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Takedown: Red Sabre: Difference between revisions
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[[File:Tdgl.jpg|thumb|600px|none]] | [[File:Tdgl.jpg|thumb|600px|none]] | ||
==[[M1911]]== | ==[[M1911 pistol series|M1911]]== | ||
Available suppressed and unsuppressed in both . | Available suppressed and unsuppressed in both .45 ACP and 10mm Auto as the 1911 and "1911 Elite", with the only visual differences being the suppressor and lack of muzzle flash. | ||
[[File:TakedownRS-1911SD-firing.jpg|thumb|none|600px|Firing the suppressed 1911]] | [[File:Springfield_Armory_TRP.jpg|thumb|none|500px|Springfield Armory Tactical Response Pistol for comparison - .45 ACP]] | ||
[[File:TakedownRS-1911-reload.jpg|thumb|600px|none| | [[File:TakedownRS-1911SD-firing.jpg|thumb|none|600px|Firing the suppressed 1911. Both weapons share the same models.]] | ||
[[File:TakedownRS-1911-reload.jpg|thumb|600px|none|The player actually inserts a magazine with bullets into the 1911. However, the slide always locks back during a reload, even if the player has not fired a single bullet.]] | |||
==[[Beretta 90Two]]== | ==[[Beretta 90Two]]== |
Revision as of 16:58, 4 February 2014
Takedown is a Tactical Shooter in the same vein as the Rainbow Six and SWAT series and follows the missions of a PMC. It was launched through crowd-funding by the company Serellan LLC and utilises the UE3 engine.
Pistols
Glock 17
The Glock 17 is not a user-selectable weapon in the released game. It is unlikely, but possibly a weapon the player can pick up from killed enemy NPCs.
M1911
Available suppressed and unsuppressed in both .45 ACP and 10mm Auto as the 1911 and "1911 Elite", with the only visual differences being the suppressor and lack of muzzle flash.
Beretta 90Two
As with the 1911 it's availabe with or without suppressor but in either 9mm or .40 caliber.
Sub-machine guns
Heckler & Koch MP5A3
As the "M5 SMG", fitted with a UMP-style folding stock, RIS handguard with a flashlight and vertical foregrip.
Heckler & Koch MP5SD3
As the "M5SD SMG" fitted with a UMP-style folding stock, flashlight and vertical foregrip. It's only able to use subsonic ammo ingame, most likely to simulate that the MP5SDs barrel is ported to bleed off velocity rendering supersonic ammo subsonic.
Heckler & Koch MP5K
As the "M5K PDW".
Colt 9mm Submachine Gun
As the "CQBP-9 SMG". There's also a "CQBP-40 SMG" in .40 that's visually identical.
Assault Rifles
AR-15
There's AR-15 varients with barrel lenghts from 7.5" to 18" in the following calibers: 9mm, .40S&W, 5.56x45mm, .300blk, 6.8x43SOCOM, 7.62x51mm and .458SOCOM. Although there's no more than 5 ingame models in total for all of these. All varients are select fire and have a permanently attatched flashlight.
Colt M4A1
Armalite AR-10 A4C
18" AR-10 with Magpul MOE-esque handguard and standard M4 style buttstock. Available in both 7.62x51 and 6.8x43mm SOCOM using the same model even if 6.8SOCOM is based on the 5.56x45mm.
AKM
As the AKM. Unable to mount any attachments.
AK-74
Seemingly Identical model to the AK-74 but with polymer furniture and bakelite mag texture. Unable to mount any attachments.
AK-103
As the "SA-47T" with an AR buttstock, RIS handguard, flashlight and vertical foregrip. Unlike the other AK varients able to mount all attatchments. Might be a heavily customized AKM.
Shotguns
Saiga 12K
As the "SA-12 Shotgun" with a folding AR-style stock, custom flash suppressor and permanently attached flashlight.