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Payday 2: Difference between revisions
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'''Payday 2''' is the sequel to [[Payday: The Heist]]. As with the first game, players may join up to three others in a spree of robberies and other heists to earn money. Payday 2 noticeably features many changes from the first game, among other things the new skill tree. Each of the four trees (the '''Mastermind''', '''Enforcer''', '''Technician''', and '''Ghost''') focuses on differing specializations, though unlike the first game do not grant new weapons for level ups (aside from special examples like the portable saw). Weapons are instead unlocked to purchase by leveling up, which now is done with experience points instead of money. Money is used to buy new weapons, modifications, and masks, though it is divided between a player's "Offshore Account" (which comprises 80% of the money they earn in a heist) and spending cash (the other 20%), and only the spending cash can be used to buy weapons and addons. | |||
'''The following weapons appear in the video game ''Payday 2''''' | '''The following weapons appear in the video game ''Payday 2''''' | ||
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==Beretta 92FS Centurion== | ==Beretta 92FS Centurion== | ||
The [[Beretta 92 pistol series#Beretta 92FS Centurion| | The [[Beretta 92 pistol series#Beretta 92FS Centurion|Beretta 92FS Centurion]] appears as the "Bernetti 9" and is unlocked at reputation level 6, and has a 14-round magazine. | ||
[[file:Beretta92Centurion.jpg|thumb|350px|none|Beretta 92FS Centurion - 9x19mm.]] | [[file:Beretta92Centurion.jpg|thumb|350px|none|Beretta 92FS Centurion - 9x19mm.]] | ||
[[File:Payday2 Beretta 92FS Centurion previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Beretta 92FS Centurion previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Glock 17== | ==Glock 17== | ||
The [[Glock 17]] appears in-game as the Chimano 88 Pistol. It is the default secondary weapon, and | The [[Glock 17]] appears in-game as the "Chimano 88 Pistol". It is the default secondary weapon, and is rather weak though holds a fairly large 17-round magazine. It cannot be customized with anything but suppressors. | ||
[[File:Glock173rdGen.jpg|thumb|none|350px|Glock 17 Generation 3 - 9x19mm.]] | [[File:Glock173rdGen.jpg|thumb|none|350px|Glock 17 Generation 3 - 9x19mm.]] | ||
[[File:Payday2 Glock 17 Gen 3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Glock 17 Gen 3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Glock 18C Generation 3== | ==Glock 18C Generation 3== | ||
The [[Glock 18|Glock 18C Generation 3]] is the | The [[Glock 18|Glock 18C Generation 3]] is unlocked at reputation level 29 and, as in the first game, is known as the "STRYK 18c." It still features a high rate of fire, low power, and low accuracy and comes with a 20-round magazine and tan frame and slide. | ||
[[file:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C Generation 3 - 9x19mm.]] | [[file:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C Generation 3 - 9x19mm.]] | ||
[[File:Payday2 Glock 18C Generation 3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Glock 18C Generation 3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==IMI Desert Eagle Mark XIX== | ==IMI Desert Eagle Mark XIX== | ||
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|IMI Desert Eagle Mark XIX]]. | The [[Desert_Eagle#Desert_Eagle_Mark_XIX|IMI Desert Eagle Mark XIX]] appears under its popular nickname of "Deagle" and is unlocked at reputation level 36. It is exceptionally powerful and holds a 10-round magazine. | ||
[[file:Desert-Eagle.jpeg|thumb|350px|none|IMI Desert Eagle Mark XIX - .50 AE.]] | [[file:Desert-Eagle.jpeg|thumb|350px|none|IMI Desert Eagle Mark XIX - .50 AE.]] | ||
[[File:Payday2 Desert Eagle Mark XIX previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Desert Eagle Mark XIX previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch USP Tactical== | ==Heckler & Koch USP Tactical== | ||
The [[USP#Heckler_.26_Koch_USP|Heckler & Koch USP Tactical]] appears as the "Interceptor .45" and is automatically unlocked for purchase by joining the Payday 2 Official Steam Group | The [[USP#Heckler_.26_Koch_USP|Heckler & Koch USP Tactical]] appears as the "Interceptor .45" and is automatically unlocked for purchase by joining the Payday 2 Official Steam Group. It is decently powerful and holds a 13-round magazine. | ||
[[File:Hk-usp45tac.jpg|thumb|350px|none|Heckler & Koch USP Tactical - .45 ACP.]] | [[File:Hk-usp45tac.jpg|thumb|350px|none|Heckler & Koch USP Tactical - .45 ACP.]] | ||
[[File:2013-12-05 00064.jpg|thumb|none|600px|In-Game Variants.]] | [[File:2013-12-05 00064.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Springfield Armory 1911 Lightweight Operator== | ==Springfield Armory 1911 Lightweight Operator== | ||
The [[Springfield Armory 1911 Series|Springfield Armory 1911 Lightweight Operator]] is | The [[Springfield Armory 1911 Series|Springfield Armory 1911 Lightweight Operator]] is unlocked at reputation level 2, and is much more customizable than the starting Glock. It is named the "Crosskill" as it was in the first game and has a 10-round magazine. | ||
[[File:Springfield Armory 1911 Lightweight Operator.jpg|thumb|none|350px|Springfield Armory 1911 Lightweight Operator - .45 ACP.]] | [[File:Springfield Armory 1911 Lightweight Operator.jpg|thumb|none|350px|Springfield Armory 1911 Lightweight Operator - .45 ACP.]] | ||
[[File:Payday2 Springfield Armory 1911 Lightweight Operator previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Springfield Armory 1911 Lightweight Operator previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Taurus Raging Bull== | ==Taurus Raging Bull== | ||
The [[Taurus Raging Bull]] is | The [[Taurus Raging Bull]] returns from the first Payday, again known as the "Bronco .44" but now featuring its full-length barrel by default. It holds 6 rounds and is unlocked at reputation level 6, and is massively powerful. As of a recent patch, street cops can use this devastating weapon. | ||
[[file:Pistol Brazilian Taurus Raging Bull .44 magnum ported revolver.jpg|thumb|none|350px|Taurus Raging Bull - .44 Magnum.]] | [[file:Pistol Brazilian Taurus Raging Bull .44 magnum ported revolver.jpg|thumb|none|350px|Taurus Raging Bull - .44 Magnum.]] | ||
[[File:Payday2 Taurus Raging Bull previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Taurus Raging Bull previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Walther PPK== | ==Walther PPK== | ||
The [[Walther_PP_Pistol_Series#Walther_PPK|Walther PPK]]. | The [[Walther_PP_Pistol_Series#Walther_PPK|Walther PPK]] is available for purchase with the Armored Transport DLC and is known as the "Gruber Kurz" pistol. It is fairly weak but easy to conceal and holds 14 rounds. | ||
[[file:Waltherppk32acp.jpg|thumb|350px|none|Walther PPK - .32 ACP.]] | [[file:Waltherppk32acp.jpg|thumb|350px|none|Walther PPK - .32 ACP.]] | ||
[[File:2013-12-05 00062.jpg|thumb|none|600px|In-Game Variants.]] | [[File:2013-12-05 00062.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Brügger & Thomet TP9-US== | ==Brügger & Thomet TP9-US== | ||
The [[Brügger & Thomet TP9|Brügger & Thomet TP9-US]] is | The [[Brügger & Thomet TP9|Brügger & Thomet TP9-US]] is unlocked at reputation level 19 and is known as the "CMP." It holds 30 rounds. | ||
[[file:B&T TP9.jpg|thumb|350px|none|Brügger & Thomet TP9-US - 9x19mm.]] | [[file:B&T TP9.jpg|thumb|350px|none|Brügger & Thomet TP9-US - 9x19mm.]] | ||
[[File:Payday2 Brügger & Thomet TP9-US previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Brügger & Thomet TP9-US previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Carl Gustav M/45== | ==Carl Gustav M/45== | ||
The [[Carl Gustav M/45|Carl Gustav M/45]]. | The [[Carl Gustav M/45|Carl Gustav M/45]] is named the "Swedish K SMG" in game and holds a 40-round magazine, though is inaccurate and carries only 80 total rounds. It is available for purchase to anyone who owns the Armored Transport DLC. | ||
[[file:Kp m45b.jpg|thumb|350px|none|Swedish K / Carl Gustav M45 Submachine Gun - 9x19mm.]] | [[file:Kp m45b.jpg|thumb|350px|none|Swedish K / Carl Gustav M45 Submachine Gun - 9x19mm.]] | ||
[[File:2013-12-05_00058.jpg|thumb|none|600px|In-Game Variants.]] | [[File:2013-12-05_00058.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==FN P90 TR== | ==FN P90 TR== | ||
The [[FN_P90#P90_TR|FN P90 TR]]. | The [[FN_P90#P90_TR|FN P90 TR]] appears as the "Kobus 90" and is unlocked at reputation level 36. It has the highest magazine size of any secondary, though only carries two magazines total. | ||
[[file:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90 TR - 5.7x28mm.]] | [[file:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90 TR - 5.7x28mm.]] | ||
[[File:Payday2 FN P90 TR previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 FN P90 TR previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==FN PS90== | ==FN PS90== | ||
The [[FN_P90#PS90|FN PS90]]. | The [[FN_P90#PS90|FN PS90]] is used when the P90 is equipped with the Long Barrel modification. | ||
[[file:PS90 standard black.jpg|thumb|none|350px|FN PS90 - 5.7x28mm.]] | [[file:PS90 standard black.jpg|thumb|none|350px|FN PS90 - 5.7x28mm.]] | ||
[[File:Payday2 fn ps90 prewiu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 fn ps90 prewiu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch MP5A2== | ==Heckler & Koch MP5A2== | ||
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A2|Heckler & Koch MP5A2]] is | The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A2|Heckler & Koch MP5A2]] returns from Payday: The Heist, again known as the "Compact-5" and still in use by some SWAT units. It is unlocked at reputation level 13 and can be changed into various other configurations with modifications. It holds 30 rounds. | ||
[[file:H&KMP5-N.jpg|thumb|none|350px|Heckler & Koch MP5A2 - 9x19mm.]] | [[file:H&KMP5-N.jpg|thumb|none|350px|Heckler & Koch MP5A2 - 9x19mm.]] | ||
[[File:Payday2 Heckler & Koch MP5A2 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Heckler & Koch MP5A2 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler & Koch MP5A3]] is the | The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler & Koch MP5A3]] is used if the MP5A2 is equipped with the Adjustable Stock modification. | ||
[[file:Hk-mp5n.jpg|thumb|none|350px|Heckler & Koch MP5A3 - 9x19mm.]] | [[file:Hk-mp5n.jpg|thumb|none|350px|Heckler & Koch MP5A3 - 9x19mm.]] | ||
[[File:Payday2 mp5a3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 mp5a3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch MP5SD2== | ==Heckler & Koch MP5SD2== | ||
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler & Koch MP5SD2]] is the | The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler & Koch MP5SD2]] is used if the MP5A2 is equipped with The Ninja | ||
[[file:MP5SD5.jpg|thumb|none|350px|Heckler & Koch MP5SD2- 9x19mm.]] | [[file:MP5SD5.jpg|thumb|none|350px|Heckler & Koch MP5SD2- 9x19mm.]] | ||
[[File:Payday2 mp5sd2 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 mp5sd2 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch MP5SD3== | ==Heckler & Koch MP5SD3== | ||
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler & Koch MP5SD3]] is the | The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler & Koch MP5SD3]] is used if the MP5A2 is equipped with both The Ninja and the Adjustable Stock | ||
[[file:MP5SD3.jpg|thumb|none|350px|Heckler & Koch MP5SD3 - 9x19mm.]] | [[file:MP5SD3.jpg|thumb|none|350px|Heckler & Koch MP5SD3 - 9x19mm.]] | ||
[[File:Payday2 mp5sd3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 mp5sd3 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch MP5KN== | ==Heckler & Koch MP5KN== | ||
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5K|Heckler & Koch MP5KN]] is the | The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5K|Heckler & Koch MP5KN]] is used if the MP5A2 is equipped with the Bare Essentials stock and Sehr Kurze front | ||
[[file:MP5KA3.jpg|thumb|none|350px|Heckler & Koch MP5KN- 9x19mm.]] | [[file:MP5KA3.jpg|thumb|none|350px|Heckler & Koch MP5KN- 9x19mm.]] | ||
[[File:Payday2 mp5k previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 mp5k previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Ingram MAC-10== | ==Ingram MAC-10== | ||
The [[MAC-10|Ingram MAC-10]] is the | The [[MAC-10|Ingram MAC-10]] is known as the "Mark 10" and is unlocked at reputation level 2. It has a high magazine size of 40 rounds. | ||
[[file:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - .45 ACP.]] | [[file:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - .45 ACP.]] | ||
[[File:Payday2 Ingram MAC-10 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Ingram MAC-10 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Bofors Ak 5== | ==Bofors Ak 5== | ||
The [[FN_FNC#Bofors_Ak_5_.2F_AK_5C_.2F_AK5D|Bofors Ak 5]]. | The [[FN_FNC#Bofors_Ak_5_.2F_AK_5C_.2F_AK5D|Bofors Ak 5]] appears as the "AK5" and is unlocked at reputation level 33, and holds 30 rounds. | ||
[[File:AK 5.jpg|thumb|none|350px|Bofors Ak 5 - 5.56x45mm.]] | [[File:AK 5.jpg|thumb|none|350px|Bofors Ak 5 - 5.56x45mm.]] | ||
[[File:Payday2 Bofors Ak 5 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Bofors Ak 5 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Bofors Ak 5C== | ==Bofors Ak 5C== | ||
The [[FN_FNC#Bofors_Ak_5_.2F_AK_5C_.2F_AK5D|Bofors Ak 5C]]. | The [[FN_FNC#Bofors_Ak_5_.2F_AK_5C_.2F_AK5D|Bofors Ak 5C]] is used when the AK5 is equipped with a modification. | ||
[[File:Ak 5C.jpg|thumb|none|350px|Bofors Ak 5 - 5.56x45mm.]] | [[File:Ak 5C.jpg|thumb|none|350px|Bofors Ak 5 - 5.56x45mm.]] | ||
[[File:Payday2 Bofors Ak 5C previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Bofors Ak 5C previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Colt M4A1== | ==Colt M4A1== | ||
The [[M4/M4A1_Carbine#M4.2FM4A1_Carbine|Colt M4A1]]. | The [[M4/M4A1_Carbine#M4.2FM4A1_Carbine|Colt M4A1]] appears as the "CAR-4" and is unlocked at reputation level 4. Essentially it is an upgrade of the starting Model 733 and features tan flip-up ironsights by default. It is frequently used by law enforcers and holds 30 rounds. | ||
[[File:ColtM4A1-2.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm.]] | [[File:ColtM4A1-2.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm.]] | ||
[[File:Payday2 M4 variant previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 M4 variant previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Colt M16A4== | ==Colt M16A4== | ||
The [[M16#M16A4_Rifle|Colt M16A4]]. | The [[M16#M16A4_Rifle|Colt M16A4]] with a short barrel appears as the "AMR-16" and is unlocked at reputation level 39. It is shown as an automatic weapon and holds 30 rounds (the real M16A4 fires only in three-round bursts or semi-automatic mode). It can be equipped with an M16A1 handguard with the Blast From The Past modification. | ||
[[file:M16A4Standard.jpg|thumb|350px|none|Colt M16A4 - 5.56x45mm.]] | [[file:M16A4Standard.jpg|thumb|350px|none|Colt M16A4 - 5.56x45mm.]] | ||
[[File:Payday2 Colt M16A4 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Colt M16A4 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Colt Model 733== | ==Colt Model 733== | ||
The [[Colt Model 733]], fitted with an A2-style receiver and 6-position stock, is the | The [[Colt Model 733]], fitted with an A2-style receiver and 6-position stock, is the default primary weapon and appears as the "AMCAR". It is somewhat weak and holds only 20 rounds, and is outclassed in virtually every way by the unlockable rifles. | ||
[[file:Colt Model 733.jpg|thumb|350px|none|Colt Model 733 - 5.56x45mm.]] | [[file:Colt Model 733.jpg|thumb|350px|none|Colt Model 733 - 5.56x45mm.]] | ||
[[File:Payday2 Colt Model 733 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Colt Model 733 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==FN Herstal SCAR-H== | ==FN Herstal SCAR-H== | ||
The [[FN_SCAR#FN_SCAR-H_.2F_FN_SCAR-H_STD_.2F_SCARH|FN SCAR-H STD]] | The [[FN_SCAR#FN_SCAR-H_.2F_FN_SCAR-H_STD_.2F_SCARH|FN SCAR-H STD]] appears as the "Eagle Heavy" rifle and is available to purchase for owners of the Gage Weapon Pack #1 DLC. It holds 20 rounds and is a powerful weapon. | ||
[[File:FN SCAR-H STD.jpg|thumb|none|350px|FN SCAR-H STD - 7.62x51mm NATO.]] | [[File:FN SCAR-H STD.jpg|thumb|none|350px|FN SCAR-H STD - 7.62x51mm NATO.]] | ||
[[File:Payday2scarh.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2scarh.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch G36C== | ==Heckler & Koch G36C== | ||
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler & Koch G36C]]. | The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler & Koch G36C]] appears as the "JP36" and is unlocked at reputation level 16. Holds 30 rounds and is a well-rounded weapon. | ||
[[file:Hkg36c.jpg|thumb|350px|none|Heckler & Koch G36C - 5.56x45mm.]] | [[file:Hkg36c.jpg|thumb|350px|none|Heckler & Koch G36C - 5.56x45mm.]] | ||
[[File:Payday2 HK G36C previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 HK G36C previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch G36KV== | ==Heckler & Koch G36KV== | ||
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36K|Heckler & Koch G36KV]] is the | The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36K|Heckler & Koch G36KV]] is used if the G36C is equipped with the Polizei Special modification | ||
[[file:HKG36KR.jpg|thumb|350px|none|Heckler & Koch G36KV - 5.56x45mm.]] | [[file:HKG36KR.jpg|thumb|350px|none|Heckler & Koch G36KV - 5.56x45mm.]] | ||
[[File:Payday2 Heckler & Koch G36KV previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Heckler & Koch G36KV previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Izhmash AKMS== | ==Izhmash AKMS== | ||
The [[AKMS|Izhmash AKMS]] is | The [[AKMS|Izhmash AKMS]] appears as the "AK.762" and is unlocked at reputation level 16. Holds 30 rounds and less total ammunition than the AK-74 | ||
[[file:AKMS.jpg|thumb|none|350px|Izhmash AKMS - 7.62x39mm.]]] | [[file:AKMS.jpg|thumb|none|350px|Izhmash AKMS - 7.62x39mm.]]] | ||
[[File:Payday2 Izhmash AKMS previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Izhmash AKMS previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Izhmash AKMSU== | ==Izhmash AKMSU== | ||
A variant on the [[AKMSU|Izhmash AKMSU]] is the | A variant on the [[AKMSU|Izhmash AKMSU]] is unlocked at reputation level 29 and is named the "Krinkov," the nickname of the [[AK-74#AKS-U|AKS-74U]]. It holds 30 rounds and is a secondary weapon, rather than a primary like the other two Kalashnikov rifles. | ||
[[file:AK-Krinkov.jpg|thumb|none|350px|Izhmash AKMSU - 7.62x39mm.]] | [[file:AK-Krinkov.jpg|thumb|none|350px|Izhmash AKMSU - 7.62x39mm.]] | ||
[[File:Payday2 Izhmash AKMSU previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Izhmash AKMSU previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Izhmash AKS-74== | ==Izhmash AKS-74== | ||
The [[AKS-74|Izhmash AKS-74]] is the second primary weapon unlocked. It | The [[AKS-74|Izhmash AKS-74]] is the second primary weapon unlocked, at reputation level 1. It appears simply as the "AK" and holds 30 rounds. | ||
[[file:AKS-74.jpg|thumb|none|350px|Izhmash AKS-74 - 5.45x39mm.]] | [[file:AKS-74.jpg|thumb|none|350px|Izhmash AKS-74 - 5.45x39mm.]] | ||
[[File:Payday2 izhmash AKS-74 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 izhmash AKS-74 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Olympic Arms K23B Tactical== | ==Olympic Arms K23B Tactical== | ||
The [[Olympic Arms K23B Tactical]] is | The [[Olympic Arms K23B Tactical]] is named the "Para" and is unlocked at reputation level 19. It comes with a wire collapsible stock as used with the [[M16 rifle series#M231 Firing Port Weapon|M231 FPW]], and a slightly longer handguard that covers the gas block. Holds 25 rounds. | ||
[[file:K23B Tactical.jpg|thumb|none|350px|Olympic Arms K23B Tactical - 5.56x45mm.]] | [[file:K23B Tactical.jpg|thumb|none|350px|Olympic Arms K23B Tactical - 5.56x45mm.]] | ||
[[File:Payday2 Olympic Arms K23B Tactical previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Olympic Arms K23B Tactical previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==SIG SG 552== | ==SIG SG 552== | ||
The [[SIG_SG_550#SIG_SG_552|SIG SG 552]]. | The [[SIG_SG_550#SIG_SG_552|SIG SG 552]] appears as the "Commando 553" (referring to the SG553 instead) and is available to purchase by anyone who owns the Armored Transport DLC. Holds 30 rounds. | ||
[[file:SIG SG 553.jpg|thumb|350px|none|SIG SG 552 with scope rail attached - 5.56x45mm.]] | [[file:SIG SG 553.jpg|thumb|350px|none|SIG SG 552 with scope rail attached - 5.56x45mm.]] | ||
[[File:2013-12-05_00056.jpg|thumb|none|600px|In-Game Variants.]] | [[File:2013-12-05_00056.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Springfield Armory M1A SOCOM 16 / Springfield Armory M14 Designated Marksman Rifle== | ==Springfield Armory M1A SOCOM 16 / Springfield Armory M14 Designated Marksman Rifle== | ||
The hybrid [[M14#Springfield_Armory_M1A_SOCOM_16|Springfield Armory M1A SOCOM 16]] and [[M14#M14_Designated_Marksman_Rifle|Springfield Armory M14 Designated Marksman Rifle]]. | The hybrid [[M14#Springfield_Armory_M1A_SOCOM_16|Springfield Armory M1A SOCOM 16]] and [[M14#M14_Designated_Marksman_Rifle|Springfield Armory M14 Designated Marksman Rifle]] both appear as the "M308" as in the first Payday. It is semi-automatic by default and holds 10 rounds. | ||
[[file:M1A-Socom.jpg|thumb|none|350px|Springfield Armory M1A SOCOM 16 - 7.62x51mm NATO.]] | [[file:M1A-Socom.jpg|thumb|none|350px|Springfield Armory M1A SOCOM 16 - 7.62x51mm NATO.]] | ||
[[file:Us m14 dmr 02.jpg|thumb|none|350px|Springfield Armory M14 Designated Marksman Rifle - 7.62x51mm NATO.]] | [[file:Us m14 dmr 02.jpg|thumb|none|350px|Springfield Armory M14 Designated Marksman Rifle - 7.62x51mm NATO.]] | ||
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==Springfield M1A SOPMOD== | ==Springfield M1A SOPMOD== | ||
The [[M14#Springfield_Armory_M1A_SOCOM_16|Springfield M1A SOPMOD]]. | The [[M14#Springfield_Armory_M1A_SOCOM_16|Springfield M1A SOPMOD]] is used when the M14 is modified with the Abraham stock. | ||
[[file:M14sagestock.jpg|thumb|none|350px|Springfield M1A SOPMOD - 7.62x51mm NATO.]] | [[file:M14sagestock.jpg|thumb|none|350px|Springfield M1A SOPMOD - 7.62x51mm NATO.]] | ||
[[File:Payday2 Springfield M1A SOPMOD previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Springfield M1A SOPMOD previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Steyr AUG A2== | ==Steyr AUG A2== | ||
The [[Steyr AUG A2]] is the | The [[Steyr AUG A2]] is at reputation level 8 and is named the "UAR" (presumably short for Universal Army Rifle). It holds 30 rounds and is rather accurate and powerful. | ||
[[file:AUG A2 16.jpg|thumb|none|350px|Steyr AUG A2 (Military Version) - 5.56x45mm NATO.]] | [[file:AUG A2 16.jpg|thumb|none|350px|Steyr AUG A2 (Military Version) - 5.56x45mm NATO.]] | ||
[[File:Payday2 Steyr AUG A2 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Steyr AUG A2 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Double Barrel Shotgun== | ==Double Barrel Shotgun== | ||
The [[12 Gauge Double Barreled Shotgun|Double Barrel Shotgun]]. | The [[12 Gauge Double Barreled Shotgun|Double Barrel Shotgun]] appears as the "Mosconi 12G" and is unlocked at reputation level 39. Obviously it only holds two shells but is one of the most powerful weapons in the game. Has only two modifications | ||
[[file:IGA-Coach-Gun.jpg|thumb|none|350px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge.]] | [[file:IGA-Coach-Gun.jpg|thumb|none|350px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge.]] | ||
[[File:Payday2 double barrel shotgun previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 double barrel shotgun previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Izhmash Saiga 12K== | ==Izhmash Saiga 12K== | ||
The [[Saiga 12K|Izhmash Saiga 12K]] appears as the ninth primary weapon, and the only semi-automatic shotgun available. The model is not based on an actual Saiga 12K, but is rather a hybrid taking several components from the [[AKMS]]. Firstly it features a standard ribbed AKMS top cover, rather than the smooth cover used on the Saiga which has a larger ejection port with a sprung sliding cover over the rear portion. Secondly it has an under-folding AKMS stock which was not available on the Saiga. Lastly the receiver is a hybrid of an AKMS one and a Saiga, with the magazine release being immediately ahead of the trigger guard and receiver dimples above the magazine, but with a Saiga 12 style front trunion (lacking the corresponding rivets however). | The [[Saiga 12K|Izhmash Saiga 12K]] appears as the ninth primary weapon, and the only semi-automatic shotgun available. The model is not based on an actual Saiga 12K, but is rather a hybrid taking several components from the [[AKMS]]. Firstly it features a standard ribbed AKMS top cover, rather than the smooth cover used on the Saiga which has a larger ejection port with a sprung sliding cover over the rear portion. Secondly it has an under-folding AKMS stock which was not available on the Saiga. Lastly the receiver is a hybrid of an AKMS one and a Saiga, with the magazine release being immediately ahead of the trigger guard and receiver dimples above the magazine, but with a Saiga 12 style front trunion (lacking the corresponding rivets however). It is named the "IZHMA 12G" and is unlocked at reputation level 26 and holds 7 shells. It is notably used by a Bulldozer variant nicknamed the "Saiga Dozer" that wears black armor. | ||
[[file:Saiga 12k-1.jpg|thumb|none|350px|Izhmash Saiga 12K - 12 Gauge.]] | [[file:Saiga 12k-1.jpg|thumb|none|350px|Izhmash Saiga 12K - 12 Gauge.]] | ||
[[File:Payday2 Izhmash Saiga 12K previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Izhmash Saiga 12K previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Remington Model 870== | ==Remington Model 870== | ||
A long variant of the [[Remington Model 870|Remington Model 870]] is | A long variant of the [[Remington Model 870|Remington Model 870]] is named the "Reinfeld 880" and is unlocked at reputation level 8, making it the first available shotgun. It holds 6 shells and is used by some law enforcers. | ||
[[file:Rem870Butler.jpg|thumb|none|350px|Remington Model 870 - 12 gauge.]] | [[file:Rem870Butler.jpg|thumb|none|350px|Remington Model 870 - 12 gauge.]] | ||
[[File:Payday2 Remington 870 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Remington 870 previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Remington Model 870 Short-barreled== | ==Remington Model 870 Short-barreled== | ||
A stubby variant of the [[Remington 870|Remington Model 870 Short-barreled]] is | A stubby variant of the [[Remington 870|Remington Model 870 Short-barreled]] is unlocked at reputation level 13 and is named the "Locomotive 12G". It holds 6 shells and is the only shotgun as a secondary weapon. | ||
[[file:Remington870Pstlgrip.jpg|thumb|none|350px|Short-barreled Remington 870 - 12 gauge.]] | [[file:Remington870Pstlgrip.jpg|thumb|none|350px|Short-barreled Remington 870 - 12 gauge.]] | ||
[[File:Payday2 Remington 870 Pistol Grip previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Remington 870 Pistol Grip previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Sawed Off Shotgun== | ==Sawed Off Shotgun== | ||
The [[12 Gauge Double Barreled Shotgun|Sawed Off Shotgun]] | The [[12 Gauge Double Barreled Shotgun|Sawed Off Shotgun]] is used when the Mosconi 12G is modified | ||
[[File:Payday2 Sawed off shotgun previu 1.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Sawed off shotgun previu 1.jpg|thumb|none|600px|In-Game Variants.]] | ||
[[File:Payday2 Sawed off shotgun previu 2.jpg|thumb|none|600px|In-Game Variants.]] | [[File:Payday2 Sawed off shotgun previu 2.jpg|thumb|none|600px|In-Game Variants.]] | ||
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==Heckler & Koch MP5K== | ==Heckler & Koch MP5K== | ||
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5K|Heckler & Koch MP5K]]. | The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5K|Heckler & Koch MP5K]] appears only in a suitcase, though can be used by modifying an MP5. | ||
[[File:H&K-MP5Ksuitcase.jpg|thumb|none|350px|Heckler & Koch MP5K in trademark Heckler & Koch suitcase - 9x19mm.]] | [[File:H&K-MP5Ksuitcase.jpg|thumb|none|350px|Heckler & Koch MP5K in trademark Heckler & Koch suitcase - 9x19mm.]] | ||
[[File:Payday2 win32 release 2013-09-08 22-00-45-77.jpg|thumb|none|600px|Heckler & Koch MP5K In-Game.]] | [[File:Payday2 win32 release 2013-09-08 22-00-45-77.jpg|thumb|none|600px|Heckler & Koch MP5K In-Game.]] | ||
==M18 smoke grenade== | ==M18 smoke grenade== | ||
The [[M18 smoke grenade]]. | The [[M18 smoke grenade]] is used by law enforcers at times. | ||
[[file:M18red.jpg|thumb|none|150px|M18 smoke grenade.]] | [[file:M18red.jpg|thumb|none|150px|M18 smoke grenade.]] | ||
[[file:Payday2 m18 smoke grenade.jpg|thumb|none|600px|"M18 smoke grenade" in game.]] | [[file:Payday2 m18 smoke grenade.jpg|thumb|none|600px|"M18 smoke grenade" in game.]] |
Revision as of 00:01, 3 January 2014
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Payday 2 is the sequel to Payday: The Heist. As with the first game, players may join up to three others in a spree of robberies and other heists to earn money. Payday 2 noticeably features many changes from the first game, among other things the new skill tree. Each of the four trees (the Mastermind, Enforcer, Technician, and Ghost) focuses on differing specializations, though unlike the first game do not grant new weapons for level ups (aside from special examples like the portable saw). Weapons are instead unlocked to purchase by leveling up, which now is done with experience points instead of money. Money is used to buy new weapons, modifications, and masks, though it is divided between a player's "Offshore Account" (which comprises 80% of the money they earn in a heist) and spending cash (the other 20%), and only the spending cash can be used to buy weapons and addons.
The following weapons appear in the video game Payday 2
Overview
The game operates with the heister moving in with 2 weapons, and 2 weapons only. A primary and a secondary. Primaries consist of assault rifles, shotgun, and marksman rifles. Secondaries consist of pistols, machine pistols, and bizarrely, a few chopped down variants of some shotguns and assault rifles. Players can take ammo from enemies, but not weapons, ala SWAT 4 and other such tactical shooters.
Handguns
Beretta 92FS Centurion
The Beretta 92FS Centurion appears as the "Bernetti 9" and is unlocked at reputation level 6, and has a 14-round magazine.
Modified Version.
Glock 17
The Glock 17 appears in-game as the "Chimano 88 Pistol". It is the default secondary weapon, and is rather weak though holds a fairly large 17-round magazine. It cannot be customized with anything but suppressors.
Modified Version.
Glock 18C Generation 3
The Glock 18C Generation 3 is unlocked at reputation level 29 and, as in the first game, is known as the "STRYK 18c." It still features a high rate of fire, low power, and low accuracy and comes with a 20-round magazine and tan frame and slide.
Modified Version.
IMI Desert Eagle Mark XIX
The IMI Desert Eagle Mark XIX appears under its popular nickname of "Deagle" and is unlocked at reputation level 36. It is exceptionally powerful and holds a 10-round magazine.
Modified Version.
Heckler & Koch USP Tactical
The Heckler & Koch USP Tactical appears as the "Interceptor .45" and is automatically unlocked for purchase by joining the Payday 2 Official Steam Group. It is decently powerful and holds a 13-round magazine.
Modified Version.
Springfield Armory 1911 Lightweight Operator
The Springfield Armory 1911 Lightweight Operator is unlocked at reputation level 2, and is much more customizable than the starting Glock. It is named the "Crosskill" as it was in the first game and has a 10-round magazine.
Modified Version.
Taurus Raging Bull
The Taurus Raging Bull returns from the first Payday, again known as the "Bronco .44" but now featuring its full-length barrel by default. It holds 6 rounds and is unlocked at reputation level 6, and is massively powerful. As of a recent patch, street cops can use this devastating weapon.
Modified Version.
Walther PPK
The Walther PPK is available for purchase with the Armored Transport DLC and is known as the "Gruber Kurz" pistol. It is fairly weak but easy to conceal and holds 14 rounds.
Modified Version.
Submachine Guns
Brügger & Thomet TP9-US
The Brügger & Thomet TP9-US is unlocked at reputation level 19 and is known as the "CMP." It holds 30 rounds.
Modified Version.
Carl Gustav M/45
The Carl Gustav M/45 is named the "Swedish K SMG" in game and holds a 40-round magazine, though is inaccurate and carries only 80 total rounds. It is available for purchase to anyone who owns the Armored Transport DLC.
Modified Version.
FN P90 TR
The FN P90 TR appears as the "Kobus 90" and is unlocked at reputation level 36. It has the highest magazine size of any secondary, though only carries two magazines total.
Modified Version.
FN PS90
The FN PS90 is used when the P90 is equipped with the Long Barrel modification.
Modified Version.
Heckler & Koch MP5A2
The Heckler & Koch MP5A2 returns from Payday: The Heist, again known as the "Compact-5" and still in use by some SWAT units. It is unlocked at reputation level 13 and can be changed into various other configurations with modifications. It holds 30 rounds.
Modified Version.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 is used if the MP5A2 is equipped with the Adjustable Stock modification.
Modified Version.
Heckler & Koch MP5SD2
The Heckler & Koch MP5SD2 is used if the MP5A2 is equipped with The Ninja
Modified Version.
Heckler & Koch MP5SD3
The Heckler & Koch MP5SD3 is used if the MP5A2 is equipped with both The Ninja and the Adjustable Stock
Modified Version.
Heckler & Koch MP5KN
The Heckler & Koch MP5KN is used if the MP5A2 is equipped with the Bare Essentials stock and Sehr Kurze front
Modified Version.
Ingram MAC-10
The Ingram MAC-10 is known as the "Mark 10" and is unlocked at reputation level 2. It has a high magazine size of 40 rounds.
Modified Version.
Assault Rifles / Battle Rifles
Bofors Ak 5
The Bofors Ak 5 appears as the "AK5" and is unlocked at reputation level 33, and holds 30 rounds.
Modified Version.
Bofors Ak 5C
The Bofors Ak 5C is used when the AK5 is equipped with a modification.
Modified Version.
Colt M4A1
The Colt M4A1 appears as the "CAR-4" and is unlocked at reputation level 4. Essentially it is an upgrade of the starting Model 733 and features tan flip-up ironsights by default. It is frequently used by law enforcers and holds 30 rounds.
Modified Version.
Colt M16A4
The Colt M16A4 with a short barrel appears as the "AMR-16" and is unlocked at reputation level 39. It is shown as an automatic weapon and holds 30 rounds (the real M16A4 fires only in three-round bursts or semi-automatic mode). It can be equipped with an M16A1 handguard with the Blast From The Past modification.
Modified Version.
Colt Model 733
The Colt Model 733, fitted with an A2-style receiver and 6-position stock, is the default primary weapon and appears as the "AMCAR". It is somewhat weak and holds only 20 rounds, and is outclassed in virtually every way by the unlockable rifles.
Modified Version.
FN Herstal SCAR-H
The FN SCAR-H STD appears as the "Eagle Heavy" rifle and is available to purchase for owners of the Gage Weapon Pack #1 DLC. It holds 20 rounds and is a powerful weapon.
Heckler & Koch G36C
The Heckler & Koch G36C appears as the "JP36" and is unlocked at reputation level 16. Holds 30 rounds and is a well-rounded weapon.
Modified Version.
Heckler & Koch G36KV
The Heckler & Koch G36KV is used if the G36C is equipped with the Polizei Special modification
Modified Version.
Izhmash AKMS
The Izhmash AKMS appears as the "AK.762" and is unlocked at reputation level 16. Holds 30 rounds and less total ammunition than the AK-74
]
Modified Version.
Izhmash AKMSU
A variant on the Izhmash AKMSU is unlocked at reputation level 29 and is named the "Krinkov," the nickname of the AKS-74U. It holds 30 rounds and is a secondary weapon, rather than a primary like the other two Kalashnikov rifles.
Modified Version.
Izhmash AKS-74
The Izhmash AKS-74 is the second primary weapon unlocked, at reputation level 1. It appears simply as the "AK" and holds 30 rounds.
Modified Version.
Olympic Arms K23B Tactical
The Olympic Arms K23B Tactical is named the "Para" and is unlocked at reputation level 19. It comes with a wire collapsible stock as used with the M231 FPW, and a slightly longer handguard that covers the gas block. Holds 25 rounds.
Modified Version.
SIG SG 552
The SIG SG 552 appears as the "Commando 553" (referring to the SG553 instead) and is available to purchase by anyone who owns the Armored Transport DLC. Holds 30 rounds.
Modified Version.
Springfield Armory M1A SOCOM 16 / Springfield Armory M14 Designated Marksman Rifle
The hybrid Springfield Armory M1A SOCOM 16 and Springfield Armory M14 Designated Marksman Rifle both appear as the "M308" as in the first Payday. It is semi-automatic by default and holds 10 rounds.
Modified Version.
Springfield M1A SOPMOD
The Springfield M1A SOPMOD is used when the M14 is modified with the Abraham stock.
Modified Version.
Steyr AUG A2
The Steyr AUG A2 is at reputation level 8 and is named the "UAR" (presumably short for Universal Army Rifle). It holds 30 rounds and is rather accurate and powerful.
Modified Version.
Shotguns
Double Barrel Shotgun
The Double Barrel Shotgun appears as the "Mosconi 12G" and is unlocked at reputation level 39. Obviously it only holds two shells but is one of the most powerful weapons in the game. Has only two modifications
Modified Version.
Izhmash Saiga 12K
The Izhmash Saiga 12K appears as the ninth primary weapon, and the only semi-automatic shotgun available. The model is not based on an actual Saiga 12K, but is rather a hybrid taking several components from the AKMS. Firstly it features a standard ribbed AKMS top cover, rather than the smooth cover used on the Saiga which has a larger ejection port with a sprung sliding cover over the rear portion. Secondly it has an under-folding AKMS stock which was not available on the Saiga. Lastly the receiver is a hybrid of an AKMS one and a Saiga, with the magazine release being immediately ahead of the trigger guard and receiver dimples above the magazine, but with a Saiga 12 style front trunion (lacking the corresponding rivets however). It is named the "IZHMA 12G" and is unlocked at reputation level 26 and holds 7 shells. It is notably used by a Bulldozer variant nicknamed the "Saiga Dozer" that wears black armor.
Modified Version.
Remington Model 870
A long variant of the Remington Model 870 is named the "Reinfeld 880" and is unlocked at reputation level 8, making it the first available shotgun. It holds 6 shells and is used by some law enforcers.
Modified Version.
Remington Model 870 Short-barreled
A stubby variant of the Remington Model 870 Short-barreled is unlocked at reputation level 13 and is named the "Locomotive 12G". It holds 6 shells and is the only shotgun as a secondary weapon.
Modified Version.
Sawed Off Shotgun
The Sawed Off Shotgun is used when the Mosconi 12G is modified
Modified Version.
Others
C4
Heckler & Koch MP5K
The Heckler & Koch MP5K appears only in a suitcase, though can be used by modifying an MP5.
M18 smoke grenade
The M18 smoke grenade is used by law enforcers at times.