|none|600px|The Cancer Cowboy shows off his CZ 75 in the sun of the afternoon.]] | ||
[[image:Dayz_cz75_inv.jpg|thumb|none|600px|The SHADOW is an interesting choice, being a more high-spec, less common version of the CZ75.]] | [[image:Dayz_cz75_inv.jpg|thumb|none|600px|The SHADOW is an interesting choice, being a more high-spec, less common version of the CZ75.]] | ||
== M1911A1 Variant == | |||
An M1911A1 variant is available in the game. Not sure of specifics. | |||
[[image:dayz_1911_fps.jpg|thumb|none|600px|A survivor trains his M1911A1 on a forest, quietly hoping for some wildlife to snack on.]] | |||
[[image:dayz_1911_world.jpg|thumb|none|600px|As the Cancer Cowboy practices his M1911A1 quickdraw, he hears his SKS on his back has called him a rude word.]] | |||
[[image:dayz_1911_inv.jpg|thumb|none|600px|Inventory view of the M1911A1. A lovely bit of kit, that's for sure.]] | |||
== AWC Amphibian S Ruger MKII == | |||
The [[Ruger Mk II|AWC Amphibian S Ruger MKII]] is an upcoming handgun to be added to the game. It will likely have the standard 10 round .22LR magazine. It is intriguing that a very expensive variant of a pistol used by U.S. Navy SEALs appears in the game, at all. | |||
[[File:Awc amphinian mk2 ss.jpg|thumb|none|400px|Black AWC Amphibian S Ruger MKII - .22LR]] | |||
[[File:DayZ_SA_MK2_PreRelease.jpg|thumb|none|600px|Pre-release screenshot of the MK II.]] | |||
[[image:dayz_mk3_fps.jpg|thumb|none|600px|Going into that door looks a bit dangerous. Good thing this survivor has his MKII handy.]] | |||
[[image:dayz_mk3_world.jpg|thumb|none|600px|The Cancer Cowboy's suppressed MKII won't give him away, but his laboured gasmask breathing might.]] | |||
[[image:dayz_mk3_inv.jpg|thumb|none|600px|Inventory view of the MKII. If it looks like a magazine isn't loaded, that's because there isn't one.]] | |||
= Revolvers = | = Revolvers = | ||
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[[Image:ColtPython6In.jpg |thumb|400px|none|Colt Python with 6" Barrel - .357 Magnum]] | [[Image:ColtPython6In.jpg |thumb|400px|none|Colt Python with 6" Barrel - .357 Magnum]] | ||
[[image:DayZ_python_fps.jpg|thumb|none|600px|FPS view of the Python. Notice the stark chrome finish.]] | [[image:DayZ_python_fps.jpg|thumb|none|600px|FPS view of the Python. Notice the stark chrome finish.]] | ||
[[image:DayZ_python_world.jpg|thumb|none|600px|World view of the Python.]] | [[image:DayZ_python_world.jpg|thumb|none|600px|World view of the Python.]] | ||
[[image:DayZ_python_inv.jpg|thumb|none|600px|Inspection view of the Colt Python.]] | |||
= Shotguns = | = Shotguns = | ||
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The [[Baikal IZH-43]] appears as the "IZH-43", and correctly uses 12 Gauge (Both pellets and slugs). A Sawed-Off IZH-43 can be created using a hacksaw, increasing the recoil and decreasing accuracy but taking up less inventory space. It can be loaded with twin-shell speedloaders. | The [[Baikal IZH-43]] appears as the "IZH-43", and correctly uses 12 Gauge (Both pellets and slugs). A Sawed-Off IZH-43 can be created using a hacksaw, increasing the recoil and decreasing accuracy but taking up less inventory space. It can be loaded with twin-shell speedloaders. | ||
[[Image:Baikal izh43.jpg|thumb|400px|none|Baikal IZh-43 hammerless side by side shotgun - 12 Gauge]] | [[Image:Baikal izh43.jpg|thumb|400px|none|Baikal IZh-43 hammerless side by side shotgun - 12 Gauge]] | ||
[[file:DayZ_DBShotgun_fps.jpg|thumb|none|600px|FPS view of the Baikal. It is considerably worn and rusty, but the game considers it Pristine, the highest condition available.]] | [[file:DayZ_DBShotgun_fps.jpg|thumb|none|600px|FPS view of the Baikal. It is considerably worn and rusty, but the game considers it Pristine, the highest condition available.]] | ||
[[file:DayZ_DBShotgun_world.jpg|thumb|none|600px|A survivor peers over at his invisible friend, whom is sitting on that red chair, defended by the Baikal IZH-43 wielding biker.]] | [[file:DayZ_DBShotgun_world.jpg|thumb|none|600px|A survivor peers over at his invisible friend, whom is sitting on that red chair, defended by the Baikal IZH-43 wielding biker.]] | ||
[[file:DayZ_DBShotgun_inv.jpg|thumb|none|600px|Inventory view of the Baikal.]] | [[file:DayZ_DBShotgun_inv.jpg|thumb|none|600px|Inventory view of the Baikal.]] | ||
[[file:DayZ_DBShotgun_sawnoff.jpg|thumb|none|600px|A shotgun sawn down with a hacksaw. Interestingly, sawmarks are visible on the barrel, as apposed to most games, where it just happens.]] | [[file:DayZ_DBShotgun_sawnoff.jpg|thumb|none|600px|A shotgun sawn down with a hacksaw. Interestingly, sawmarks are visible on the barrel, as apposed to most games, where it just happens.]] | ||
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== Blaser B95 "Luxor" == | == Blaser B95 "Luxor" == | ||
The Blaser B95 "Luxor" appears as the "Blaze 95 Double Rifle", chambered in 7.62x51mm (Which is one of many calibers the B95 supports). It has a measly two round capacity, but is very accurate. | The Blaser B95 "Luxor" appears as the "Blaze 95 Double Rifle", chambered in 7.62x51mm (Which is one of many calibers the B95 supports). It has a measly two round capacity, but is very accurate. | ||
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[[Image:DayZ_SA_B95_PreRelease.jpg|thumb|none|600px|Pre-Release screenshot of the B95]] | [[Image:DayZ_SA_B95_PreRelease.jpg|thumb|none|600px|Pre-Release screenshot of the B95]] | ||
[[ | [[image:dayz_95_fps.jpg|thumb|none|600px|Surveying his empire of dirt, a survivor admires his last possessions: A chair, a cupboard, and his Blaser 95.]] | ||
[[image:dayz_95_world.jpg|thumb|none|600px|The Cancer Cowboy lies in the dirt, spooked by something that his Blaser 95 can, probably, deal with rather efficiently.]] | |||
[[image:dayz_95_inv.jpg|thumb|none|600px|Inventory view of the Blaser 95. Those engravings won't do much good against a zombie.]] | |||
== M4A1 Carbine == | == M4A1 Carbine == | ||
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[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]] | [[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]] | ||
[[image:DayZ_M4_fps.jpg|thumb|none|600px|FPS view of the M4A1. Unfortunately, those bullets on the top of the exposed magazine never deplete.]] | [[image:DayZ_M4_fps.jpg|thumb|none|600px|FPS view of the M4A1. Unfortunately, those bullets on the top of the exposed magazine never deplete.]] | ||
[[image:DayZ_M4_noscope.jpg|thumb|none|600px|World view of an M4A1. This particular model has a Magpul foregrip. It has also had it's carrying handle removed. This renders anything beyond 50m shooting a bit useless.]] | [[image:DayZ_M4_noscope.jpg|thumb|none|600px|World view of an M4A1. This particular model has a Magpul foregrip. It has also had it's carrying handle removed. This renders anything beyond 50m shooting a bit useless.]] | ||
[[image:DayZ_M4_inv.jpg|thumb|none|600px|Inspection view of an M4A1, with a set of coupled 30 round STANAG magazines.]] | |||
[[image:DayZ_m4_40pmag.jpg|thumb|none|600px|A survivor poses with his M4A1, loaded with a 40 round Magpul PMAG.]] | [[image:DayZ_m4_40pmag.jpg|thumb|none|600px|A survivor poses with his M4A1, loaded with a 40 round Magpul PMAG.]] | ||
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[[Image:M9130.jpg|thumb|none|400px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]] | [[Image:M9130.jpg|thumb|none|400px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]] | ||
[[image:dayz_mosin_fps.jpg|thumb|none|600px|A survivor holds his Mosin, while some clouds make for a foreboding image.]] | |||
[[image:dayz_mosin_world.jpg|thumb|none|600px|The Cancer Cowboy peeks out at the daylight, his Mosin trained on something suspicious.]] | |||
[[image:dayz_mosin_inv.jpg|thumb|none|600px|Inventory view of a Mosin 9130.]] | |||
== Ruger 10/22== | == Ruger 10/22== | ||
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[[Image:YugoSKS.jpg|thumb|none|400px| Yugoslavian SKS M59/66 - 7.62x39mm]] | [[Image:YugoSKS.jpg|thumb|none|400px| Yugoslavian SKS M59/66 - 7.62x39mm]] | ||
[[Image:DayZ_SA_SKS_Reload.jpg|thumb|none|600px|A survivor reloads his SKS. Note the speedloader used to quickly add all 10 rounds]] | [[image:dayz_sks_fps.jpg|thumb|none|600px|A survivor gets a strange feeling that he may have left his needle in that haystack, and asks his SKS for help finding it.]] | ||
[[image:dayz_sks_world.jpg|thumb|none|600px|All a matter of waiting, the Cancer Cowboy takes aim on a fence, with his SKS.]] | |||
[[image:dayz_sks_inv.jpg|thumb|none|600px|Inventory view of the SKS.]] | |||
[[image:dayz_sks_inv2.jpg|thumb|none|600px|An SKS, painted black for the owner's amusement. A bayonet has also been attached.]] | |||
[[Image:DayZ_SA_SKS_Reload.jpg|thumb|none|600px|A survivor reloads his SKS. Note the speedloader used to quickly add all 10 rounds.]] | |||
[[Category: Video Game]] | [[Category: Video Game]] | ||
[[Category: Zombie]] | [[Category: Zombie]] | ||
[[Category: Post Apocalyptic]] | [[Category: Post Apocalyptic]] |
Revision as of 23:12, 28 March 2014
Work In Progress This article is still under construction. It may contain factual errors. See Talk:DayZ for current discussions. Content is subject to change. |
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The following weapons appear in the video game DayZ:
Handguns
FN FNP-45 Tactical
The FN FNP-45 Tactical, called the "FNX-45" in game, is one of the .45 semi-automatic handguns in the game. It uses 15 round .45 ACP magazines, and accepts a red-dot sight as well as pistol flashlight. The model appears to be a redone version of the "4-Five .45" taken from ArmA 3, as it even sports the same attachments.
CZ 75 SP-01 SHADOW
The CZ 75 SP-01 SHADOW is featured as one of the 9x19mm handguns available. It's know ingame as the CR 75, and is made by "Cheraruska Zbrojovka", an odd spin on the real world CZ company.
M1911A1 Variant
An M1911A1 variant is available in the game. Not sure of specifics.
AWC Amphibian S Ruger MKII
The AWC Amphibian S Ruger MKII is an upcoming handgun to be added to the game. It will likely have the standard 10 round .22LR magazine. It is intriguing that a very expensive variant of a pistol used by U.S. Navy SEALs appears in the game, at all.
Revolvers
Colt Python
A chrome Colt Python, known as the "Magnum .357" in-game, appears as (currently) the only revolver in the game. The Colt Python is correctly chambered in .357 Magnum, and accepts a speedloader for faster reloading.
Shotguns
Baikal IZH-43
The Baikal IZH-43 appears as the "IZH-43", and correctly uses 12 Gauge (Both pellets and slugs). A Sawed-Off IZH-43 can be created using a hacksaw, increasing the recoil and decreasing accuracy but taking up less inventory space. It can be loaded with twin-shell speedloaders.
Rifles
Blaser B95 "Luxor"
The Blaser B95 "Luxor" appears as the "Blaze 95 Double Rifle", chambered in 7.62x51mm (Which is one of many calibers the B95 supports). It has a measly two round capacity, but is very accurate.
M4A1 Carbine
The M4A1 Carbine appears, being the only select-fire weapon as of yet. It is correctly chambered in 5.56x45mm ammo, and features the widest amount of customization available to any weapon (Accepting everything from black and OD Magpul stocks and handgrips, to Aimpoint M68 CompM2 and ACOG sights.) It also has the largest variety of magazines; being the standard 30-round STANAGS, as well as 10, 20, 30 and 40 round Magpul P-Mags (All in fashionable black and OD green) and two coupled 30 round STANAG mags.
Mosin Nagant M91/30
The Mosin Nagant M91/30 appears as the "Mosin 9130". The weapon incorrectly uses 7.62x51mm ammo (and prior to the addition of the SKS, used ambiguous "7.62mm Ammo"). The Mosin-Nagant M91/30 can be equipped with a few attachments, including a 12x Scope, M44 Compensator, and M91 bayonet. The Mosin-Nagant can be spray painted black, green, or a camouflage mix of both.
Ruger 10/22
The Ruger 10/22 is an upcoming weapon, chambered in .22LR.
SKS
A Yugoslavian SKS M59/66 appears, simply, as the "SKS". It is correctly chambered in 7.62x39mm, and accepts a bayonet as well as PU scope. The SKS, like the Mosin-Nagant, can be spray painted either black, green, or a camouflage mix of the two.